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kc3-lang/ftgl/test/mmgr.cpp

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  • Author : sammy
    Date : 2008-03-03 16:36:07
    Hash : f0f550ea
    Message : * Remove svn:executable property from source files.

  • test/mmgr.cpp
  • // ---------------------------------------------------------------------------------------------------------------------------------
    //                                                      
    //                                                      
    //  _ __ ___  _ __ ___   __ _ _ __      ___ _ __  _ __  
    // | '_ ` _ \| '_ ` _ \ / _` | '__|    / __| '_ \| '_ \ 
    // | | | | | | | | | | | (_| | |    _ | (__| |_) | |_) |
    // |_| |_| |_|_| |_| |_|\__, |_|   (_) \___| .__/| .__/ 
    //                       __/ |             | |   | |    
    //                      |___/              |_|   |_|    
    //
    // Memory manager & tracking software
    //
    // Best viewed with 8-character tabs and (at least) 132 columns
    //
    // ---------------------------------------------------------------------------------------------------------------------------------
    //
    // Restrictions & freedoms pertaining to usage and redistribution of this software:
    //
    //  * This software is 100% free
    //  * If you use this software (in part or in whole) you must credit the author.
    //  * This software may not be re-distributed (in part or in whole) in a modified
    //    form without clear documentation on how to obtain a copy of the original work.
    //  * You may not use this software to directly or indirectly cause harm to others.
    //  * This software is provided as-is and without warrantee. Use at your own risk.
    //
    // For more information, visit HTTP://www.FluidStudios.com
    //
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Originally created on 12/22/2000 by Paul Nettle
    //
    // Copyright 2000, Fluid Studios, Inc., all rights reserved.
    // ---------------------------------------------------------------------------------------------------------------------------------
    //
    // !!IMPORTANT!!
    //
    // This software is self-documented with periodic comments. Before you start using this software, perform a search for the string
    // "-DOC-" to locate pertinent information about how to use this software.
    //
    // You are also encouraged to read the comment blocks throughout this source file. They will help you understand how this memory
    // tracking software works, so you can better utilize it within your applications.
    //
    // NOTES:
    //
    // 1. This code purposely uses no external routines that allocate RAM (other than the raw allocation routines, such as malloc). We
    //    do this because we want this to be as self-contained as possible. As an example, we don't use assert, because when running
    //    under WIN32, the assert brings up a dialog box, which allocates RAM. Doing this in the middle of an allocation would be bad.
    //
    // 2. When trying to override new/delete under MFC (which has its own version of global new/delete) the linker will complain. In
    //    order to fix this error, use the compiler option: /FORCE, which will force it to build an executable even with linker errors.
    //    Be sure to check those errors each time you compile, otherwise, you may miss a valid linker error.
    //
    // 3. If you see something that looks odd to you or seems like a strange way of going about doing something, then consider that this
    //    code was carefully thought out. If something looks odd, then just assume I've got a good reason for doing it that way (an
    //    example is the use of the class MemStaticTimeTracker.)
    //
    // 4. With MFC applications, you will need to comment out any occurance of "#define new DEBUG_NEW" from all source files.
    //
    // 5. Include file dependencies are _very_important_ for getting the MMGR to integrate nicely into your application. Be careful if
    //    you're including standard includes from within your own project inclues; that will break this very specific dependency order. 
    //    It should look like this:
    //
    //		#include <stdio.h>   // Standard includes MUST come first
    //		#include <stdlib.h>  //
    //		#include <streamio>  //
    //
    //		#include "mmgr.h"    // mmgr.h MUST come next
    //
    //		#include "myfile1.h" // Project includes MUST come last
    //		#include "myfile2.h" //
    //		#include "myfile3.h" //
    //
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    //#include "stdafx.h"
    #include <iostream>
    #include <stdio.h>
    #include <stdlib.h>
    #include <assert.h>
    #include <string.h>
    #include <time.h>
    #include <stdarg.h>
    #include <new>
    
    #ifndef	WIN32
    #include <unistd.h>
    #endif
    
    #include "mmgr.h"
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- If you're like me, it's hard to gain trust in foreign code. This memory manager will try to INDUCE your code to crash (for
    // very good reasons... like making bugs obvious as early as possible.) Some people may be inclined to remove this memory tracking
    // software if it causes crashes that didn't exist previously. In reality, these new crashes are the BEST reason for using this
    // software!
    //
    // Whether this software causes your application to crash, or if it reports errors, you need to be able to TRUST this software. To
    // this end, you are given some very simple debugging tools.
    // 
    // The quickest way to locate problems is to enable the STRESS_TEST macro (below.) This should catch 95% of the crashes before they
    // occur by validating every allocation each time this memory manager performs an allocation function. If that doesn't work, keep
    // reading...
    //
    // If you enable the TEST_MEMORY_MANAGER #define (below), this memory manager will log an entry in the memory.log file each time it
    // enters and exits one of its primary allocation handling routines. Each call that succeeds should place an "ENTER" and an "EXIT"
    // into the log. If the program crashes within the memory manager, it will log an "ENTER", but not an "EXIT". The log will also
    // report the name of the routine.
    //
    // Just because this memory manager crashes does not mean that there is a bug here! First, an application could inadvertantly damage
    // the heap, causing malloc(), realloc() or free() to crash. Also, an application could inadvertantly damage some of the memory used
    // by this memory tracking software, causing it to crash in much the same way that a damaged heap would affect the standard
    // allocation routines.
    //
    // In the event of a crash within this code, the first thing you'll want to do is to locate the actual line of code that is
    // crashing. You can do this by adding log() entries throughout the routine that crashes, repeating this process until you narrow
    // in on the offending line of code. If the crash happens in a standard C allocation routine (i.e. malloc, realloc or free) don't
    // bother contacting me, your application has damaged the heap. You can help find the culprit in your code by enabling the
    // STRESS_TEST macro (below.)
    //
    // If you truely suspect a bug in this memory manager (and you had better be sure about it! :) you can contact me at
    // midnight@FluidStudios.com. Before you do, however, check for a newer version at:
    //
    //	http://www.FluidStudios.com/publications.html
    //
    // When using this debugging aid, make sure that you are NOT setting the alwaysLogAll variable on, otherwise the log could be
    // cluttered and hard to read.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    //#define	TEST_MEMORY_MANAGER
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- Enable this sucker if you really want to stress-test your app's memory usage, or to help find hard-to-find bugs
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    #define	STRESS_TEST
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- Enable this sucker if you want to stress-test your app's error-handling. Set RANDOM_FAIL to the percentage of failures you
    //       want to test with (0 = none, >100 = all failures).
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    //#define	RANDOM_FAILURE 10.0
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- Locals -- modify these flags to suit your needs
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    #ifdef	STRESS_TEST
    	static	const	unsigned int	hashBits           		= 12;
    	static			bool			randomWipe          	= true;
    	static			bool			alwaysValidateAll   	= true;
    	static			bool			alwaysLogAll        	= true;
    	static			bool			alwaysWipeAll       	= true;
    	static			bool			cleanupLogOnFirstRun	= true;
    	static	const	unsigned int	paddingSize         	= 1024; // An extra 8K per allocation!
    #else
    	static	const	unsigned int	hashBits               = 12;
    	static			bool			randomWipe             = false;
    	static			bool			alwaysValidateAll      = false;
    	static			bool			alwaysLogAll           = false;
    	static			bool			alwaysWipeAll          = true;
    	static			bool			cleanupLogOnFirstRun   = true;
    	static	const	unsigned int	paddingSize            = 4;
    #endif
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // We define our own assert, because we don't want to bring up an assertion dialog, since that allocates RAM. Our new assert
    // simply declares a forced breakpoint.
    //
    // The BEOS assert added by Arvid Norberg <arvid@iname.com>.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    #ifdef	WIN32
    	#ifdef	_DEBUG
    	#define	m_assert(x) if ((x) == false) __asm { int 3 }
    	#else
    	#define	m_assert(x) {}
    	#endif
    #elif defined(__BEOS__)
    	#ifdef DEBUG
    		extern void debugger(const char *message);
    		#define	m_assert(x) if ((x) == false) debugger("mmgr: assert failed")
    	#else
    		#define m_assert(x) {}
    	#endif
    #else	// Linux uses assert, which we can use safely, since it doesn't bring up a dialog within the program.
    	#define	m_assert(cond) assert(cond)
    #endif
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Here, we turn off our macros because any place in this source file where the word 'new' or the word 'delete' (etc.)
    // appear will be expanded by the macro. So to avoid problems using them within this source file, we'll just #undef them.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    #undef	new
    #undef	delete
    #undef	malloc
    #undef	calloc
    #undef	realloc
    #undef	free
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Defaults for the constants & statics in the MemoryManager class
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    const		unsigned int	m_alloc_unknown        = 0;
    const		unsigned int	m_alloc_new            = 1;
    const		unsigned int	m_alloc_new_array      = 2;
    const		unsigned int	m_alloc_malloc         = 3;
    const		unsigned int	m_alloc_calloc         = 4;
    const		unsigned int	m_alloc_realloc        = 5;
    const		unsigned int	m_alloc_delete         = 6;
    const		unsigned int	m_alloc_delete_array   = 7;
    const		unsigned int	m_alloc_free           = 8;
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- Get to know these values. They represent the values that will be used to fill unused and deallocated RAM.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static		unsigned int	prefixPattern          = 0xbaadf00d; // Fill pattern for bytes preceeding allocated blocks
    static		unsigned int	postfixPattern         = 0xdeadc0de; // Fill pattern for bytes following allocated blocks
    static		unsigned int	unusedPattern          = 0xfeedface; // Fill pattern for freshly allocated blocks
    static		unsigned int	releasedPattern        = 0xdeadbeef; // Fill pattern for deallocated blocks
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Other locals
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	const	unsigned int	hashSize               = 1 << hashBits;
    static	const	char		*allocationTypes[]     = {"Unknown",
    							  "new",     "new[]",  "malloc",   "calloc",
    							  "realloc", "delete", "delete[]", "free"};
    static		sAllocUnit	*hashTable[hashSize];
    static		sAllocUnit	*reservoir;
    static		unsigned int	currentAllocationCount = 0;
    static		unsigned int	breakOnAllocationCount = 0;
    static		sMStats		stats;
    static	const	char		*sourceFile            = "??";
    static	const	char		*sourceFunc            = "??";
    static		unsigned int	sourceLine             = 0;
    static		bool		staticDeinitTime       = false;
    static		sAllocUnit	**reservoirBuffer      = NULL;
    static		unsigned int	reservoirBufferSize    = 0;
    static const	char		*memoryLogFile         = "memory.log";
    static const	char		*memoryLeakLogFile     = "memleaks.log";
    static		void		doCleanupLogOnFirstRun();
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Local functions only
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	void	log(const char *format, ...)
    {
    	// Build the buffer
    
