Hash :
a9b04535
Author :
Date :
2017-07-13T21:06:02
Improve cross-compilation guesses for native Windows. * m4/btowc.m4 (gl_FUNC_BTOWC): Add cross-compilation guess for native Windows. * m4/c-stack.m4 (AC_SYS_XSI_STACK_OVERFLOW_HEURISTIC): Likewise. * m4/calloc.m4 (_AC_FUNC_CALLOC_IF): Likewise. * m4/canonicalize.m4 (gl_FUNC_REALPATH_WORKS): Likewise. * m4/cbrtf.m4 (gl_FUNC_CBRTF_WORKS): Likewise. * m4/cbrtl.m4 (gl_FUNC_CBRTL, gl_FUNC_CBRTL_WORKS): Likewise. * m4/ceil.m4 (gl_FUNC_CEIL): Likewise. * m4/ceilf.m4 (gl_FUNC_CEILF): Likewise. * m4/ceill.m4 (gl_FUNC_CEILL): Likewise. * m4/d-ino.m4 (gl_CHECK_TYPE_STRUCT_DIRENT_D_INO): Likewise. * m4/dup.m4 (gl_FUNC_DUP): Likewise. * m4/expl.m4 (gl_FUNC_EXPL): Likewise. * m4/exp2.m4 (gl_FUNC_EXP2_WORKS): Likewise. * m4/exp2l.m4 (gl_FUNC_EXP2L): Likewise. * m4/expm1.m4 (gl_FUNC_EXPM1): Likewise. * m4/expm1f.m4 (gl_FUNC_EXPM1F_WORKS): Likewise. * m4/exponentl.m4 (gl_LONG_DOUBLE_EXPONENT_LOCATION): Likewise. * m4/fabsl.m4 (gl_FUNC_FABSL_WORKS): Likewise. * m4/fchdir.m4 (gl_FUNC_FCHDIR): Likewise. * m4/fcntl-o.m4 (gl_FCNTL_O_FLAGS): Likewise. * m4/float_h.m4 (gl_FLOAT_H): Likewise. * m4/floor.m4 (gl_FUNC_FLOOR): Likewise. * m4/floorf.m4 (gl_FUNC_FLOORF): Likewise. * m4/fma.m4 (gl_FUNC_FMA_WORKS): Likewise. * m4/fmaf.m4 (gl_FUNC_FMAF_WORKS): Likewise. * m4/fmal.m4 (gl_FUNC_FMAL_WORKS): Likewise. * m4/fmod.m4 (gl_FUNC_FMOD): Likewise. * m4/fmodf.m4 (gl_FUNC_FMODF): Likewise. * m4/fmodl.m4 (gl_FUNC_FMODL): Likewise. * m4/frexp.m4 (gl_FUNC_FREXP_WORKS): Likewise. * m4/frexpf.m4 (gl_FUNC_FREXPF_WORKS): Likewise. * m4/ftello.m4 (gl_FUNC_FTELLO): Likewise. * m4/gettimeofday.m4 (gl_FUNC_GETTIMEOFDAY_CLOBBER): Likewise. * m4/hypot.m4 (gl_FUNC_HYPOT): Likewise. * m4/hypotf.m4 (gl_FUNC_HYPOTF, gl_FUNC_HYPOTF_WORKS): Likewise. * m4/hypotl.m4 (gl_FUNC_HYPOTL, gl_FUNC_HYPOTL_WORKS): Likewise. * m4/ilogb.m4 (gl_FUNC_ILOGB_WORKS): Likewise. * m4/ilogbf.m4 (gl_FUNC_ILOGBF_WORKS): Likewise. * m4/isfinite.m4 (gl_ISFINITEL_WORKS): Likewise. * m4/isinf.m4 (gl_ISINFL_WORKS): Likewise. * m4/isnanf.m4 (gl_ISNANF_WORKS): Likewise. * m4/isnanl.m4 (gl_FUNC_ISNANL_WORKS): Likewise. * m4/ldexpl.m4 (gl_FUNC_LDEXPL_WORKS): Likewise. * m4/log.m4 (gl_FUNC_LOG, gl_FUNC_LOG_WORKS): Likewise. * m4/logf.m4 (gl_FUNC_LOGF, gl_FUNC_LOGF_WORKS): Likewise. * m4/logl.m4 (gl_FUNC_LOGL_WORKS): Likewise. * m4/log10.m4 (gl_FUNC_LOG10, gl_FUNC_LOG10_WORKS): Likewise. * m4/log10f.m4 (gl_FUNC_LOG10F, gl_FUNC_LOG10F_WORKS): Likewise. * m4/log10l.m4 (gl_FUNC_LOG10L_WORKS): Likewise. * m4/log1p.m4 (gl_FUNC_LOG1P): Likewise. * m4/log1pf.m4 (gl_FUNC_LOG1PF, gl_FUNC_LOG1PF_WORKS): Likewise. * m4/log1pl.m4 (gl_FUNC_LOG1PL): Likewise. * m4/log2.m4 (gl_FUNC_LOG2, gl_FUNC_LOG2_WORKS): Likewise. * m4/log2f.m4 (gl_FUNC_LOG2F, gl_FUNC_LOG2F_WORKS): Likewise. * m4/log2l.m4 (gl_FUNC_LOG2L_WORKS): Likewise. * m4/logb.m4 (gl_FUNC_LOGB_WORKS): Likewise. * m4/logbf.m4 (gl_FUNC_LOGBF_WORKS): Likewise. * m4/logbl.m4 (gl_FUNC_LOGBL_WORKS): Likewise. * m4/lstat.m4 (gl_FUNC_LSTAT_FOLLOWS_SLASHED_SYMLINK): Likewise. * m4/mbrtowc.m4 (gl_MBRTOWC_EMPTY_INPUT, gl_MBRTOWC_C_LOCALE): Likewise. * m4/mkdir.m4 (gl_FUNC_MKDIR): Likewise. * m4/mkstemp.m4 (gl_FUNC_MKSTEMP): Likewise. * m4/mktime.m4 (gl_FUNC_MKTIME_WORKS): Likewise. * m4/modf.m4 (gl_FUNC_MODF): Likewise. * m4/modff.m4 (gl_FUNC_MODFF): Likewise. * m4/modfl.m4 (gl_FUNC_MODFL): Likewise. * m4/nanosleep.m4 (gl_FUNC_NANOSLEEP): Likewise. * m4/perror.m4 (gl_FUNC_PERROR): Likewise. * m4/popen.m4 (gl_FUNC_POPEN): Likewise. * m4/posix_spawn.m4 (gl_FUNC_POSIX_SPAWN_FILE_ACTIONS_ADDCLOSE, gl_FUNC_POSIX_SPAWN_FILE_ACTIONS_ADDDUP2, gl_FUNC_POSIX_SPAWN_FILE_ACTIONS_ADDOPEN): Likewise. * m4/ptsname_r.m4 (gl_PREREQ_PTSNAME_R): Likewise. * m4/putenv.m4 (gl_FUNC_PUTENV): Likewise. * m4/regex.m4 (gl_REGEX): Likewise. * m4/remainder.m4 (gl_FUNC_REMAINDER): Likewise. * m4/remainderf.m4 (gl_FUNC_REMAINDERF, gl_FUNC_REMAINDERF_WORKS): Likewise. * m4/remainderl.m4 (gl_FUNC_REMAINDERL, gl_FUNC_REMAINDERL_WORKS): Likewise. * m4/rename.m4 (gl_FUNC_RENAME): Likewise. * m4/rmdir-errno.m4 (gl_FUNC_RMDIR_NOTEMPTY): Likewise. * m4/rmdir.m4 (gl_FUNC_RMDIR): Likewise. * m4/round.m4 (gl_FUNC_ROUND): Likewise. * m4/roundf.m4 (gl_FUNC_ROUNDF): Likewise. * m4/roundl.m4 (gl_FUNC_ROUNDL): Likewise. * m4/signbit.m4 (gl_SIGNBIT): Likewise. * m4/sleep.m4 (gl_FUNC_SLEEP): Likewise. * m4/sqrtl.m4 (gl_FUNC_SQRTL_WORKS): Likewise. * m4/stdint.m4 (gl_STDINT_H): Likewise. * m4/strerror.m4 (gl_FUNC_STRERROR_0): Likewise. * m4/strncat.m4 (gl_FUNC_STRNCAT): Likewise. * m4/strtod.m4 (gl_FUNC_STRTOD): Likewise. * m4/strtoimax.m4 (gl_FUNC_STRTOIMAX): Likewise. * m4/strtok_r.m4 (gl_FUNC_STRTOK_R): Likewise. * m4/trunc.m4 (gl_FUNC_TRUNC): Likewise. * m4/truncf.m4 (gl_FUNC_TRUNCF): Likewise. * m4/truncl.m4 (gl_FUNC_TRUNCL): Likewise. * m4/tsearch.m4 (gl_FUNC_TSEARCH): Likewise. * m4/tzset.m4 (gl_FUNC_TZSET_CLOBBER): Likewise. * m4/ungetc.m4 (gl_FUNC_UNGETC_WORKS): Likewise. * m4/unlink-busy.m4 (gl_FUNC_UNLINK_BUSY_TEXT): Likewise. * m4/unlink.m4 (gl_FUNC_UNLINK): Likewise. * m4/usleep.m4 (gl_FUNC_USLEEP): Likewise. * m4/utimes.m4 (gl_FUNC_UTIMES): Likewise. * m4/wcrtomb.m4 (gl_FUNC_WCRTOMB): Likewise. * m4/wcsrtombs.m4 (gl_WCSRTOMBS_TERMINATION, gl_WCSRTOMBS_NULL): Likewise. * m4/wctob.m4 (gl_FUNC_WCTOB): Likewise. * m4/chown.m4 (AC_FUNC_CHOWN): Add cross-compilation guess for native Windows. Enable also on Autoconf 2.70. * m4/printf.m4 (gl_PRINTF_SIZES_C99, gl_PRINTF_LONG_DOUBLE, gl_PRINTF_INFINITE, gl_PRINTF_INFINITE_LONG_DOUBLE, gl_PRINTF_DIRECTIVE_A, gl_PRINTF_DIRECTIVE_F, gl_PRINTF_DIRECTIVE_N, gl_PRINTF_DIRECTIVE_LS, gl_PRINTF_FLAG_LEFTADJUST, gl_PRINTF_FLAG_ZERO, gl_SNPRINTF_TRUNCATION_C99, gl_SNPRINTF_RETVAL_C99, gl_SNPRINTF_DIRECTIVE_N, gl_SNPRINTF_SIZE1): Add cross-compilation guess for native Windows. (gl_PRINTF_POSITIONS, gl_PRINTF_FLAG_GROUPING, gl_VSNPRINTF_ZEROSIZE_C99): Add comment.
