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kc3-lang/ftgl/src/FTGL/FTFont.h

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  • Author : sammy
    Date : 2009-07-19 15:56:38
    Hash : 989d224e
    Message : Document FTFont::renderMode usage, courtesy of Christopher Sean Morrison.

  • src/FTGL/FTFont.h
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     * Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
     * Copyright (c) 2008 Sean Morrison <learner@brlcad.org>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #ifndef __ftgl__
    #   warning This header is deprecated. Please use <FTGL/ftgl.h> from now.
    #   include <FTGL/ftgl.h>
    #endif
    
    #ifndef __FTFont__
    #define __FTFont__
    
    #ifdef __cplusplus
    
    class FTFontImpl;
    
    /**
     * FTFont is the public interface for the FTGL library.
     *
     * Specific font classes are derived from this class. It uses the helper
     * classes FTFace and FTSize to access the Freetype library. This class
     * is abstract and deriving classes must implement the protected
     * <code>MakeGlyph</code> function to create glyphs of the
     * appropriate type.
     *
     * It is good practice after using these functions to test the error
     * code returned. <code>FT_Error Error()</code>. Check the freetype file
     * fterrdef.h for error definitions.
     *
     * @see     FTFace
     * @see     FTSize
     */
    class FTGL_EXPORT FTFont
    {
        protected:
            /**
             * Open and read a font file. Sets Error flag.
             *
             * @param fontFilePath  font file path.
             */
            FTFont(char const *fontFilePath);
    
            /**
             * Open and read a font from a buffer in memory. Sets Error flag.
             * The buffer is owned by the client and is NOT copied by FTGL. The
             * pointer must be valid while using FTGL.
             *
             * @param pBufferBytes  the in-memory buffer
             * @param bufferSizeInBytes  the length of the buffer in bytes
             */
            FTFont(const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
    
        private:
            /* Allow our internal subclasses to access the private constructor */
            friend class FTBitmapFont;
            friend class FTBufferFont;
            friend class FTExtrudeFont;
            friend class FTOutlineFont;
            friend class FTPixmapFont;
            friend class FTPolygonFont;
            friend class FTTextureFont;
    
            /**
             * Internal FTGL FTFont constructor. For private use only.
             *
             * @param pImpl  Internal implementation object. Will be destroyed
             *               upon FTFont deletion.
             */
            FTFont(FTFontImpl *pImpl);
    
        public:
            virtual ~FTFont();
    
            /**
             * Attach auxilliary file to font e.g font metrics.
             *
             * Note: not all font formats implement this function.
             *
             * @param fontFilePath  auxilliary font file path.
             * @return          <code>true</code> if file has been attached
             *                  successfully.
             */
            virtual bool Attach(const char* fontFilePath);
    
            /**
             * Attach auxilliary data to font e.g font metrics, from memory.
             *
             * Note: not all font formats implement this function.
             *
             * @param pBufferBytes  the in-memory buffer.
             * @param bufferSizeInBytes  the length of the buffer in bytes.
             * @return          <code>true</code> if file has been attached
             *                  successfully.
             */
            virtual bool Attach(const unsigned char *pBufferBytes,
                                size_t bufferSizeInBytes);
    
            /**
             * Set the glyph loading flags. By default, fonts use the most
             * sensible flags when loading a font's glyph using FT_Load_Glyph().
             * This function allows to override the default flags.
             *
             * @param flags  The glyph loading flags.
             */
            virtual void GlyphLoadFlags(FT_Int flags);
    
            /**
             * Set the character map for the face.
             *
             * @param encoding      Freetype enumerate for char map code.
             * @return              <code>true</code> if charmap was valid and
             *                      set correctly.
             */
            virtual bool CharMap(FT_Encoding encoding);
    
            /**
             * Get the number of character maps in this face.
             *
             * @return character map count.
             */
            virtual unsigned int CharMapCount() const;
    
            /**
             * Get a list of character maps in this face.
             *
             * @return pointer to the first encoding.
             */
            virtual FT_Encoding* CharMapList();
    
            /**
             * Set the char size for the current face.
             *
             * @param size      the face size in points (1/72 inch)
             * @param res       the resolution of the target device.
             * @return          <code>true</code> if size was set correctly
             */
            virtual bool FaceSize(const unsigned int size,
                                  const unsigned int res = 72);
    
            /**
             * Get the current face size in points (1/72 inch).
             *
             * @return face size
             */
            virtual unsigned int FaceSize() const;
    
            /**
             * Set the extrusion distance for the font. Only implemented by
             * FTExtrudeFont
             *
             * @param depth  The extrusion distance.
             */
            virtual void Depth(float depth);
    