    	static char buffer[2048];
    	va_list	ap;
    	va_start(ap, format);
    	vsprintf(buffer, format, ap);
    	va_end(ap);
    
    	// Cleanup the log?
    
    	if (cleanupLogOnFirstRun) doCleanupLogOnFirstRun();
    
    	// Open the log file
    
    	FILE	*fp = fopen(memoryLogFile, "ab");
    
    	// If you hit this assert, then the memory logger is unable to log information to a file (can't open the file for some
    	// reason.) You can interrogate the variable 'buffer' to see what was supposed to be logged (but won't be.)
    	m_assert(fp);
    
    	if (!fp) return;
    
    	// Spit out the data to the log
    
    	fprintf(fp, "%s\r\n", buffer);
    	fclose(fp);
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	void	doCleanupLogOnFirstRun()
    {
    	if (cleanupLogOnFirstRun)
    	{
    		unlink(memoryLogFile);
    		cleanupLogOnFirstRun = false;
    
    		// Print a header for the log
    
    		time_t	t = time(NULL);
    		log("--------------------------------------------------------------------------------");
    		log("");
    		log("      %s - Memory logging file created on %s", memoryLogFile, asctime(localtime(&t)));
    		log("--------------------------------------------------------------------------------");
    		log("");
    		log("This file contains a log of all memory operations performed during the last run.");
    		log("");
    		log("Interrogate this file to track errors or to help track down memory-related");
    		log("issues. You can do this by tracing the allocations performed by a specific owner");
    		log("or by tracking a specific address through a series of allocations and");
    		log("reallocations.");
    		log("");
    		log("There is a lot of useful information here which, when used creatively, can be");
    		log("extremely helpful.");
    		log("");
    		log("Note that the following guides are used throughout this file:");
    		log("");
    		log("   [!] - Error");
    		log("   [+] - Allocation");
    		log("   [~] - Reallocation");
    		log("   [-] - Deallocation");
    		log("   [I] - Generic information");
    		log("   [F] - Failure induced for the purpose of stress-testing your application");
    		log("   [D] - Information used for debugging this memory manager");
    		log("");
    		log("...so, to find all errors in the file, search for \"[!]\"");
    		log("");
    		log("--------------------------------------------------------------------------------");
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	const char	*sourceFileStripper(const char *sourceFile)
    {
    	char	*ptr = strrchr(sourceFile, '\\');
    	if (ptr) return ptr + 1;
    	ptr = strrchr(sourceFile, '/');
    	if (ptr) return ptr + 1;
    	return sourceFile;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	const char	*ownerString(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc)
    {
    	static	char	str[90];
    	memset(str, 0, sizeof(str));
    	sprintf(str, "%s(%05d)::%s", sourceFileStripper(sourceFile), sourceLine, sourceFunc);
    	return str;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	const char	*insertCommas(unsigned int value)
    {
    	static	char	str[30];
    	memset(str, 0, sizeof(str));
    
    	sprintf(str, "%u", value);
    	if (strlen(str) > 3)
    	{
    		memmove(&str[strlen(str)-3], &str[strlen(str)-4], 4);
    		str[strlen(str) - 4] = ',';
    	}
    	if (strlen(str) > 7)
    	{
    		memmove(&str[strlen(str)-7], &str[strlen(str)-8], 8);
    		str[strlen(str) - 8] = ',';
    	}
    	if (strlen(str) > 11)
    	{
    		memmove(&str[strlen(str)-11], &str[strlen(str)-12], 12);
    		str[strlen(str) - 12] = ',';
    	}
    
    	return str;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	const char	*memorySizeString(unsigned long size)
    {
    	static	char	str[90];
    	     if (size > (1024*1024))	sprintf(str, "%10s (%7.2fM)", insertCommas(size), (float) size / (1024.0f * 1024.0f));
    	else if (size > 1024)		sprintf(str, "%10s (%7.2fK)", insertCommas(size), (float) size / 1024.0f);
    	else				sprintf(str, "%10s bytes     ", insertCommas(size));
    	return str;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	sAllocUnit	*findAllocUnit(const void *reportedAddress)
    {
    	// Just in case...
    	m_assert(reportedAddress != NULL);
    
    	// Use the address to locate the hash index. Note that we shift off the lower four bits. This is because most allocated
    	// addresses will be on four-, eight- or even sixteen-byte boundaries. If we didn't do this, the hash index would not have
    	// very good coverage.
    
    	unsigned int	hashIndex = ((unsigned int) reportedAddress >> 4) & (hashSize - 1);
    	sAllocUnit	*ptr = hashTable[hashIndex];
    	while(ptr)
    	{
    		if (ptr->reportedAddress == reportedAddress) return ptr;
    		ptr = ptr->next;
    	}
    
    	return NULL;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	size_t	calculateActualSize(const size_t reportedSize)
    {
    	// We use DWORDS as our padding, and a long is guaranteed to be 4 bytes, but an int is not (ANSI defines an int as
    	// being the standard word size for a processor; on a 32-bit machine, that's 4 bytes, but on a 64-bit machine, it's
    	// 8 bytes, which means an int can actually be larger than a long.)
    
