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Hash :
42d104ae
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Date :
2010-09-16T22:40:57
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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
* Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
* Copyright (c) 2008 Daniel Remenak <dtremenak@users.sourceforge.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include "FTInternals.h"
#include "FTUnicode.h"
#include "FTFontImpl.h"
#include "FTBitmapFontImpl.h"
#include "FTExtrudeFontImpl.h"
#include "FTOutlineFontImpl.h"
#include "FTPixmapFontImpl.h"
#include "FTPolygonFontImpl.h"
#include "FTTextureFontImpl.h"
#include "FTGlyphContainer.h"
#include "FTFace.h"
//
// FTFont
//
FTFont::FTFont(char const *fontFilePath)
{
impl = new FTFontImpl(this, fontFilePath);
}
FTFont::FTFont(const unsigned char *pBufferBytes, size_t bufferSizeInBytes)
{
impl = new FTFontImpl(this, pBufferBytes, bufferSizeInBytes);
}
FTFont::FTFont(FTFontImpl *pImpl)
{
impl = pImpl;
}
FTFont::~FTFont()
{
delete impl;
}
bool FTFont::Attach(const char* fontFilePath)
{
return impl->Attach(fontFilePath);
}
bool FTFont::Attach(const unsigned char *pBufferBytes, size_t bufferSizeInBytes)
{
return impl->Attach(pBufferBytes, bufferSizeInBytes);
}
bool FTFont::FaceSize(const unsigned int size, const unsigned int res)
{
return impl->FaceSize(size, res);
}
unsigned int FTFont::FaceSize() const
{
return impl->FaceSize();
}
void FTFont::Depth(float depth)
{
return impl->Depth(depth);
}
void FTFont::Outset(float outset)
{
return impl->Outset(outset);
}
void FTFont::Outset(float front, float back)
{
return impl->Outset(front, back);
}
void FTFont::GlyphLoadFlags(FT_Int flags)
{
return impl->GlyphLoadFlags(flags);
}
bool FTFont::CharMap(FT_Encoding encoding)
{
return impl->CharMap(encoding);
}
unsigned int FTFont::CharMapCount() const
{
return impl->CharMapCount();
}
FT_Encoding* FTFont::CharMapList()
{
return impl->CharMapList();
}
void FTFont::UseDisplayList(bool useList)
{
return impl->UseDisplayList(useList);
}
float FTFont::Ascender() const
{
return impl->Ascender();
}
float FTFont::Descender() const
{
return impl->Descender();
}
float FTFont::LineHeight() const
{
return impl->LineHeight();
}
FTPoint FTFont::Render(const char * string, const int len,
FTPoint position, FTPoint spacing, int renderMode)
{
return impl->Render(string, len, position, spacing, renderMode);
}
FTPoint FTFont::Render(const wchar_t * string, const int len,
FTPoint position, FTPoint spacing, int renderMode)
{
return impl->Render(string, len, position, spacing, renderMode);
}
float FTFont::Advance(const char * string, const int len, FTPoint spacing)
{
return impl->Advance(string, len, spacing);
}
float FTFont::Advance(const wchar_t * string, const int len, FTPoint spacing)
{
return impl->Advance(string, len, spacing);
}
FTBBox FTFont::BBox(const char *string, const int len,
FTPoint position, FTPoint spacing)
{
return impl->BBox(string, len, position, spacing);
}
FTBBox FTFont::BBox(const wchar_t *string, const int len,
FTPoint position, FTPoint spacing)
{
return impl->BBox(string, len, position, spacing);
}
FT_Error FTFont::Error() const
{
return impl->err;
}
//
// FTFontImpl
//
FTFontImpl::FTFontImpl(FTFont *ftFont, char const *fontFilePath) :
face(fontFilePath),
useDisplayLists(true),
load_flags(FT_LOAD_DEFAULT),
intf(ftFont),
glyphList(0)
{
err = face.Error();
if(err == 0)
{
glyphList = new FTGlyphContainer(&face);
}
}
FTFontImpl::FTFontImpl(FTFont *ftFont, const unsigned char *pBufferBytes,
size_t bufferSizeInBytes) :
face(pBufferBytes, bufferSizeInBytes),
useDisplayLists(true),
load_flags(FT_LOAD_DEFAULT),
intf(ftFont),
glyphList(0)
{
err = face.Error();
if(err == 0)
{
glyphList = new FTGlyphContainer(&face);
}
}
FTFontImpl::~FTFontImpl()
{
if(glyphList)
{
delete glyphList;
}
}
bool FTFontImpl::Attach(const char* fontFilePath)
{
if(!face.Attach(fontFilePath))
{
err = face.Error();
return false;
}
err = 0;
return true;
}
bool FTFontImpl::Attach(const unsigned char *pBufferBytes,
size_t bufferSizeInBytes)
{
if(!face.Attach(pBufferBytes, bufferSizeInBytes))
{
err = face.Error();
return false;
}
err = 0;
return true;
}
bool FTFontImpl::FaceSize(const unsigned int size, const unsigned int res)
{
if(glyphList != NULL)
{
delete glyphList;
glyphList = NULL;
}
charSize = face.Size(size, res);
err = face.Error();
if(err != 0)
{
return false;
}
