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kc3-lang/ftgl/include/FTFont.h

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  • Author : henry
    Date : 2002-08-27 07:12:49
    Hash : fdccc4bf
    Message : Updated dox comments

  • include/FTFont.h
  • #ifndef    __FTFont__
    #define    __FTFont__
    
    #include <ft2build.h>
    #include FT_FREETYPE_H
    
    #include "FTGL.h"
    #include "FTFace.h"
    
    class FTGlyphContainer;
    class FTGlyph;
    
    
    /**
     * FTFont is the public interface for the FTGL library.
     *
     * Specific font classes are derived from this class. It uses the helper
     * classes FTFace and FTSize to access the Freetype library. This class
     * is abstract and deriving classes must implement the protected
     * <code>MakeGlyph</code> function to create glyphs of the
     * appropriate type.
     *
     * @see     FTFace
     * @see     FTSize
     * @see     FTGlyphContainer
     * @see     FTGlyph
     */
    class FTGL_EXPORT FTFont
    {
        public:
            /**
             * Default Constructor
             */
            FTFont();
            
            /**
             * Destructor
             */
            virtual ~FTFont();
            
            /**
             * Open and read a font file.
             *
             * @param fontname  font file name.
             * @param preCache  A flag to indicate whether or not to build
             *                  a complete set of glyphs at startup
             *                  (<code>true</code>) or as required
             *                  (<code>false</code>). Defaults to true.
             * @return          <code>true</code> if file has opened
             *                  successfully.
             */
            bool Open( const char* fontname, bool preCache = true);
            
            /**
             * Open and read a font from a buffer in memory.
             *
             * @param pBufferBytes  the in-memory buffer
             * @param bufferSizeInBytes  the length of the buffer in bytes
             * @param preCache  A flag to indicate whether or not to build
             *                  a complete set of glyphs at startup
             *                  (<code>true</code>) or as prequired
             *                  (<code>false</code>). Defaults to true.
             * @return          <code>true</code> if file has opened
             *                  successfully.
             */
            bool Open( const unsigned char *pBufferBytes, size_t bufferSizeInBytes, bool preCache = true);
    
            /**
             * Attach auxilliary file to font (e.g., font metrics).
             *
             * @param filename  auxilliary font file name.
             *
             */
            bool Attach( const char* filename);
    
            /**
             * Disposes of the font
             */
            void Close();
            
            /**
             * Set the char size for the current face.
             *
             * @param size      the face size in points (1/72 inch)
             * @param res       the resolution of the target device.
             * @return          <code>true</code> if size was set correctly
             */
            bool FaceSize( const unsigned int size, const unsigned int res = 72);
            
            /**
             * Get the the current face.
             *
             * @return face size
             */
            unsigned int FaceSize() const;
            
            /**
             * Set the extrusion distance for the font. Only availbale for
             * Extruded fonts
             *
             * @param d  The extrusion distance.
             */
            virtual void Depth( float d){}
    
            /**
             * Set the character map for the face.
             *
             * @param encoding      Freetype enumerate for char map code.
             * @return              <code>true</code> if charmap was valid and
             *                      set correctly
             */
            bool CharMap( FT_Encoding encoding );
            
            /**
             * Get the global ascender height for the face.
             *
             * @return  Ascender height
             */
            int Ascender() const;
            
            /**
             * Gets the global descender height for the face.
             *
             * @return  Descender height
             */
            int Descender() const;
    
            /**
             * Get the bounding box for a string.
             *
             * @param string    a char string
             * @param llx       lower left near x coord
             * @param lly       lower left near y coord
             * @param llz       lower left near z coord
             * @param urx       upper right far x coord
             * @param ury       upper right far y coord
             * @param urz       upper right far z coord
             */
            void BBox( const char* string, float& llx, float& lly, float& llz, float& urx, float& ury, float& urz);
    
            /**
             * Get the bounding box for a string.
             *
             * @param string    a wchar_t string
             * @param llx       lower left near x coord
             * @param lly       lower left near y coord
             * @param llz       lower left near z coord
             * @param urx       upper right far x coord
             * @param ury       upper right far y coord
             * @param urz       upper right far z coord
             */
            void BBox( const wchar_t* string, float& llx, float& lly, float& llz, float& urx, float& ury, float& urz);
    
            /**
             * Get the advance width for a string.
             *
             * @param string    a wchar_t string
             * @return      advance width
             */
            float Advance( const wchar_t* string);
    
            /**
             * Get the advance width for a string.
             *
             * @param string    a char string
             * @return      advance width
             */
            float Advance( const char* string);
    
            /**
             * Render a string of characters
             * 
             * @param string    'C' style string to be output.   
             */
            virtual void render( const char* string );
    
            /**
             * Render a string of characters
             * 
             * @param string    wchar_t string to be output.     
             */
            virtual void render( const wchar_t* string );
    
            /**
             * Queries the Font for errors.
             *
             * @return  The current error code.
             */
            FT_Error Error() const { return err;}
    
        protected:
            /**
             * Construct a glyph of the correct type.
             *
             * Clients must overide the function and return their specialised
             * FTGlyph.
             *
             * @param g The glyph index NOT the char code.
             * @return  An FT****Glyph or <code>null</code> on failure.
             */
            inline virtual FTGlyph* MakeGlyph( unsigned int g) = 0;
            
            /**
             * Construct the internal glyph cache.
             *
             * This a list of glyphs processed for openGL rendering NOT
             * freetype glyphs.
             *
             * @return  <code>true</code> on success.
             */
            inline virtual bool MakeGlyphList();
            
            /**
             * Current face object
             */
            FTFace face;
            
            /**
             * Number of faces in this font
             */
            unsigned int numFaces;
            
            /**
             * Current size object
             */
            FTSize charSize;
    
            /**
             * An object that holds a list of glyphs
             */
            FTGlyphContainer* glyphList;
            
            /**
             * The number of glyphs in this font
             */
            unsigned int numGlyphs;
            
            /**
             * Have glyphs been pre-cached
             */
            bool preCache;
            
            /**
             * Current pen or cursor position;
             */
            FT_Vector pen;
            
            /**
             * Current error code. Zero means no error.
             */
            FT_Error err;
            
        private:
            /**
             * Get the advance width for a character.
             * This function does an implicit conversion on it's arguments.
             *
             * @param chr       current character
             * @param nextChr   next character
             * @return          advance width
             */
            inline float doAdvance( const unsigned int chr, const unsigned int nextChr);
    
            /**
             * Render a character
             * This function does an implicit conversion on it's arguments.
             * 
             * @param chr       current character
             * @param nextChr   next character
             */
            inline void doRender( const unsigned int chr, const unsigned int nextChr);
            
    
    
    };
    
    
    #endif  //  __FTFont__