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kc3-lang/gnulib/lib/bitset/base.h

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  • Author : Paul Eggert
    Date : 2021-01-01 07:28:52
    Hash : 4b948321
    Message : maint: run 'make update-copyright'

  • lib/bitset/base.h
  • /* Base bitset stuff.
    
       Copyright (C) 2002-2004, 2006, 2009-2015, 2018-2021 Free Software
       Foundation, Inc.
    
       Contributed by Michael Hayes (m.hayes@elec.canterbury.ac.nz).
    
       This program is free software: you can redistribute it and/or modify
       it under the terms of the GNU General Public License as published by
       the Free Software Foundation, either version 3 of the License, or
       (at your option) any later version.
    
       This program is distributed in the hope that it will be useful,
       but WITHOUT ANY WARRANTY; without even the implied warranty of
       MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       GNU General Public License for more details.
    
       You should have received a copy of the GNU General Public License
       along with this program.  If not, see <https://www.gnu.org/licenses/>.  */
    
    #ifndef _BITSET_BASE_H
    #define _BITSET_BASE_H
    
    #include <limits.h>
    #include <stdbool.h>
    #include <stddef.h>
    #include <stdlib.h>     /* because Gnulib's <stdlib.h> may '#define free ...' */
    #include <string.h> /* ffsl */
    
    #include "attribute.h"
    #include "integer_length.h"
    #include "xalloc.h"
    
    /* Currently we support five flavours of bitsets:
       BITSET_ARRAY:  Array of bits (fixed size, fast for dense bitsets).
                      Memory for bit array and bitset structure allocated
                      contiguously.
       BITSET_LIST:   Linked list of arrays of bits (variable size, least storage
                      for large very sparse sets).
       BITSET_TABLE:  Expandable table of pointers to arrays of bits
                      (variable size, less storage for large sparse sets).
                      Faster than BITSET_LIST for random access.
       BITSET_VECTOR: Variable array of bits (variable size, fast for
                      dense bitsets).
       BITSET_STATS:  Wrapper bitset for internal use only.  Used for gathering
                      statistics and/or better run-time checking.
    */
    enum bitset_type {BITSET_ARRAY, BITSET_LIST, BITSET_TABLE, BITSET_VECTOR,
                      BITSET_TYPE_NUM, BITSET_STATS};
    #define BITSET_TYPE_NAMES {"abitset", "lbitset", "tbitset", "vbitset"}
    
    extern const char * const bitset_type_names[];
    
    /* Data type used to store a word of bits.  */
    typedef unsigned long bitset_word;
    #define BITSET_WORD_BITS ((unsigned) (CHAR_BIT * sizeof (bitset_word)))
    
    /* Bit index.  In theory we might need a type wider than size_t, but
       in practice we lose at most a factor of CHAR_BIT by going with
       size_t, and that is good enough.  If this type is changed to be
       wider than size_t, the code needs to be modified to check for
       overflow when converting bit counts to byte or word counts.
       The bit and word index types must be unsigned.  */
    typedef size_t bitset_bindex;
    
    /* Word index.  */
    typedef size_t bitset_windex;
    
    /* Maximum values for commonly-used unsigned types.  BITSET_SIZE_MAX
       always equals SIZE_MAX, but some older systems lack SIZE_MAX.  */
    #define BITSET_BINDEX_MAX ((bitset_bindex) -1)
    
    /* Limit max word index to the maximum value of a signed integer
       to simplify cache disabling.  */
    #define BITSET_WINDEX_MAX (((bitset_windex) -1) >> 1)
    #define BITSET_SIZE_MAX ((size_t) -1)
    
    #define BITSET_MSB ((bitset_word) 1 << (BITSET_WORD_BITS - 1))
    
