/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
* Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __FTFontImpl__
#define __FTFontImpl__
#include "FTGL/ftgl.h"
#include "FTFace.h"
class FTGlyphContainer;
class FTGlyph;
class FTFontImpl
{
friend class FTFont;
protected:
FTFontImpl(FTFont *ftFont, char const *fontFilePath);
FTFontImpl(FTFont *ftFont, const unsigned char *pBufferBytes,
size_t bufferSizeInBytes);
virtual ~FTFontImpl();
virtual bool Attach(const char* fontFilePath);
virtual bool Attach(const unsigned char *pBufferBytes,
size_t bufferSizeInBytes);
virtual void GlyphLoadFlags(FT_Int flags);
virtual bool CharMap(FT_Encoding encoding);
virtual unsigned int CharMapCount() const;
virtual FT_Encoding* CharMapList();
virtual void UseDisplayList(bool useList);
virtual float Ascender() const;
virtual float Descender() const;
virtual float LineHeight() const;
virtual bool FaceSize(const unsigned int size,
const unsigned int res);
virtual unsigned int FaceSize() const;
virtual void Depth(float depth);
virtual void Outset(float outset);
virtual void Outset(float front, float back);
virtual FTBBox BBox(const char *s, const int len, FTPoint, FTPoint);
virtual FTBBox BBox(const wchar_t *s, const int len, FTPoint, FTPoint);
virtual float Advance(const char *s, const int len, FTPoint);
virtual float Advance(const wchar_t *s, const int len, FTPoint);
virtual FTPoint Render(const char *s, const int len,
FTPoint, FTPoint, int);
virtual FTPoint Render(const wchar_t *s, const int len,
FTPoint, FTPoint, int);
/**
* Current face object
*/
FTFace face;
/**
* Current size object
*/
FTSize charSize;
/**
* Flag to enable or disable the use of Display Lists inside FTGL
* <code>true</code> turns ON display lists.
* <code>false</code> turns OFF display lists.
*/
bool useDisplayLists;
/**
* The default glyph loading flags.
*/
FT_Int load_flags;
/**
* Current error code. Zero means no error.
*/
FT_Error err;
private:
/**
* A link back to the interface of which we are the implementation.
*/
FTFont *intf;
/**
* Check that the glyph at <code>chr</code> exist. If not load it.
*
* @param chr character index
* @return <code>true</code> if the glyph can be created.
*/
bool CheckGlyph(const unsigned int chr);
/**
* An object that holds a list of glyphs
*/
FTGlyphContainer* glyphList;
/**
* Current pen or cursor position;
*/
FTPoint pen;
/* Internal generic BBox() implementation */
template <typename T>
inline FTBBox BBoxI(const T *s, const int len,
FTPoint position, FTPoint spacing);
/* Internal generic Advance() implementation */
template <typename T>
inline float AdvanceI(const T *s, const int len, FTPoint spacing);
/* Internal generic Render() implementation */
template <typename T>
inline FTPoint RenderI(const T *s, const int len,
FTPoint position, FTPoint spacing, int mode);
};
#endif // __FTFontImpl__