glyphList = new FTGlyphContainer(&face);
return true;
}
unsigned int FTFontImpl::FaceSize() const
{
return charSize.CharSize();
}
void FTFontImpl::Depth(float depth)
{
(void)depth;
}
void FTFontImpl::Outset(float outset)
{
(void)outset;
}
void FTFontImpl::Outset(float front, float back)
{
(void)front; (void)back;
}
void FTFontImpl::GlyphLoadFlags(FT_Int flags)
{
load_flags = flags;
}
bool FTFontImpl::CharMap(FT_Encoding encoding)
{
bool result = glyphList->CharMap(encoding);
err = glyphList->Error();
return result;
}
unsigned int FTFontImpl::CharMapCount() const
{
return face.CharMapCount();
}
FT_Encoding* FTFontImpl::CharMapList()
{
return face.CharMapList();
}
void FTFontImpl::UseDisplayList(bool useList)
{
useDisplayLists = useList;
}
float FTFontImpl::Ascender() const
{
return charSize.Ascender();
}
float FTFontImpl::Descender() const
{
return charSize.Descender();
}
float FTFontImpl::LineHeight() const
{
return charSize.Height();
}
template <typename T>
inline FTBBox FTFontImpl::BBoxI(const T* string, const int len,
FTPoint position, FTPoint spacing)
{
FTBBox totalBBox;
/* Only compute the bounds if string is non-empty. */
if(string && ('\0' != string[0]))
{
// for multibyte - we can't rely on sizeof(T) == character
FTUnicodeStringItr<T> ustr(string);
unsigned int thisChar = *ustr++;
unsigned int nextChar = *ustr;
if(CheckGlyph(thisChar))
{
totalBBox = glyphList->BBox(thisChar);
totalBBox += position;
position += FTPoint(glyphList->Advance(thisChar, nextChar), 0.0);
}
/* Expand totalBox by each glyph in string */
for(int i = 1; (len < 0 && *ustr) || (len >= 0 && i < len); i++)
{
thisChar = *ustr++;
nextChar = *ustr;
if(CheckGlyph(thisChar))
{
position += spacing;
FTBBox tempBBox = glyphList->BBox(thisChar);
tempBBox += position;
totalBBox |= tempBBox;
position += FTPoint(glyphList->Advance(thisChar, nextChar),
0.0);
}
}
}
return totalBBox;
}
FTBBox FTFontImpl::BBox(const char *string, const int len,
FTPoint position, FTPoint spacing)
{
/* The chars need to be unsigned because they are cast to int later */
return BBoxI((const unsigned char *)string, len, position, spacing);
}
FTBBox FTFontImpl::BBox(const wchar_t *string, const int len,
FTPoint position, FTPoint spacing)
{
return BBoxI(string, len, position, spacing);
}
template <typename T>
inline float FTFontImpl::AdvanceI(const T* string, const int len,
FTPoint spacing)
{
float advance = 0.0f;
FTUnicodeStringItr<T> ustr(string);
for(int i = 0; (len < 0 && *ustr) || (len >= 0 && i < len); i++)
{
unsigned int thisChar = *ustr++;
unsigned int nextChar = *ustr;
if(CheckGlyph(thisChar))
{
advance += glyphList->Advance(thisChar, nextChar);
}
if(nextChar)
{
advance += spacing.Xf();
}
}
return advance;
}
float FTFontImpl::Advance(const char* string, const int len, FTPoint spacing)
{
/* The chars need to be unsigned because they are cast to int later */
const unsigned char *ustring = (const unsigned char *)string;
return AdvanceI(ustring, len, spacing);
}
float FTFontImpl::Advance(const wchar_t* string, const int len, FTPoint spacing)
{
return AdvanceI(string, len, spacing);
}
template <typename T>
inline FTPoint FTFontImpl::RenderI(const T* string, const int len,
FTPoint position, FTPoint spacing,
int renderMode)
{
// for multibyte - we can't rely on sizeof(T) == character
FTUnicodeStringItr<T> ustr(string);
for(int i = 0; (len < 0 && *ustr) || (len >= 0 && i < len); i++)
{
unsigned int thisChar = *ustr++;
unsigned int nextChar = *ustr;
if(CheckGlyph(thisChar))
{
position += glyphList->Render(thisChar, nextChar,
position, renderMode);
}
if(nextChar)
{
position += spacing;
}
}
return position;
}
FTPoint FTFontImpl::Render(const char * string, const int len,
FTPoint position, FTPoint spacing, int renderMode)
{
return RenderI((const unsigned char *)string,
len, position, spacing, renderMode);
}
FTPoint FTFontImpl::Render(const wchar_t * string, const int len,
FTPoint position, FTPoint spacing, int renderMode)
{
return RenderI(string, len, position, spacing, renderMode);
}
bool FTFontImpl::CheckGlyph(const unsigned int characterCode)
{
if(glyphList->Glyph(characterCode))
{
return true;
}
unsigned int glyphIndex = glyphList->FontIndex(characterCode);
FT_GlyphSlot ftSlot = face.Glyph(glyphIndex, load_flags);
if(!ftSlot)
{
err = face.Error();
return false;
}
FTGlyph* tempGlyph = intf->MakeGlyph(ftSlot);
if(!tempGlyph)
{
if(0 == err)
{
err = 0x13;
}
return false;
}
glyphList->Add(tempGlyph, characterCode);
return true;
}