    #define BITSET_LIST_SIZE 1024
    
    enum bitset_ops {BITSET_OP_ZERO, BITSET_OP_ONES,
                     BITSET_OP_COPY, BITSET_OP_NOT,
                     BITSET_OP_EMPTY_P, BITSET_OP_EQUAL_P,
                     BITSET_OP_SUBSET_P, BITSET_OP_DISJOINT_P,
                     BITSET_OP_AND, BITSET_OP_OR, BITSET_OP_XOR, BITSET_OP_ANDN,
                     BITSET_OP_OR_AND, BITSET_OP_AND_OR, BITSET_OP_ANDN_OR};
    
    struct bbitset_struct
    {
      const struct bitset_vtable *vtable;
      bitset_windex cindex;         /* Cache word index.  */
      bitset_windex csize;          /* Cache size in words.  */
      bitset_word *cdata;           /* Cache data pointer.  */
      bitset_bindex n_bits;         /* Number of bits.  */
      /* Perhaps we could sacrifice another word to indicate
         that the bitset is known to be zero, that a bit has been set
         in the cache, and that a bit has been cleared in the cache.
         This would speed up some of the searches but slightly slow down
         bit set/reset operations of cached bits.  */
    };
    
    
    typedef union bitset_union *bitset;
    
    
    /* Private accessor macros to bitset structure.  */
    #define BITSET_VTABLE_(SRC) (SRC)->b.vtable
    #define BITSET_CINDEX_(SRC) (SRC)->b.cindex
    #define BITSET_CDATA_(SRC) (SRC)->b.cdata
    #define BITSET_CSIZE_(SRC) (SRC)->b.csize
    #define BITSET_NBITS_(SRC) (SRC)->b.n_bits
    
    
    /* The contents of this structure should be considered private.  */
    struct bitset_vtable
    {
      void (*set) (bitset, bitset_bindex);
      void (*reset) (bitset, bitset_bindex);
      bool (*toggle) (bitset, bitset_bindex);
      bool (*test) (bitset, bitset_bindex);
      bitset_bindex (*resize) (bitset, bitset_bindex);
      bitset_bindex (*size) (bitset);
      bitset_bindex (*count) (bitset);
    
      bool (*empty_p) (bitset);
      void (*ones) (bitset);
      void (*zero) (bitset);
    
      void (*copy) (bitset, bitset);
      bool (*disjoint_p) (bitset, bitset);
      bool (*equal_p) (bitset, bitset);
      void (*not_) (bitset, bitset);
      bool (*subset_p) (bitset, bitset);
    
      void (*and_) (bitset, bitset, bitset);
      bool (*and_cmp) (bitset, bitset, bitset);
      void (*andn) (bitset, bitset, bitset);
      bool (*andn_cmp) (bitset, bitset, bitset);
      void (*or_) (bitset, bitset, bitset);
      bool (*or_cmp) (bitset, bitset, bitset);
      void (*xor_) (bitset, bitset, bitset);
      bool (*xor_cmp) (bitset, bitset, bitset);
    
      void (*and_or) (bitset, bitset, bitset, bitset);
      bool (*and_or_cmp) (bitset, bitset, bitset, bitset);
      void (*andn_or) (bitset, bitset, bitset, bitset);
      bool (*andn_or_cmp) (bitset, bitset, bitset, bitset);
      void (*or_and) (bitset, bitset, bitset, bitset);
      bool (*or_and_cmp) (bitset, bitset, bitset, bitset);
    
      bitset_bindex (*list) (bitset, bitset_bindex *, bitset_bindex,
                             bitset_bindex *);
      bitset_bindex (*list_reverse) (bitset, bitset_bindex *, bitset_bindex,
                                     bitset_bindex *);
      void (*free) (bitset);
      enum bitset_type type;
    };
    
    #define BITSET_COMPATIBLE_(BSET1, BSET2) \
    ((BSET1)->b.vtable == (BSET2)->b.vtable)
    
    #define BITSET_CHECK2_(DST, SRC) \
    if (!BITSET_COMPATIBLE_ (DST, SRC)) abort ();
    
    #define BITSET_CHECK3_(DST, SRC1, SRC2) \
    if (!BITSET_COMPATIBLE_ (DST, SRC1) \
        || !BITSET_COMPATIBLE_ (DST, SRC2)) abort ();
    
    #define BITSET_CHECK4_(DST, SRC1, SRC2, SRC3) \
    if (!BITSET_COMPATIBLE_ (DST, SRC1) || !BITSET_COMPATIBLE_ (DST, SRC2) \
        || !BITSET_COMPATIBLE_ (DST, SRC3)) abort ();
    
    
    /* Redefine number of bits in bitset DST.  */
    #define BITSET_RESIZE_(DST, SIZE) (DST)->b.vtable->resize (DST, SIZE)
    