    	return reportedSize + paddingSize * sizeof(long) * 2;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	size_t	calculateReportedSize(const size_t actualSize)
    {
    	// We use DWORDS as our padding, and a long is guaranteed to be 4 bytes, but an int is not (ANSI defines an int as
    	// being the standard word size for a processor; on a 32-bit machine, that's 4 bytes, but on a 64-bit machine, it's
    	// 8 bytes, which means an int can actually be larger than a long.)
    
    	return actualSize - paddingSize * sizeof(long) * 2;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	void	*calculateReportedAddress(const void *actualAddress)
    {
    	// We allow this...
    
    	if (!actualAddress) return NULL;
    
    	// JUst account for the padding
    
    	return (void *) ((char *) actualAddress + sizeof(long) * paddingSize);
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	void	wipeWithPattern(sAllocUnit *allocUnit, unsigned long pattern, const unsigned int originalReportedSize = 0)
    {
    	// For a serious test run, we use wipes of random a random value. However, if this causes a crash, we don't want it to
    	// crash in a differnt place each time, so we specifically DO NOT call srand. If, by chance your program calls srand(),
    	// you may wish to disable that when running with a random wipe test. This will make any crashes more consistent so they
    	// can be tracked down easier.
    
    	if (randomWipe)
    	{
    		pattern = ((rand() & 0xff) << 24) | ((rand() & 0xff) << 16) | ((rand() & 0xff) << 8) | (rand() & 0xff);
    	}
    
    	// -DOC- We should wipe with 0's if we're not in debug mode, so we can help hide bugs if possible when we release the
    	// product. So uncomment the following line for releases.
    	//
    	// Note that the "alwaysWipeAll" should be turned on for this to have effect, otherwise it won't do much good. But we'll
    	// leave it this way (as an option) because this does slow things down.
    //	pattern = 0;
    
    	// This part of the operation is optional
    
    	if (alwaysWipeAll && allocUnit->reportedSize > originalReportedSize)
    	{
    		// Fill the bulk
    
    		long	*lptr = (long *) ((char *)allocUnit->reportedAddress + originalReportedSize);
    		int	length = allocUnit->reportedSize - originalReportedSize;
    		int	i;
    		for (i = 0; i < (length >> 2); i++, lptr++)
    		{
    			*lptr = pattern;
    		}
    
    		// Fill the remainder
    
    		unsigned int	shiftCount = 0;
    		char		*cptr = (char *) lptr;
    		for (i = 0; i < (length & 0x3); i++, cptr++, shiftCount += 8)
    		{
    			*cptr = (pattern & (0xff << shiftCount)) >> shiftCount;
    		}
    	}
    
    	// Write in the prefix/postfix bytes
    
    	long		*pre = (long *) allocUnit->actualAddress;
    	long		*post = (long *) ((char *)allocUnit->actualAddress + allocUnit->actualSize - paddingSize * sizeof(long));
    	for (unsigned int i = 0; i < paddingSize; i++, pre++, post++)
    	{
    		*pre = prefixPattern;
    		*post = postfixPattern;
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	void	dumpAllocations(FILE *fp)
    {
    	fprintf(fp, "Alloc.   Addr       Size       Addr       Size                        BreakOn BreakOn              \r\n");
    	fprintf(fp, "Number Reported   Reported    Actual     Actual     Unused    Method  Dealloc Realloc Allocated by \r\n");
    	fprintf(fp, "------ ---------- ---------- ---------- ---------- ---------- -------- ------- ------- --------------------------------------------------- \r\n");
    
    
    	for (unsigned int i = 0; i < hashSize; i++)
    	{
    		sAllocUnit *ptr = hashTable[i];
    		while(ptr)
    		{
    			fprintf(fp, "%06d 0x%08X 0x%08X 0x%08X 0x%08X 0x%08X %-8s    %c       %c    %s\r\n",
    				ptr->allocationNumber,
    				(unsigned int) ptr->reportedAddress, ptr->reportedSize,
    				(unsigned int) ptr->actualAddress, ptr->actualSize,
    				m_calcUnused(ptr),
    				allocationTypes[ptr->allocationType],
    				ptr->breakOnDealloc ? 'Y':'N',
    				ptr->breakOnRealloc ? 'Y':'N',
    				ownerString(ptr->sourceFile, ptr->sourceLine, ptr->sourceFunc));
    			ptr = ptr->next;
    		}
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	void	dumpLeakReport()
    {
    	// Open the report file
    
    	FILE	*fp = fopen(memoryLeakLogFile, "w+b");
    
    	// If you hit this assert, then the memory report generator is unable to log information to a file (can't open the file for
    	// some reason.)
    	m_assert(fp);
    	if (!fp) return;
    
    	// Any leaks?
    
    	// Header
    
    	static  char    timeString[25];
    	memset(timeString, 0, sizeof(timeString));
    	time_t  t = time(NULL);
    	struct  tm *tme = localtime(&t);
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "|                                          Memory leak report for:  %02d/%02d/%04d %02d:%02d:%02d                                            |\r\n", tme->tm_mon + 1, tme->tm_mday, tme->tm_year + 1900, tme->tm_hour, tme->tm_min, tme->tm_sec);
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "\r\n");
    	fprintf(fp, "\r\n");
    	if (stats.totalAllocUnitCount)
    	{
    		fprintf(fp, "%d memory leak%s found:\r\n", stats.totalAllocUnitCount, stats.totalAllocUnitCount == 1 ? "":"s");
    	}
    	else
    	{
    		fprintf(fp, "Congratulations! No memory leaks found!\r\n");
    
    		// We can finally free up our own memory allocations
    
    		if (reservoirBuffer)
    		{
    			for (unsigned int i = 0; i < reservoirBufferSize; i++)
    			{
    				free(reservoirBuffer[i]);
    			}
    			free(reservoirBuffer);
    			reservoirBuffer = 0;
    			reservoirBufferSize = 0;
    			reservoir = NULL;
    		}
    	}
    	fprintf(fp, "\r\n");
    
    	if (stats.totalAllocUnitCount)
    	{
    		dumpAllocations(fp);
    	}
    
    	fclose(fp);
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // We use a static class to let us know when we're in the midst of static deinitialization
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    class	MemStaticTimeTracker
    {
    public:
    	MemStaticTimeTracker() {doCleanupLogOnFirstRun();}
    	~MemStaticTimeTracker() {staticDeinitTime = true; dumpLeakReport();}
    };
    static	MemStaticTimeTracker	mstt;
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- Flags & options -- Call these routines to enable/disable the following options
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	&m_alwaysValidateAll()
    {
    	// Force a validation of all allocation units each time we enter this software
    	return alwaysValidateAll;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	&m_alwaysLogAll()
    {
    	// Force a log of every allocation & deallocation into memory.log
    	return alwaysLogAll;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	&m_alwaysWipeAll()
    {
    	// Force this software to always wipe memory with a pattern when it is being allocated/dallocated
    	return alwaysWipeAll;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	&m_randomeWipe()
    {
    	// Force this software to use a random pattern when wiping memory -- good for stress testing
    	return randomWipe;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- Simply call this routine with the address of an allocated block of RAM, to cause it to force a breakpoint when it is
    // reallocated.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	&m_breakOnRealloc(void *reportedAddress)
    {
    	// Locate the existing allocation unit
    
    	sAllocUnit	*au = findAllocUnit(reportedAddress);
    
    	// If you hit this assert, you tried to set a breakpoint on reallocation for an address that doesn't exist. Interrogate the
    	// stack frame or the variable 'au' to see which allocation this is.
    	m_assert(au != NULL);
    