            /**
             * Set the outset distance for the font. Only implemented by
             * FTOutlineFont, FTPolygonFont and FTExtrudeFont
             *
             * @param outset  The outset distance.
             */
            virtual void Outset(float outset);
    
            /**
             * Set the front and back outset distances for the font. Only
             * implemented by FTExtrudeFont
             *
             * @param front  The front outset distance.
             * @param back   The back outset distance.
             */
            virtual void Outset(float front, float back);
    
            /**
             * Enable or disable the use of Display Lists inside FTGL
             *
             * @param  useList <code>true</code> turns ON display lists.
             *                 <code>false</code> turns OFF display lists.
             */
            virtual void UseDisplayList(bool useList);
    
            /**
             * Get the global ascender height for the face.
             *
             * @return  Ascender height
             */
            virtual float Ascender() const;
    
            /**
             * Gets the global descender height for the face.
             *
             * @return  Descender height
             */
            virtual float Descender() const;
    
            /**
             * Gets the line spacing for the font.
             *
             * @return  Line height
             */
            virtual float LineHeight() const;
    
            /**
             * Get the bounding box for a string.
             *
             * @param string  A char buffer.
             * @param len  The length of the string. If < 0 then all characters
             *             will be checked until a null character is encountered
             *             (optional).
             * @param position  The pen position of the first character (optional).
             * @param spacing  A displacement vector to add after each character
             *                 has been checked (optional).
             * @return  The corresponding bounding box.
             */
            virtual FTBBox BBox(const char *string, const int len = -1,
                                FTPoint position = FTPoint(),
                                FTPoint spacing = FTPoint());
    
            /**
             * Get the bounding box for a string (deprecated).
             *
             * @param string  A char buffer.
             * @param llx  Lower left near x coordinate.
             * @param lly  Lower left near y coordinate.
             * @param llz  Lower left near z coordinate.
             * @param urx  Upper right far x coordinate.
             * @param ury  Upper right far y coordinate.
             * @param urz  Upper right far z coordinate.
             */
            void BBox(const char* string, float& llx, float& lly, float& llz,
                      float& urx, float& ury, float& urz)
            {
                FTBBox b = BBox(string);
                llx = b.Lower().Xf(); lly = b.Lower().Yf(); llz = b.Lower().Zf();
                urx = b.Upper().Xf(); ury = b.Upper().Yf(); urz = b.Upper().Zf();
            }
    
            /**
             * Get the bounding box for a string.
             *
             * @param string  A wchar_t buffer.
             * @param len  The length of the string. If < 0 then all characters
             *             will be checked until a null character is encountered
             *             (optional).
             * @param position  The pen position of the first character (optional).
             * @param spacing  A displacement vector to add after each character
             *                 has been checked (optional).
             * @return  The corresponding bounding box.
             */
            virtual FTBBox BBox(const wchar_t *string, const int len = -1,
                                FTPoint position = FTPoint(),
                                FTPoint spacing = FTPoint());
    
            /**
             * Get the bounding box for a string (deprecated).
             *
             * @param string  A wchar_t buffer.
             * @param llx  Lower left near x coordinate.
             * @param lly  Lower left near y coordinate.
             * @param llz  Lower left near z coordinate.
             * @param urx  Upper right far x coordinate.
             * @param ury  Upper right far y coordinate.
             * @param urz  Upper right far z coordinate.
             */
            void BBox(const wchar_t* string, float& llx, float& lly, float& llz,
                      float& urx, float& ury, float& urz)
            {
                FTBBox b = BBox(string);
                llx = b.Lower().Xf(); lly = b.Lower().Yf(); llz = b.Lower().Zf();
                urx = b.Upper().Xf(); ury = b.Upper().Yf(); urz = b.Upper().Zf();
            }
    
            /**
             * Get the advance for a string.
             *
             * @param string  'C' style string to be checked.
             * @param len  The length of the string. If < 0 then all characters
             *             will be checked until a null character is encountered
             *             (optional).
             * @param spacing  A displacement vector to add after each character
             *                 has been checked (optional).
             * @return  The string's advance width.
             */
            virtual float Advance(const char* string, const int len = -1,
                                  FTPoint spacing = FTPoint());
    
            /**
             * Get the advance for a string.
             *
             * @param string  A wchar_t string
             * @param len  The length of the string. If < 0 then all characters
             *             will be checked until a null character is encountered
             *             (optional).
             * @param spacing  A displacement vector to add after each character
             *                 has been checked (optional).
             * @return  The string's advance width.
             */
            virtual float Advance(const wchar_t* string, const int len = -1,
                                  FTPoint spacing = FTPoint());
    