    /* Return size in bits of bitset SRC.  */
    #define BITSET_SIZE_(SRC) (SRC)->b.vtable->size (SRC)
    
    /* Return number of bits set in bitset SRC.  */
    #define BITSET_COUNT_(SRC) (SRC)->b.vtable->count (SRC)
    
    /* Return type of bitset SRC.  */
    #define BITSET_TYPE_(DST) (DST)->b.vtable->type
    
    /* Set bit BITNO in bitset DST.  */
    #define BITSET_SET_(DST, BITNO) (DST)->b.vtable->set (DST, BITNO)
    
    /* Reset bit BITNO in bitset DST.  */
    #define BITSET_RESET_(DST, BITNO) (DST)->b.vtable->reset (DST, BITNO)
    
    /* Toggle bit BITNO in bitset DST.  */
    #define BITSET_TOGGLE_(DST, BITNO) (DST)->b.vtable->toggle (DST, BITNO)
    
    /* Return non-zero if bit BITNO in bitset SRC is set.  */
    #define BITSET_TEST_(SRC, BITNO) (SRC)->b.vtable->test (SRC, BITNO)
    
    /* Free bitset SRC.  */
    #define BITSET_FREE_(SRC)\
     ((SRC)->b.vtable->free ? (SRC)->b.vtable->free (SRC) :(void)0)
    
    
    /* Return SRC == 0.  */
    #define BITSET_EMPTY_P_(SRC) (SRC)->b.vtable->empty_p (SRC)
    
    /* DST = ~0.  */
    #define BITSET_ONES_(DST) (DST)->b.vtable->ones (DST)
    
    /* DST = 0.  */
    #define BITSET_ZERO_(DST) (DST)->b.vtable->zero (DST)
    
    
    
    /* DST = SRC.  */
    #define BITSET_COPY_(DST, SRC) (SRC)->b.vtable->copy (DST, SRC)
    
    /* Return DST & SRC == 0.  */
    #define BITSET_DISJOINT_P_(DST, SRC) (SRC)->b.vtable->disjoint_p (DST, SRC)
    
    /* Return DST == SRC.  */
    #define BITSET_EQUAL_P_(DST, SRC) (SRC)->b.vtable->equal_p (DST, SRC)
    
    /* DST = ~SRC.  */
    #define BITSET_NOT_(DST, SRC) (SRC)->b.vtable->not_ (DST, SRC)
    
    /* Return DST == DST | SRC.  */
    #define BITSET_SUBSET_P_(DST, SRC) (SRC)->b.vtable->subset_p (DST, SRC)
    
    
    /* DST = SRC1 & SRC2.  */
    #define BITSET_AND_(DST, SRC1, SRC2) (SRC1)->b.vtable->and_ (DST, SRC1, SRC2)
    #define BITSET_AND_CMP_(DST, SRC1, SRC2) (SRC1)->b.vtable->and_cmp (DST, SRC1, SRC2)
    
    /* DST = SRC1 & ~SRC2.  */
    #define BITSET_ANDN_(DST, SRC1, SRC2) (SRC1)->b.vtable->andn (DST, SRC1, SRC2)
    #define BITSET_ANDN_CMP_(DST, SRC1, SRC2) (SRC1)->b.vtable->andn_cmp (DST, SRC1, SRC2)
    
    /* DST = SRC1 | SRC2.  */
    #define BITSET_OR_(DST, SRC1, SRC2) (SRC1)->b.vtable->or_ (DST, SRC1, SRC2)
    #define BITSET_OR_CMP_(DST, SRC1, SRC2) (SRC1)->b.vtable->or_cmp (DST, SRC1, SRC2)
    
    /* DST = SRC1 ^ SRC2.  */
    #define BITSET_XOR_(DST, SRC1, SRC2) (SRC1)->b.vtable->xor_ (DST, SRC1, SRC2)
    #define BITSET_XOR_CMP_(DST, SRC1, SRC2) (SRC1)->b.vtable->xor_cmp (DST, SRC1, SRC2)
    
    
    