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# strerror.m4 serial 18
dnl Copyright (C) 2002, 2007-2017 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
dnl with or without modifications, as long as this notice is preserved.
AC_DEFUN([gl_FUNC_STRERROR],
[
AC_REQUIRE([gl_HEADER_STRING_H_DEFAULTS])
AC_REQUIRE([gl_HEADER_ERRNO_H])
AC_REQUIRE([gl_FUNC_STRERROR_0])
AC_REQUIRE([AC_CANONICAL_HOST]) dnl for cross-compiles
m4_ifdef([gl_FUNC_STRERROR_R_WORKS], [
AC_REQUIRE([gl_FUNC_STRERROR_R_WORKS])
])
if test "$ERRNO_H:$REPLACE_STRERROR_0" = :0; then
AC_CACHE_CHECK([for working strerror function],
[gl_cv_func_working_strerror],
[AC_RUN_IFELSE(
[AC_LANG_PROGRAM(
[[#include <string.h>
]],
[[if (!*strerror (-2)) return 1;]])],
[gl_cv_func_working_strerror=yes],
[gl_cv_func_working_strerror=no],
[case "$host_os" in
# Guess yes on glibc systems.
*-gnu*) gl_cv_func_working_strerror="guessing yes" ;;
# If we don't know, assume the worst.
*) gl_cv_func_working_strerror="guessing no" ;;
esac
])
])
case "$gl_cv_func_working_strerror" in
*yes) ;;
*)
dnl The system's strerror() fails to return a string for out-of-range
dnl integers. Replace it.
REPLACE_STRERROR=1
;;
esac
m4_ifdef([gl_FUNC_STRERROR_R_WORKS], [
dnl If the system's strerror_r or __xpg_strerror_r clobbers strerror's
dnl buffer, we must replace strerror.
case "$gl_cv_func_strerror_r_works" in
*no) REPLACE_STRERROR=1 ;;
esac
])
else
dnl The system's strerror() cannot know about the new errno values we add
dnl to <errno.h>, or any fix for strerror(0). Replace it.
REPLACE_STRERROR=1
fi
])
dnl Detect if strerror(0) passes (that is, does not set errno, and does not
dnl return a string that matches strerror(-1)).
AC_DEFUN([gl_FUNC_STRERROR_0],
[
AC_REQUIRE([AC_CANONICAL_HOST]) dnl for cross-compiles
REPLACE_STRERROR_0=0
AC_CACHE_CHECK([whether strerror(0) succeeds],
[gl_cv_func_strerror_0_works],
[AC_RUN_IFELSE(
[AC_LANG_PROGRAM(
[[#include <string.h>
#include <errno.h>
]],
[[int result = 0;
char *str;
errno = 0;
str = strerror (0);
if (!*str) result |= 1;
if (errno) result |= 2;
if (strstr (str, "nknown") || strstr (str, "ndefined"))
result |= 4;
return result;]])],
[gl_cv_func_strerror_0_works=yes],
[gl_cv_func_strerror_0_works=no],
[case "$host_os" in
# Guess yes on glibc systems.
*-gnu*) gl_cv_func_strerror_0_works="guessing yes" ;;
# Guess yes on native Windows.
mingw*) gl_cv_func_strerror_0_works="guessing yes" ;;
# If we don't know, assume the worst.
*) gl_cv_func_strerror_0_works="guessing no" ;;
esac
])
])
case "$gl_cv_func_strerror_0_works" in
*yes) ;;
*)
REPLACE_STRERROR_0=1
AC_DEFINE([REPLACE_STRERROR_0], [1], [Define to 1 if strerror(0)
does not return a message implying success.])
;;
esac
])