            /**
             * Render a string of characters.
             *
             * @param string  'C' style string to be output.
             * @param len  The length of the string. If < 0 then all characters
             *             will be displayed until a null character is encountered
             *             (optional).
             * @param position  The pen position of the first character (optional).
             * @param spacing  A displacement vector to add after each character
             *                 has been displayed (optional).
             * @param renderMode  Render mode to use for display (optional).
             *                    Gives the application the ability to
             *                    control whether to render the font's
             *                    front and back faces via
             *                    FTGL::RENDER_FRONT and FTGL::RENDER_BACK
             *                    respectively, or font sides via
             *                    FTGL::RENDER_SIDE for extruded glyph
             *                    fonts.
             * @return  The new pen position after the last character was output.
             */
            virtual FTPoint Render(const char* string, const int len = -1,
                                   FTPoint position = FTPoint(),
                                   FTPoint spacing = FTPoint(),
                                   int renderMode = FTGL::RENDER_ALL);
    
            /**
             * Render a string of characters
             *
             * @param string    wchar_t string to be output.
             * @param len  The length of the string. If < 0 then all characters
             *             will be displayed until a null character is encountered
             *             (optional).
             * @param position  The pen position of the first character (optional).
             * @param spacing  A displacement vector to add after each character
             *                 has been displayed (optional).
             * @param renderMode  Render mode to use for display (optional).
             *                    Gives the application the ability to
             *                    control whether to render the font's
             *                    front and back faces via
             *                    FTGL::RENDER_FRONT and FTGL::RENDER_BACK
             *                    respectively, or font sides via
             *                    FTGL::RENDER_SIDE for extruded glyph
             *                    fonts.
             * @return  The new pen position after the last character was output.
             */
            virtual FTPoint Render(const wchar_t *string, const int len = -1,
                                   FTPoint position = FTPoint(),
                                   FTPoint spacing = FTPoint(),
                                   int renderMode = FTGL::RENDER_ALL);
    
            /**
             * Queries the Font for errors.
             *
             * @return  The current error code.
             */
            virtual FT_Error Error() const;
    
        protected:
            /* Allow impl to access MakeGlyph */
            friend class FTFontImpl;
    
            /**
             * Construct a glyph of the correct type.
             *
             * Clients must override the function and return their specialised
             * FTGlyph.
             *
             * @param slot  A FreeType glyph slot.
             * @return  An FT****Glyph or <code>null</code> on failure.
             */
            virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot) = 0;
    
        private:
            /**
             * Internal FTGL FTFont implementation object. For private use only.
             */
            FTFontImpl *impl;
    };
    
    #endif //__cplusplus
    
    FTGL_BEGIN_C_DECLS
    
    /**
     * FTGLfont is the public interface for the FTGL library.
     *
     * It is good practice after using these functions to test the error
     * code returned. <code>FT_Error Error()</code>. Check the freetype file
     * fterrdef.h for error definitions.
     */
    struct _FTGLFont;
    typedef struct _FTGLfont FTGLfont;
    
    /**
     * Create a custom FTGL font object.
     *
     * @param fontFilePath  The font file name.
     * @param data  A pointer to private data that will be passed to callbacks.
     * @param makeglyphCallback  A glyph-making callback function.
     * @return  An FTGLfont* object.
     */
    FTGL_EXPORT FTGLfont *ftglCreateCustomFont(char const *fontFilePath,
                                               void *data,
                       FTGLglyph * (*makeglyphCallback) (FT_GlyphSlot, void *));
    
    /**
     * Create a custom FTGL font object from a buffer in memory.
     *
     * @param bytes  the in-memory buffer
     * @param len  the length of the buffer in bytes
     * @param data  A pointer to private data that will be passed to callbacks.
     * @param makeglyphCallback  A glyph-making callback function.
     * @return  An FTGLfont* object.
     */
    FTGL_EXPORT FTGLfont *ftglCreateCustomFontFromMem(const unsigned char *bytes,
                                                      size_t len, void *data,
                       FTGLglyph * (*makeglyphCallback) (FT_GlyphSlot, void *));
    
    /**
     * Destroy an FTGL font object.
     *
     * @param font  An FTGLfont* object.
     */
    FTGL_EXPORT void ftglDestroyFont(FTGLfont* font);
    
    /**
     * Attach auxilliary file to font e.g. font metrics.
     *
     * Note: not all font formats implement this function.
     *
     * @param font  An FTGLfont* object.
     * @param path  Auxilliary font file path.
     * @return  1 if file has been attached successfully.
     */
    FTGL_EXPORT int ftglAttachFile(FTGLfont* font, const char* path);
    
