/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include "FTGL/ftgl.h"
#include "FTInternals.h"
#include "FTOutlineFontImpl.h"
//
// FTOutlineFont
//
FTOutlineFont::FTOutlineFont(char const *fontFilePath) :
FTFont(new FTOutlineFontImpl(this, fontFilePath))
{}
FTOutlineFont::FTOutlineFont(const unsigned char *pBufferBytes,
size_t bufferSizeInBytes) :
FTFont(new FTOutlineFontImpl(this, pBufferBytes, bufferSizeInBytes))
{}
FTOutlineFont::~FTOutlineFont()
{}
FTGlyph* FTOutlineFont::MakeGlyph(FT_GlyphSlot ftGlyph)
{
FTOutlineFontImpl *myimpl = dynamic_cast<FTOutlineFontImpl *>(impl);
if(!myimpl)
{
return NULL;
}
return new FTOutlineGlyph(ftGlyph, myimpl->outset,
myimpl->useDisplayLists);
}
//
// FTOutlineFontImpl
//
template <typename T>
inline void FTOutlineFontImpl::RenderI(const T* string)
{
glPushAttrib(GL_ENABLE_BIT | GL_HINT_BIT | GL_LINE_BIT
| GL_COLOR_BUFFER_BIT);
glDisable(GL_TEXTURE_2D);
glEnable(GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // GL_ONE
FTFontImpl::Render(string);
glPopAttrib();
}
void FTOutlineFontImpl::Render(const char* string)
{
RenderI(string);
}
void FTOutlineFontImpl::Render(const char* string, int renderMode)
{
RenderI(string);
}
void FTOutlineFontImpl::Render(const wchar_t* string)
{
RenderI(string);
}
void FTOutlineFontImpl::Render(const wchar_t* string, int renderMode)
{
RenderI(string);
}