Hash :
878a9617
Author :
Date :
2024-12-27T23:39:59
Rename module sys_socket to sys_socket-h. * modules/sys_socket-h: Renamed from modules/sys_socket. * modules/sys_socket-h-tests: Renamed from modules/sys_socket-tests. * modules/sys_socket-h-c++-tests: Renamed from modules/sys_socket-c++-tests. * tests/test-sys_socket-h.c: Renamed from tests/test-sys_socket.c. * tests/test-sys_socket-h-c++.cc: Renamed from tests/test-sys_socket-c++.cc. * doc/posix-headers/sys_socket.texi: Update. * modules/* (Depends-on): Update. * modules/sys_socket: New file.
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Description:
socket() function: create a socket.
Files:
lib/socket.c
lib/w32sock.h
Depends-on:
sys_socket-h
socketlib
errno-h [test "$ac_cv_header_winsock2_h" = yes]
sockets [test "$ac_cv_header_winsock2_h" = yes]
msvc-nothrow [test "$ac_cv_header_winsock2_h" = yes]
configure.ac:
AC_REQUIRE([gl_SYS_SOCKET_H])
gl_CONDITIONAL([GL_COND_OBJ_SOCKET], [test "$ac_cv_header_winsock2_h" = yes])
# When this module is used, sockets may actually occur as file descriptors,
# hence it is worth warning if the modules 'close' and 'ioctl' are not used.
m4_ifdef([gl_UNISTD_H_DEFAULTS], [gl_UNISTD_H_REQUIRE_DEFAULTS])
m4_ifdef([gl_SYS_IOCTL_H_DEFAULTS], [gl_SYS_IOCTL_H_REQUIRE_DEFAULTS])
AC_REQUIRE([gl_PREREQ_SYS_H_WINSOCK2])
if test "$ac_cv_header_winsock2_h" = yes; then
UNISTD_H_HAVE_WINSOCK2_H_AND_USE_SOCKETS=1
SYS_IOCTL_H_HAVE_WINSOCK2_H_AND_USE_SOCKETS=1
fi
gl_SYS_SOCKET_MODULE_INDICATOR([socket])
gl_MODULE_INDICATOR([socket])
Makefile.am:
if GL_COND_OBJ_SOCKET
lib_SOURCES += socket.c
endif
Include:
<sys/socket.h>
Link:
$(LIBSOCKET)
License:
LGPLv2+
Maintainer:
Paolo Bonzini, Simon Josefsson