    /**
     * Attach auxilliary data to font, e.g. font metrics, from memory.
     *
     * Note: not all font formats implement this function.
     *
     * @param font  An FTGLfont* object.
     * @param data  The in-memory buffer.
     * @param size  The length of the buffer in bytes.
     * @return  1 if file has been attached successfully.
     */
    FTGL_EXPORT int ftglAttachData(FTGLfont* font, const unsigned char * data,
                                   size_t size);
    
    /**
     * Set the character map for the face.
     *
     * @param font  An FTGLfont* object.
     * @param encoding  Freetype enumerate for char map code.
     * @return  1 if charmap was valid and set correctly.
     */
    FTGL_EXPORT int ftglSetFontCharMap(FTGLfont* font, FT_Encoding encoding);
    
    /**
     * Get the number of character maps in this face.
     *
     * @param font  An FTGLfont* object.
     * @return character map count.
     */
    FTGL_EXPORT unsigned int ftglGetFontCharMapCount(FTGLfont* font);
    
    /**
     * Get a list of character maps in this face.
     *
     * @param font  An FTGLfont* object.
     * @return pointer to the first encoding.
     */
    FTGL_EXPORT FT_Encoding* ftglGetFontCharMapList(FTGLfont* font);
    
    /**
     * Set the char size for the current face.
     *
     * @param font  An FTGLfont* object.
     * @param size  The face size in points (1/72 inch).
     * @param res  The resolution of the target device, or 0 to use the default
     *             value of 72.
     * @return  1 if size was set correctly.
     */
    FTGL_EXPORT int ftglSetFontFaceSize(FTGLfont* font, unsigned int size,
                                        unsigned int res);
    
    /**
     * Get the current face size in points (1/72 inch).
     *
     * @param font  An FTGLfont* object.
     * @return face size
     */
    FTGL_EXPORT unsigned int ftglGetFontFaceSize(FTGLfont* font);
    
    /**
     * Set the extrusion distance for the font. Only implemented by
     * FTExtrudeFont.
     *
     * @param font  An FTGLfont* object.
     * @param depth  The extrusion distance.
     */
    FTGL_EXPORT void ftglSetFontDepth(FTGLfont* font, float depth);
    
    /**
     * Set the outset distance for the font. Only FTOutlineFont, FTPolygonFont
     * and FTExtrudeFont implement front outset. Only FTExtrudeFont implements
     * back outset.
     *
     * @param font  An FTGLfont* object.
     * @param front  The front outset distance.
     * @param back  The back outset distance.
     */
    FTGL_EXPORT void ftglSetFontOutset(FTGLfont* font, float front, float back);
    
    /**
     * Enable or disable the use of Display Lists inside FTGL.
     *
     * @param font  An FTGLfont* object.
     * @param useList  1 turns ON display lists.
     *                 0 turns OFF display lists.
     */
    FTGL_EXPORT void ftglSetFontDisplayList(FTGLfont* font, int useList);
    
    /**
     * Get the global ascender height for the face.
     *
     * @param font  An FTGLfont* object.
     * @return  Ascender height
     */
    FTGL_EXPORT float ftglGetFontAscender(FTGLfont* font);
    
    /**
     * Gets the global descender height for the face.
     *
     * @param font  An FTGLfont* object.
     * @return  Descender height
     */
    FTGL_EXPORT float ftglGetFontDescender(FTGLfont* font);
    
    /**
     * Gets the line spacing for the font.
     *
     * @param font  An FTGLfont* object.
     * @return  Line height
     */
    FTGL_EXPORT float ftglGetFontLineHeight(FTGLfont* font);
    
    /**
     * Get the bounding box for a string.
     *
     * @param font  An FTGLfont* object.
     * @param string  A char buffer
     * @param len  The length of the string. If < 0 then all characters will be
     *             checked until a null character is encountered (optional).
     * @param bounds  An array of 6 float values where the bounding box's lower
     *                left near and upper right far 3D coordinates will be stored.
     */
    FTGL_EXPORT void ftglGetFontBBox(FTGLfont* font, const char *string,
                                     int len, float bounds[6]);
    
    /**
     * Get the advance width for a string.
     *
     * @param font  An FTGLfont* object.
     * @param string  A char string.
     * @return  Advance width
     */
    FTGL_EXPORT float ftglGetFontAdvance(FTGLfont* font, const char *string);
    
    /**
     * Render a string of characters.
     *
     * @param font  An FTGLfont* object.
     * @param string  Char string to be output.
     * @param mode  Render mode to display.
     */
    FTGL_EXPORT void ftglRenderFont(FTGLfont* font, const char *string, int mode);
    
    /**
     * Query a font for errors.
     *
     * @param font  An FTGLfont* object.
     * @return  The current error code.
     */
    FTGL_EXPORT FT_Error ftglGetFontError(FTGLfont* font);
    
    FTGL_END_C_DECLS
    
    #endif  //  __FTFont__