    	// If you hit this assert, you tried to set a breakpoint on reallocation for an address that wasn't allocated in a way that
    	// is compatible with reallocation.
    	m_assert(au->allocationType == m_alloc_malloc ||
    		 au->allocationType == m_alloc_calloc ||
    		 au->allocationType == m_alloc_realloc);
    
    	return au->breakOnRealloc;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- Simply call this routine with the address of an allocated block of RAM, to cause it to force a breakpoint when it is
    // deallocated.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	&m_breakOnDealloc(void *reportedAddress)
    {
    	// Locate the existing allocation unit
    
    	sAllocUnit	*au = findAllocUnit(reportedAddress);
    
    	// If you hit this assert, you tried to set a breakpoint on deallocation for an address that doesn't exist. Interrogate the
    	// stack frame or the variable 'au' to see which allocation this is.
    	m_assert(au != NULL);
    
    	return au->breakOnDealloc;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- When tracking down a difficult bug, use this routine to force a breakpoint on a specific allocation count
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	m_breakOnAllocation(unsigned int count)
    {
    	breakOnAllocationCount = count;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Used by the macros
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	m_setOwner(const char *file, const unsigned int line, const char *func)
    {
    	// You're probably wondering about this...
    	//
    	// It's important for this memory manager to primarily work with global new/delete in their original forms (i.e. with
    	// no extra parameters.) In order to do this, we use macros that call this function prior to operators new & delete. This
    	// is fine... usually. Here's what actually happens when you use this macro to delete an object:
    	//
    	// m_setOwner(__FILE__, __LINE__, __FUNCTION__) --> object::~object() --> delete
    	//
    	// Note that the compiler inserts a call to the object's destructor just prior to calling our overridden operator delete.
    	// But what happens when we delete an object whose destructor deletes another object, whose desctuctor deletes another
    	// object? Here's a diagram (indentation follows stack depth):
    	//
    	// m_setOwner(...) -> ~obj1()                          // original call to delete obj1
    	//     m_setOwner(...) -> ~obj2()                      // obj1's destructor deletes obj2
    	//         m_setOwner(...) -> ~obj3()                  // obj2's destructor deletes obj3
    	//             ...                                     // obj3's destructor just does some stuff
    	//         delete                                      // back in obj2's destructor, we call delete
    	//     delete                                          // back in obj1's destructor, we call delete
    	// delete                                              // back to our original call, we call delete
    	//
    	// Because m_setOwner() just sets up some static variables (below) it's important that each call to m_setOwner() and
    	// successive calls to new/delete alternate. However, in this case, three calls to m_setOwner() happen in succession
    	// followed by three calls to delete in succession (with a few calls to destructors mixed in for fun.) This means that
    	// only the final call to delete (in this chain of events) will have the proper reporting, and the first two in the chain
    	// will not have ANY owner-reporting information. The deletes will still work fine, we just won't know who called us.
    	//
    	// "Then build a stack, my friend!" you might think... but it's a very common thing that people will be working with third-
    	// party libraries (including MFC under Windows) which is not compiled with this memory manager's macros. In those cases,
    	// m_setOwner() is never called, and rightfully should not have the proper trace-back information. So if one of the
    	// destructors in the chain ends up being a call to a delete from a non-mmgr-compiled library, the stack will get confused.
    	//
    	// I've been unable to find a solution to this problem, but at least we can detect it and report the data before we
    	// lose it. That's what this is all about. It makes it somewhat confusing to read in the logs, but at least ALL the
    	// information is present...
    	//
    	// There's a caveat here... The compiler is not required to call operator delete if the value being deleted is NULL.
    	// In this case, any call to delete with a NULL will sill call m_setOwner(), which will make m_setOwner() think that
    	// there is a destructor chain becuase we setup the variables, but nothing gets called to clear them. Because of this
    	// we report a "Possible destructor chain".
    	//
    	// Thanks to J. Woznack (from Kodiak Interactive Software Studios -- www.kodiakgames.com) for pointing this out.
    
    	if (sourceLine && alwaysLogAll)
    	{
    		log("[I] NOTE! Possible destructor chain: previous owner is %s", ownerString(sourceFile, sourceLine, sourceFunc));
    	}
    
    	// Okay... save this stuff off so we can keep track of the caller
    
    	sourceFile = file;
    	sourceLine = line;
    	sourceFunc = func;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    static	void	resetGlobals()
    {
    	sourceFile = "??";
    	sourceLine = 0;
    	sourceFunc = "??";
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Global new/new[]
    //
    // These are the standard new/new[] operators. They are merely interface functions that operate like normal new/new[], but use our
    // memory tracking routines.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	*operator new(size_t reportedSize)
    {
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] ENTER: new");
    	#endif
    
    	// Save these off...
    
    	const	char		*file = sourceFile;
    	const	unsigned int	line = sourceLine;
    	const	char		*func = sourceFunc;
    
    	// ANSI says: allocation requests of 0 bytes will still return a valid value
    
    	if (reportedSize == 0) reportedSize = 1;
    
    	// ANSI says: loop continuously because the error handler could possibly free up some memory
    
    	for(;;)
    	{
    		// Try the allocation
    
    		void	*ptr = m_allocator(file, line, func, m_alloc_new, reportedSize);
    		if (ptr)
    		{
    			#ifdef TEST_MEMORY_MANAGER
    			log("[D] EXIT : new");
    			#endif
    			return ptr;
    		}
    
    		// There isn't a way to determine the new handler, except through setting it. So we'll just set it to NULL, then
    		// set it back again.
    		
    		std::new_handler	nh = std::set_new_handler(0);
    		std::set_new_handler(nh);
    
    		// If there is an error handler, call it
    
    		if (nh)
    		{
    			(*nh)();
    		}
    
    		// Otherwise, throw the exception
    
    		else
    		{
    			#ifdef TEST_MEMORY_MANAGER
    			log("[D] EXIT : new");
    			#endif
    			throw std::bad_alloc();
    		}
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	*operator new[](size_t reportedSize)
    {
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] ENTER: new[]");
    	#endif
    
    	// Save these off...
    
    	const	char		*file = sourceFile;
    	const	unsigned int	line = sourceLine;
    	const	char		*func = sourceFunc;
    
    	// The ANSI standard says that allocation requests of 0 bytes will still return a valid value
    
    	if (reportedSize == 0) reportedSize = 1;
    
    	// ANSI says: loop continuously because the error handler could possibly free up some memory
    
    	for(;;)
    	{
    		// Try the allocation
    
    		void	*ptr = m_allocator(file, line, func, m_alloc_new_array, reportedSize);
    		if (ptr)
    		{
    			#ifdef TEST_MEMORY_MANAGER
    			log("[D] EXIT : new[]");
    			#endif
    			return ptr;
    		}
    
    		// There isn't a way to determine the new handler, except through setting it. So we'll just set it to NULL, then
    		// set it back again.
    
    		std::new_handler	nh = std::set_new_handler(0);
    		std::set_new_handler(nh);
    
    		// If there is an error handler, call it
    
    		if (nh)
    		{
    			(*nh)();
    		}
    
    		// Otherwise, throw the exception
    
    		else
    		{
    			#ifdef TEST_MEMORY_MANAGER
    			log("[D] EXIT : new[]");
    			#endif
    			throw std::bad_alloc();
    		}
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Other global new/new[]
    //
    // These are the standard new/new[] operators as used by Microsoft's memory tracker. We don't want them interfering with our memory
    // tracking efforts. Like the previous versions, these are merely interface functions that operate like normal new/new[], but use
    // our memory tracking routines.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	*operator new(size_t reportedSize, const char *sourceFile, int sourceLine)
    {
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] ENTER: new");
    	#endif
    
