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kc3-lang/ftgl/test/FTGLBitmapFont-Test.cpp

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  • Author : henry
    Date : 2004-10-03 22:50:30
    Hash : 8bdfef74
    Message : Adding support for turning off display lists in FTGL

  • test/FTGLBitmapFont-Test.cpp
  • #include <cppunit/extensions/HelperMacros.h>
    #include <cppunit/TestCaller.h>
    #include <cppunit/TestCase.h>
    #include <cppunit/TestSuite.h>
    #include <assert.h>
    
    #include "Fontdefs.h"
    #include "FTGLBitmapFont.h"
    
    extern void buildGLContext();
    
    class FTGLBitmapFontTest : public CppUnit::TestCase
    {
        CPPUNIT_TEST_SUITE( FTGLBitmapFontTest);
            CPPUNIT_TEST( testConstructor);
            CPPUNIT_TEST( testRender);
            CPPUNIT_TEST( testDisplayList);
        CPPUNIT_TEST_SUITE_END();
            
        public:
            FTGLBitmapFontTest() : CppUnit::TestCase( "FTGLBitmapFont Test")
            {
            }
            
            FTGLBitmapFontTest( const std::string& name) : CppUnit::TestCase(name) {}
            
            ~FTGLBitmapFontTest()
            {
            }
            
            void testConstructor()
            {
                buildGLContext();
            
                FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE);            
                CPPUNIT_ASSERT( bitmapFont->Error() == 0);
            
                CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR);        
            }
    
            void testRender()
            {
                buildGLContext();
            
                FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE);            
                bitmapFont->Render(GOOD_ASCII_TEST_STRING);
    
                CPPUNIT_ASSERT( bitmapFont->Error() == 0);        
                CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR);        
    
                bitmapFont->FaceSize(18);
                bitmapFont->Render(GOOD_ASCII_TEST_STRING);
    
                CPPUNIT_ASSERT( bitmapFont->Error() == 0);        
                CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR);        
            }
    
            void testDisplayList()
            {
                buildGLContext();
            
                FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE);            
                bitmapFont->FaceSize(18);
                
                int glList = glGenLists(1);
                glNewList( glList, GL_COMPILE);
    
                    bitmapFont->Render(GOOD_ASCII_TEST_STRING);
    
                glEndList();
    
                CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR);
            }
            
            void setUp() 
            {}
            
            void tearDown() 
            {}
                        
        private:
    };
    
    CPPUNIT_TEST_SUITE_REGISTRATION( FTGLBitmapFontTest);