Hash :
9fa3bb52
Author :
Date :
2008-05-01T10:04:14
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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __ftgl__
# warning This header is deprecated. Please use <FTGL/ftgl.h> from now.
# include <FTGL/ftgl.h>
#endif
#ifndef __FTLayout__
#define __FTLayout__
#ifdef __cplusplus
class FTLayoutImpl;
/**
* FTLayout is the interface for layout managers that render text.
*
* Specific layout manager classes are derived from this class. This class
* is abstract and deriving classes must implement the protected
* <code>Render</code> methods to render formatted text and
* <code>BBox</code> methods to determine the bounding box of output text.
*
* @see FTFont
*/
class FTGL_EXPORT FTLayout
{
protected:
FTLayout();
virtual ~FTLayout();
public:
void BBox(const char* string, float& llx, float& lly,
float& llz, float& urx, float& ury, float& urz);
void BBox(const wchar_t* string, float& llx, float& lly,
float& llz, float& urx, float& ury, float& urz);
void Render(const char *string);
void Render(const char *string, int renderMode);
void Render(const wchar_t *string);
void Render(const wchar_t *string, int renderMode);
FT_Error Error() const;
protected:
FTLayoutImpl *impl;
};
#endif //__cplusplus
FTGL_BEGIN_C_DECLS
FTGL_EXPORT FTGLlayout *ftglCreateSimpleLayout(void);
FTGL_EXPORT void ftglDestroyLayout(FTGLlayout*);
FTGL_EXPORT void ftglLayoutBBox (FTGLlayout *, const char*, float []);
FTGL_EXPORT void ftglLayoutRender (FTGLlayout *, const char *);
FTGL_EXPORT void ftglLayoutRenderMode (FTGLlayout *, const char *, int);
FTGL_EXPORT void ftglLayoutRenderSpace (FTGLlayout *, const char *, float);
FTGL_EXPORT void ftglLayoutSetFont (FTGLlayout *, FTGLfont*);
FTGL_EXPORT FTGLfont* ftglLayoutGetFont (FTGLlayout *);
FTGL_EXPORT void ftglLayoutSetLineLength (FTGLlayout *, const float);
FTGL_EXPORT float ftglLayoutGetLineLength (FTGLlayout *);
#ifdef __cplusplus /*FIXME: Éric, this is WRONG */
FTGL_EXPORT void ftglLayoutSetAlignment (FTGLlayout *, const FTGL::TextAlignment);
FTGL_EXPORT FTGL::TextAlignment ftglLayoutGetAlignement (FTGLlayout *);
#else
FTGL_EXPORT void ftglLayoutSetAlignment (FTGLlayout *, const int);
FTGL_EXPORT int ftglLayoutGetAlignement (FTGLlayout *);
#endif
FTGL_EXPORT void ftglLayoutSetLineSpacing (FTGLlayout *, const float);
FTGL_EXPORT float ftglLayoutGetLineSpacing (FTGLlayout *);
FTGL_END_C_DECLS
#endif /* __FTLayout__ */