    /* DST = (SRC1 & SRC2) | SRC3.  Return non-zero if
       DST != (SRC1 & SRC2) | SRC3.  */
    #define BITSET_AND_OR_(DST, SRC1, SRC2, SRC3) \
     (SRC1)->b.vtable->and_or (DST, SRC1, SRC2, SRC3)
    #define BITSET_AND_OR_CMP_(DST, SRC1, SRC2, SRC3) \
     (SRC1)->b.vtable->and_or_cmp (DST, SRC1, SRC2, SRC3)
    
    /* DST = (SRC1 & ~SRC2) | SRC3.  Return non-zero if
       DST != (SRC1 & ~SRC2) | SRC3.  */
    #define BITSET_ANDN_OR_(DST, SRC1, SRC2, SRC3) \
     (SRC1)->b.vtable->andn_or (DST, SRC1, SRC2, SRC3)
    #define BITSET_ANDN_OR_CMP_(DST, SRC1, SRC2, SRC3) \
     (SRC1)->b.vtable->andn_or_cmp (DST, SRC1, SRC2, SRC3)
    
    /* DST = (SRC1 | SRC2) & SRC3.  Return non-zero if
       DST != (SRC1 | SRC2) & SRC3.  */
    #define BITSET_OR_AND_(DST, SRC1, SRC2, SRC3) \
     (SRC1)->b.vtable->or_and (DST, SRC1, SRC2, SRC3)
    #define BITSET_OR_AND_CMP_(DST, SRC1, SRC2, SRC3) \
     (SRC1)->b.vtable->or_and_cmp (DST, SRC1, SRC2, SRC3)
    
    
    /* Find list of up to NUM bits set in BSET starting from and including
       *NEXT.  Return with actual number of bits found and with *NEXT
       indicating where search stopped.  */
    #define BITSET_LIST_(BSET, LIST, NUM, NEXT) \
     (BSET)->b.vtable->list (BSET, LIST, NUM, NEXT)
    
    /* Find reverse list of up to NUM bits set in BSET starting from and
       including NEXT.  Return with actual number of bits found and with
       *NEXT indicating where search stopped.  */
    #define BITSET_LIST_REVERSE_(BSET, LIST, NUM, NEXT) \
     (BSET)->b.vtable->list_reverse (BSET, LIST, NUM, NEXT)
    
    /* Iterate left to right over each set bit of WORD.
       Each iteration sets POS to the 0-based index of the next set bit in WORD.
       Repeatedly resets bits in WORD in place until it's null.  */
    #define BITSET_FOR_EACH_BIT(Pos, Word)                  \
      for (int Pos = bitset_ffs_ (Word);                    \
           0 <= Pos;                                        \
           Word ^= 1UL << Pos, Pos = bitset_ffs_ (Word))
    
    /* Iterate right to left over each set bit of WORD.
       Each iteration sets POS to the 0-based index of the next set bit in WORD.
       Repeatedly resets bits in WORD in place until it's null.  */
    #define BITSET_FOR_EACH_BIT_REVERSE(Pos, Word)          \
      for (int Pos = bitset_fls_ (Word);                    \
           0 <= Pos;                                        \
           Word ^= 1UL << Pos, Pos = bitset_fls_ (Word))
    
    /* Private functions for bitset implementations.  */
    
    bool bitset_toggle_ (bitset, bitset_bindex);
    
    bitset_bindex bitset_count_ (bitset);
    
    bitset_bindex bitset_size_ (bitset);
    
    bool bitset_copy_ (bitset, bitset);
    
    void bitset_and_or_ (bitset, bitset, bitset, bitset);
    
    bool bitset_and_or_cmp_ (bitset, bitset, bitset, bitset);
    
    void bitset_andn_or_ (bitset, bitset, bitset, bitset);
    
    bool bitset_andn_or_cmp_ (bitset, bitset, bitset, bitset);
    
    void bitset_or_and_ (bitset, bitset, bitset, bitset);
    
    bool bitset_or_and_cmp_ (bitset, bitset, bitset, bitset);
    
    /* First set bit in WORD.
       Indexes start at 0, return -1 if WORD is null. */
    static inline
    int bitset_ffs_ (bitset_word word)
    {
      return ffsl ((long) word) - 1;
    }
    
    /* Last set bit in WORD.
       Indexes start at 0, return -1 if WORD is null. */
    static inline
    int bitset_fls_ (bitset_word word)
    {
      return integer_length_l (word) - 1;
    }
    
    #endif /* _BBITSET_H  */