    	// The ANSI standard says that allocation requests of 0 bytes will still return a valid value
    
    	if (reportedSize == 0) reportedSize = 1;
    
    	// ANSI says: loop continuously because the error handler could possibly free up some memory
    
    	for(;;)
    	{
    		// Try the allocation
    
    		void	*ptr = m_allocator(sourceFile, sourceLine, "??", m_alloc_new, reportedSize);
    		if (ptr)
    		{
    			#ifdef TEST_MEMORY_MANAGER
    			log("[D] EXIT : new");
    			#endif
    			return ptr;
    		}
    
    		// There isn't a way to determine the new handler, except through setting it. So we'll just set it to NULL, then
    		// set it back again.
    
    		std::new_handler	nh = std::set_new_handler(0);
    		std::set_new_handler(nh);
    
    		// If there is an error handler, call it
    
    		if (nh)
    		{
    			(*nh)();
    		}
    
    		// Otherwise, throw the exception
    
    		else
    		{
    			#ifdef TEST_MEMORY_MANAGER
    			log("[D] EXIT : new");
    			#endif
    			throw std::bad_alloc();
    		}
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	*operator new[](size_t reportedSize, const char *sourceFile, int sourceLine)
    {
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] ENTER: new[]");
    	#endif
    
    	// The ANSI standard says that allocation requests of 0 bytes will still return a valid value
    
    	if (reportedSize == 0) reportedSize = 1;
    
    	// ANSI says: loop continuously because the error handler could possibly free up some memory
    
    	for(;;)
    	{
    		// Try the allocation
    
    		void	*ptr = m_allocator(sourceFile, sourceLine, "??", m_alloc_new_array, reportedSize);
    		if (ptr)
    		{
    			#ifdef TEST_MEMORY_MANAGER
    			log("[D] EXIT : new[]");
    			#endif
    			return ptr;
    		}
    
    		// There isn't a way to determine the new handler, except through setting it. So we'll just set it to NULL, then
    		// set it back again.
    
    		std::new_handler	nh = std::set_new_handler(0);
    		std::set_new_handler(nh);
    
    		// If there is an error handler, call it
    
    		if (nh)
    		{
    			(*nh)();
    		}
    
    		// Otherwise, throw the exception
    
    		else
    		{
    			#ifdef TEST_MEMORY_MANAGER
    			log("[D] EXIT : new[]");
    			#endif
    			throw std::bad_alloc();
    		}
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Global delete/delete[]
    //
    // These are the standard delete/delete[] operators. They are merely interface functions that operate like normal delete/delete[],
    // but use our memory tracking routines.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	operator delete(void *reportedAddress)
    {
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] ENTER: delete");
    	#endif
    
    	// ANSI says: delete & delete[] allow NULL pointers (they do nothing)
    
    	if (reportedAddress) m_deallocator(sourceFile, sourceLine, sourceFunc, m_alloc_delete, reportedAddress);
    	else if (alwaysLogAll) log("[-] ----- %8s of NULL                      by %s", allocationTypes[m_alloc_delete], ownerString(sourceFile, sourceLine, sourceFunc));
    
    	// Resetting the globals insures that if at some later time, somebody calls our memory manager from an unknown
    	// source (i.e. they didn't include our H file) then we won't think it was the last allocation.
    
    	resetGlobals();
    
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] EXIT : delete");
    	#endif
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	operator delete[](void *reportedAddress)
    {
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] ENTER: delete[]");
    	#endif
    
    	// ANSI says: delete & delete[] allow NULL pointers (they do nothing)
    
    	if (reportedAddress) m_deallocator(sourceFile, sourceLine, sourceFunc, m_alloc_delete_array, reportedAddress);
    	else if (alwaysLogAll)
    		log("[-] ----- %8s of NULL                      by %s", allocationTypes[m_alloc_delete_array], ownerString(sourceFile, sourceLine, sourceFunc));
    
    	// Resetting the globals insures that if at some later time, somebody calls our memory manager from an unknown
    	// source (i.e. they didn't include our H file) then we won't think it was the last allocation.
    
    	resetGlobals();
    
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] EXIT : delete[]");
    	#endif
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Allocate memory and track it
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	*m_allocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int allocationType, const size_t reportedSize)
    {
    	try
    	{
    		#ifdef TEST_MEMORY_MANAGER
    		log("[D] ENTER: m_allocator()");
    		#endif
    
    		// Increase our allocation count
    
    		currentAllocationCount++;
    
    		// Log the request
    
    		if (alwaysLogAll) log("[+] %05d %8s of size 0x%08X(%08d) by %s", currentAllocationCount, allocationTypes[allocationType], reportedSize, reportedSize, ownerString(sourceFile, sourceLine, sourceFunc));
    
    		// If you hit this assert, you requested a breakpoint on a specific allocation count
    		m_assert(currentAllocationCount != breakOnAllocationCount);
    
    		// If necessary, grow the reservoir of unused allocation units
    
    		if (!reservoir)
    		{
    			// Allocate 256 reservoir elements
    
    			reservoir = (sAllocUnit *) malloc(sizeof(sAllocUnit) * 256);
    
    			// If you hit this assert, then the memory manager failed to allocate internal memory for tracking the
    			// allocations
    			m_assert(reservoir != NULL);
    
    			// Danger Will Robinson!
    
    			if (reservoir == NULL) throw "Unable to allocate RAM for internal memory tracking data";
    
    			// Build a linked-list of the elements in our reservoir
    
    			memset(reservoir, 0, sizeof(sAllocUnit) * 256);
    			for (unsigned int i = 0; i < 256 - 1; i++)
    			{
    				reservoir[i].next = &reservoir[i+1];
    			}
    
    			// Add this address to our reservoirBuffer so we can free it later
    
    			sAllocUnit	**temp = (sAllocUnit **) realloc(reservoirBuffer, (reservoirBufferSize + 1) * sizeof(sAllocUnit *));
    			m_assert(temp);
    			if (temp)
    			{
    				reservoirBuffer = temp;
    				reservoirBuffer[reservoirBufferSize++] = reservoir;
    			}
    		}
    
    		// Logical flow says this should never happen...
    		m_assert(reservoir != NULL);
    
    		// Grab a new allocaton unit from the front of the reservoir
    
    		sAllocUnit	*au = reservoir;
    		reservoir = au->next;
    
    		// Populate it with some real data
    
    		memset(au, 0, sizeof(sAllocUnit));
    		au->actualSize        = calculateActualSize(reportedSize);
    		#ifdef RANDOM_FAILURE
    		double	a = rand();
    		double	b = RAND_MAX / 100.0 * RANDOM_FAILURE;
    		if (a > b)
    		{
    			au->actualAddress = malloc(au->actualSize);
    		}
    		else
    		{
    			log("[F] Random faiure");
    			au->actualAddress = NULL;
    		}
    		#else
    		au->actualAddress     = malloc(au->actualSize);
    		#endif
    		au->reportedSize      = reportedSize;
    		au->reportedAddress   = calculateReportedAddress(au->actualAddress);
    		au->allocationType    = allocationType;
    		au->sourceLine        = sourceLine;
    		au->allocationNumber  = currentAllocationCount;
    		if (sourceFile) strncpy(au->sourceFile, sourceFileStripper(sourceFile), sizeof(au->sourceFile) - 1);
    		else		strcpy (au->sourceFile, "??");
    		if (sourceFunc) strncpy(au->sourceFunc, sourceFunc, sizeof(au->sourceFunc) - 1);
    		else		strcpy (au->sourceFunc, "??");
    
    		// We don't want to assert with random failures, because we want the application to deal with them.
    
    		#ifndef RANDOM_FAILURE
    		// If you hit this assert, then the requested allocation simply failed (you're out of memory.) Interrogate the
    		// variable 'au' or the stack frame to see what you were trying to do.
    		m_assert(au->actualAddress != NULL);
    		#endif
    
    		if (au->actualAddress == NULL)
    		{
    			throw "Request for allocation failed. Out of memory.";
    		}
    
    		// If you hit this assert, then this allocation was made from a source that isn't setup to use this memory tracking
    		// software, use the stack frame to locate the source and include our H file.
    		m_assert(allocationType != m_alloc_unknown);
    
    		// Insert the new allocation into the hash table
    
    		unsigned int	hashIndex = ((unsigned int) au->reportedAddress >> 4) & (hashSize - 1);
    		if (hashTable[hashIndex]) hashTable[hashIndex]->prev = au;
    		au->next = hashTable[hashIndex];
    		au->prev = NULL;
    		hashTable[hashIndex] = au;
    
    		// Account for the new allocatin unit in our stats
    
    		stats.totalReportedMemory += au->reportedSize;
    		stats.totalActualMemory   += au->actualSize;
    		stats.totalAllocUnitCount++;
    		if (stats.totalReportedMemory > stats.peakReportedMemory) stats.peakReportedMemory = stats.totalReportedMemory;
    		if (stats.totalActualMemory   > stats.peakActualMemory)   stats.peakActualMemory   = stats.totalActualMemory;
    		if (stats.totalAllocUnitCount > stats.peakAllocUnitCount) stats.peakAllocUnitCount = stats.totalAllocUnitCount;
    		stats.accumulatedReportedMemory += au->reportedSize;
    		stats.accumulatedActualMemory += au->actualSize;
    		stats.accumulatedAllocUnitCount++;
    
    		// Prepare the allocation unit for use (wipe it with recognizable garbage)
    
    		wipeWithPattern(au, unusedPattern);
    
    		// calloc() expects the reported memory address range to be filled with 0's
    
    		if (allocationType == m_alloc_calloc)
    		{
    			memset(au->reportedAddress, 0, au->reportedSize);
    		}
    
    		// Validate every single allocated unit in memory
    
    		if (alwaysValidateAll) m_validateAllAllocUnits();
    
    		// Log the result
    
    		if (alwaysLogAll) log("[+] ---->             addr 0x%08X", (unsigned int) au->reportedAddress);
    
    		// Resetting the globals insures that if at some later time, somebody calls our memory manager from an unknown
    		// source (i.e. they didn't include our H file) then we won't think it was the last allocation.
    
    		resetGlobals();
    
    		// Return the (reported) address of the new allocation unit
    
    		#ifdef TEST_MEMORY_MANAGER
    		log("[D] EXIT : m_allocator()");
    		#endif
    
    		return au->reportedAddress;
    	}
    	catch(const char *err)
    	{
    		// Deal with the errors
    
    		log("[!] %s", err);
    		resetGlobals();
    
    		#ifdef TEST_MEMORY_MANAGER
    		log("[D] EXIT : m_allocator()");
    		#endif
    
    		return NULL;
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Reallocate memory and track it
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	*m_reallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int reallocationType, const size_t reportedSize, void *reportedAddress)
    {
    	try
    	{
    		#ifdef TEST_MEMORY_MANAGER
    		log("[D] ENTER: m_reallocator()");
    		#endif
    
    		// Calling realloc with a NULL should force same operations as a malloc
    
    		if (!reportedAddress)
    		{
    			return m_allocator(sourceFile, sourceLine, sourceFunc, reallocationType, reportedSize);
    		}
    
    		// Increase our allocation count
    
    		currentAllocationCount++;
    
    		// If you hit this assert, you requested a breakpoint on a specific allocation count
    		m_assert(currentAllocationCount != breakOnAllocationCount);
    
    		// Log the request
    
    		if (alwaysLogAll) log("[~] %05d %8s of size 0x%08X(%08d) by %s", currentAllocationCount, allocationTypes[reallocationType], reportedSize, reportedSize, ownerString(sourceFile, sourceLine, sourceFunc));
    
    		// Locate the existing allocation unit
    
    		sAllocUnit	*au = findAllocUnit(reportedAddress);
    
    		// If you hit this assert, you tried to reallocate RAM that wasn't allocated by this memory manager.
    		m_assert(au != NULL);
    		if (au == NULL) throw "Request to reallocate RAM that was never allocated";
    
    		// If you hit this assert, then the allocation unit that is about to be reallocated is damaged. But you probably
    		// already know that from a previous assert you should have seen in validateAllocUnit() :)
    		m_assert(m_validateAllocUnit(au));
    
    		// If you hit this assert, then this reallocation was made from a source that isn't setup to use this memory
    		// tracking software, use the stack frame to locate the source and include our H file.
    		m_assert(reallocationType != m_alloc_unknown);
    
    		// If you hit this assert, you were trying to reallocate RAM that was not allocated in a way that is compatible with
    		// realloc. In other words, you have a allocation/reallocation mismatch.
    		m_assert(au->allocationType == m_alloc_malloc ||
    			 au->allocationType == m_alloc_calloc ||
    			 au->allocationType == m_alloc_realloc);
    
    		// If you hit this assert, then the "break on realloc" flag for this allocation unit is set (and will continue to be
    		// set until you specifically shut it off. Interrogate the 'au' variable to determine information about this
    		// allocation unit.
    		m_assert(au->breakOnRealloc == false);
    
    		// Keep track of the original size
    
    		unsigned int	originalReportedSize = au->reportedSize;
    
    		if (alwaysLogAll) log("[~] ---->             from 0x%08X(%08d)", originalReportedSize, originalReportedSize);
    
    		// Do the reallocation
    
    		void	*oldReportedAddress = reportedAddress;
    		size_t	newActualSize = calculateActualSize(reportedSize);
    		void	*newActualAddress = NULL;
    		#ifdef RANDOM_FAILURE
    		double	a = rand();
    		double	b = RAND_MAX / 100.0 * RANDOM_FAILURE;
    		if (a > b)
    		{
    			newActualAddress = realloc(au->actualAddress, newActualSize);
    		}
    		else
    		{
    			log("[F] Random faiure");
    		}
    		#else
    		newActualAddress = realloc(au->actualAddress, newActualSize);
    		#endif
    
    		// We don't want to assert with random failures, because we want the application to deal with them.
    
    		#ifndef RANDOM_FAILURE
    		// If you hit this assert, then the requested allocation simply failed (you're out of memory) Interrogate the
    		// variable 'au' to see the original allocation. You can also query 'newActualSize' to see the amount of memory
    		// trying to be allocated. Finally, you can query 'reportedSize' to see how much memory was requested by the caller.
    		m_assert(newActualAddress);
    		#endif
    
    		if (!newActualAddress) throw "Request for reallocation failed. Out of memory.";
    
    		// Remove this allocation from our stats (we'll add the new reallocation again later)
    
    		stats.totalReportedMemory -= au->reportedSize;
    		stats.totalActualMemory   -= au->actualSize;
    
    		// Update the allocation with the new information
    
    		au->actualSize        = newActualSize;
    		au->actualAddress     = newActualAddress;
    		au->reportedSize      = calculateReportedSize(newActualSize);
    		au->reportedAddress   = calculateReportedAddress(newActualAddress);
    		au->allocationType    = reallocationType;
    		au->sourceLine        = sourceLine;
    		au->allocationNumber  = currentAllocationCount;
    		if (sourceFile) strncpy(au->sourceFile, sourceFileStripper(sourceFile), sizeof(au->sourceFile) - 1);
    		else		strcpy (au->sourceFile, "??");
    		if (sourceFunc) strncpy(au->sourceFunc, sourceFunc, sizeof(au->sourceFunc) - 1);
    		else		strcpy (au->sourceFunc, "??");
    
    		// The reallocation may cause the address to change, so we should relocate our allocation unit within the hash table
    
    		unsigned int	hashIndex = (unsigned int) -1;
    		if (oldReportedAddress != au->reportedAddress)
    		{
    			// Remove this allocation unit from the hash table
    
    			{
    				unsigned int	hashIndex = ((unsigned int) oldReportedAddress >> 4) & (hashSize - 1);
    				if (hashTable[hashIndex] == au)
    				{
    					hashTable[hashIndex] = hashTable[hashIndex]->next;
    				}
    				else
    				{
    					if (au->prev)	au->prev->next = au->next;
    					if (au->next)	au->next->prev = au->prev;
    				}
    			}
    
    			// Re-insert it back into the hash table
    
    			hashIndex = ((unsigned int) au->reportedAddress >> 4) & (hashSize - 1);
    			if (hashTable[hashIndex]) hashTable[hashIndex]->prev = au;
    			au->next = hashTable[hashIndex];
    			au->prev = NULL;
    			hashTable[hashIndex] = au;
    		}
    
    		// Account for the new allocatin unit in our stats
    
    		stats.totalReportedMemory += au->reportedSize;
    		stats.totalActualMemory   += au->actualSize;
    		if (stats.totalReportedMemory > stats.peakReportedMemory) stats.peakReportedMemory = stats.totalReportedMemory;
    		if (stats.totalActualMemory   > stats.peakActualMemory)   stats.peakActualMemory   = stats.totalActualMemory;
    		int	deltaReportedSize = reportedSize - originalReportedSize;
    		if (deltaReportedSize > 0)
    		{
    			stats.accumulatedReportedMemory += deltaReportedSize;
    			stats.accumulatedActualMemory += deltaReportedSize;
    		}
    
    		// Prepare the allocation unit for use (wipe it with recognizable garbage)
    
    		wipeWithPattern(au, unusedPattern, originalReportedSize);
    
    		// If you hit this assert, then something went wrong, because the allocation unit was properly validated PRIOR to
    		// the reallocation. This should not happen.
    		m_assert(m_validateAllocUnit(au));
    
    		// Validate every single allocated unit in memory
    
    		if (alwaysValidateAll) m_validateAllAllocUnits();
    
    		// Log the result
    
    		if (alwaysLogAll) log("[~] ---->             addr 0x%08X", (unsigned int) au->reportedAddress);
    
    		// Resetting the globals insures that if at some later time, somebody calls our memory manager from an unknown
    		// source (i.e. they didn't include our H file) then we won't think it was the last allocation.
    
    		resetGlobals();
    
    		// Return the (reported) address of the new allocation unit
    
    		#ifdef TEST_MEMORY_MANAGER
    		log("[D] EXIT : m_reallocator()");
    		#endif
    
    		return au->reportedAddress;
    	}
    	catch(const char *err)
    	{
    		// Deal with the errors
    
    		log("[!] %s", err);
    		resetGlobals();
    
    		#ifdef TEST_MEMORY_MANAGER
    		log("[D] EXIT : m_reallocator()");
    		#endif
    
    		return NULL;
    	}
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Deallocate memory and track it
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	m_deallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int deallocationType, const void *reportedAddress)
    {
    	try
    	{
    		#ifdef TEST_MEMORY_MANAGER
    		log("[D] ENTER: m_deallocator()");
    		#endif
    
    		// Log the request
    
    		if (alwaysLogAll) log("[-] ----- %8s of addr 0x%08X           by %s", allocationTypes[deallocationType], (unsigned int) reportedAddress, ownerString(sourceFile, sourceLine, sourceFunc));
    
    		// Go get the allocation unit
    
    		sAllocUnit	*au = findAllocUnit(reportedAddress);
    
    		// If you hit this assert, you tried to deallocate RAM that wasn't allocated by this memory manager.
    		m_assert(au != NULL);
    		if (au == NULL) throw "Request to deallocate RAM that was never allocated";
    
    		// If you hit this assert, then the allocation unit that is about to be deallocated is damaged. But you probably
    		// already know that from a previous assert you should have seen in validateAllocUnit() :)
    		m_assert(m_validateAllocUnit(au));
    
    		// If you hit this assert, then this deallocation was made from a source that isn't setup to use this memory
    		// tracking software, use the stack frame to locate the source and include our H file.
    		m_assert(deallocationType != m_alloc_unknown);
    
    		// If you hit this assert, you were trying to deallocate RAM that was not allocated in a way that is compatible with
    		// the deallocation method requested. In other words, you have a allocation/deallocation mismatch.
    		m_assert((deallocationType == m_alloc_delete       && au->allocationType == m_alloc_new      ) ||
    			 (deallocationType == m_alloc_delete_array && au->allocationType == m_alloc_new_array) ||
    			 (deallocationType == m_alloc_free         && au->allocationType == m_alloc_malloc   ) ||
    			 (deallocationType == m_alloc_free         && au->allocationType == m_alloc_calloc   ) ||
    			 (deallocationType == m_alloc_free         && au->allocationType == m_alloc_realloc  ) ||
    			 (deallocationType == m_alloc_unknown                                                ) );
    
    		// If you hit this assert, then the "break on dealloc" flag for this allocation unit is set. Interrogate the 'au'
    		// variable to determine information about this allocation unit.
    		m_assert(au->breakOnDealloc == false);
    
    		// Wipe the deallocated RAM with a new pattern. This doen't actually do us much good in debug mode under WIN32,
    		// because Microsoft's memory debugging & tracking utilities will wipe it right after we do. Oh well.
    
    		wipeWithPattern(au, releasedPattern);
    
    		// Do the deallocation
    
    		free(au->actualAddress);
    
    		// Remove this allocation unit from the hash table
    
    		unsigned int	hashIndex = ((unsigned int) au->reportedAddress >> 4) & (hashSize - 1);
    		if (hashTable[hashIndex] == au)
    		{
    			hashTable[hashIndex] = au->next;
    		}
    		else
    		{
    			if (au->prev)	au->prev->next = au->next;
    			if (au->next)	au->next->prev = au->prev;
    		}
    
    		// Remove this allocation from our stats
    
    		stats.totalReportedMemory -= au->reportedSize;
    		stats.totalActualMemory   -= au->actualSize;
    		stats.totalAllocUnitCount--;
    
    		// Add this allocation unit to the front of our reservoir of unused allocation units
    
    		memset(au, 0, sizeof(sAllocUnit));
    		au->next = reservoir;
    		reservoir = au;
    
    		// Resetting the globals insures that if at some later time, somebody calls our memory manager from an unknown
    		// source (i.e. they didn't include our H file) then we won't think it was the last allocation.
    
    		resetGlobals();
    
    		// Validate every single allocated unit in memory
    
    		if (alwaysValidateAll) m_validateAllAllocUnits();
    
    		// If we're in the midst of static deinitialization time, track any pending memory leaks
    
    		if (staticDeinitTime) dumpLeakReport();
    	}
    	catch(const char *err)
    	{
    		// Deal with errors
    
    		log("[!] %s", err);
    		resetGlobals();
    	}
    
    	#ifdef TEST_MEMORY_MANAGER
    	log("[D] EXIT : m_deallocator()");
    	#endif
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- The following utilitarian allow you to become proactive in tracking your own memory, or help you narrow in on those tough
    // bugs.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	m_validateAddress(const void *reportedAddress)
    {
    	// Just see if the address exists in our allocation routines
    
    	return findAllocUnit(reportedAddress) != NULL;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	m_validateAllocUnit(const sAllocUnit *allocUnit)
    {
    	// Make sure the padding is untouched
    
    	long	*pre = (long *) allocUnit->actualAddress;
    	long	*post = (long *) ((char *)allocUnit->actualAddress + allocUnit->actualSize - paddingSize * sizeof(long));
    	bool	errorFlag = false;
    	for (unsigned int i = 0; i < paddingSize; i++, pre++, post++)
    	{
    		if (*pre != (long) prefixPattern)
    		{
    			log("[!] A memory allocation unit was corrupt because of an underrun:");
    			m_dumpAllocUnit(allocUnit, "  ");
    			errorFlag = true;
    		}
    
    		// If you hit this assert, then you should know that this allocation unit has been damaged. Something (possibly the
    		// owner?) has underrun the allocation unit (modified a few bytes prior to the start). You can interrogate the
    		// variable 'allocUnit' to see statistics and information about this damaged allocation unit.
    		m_assert(*pre == (long) prefixPattern);
    
    		if (*post != (long) postfixPattern)
    		{
    			log("[!] A memory allocation unit was corrupt because of an overrun:");
    			m_dumpAllocUnit(allocUnit, "  ");
    			errorFlag = true;
    		}
    
    		// If you hit this assert, then you should know that this allocation unit has been damaged. Something (possibly the
    		// owner?) has overrun the allocation unit (modified a few bytes after the end). You can interrogate the variable
    		// 'allocUnit' to see statistics and information about this damaged allocation unit.
    		m_assert(*post == (long) postfixPattern);
    	}
    
    	// Return the error status (we invert it, because a return of 'false' means error)
    
    	return !errorFlag;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    bool	m_validateAllAllocUnits()
    {
    	// Just go through each allocation unit in the hash table and count the ones that have errors
    
    	unsigned int	errors = 0;
    	unsigned int	allocCount = 0;
    	for (unsigned int i = 0; i < hashSize; i++)
    	{
    		sAllocUnit	*ptr = hashTable[i];
    		while(ptr)
    		{
    			allocCount++;
    			if (!m_validateAllocUnit(ptr)) errors++;
    			ptr = ptr->next;
    		}
    	}
    
    	// Test for hash-table correctness
    
    	if (allocCount != stats.totalAllocUnitCount)
    	{
    		log("[!] Memory tracking hash table corrupt!");
    		errors++;
    	}
    
    	// If you hit this assert, then the internal memory (hash table) used by this memory tracking software is damaged! The
    	// best way to track this down is to use the alwaysLogAll flag in conjunction with STRESS_TEST macro to narrow in on the
    	// offending code. After running the application with these settings (and hitting this assert again), interrogate the
    	// memory.log file to find the previous successful operation. The corruption will have occurred between that point and this
    	// assertion.
    	m_assert(allocCount == stats.totalAllocUnitCount);
    
    	// If you hit this assert, then you've probably already been notified that there was a problem with a allocation unit in a
    	// prior call to validateAllocUnit(), but this assert is here just to make sure you know about it. :)
    	m_assert(errors == 0);
    
    	// Log any errors
    
    	if (errors) log("[!] While validting all allocation units, %d allocation unit(s) were found to have problems", errors);
    
    	// Return the error status
    
    	return errors != 0;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- Unused RAM calculation routines. Use these to determine how much of your RAM is unused (in bytes)
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    unsigned int	m_calcUnused(const sAllocUnit *allocUnit)
    {
    	const unsigned long	*ptr = (const unsigned long *) allocUnit->reportedAddress;
    	unsigned int		count = 0;
    
    	for (unsigned int i = 0; i < allocUnit->reportedSize; i += sizeof(long), ptr++)
    	{
    		if (*ptr == unusedPattern) count += sizeof(long);
    	}
    
    	return count;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    unsigned int	m_calcAllUnused()
    {
    	// Just go through each allocation unit in the hash table and count the unused RAM
    
    	unsigned int	total = 0;
    	for (unsigned int i = 0; i < hashSize; i++)
    	{
    		sAllocUnit	*ptr = hashTable[i];
    		while(ptr)
    		{
    			total += m_calcUnused(ptr);
    			ptr = ptr->next;
    		}
    	}
    
    	return total;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // -DOC- The following functions are for logging and statistics reporting.
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	m_dumpAllocUnit(const sAllocUnit *allocUnit, const char *prefix)
    {
    	log("[I] %sAddress (reported): %010p",       prefix, allocUnit->reportedAddress);
    	log("[I] %sAddress (actual)  : %010p",       prefix, allocUnit->actualAddress);
    	log("[I] %sSize (reported)   : 0x%08X (%s)", prefix, allocUnit->reportedSize, memorySizeString(allocUnit->reportedSize));
    	log("[I] %sSize (actual)     : 0x%08X (%s)", prefix, allocUnit->actualSize, memorySizeString(allocUnit->actualSize));
    	log("[I] %sOwner             : %s(%d)::%s",  prefix, allocUnit->sourceFile, allocUnit->sourceLine, allocUnit->sourceFunc);
    	log("[I] %sAllocation type   : %s",          prefix, allocationTypes[allocUnit->allocationType]);
    	log("[I] %sAllocation number : %d",          prefix, allocUnit->allocationNumber);
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    void	m_dumpMemoryReport(const char *filename, const bool overwrite)
    {
    	// Open the report file
    
    	FILE	*fp = NULL;
    	
    	if (overwrite)	fp = fopen(filename, "w+b");
    	else		fp = fopen(filename, "ab");
    
    	// If you hit this assert, then the memory report generator is unable to log information to a file (can't open the file for
    	// some reason.)
    	m_assert(fp);
    	if (!fp) return;
    
            // Header
    
            static  char    timeString[25];
            memset(timeString, 0, sizeof(timeString));
            time_t  t = time(NULL);
            struct  tm *tme = localtime(&t);
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
            fprintf(fp, "|                                             Memory report for: %02d/%02d/%04d %02d:%02d:%02d                                               |\r\n", tme->tm_mon + 1, tme->tm_mday, tme->tm_year + 1900, tme->tm_hour, tme->tm_min, tme->tm_sec);
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "\r\n");
    	fprintf(fp, "\r\n");
    
    	// Report summary
    
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "|                                                           T O T A L S                                                            |\r\n");
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "              Allocation unit count: %10s\r\n", insertCommas(stats.totalAllocUnitCount));
    	fprintf(fp, "            Reported to application: %s\r\n", memorySizeString(stats.totalReportedMemory));
    	fprintf(fp, "         Actual total memory in use: %s\r\n", memorySizeString(stats.totalActualMemory));
    	fprintf(fp, "           Memory tracking overhead: %s\r\n", memorySizeString(stats.totalActualMemory - stats.totalReportedMemory));
    	fprintf(fp, "\r\n");
    
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "|                                                            P E A K S                                                             |\r\n");
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "              Allocation unit count: %10s\r\n", insertCommas(stats.peakAllocUnitCount));
    	fprintf(fp, "            Reported to application: %s\r\n", memorySizeString(stats.peakReportedMemory));
    	fprintf(fp, "                             Actual: %s\r\n", memorySizeString(stats.peakActualMemory));
    	fprintf(fp, "           Memory tracking overhead: %s\r\n", memorySizeString(stats.peakActualMemory - stats.peakReportedMemory));
    	fprintf(fp, "\r\n");
    
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "|                                                      A C C U M U L A T E D                                                       |\r\n");
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "              Allocation unit count: %s\r\n", memorySizeString(stats.accumulatedAllocUnitCount));
    	fprintf(fp, "            Reported to application: %s\r\n", memorySizeString(stats.accumulatedReportedMemory));
    	fprintf(fp, "                             Actual: %s\r\n", memorySizeString(stats.accumulatedActualMemory));
    	fprintf(fp, "\r\n");
    
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "|                                                           U N U S E D                                                            |\r\n");
    	fprintf(fp, " ---------------------------------------------------------------------------------------------------------------------------------- \r\n");
    	fprintf(fp, "    Memory allocated but not in use: %s\r\n", memorySizeString(m_calcAllUnused()));
    	fprintf(fp, "\r\n");
    
    	dumpAllocations(fp);
    
    	fclose(fp);
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    sMStats	m_getMemoryStatistics()
    {
    	return stats;
    }
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    // mmgr.cpp - End of file
    // ---------------------------------------------------------------------------------------------------------------------------------