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Date :
2025-01-01T09:24:36
maint: run 'make update-copyright'
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/* Ordered map data type implemented by a binary tree.
Copyright (C) 2006-2007, 2009-2025 Free Software Foundation, Inc.
Written by Bruno Haible <bruno@clisp.org>, 2018.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Common code of gl_avltree_omap.c and gl_rbtree_omap.c. */
/* An item on the stack used for iterating across the elements. */
typedef struct
{
gl_omap_node_t node;
bool rightp;
} iterstack_item_t;
/* A stack used for iterating across the elements. */
typedef iterstack_item_t iterstack_t[MAXHEIGHT];
static gl_omap_t
gl_tree_nx_create_empty (gl_omap_implementation_t implementation,
gl_mapkey_compar_fn compar_fn,
gl_mapkey_dispose_fn kdispose_fn,
gl_mapvalue_dispose_fn vdispose_fn)
{
struct gl_omap_impl *map =
(struct gl_omap_impl *) malloc (sizeof (struct gl_omap_impl));
if (map == NULL)
return NULL;
map->base.vtable = implementation;
map->base.compar_fn = compar_fn;
map->base.kdispose_fn = kdispose_fn;
map->base.vdispose_fn = vdispose_fn;
map->root = NULL;
map->count = 0;
return map;
}
static size_t _GL_ATTRIBUTE_PURE
gl_tree_size (gl_omap_t map)
{
return map->count;
}
static bool
gl_tree_search (gl_omap_t map, const void *key, const void **valuep)
{
gl_mapkey_compar_fn compar = map->base.compar_fn;
gl_omap_node_t node;
for (node = map->root; node != NULL; )
{
int cmp = (compar != NULL
? compar (node->key, key)
: (node->key > key ? 1 :
node->key < key ? -1 : 0));
if (cmp < 0)
node = node->right;
else if (cmp > 0)
node = node->left;
else /* cmp == 0 */
{
/* We have a key equal to KEY. */
*valuep = node->value;
return true;
}
}
return false;
}
static bool
gl_tree_search_atleast (gl_omap_t map,
gl_mapkey_threshold_fn threshold_fn,
const void *threshold,
const void **keyp, const void **valuep)
{
gl_omap_node_t node;
for (node = map->root; node != NULL; )
{
if (! threshold_fn (node->key, threshold))
node = node->right;
else
{
/* We have a key >= THRESHOLD. But we need the leftmost such
element. */
gl_omap_node_t found = node;
node = node->left;
for (; node != NULL; )
{
if (! threshold_fn (node->key, threshold))
node = node->right;
else
{
found = node;
node = node->left;
}
}
*keyp = found->key;
*valuep = found->value;
return true;
}
}
return false;
}
static int
gl_tree_nx_getput (gl_omap_t map, const void *key, const void *value,
const void **oldvaluep)
{
gl_mapkey_compar_fn compar;
gl_omap_node_t node = map->root;
if (node == NULL)
{
if (gl_tree_nx_add_first (map, key, value) == NULL)
return -1;
return 1;
}
compar = map->base.compar_fn;
for (;;)
{
int cmp = (compar != NULL
? compar (node->key, key)
: (node->key > key ? 1 :
node->key < key ? -1 : 0));
if (cmp < 0)
{
if (node->right == NULL)
{
if (gl_tree_nx_add_after (map, node, key, value) == NULL)
return -1;
return 1;
}
node = node->right;
}
else if (cmp > 0)
{
if (node->left == NULL)
{
if (gl_tree_nx_add_before (map, node, key, value) == NULL)
return -1;
return 1;
}
node = node->left;
}
else /* cmp == 0 */
{
*oldvaluep = node->value;
node->value = value;
return 0;
}
}
}
static bool
gl_tree_getremove (gl_omap_t map, const void *key, const void **oldvaluep)
{
gl_mapkey_compar_fn compar = map->base.compar_fn;
gl_omap_node_t node;
for (node = map->root; node != NULL; )
{
int cmp = (compar != NULL
? compar (node->key, key)
: (node->key > key ? 1 :
node->key < key ? -1 : 0));
if (cmp < 0)
node = node->right;
else if (cmp > 0)
node = node->left;
else /* cmp == 0 */
{
/* We have a key equal to KEY. */
*oldvaluep = node->value;
gl_tree_remove_node (map, node);
return true;
}
}
return false;
}
static void
gl_tree_omap_free (gl_omap_t map)
{
/* Iterate across all elements in post-order. */
gl_omap_node_t node = map->root;
iterstack_t stack;
iterstack_item_t *stack_ptr = &stack[0];
for (;;)
{
/* Descend on left branch. */
for (;;)
{
if (node == NULL)
break;
stack_ptr->node = node;
stack_ptr->rightp = false;
node = node->left;
stack_ptr++;
}
/* Climb up again. */
for (;;)
{
if (stack_ptr == &stack[0])
goto done_iterate;
stack_ptr--;
node = stack_ptr->node;
if (!stack_ptr->rightp)
break;
/* Free the current node. */
if (map->base.vdispose_fn != NULL)
map->base.vdispose_fn (node->value);
if (map->base.kdispose_fn != NULL)
map->base.kdispose_fn (node->key);
free (node);
}
/* Descend on right branch. */
stack_ptr->rightp = true;
node = node->right;
stack_ptr++;
}
done_iterate:
free (map);
}
/* --------------------- gl_omap_iterator_t Data Type --------------------- */
static gl_omap_iterator_t _GL_ATTRIBUTE_PURE
gl_tree_iterator (gl_omap_t map)
{
gl_omap_iterator_t result;
gl_omap_node_t node;
result.vtable = map->base.vtable;
result.map = map;
/* Start node is the leftmost node. */
node = map->root;
if (node != NULL)
while (node->left != NULL)
node = node->left;
result.p = node;
/* End point is past the rightmost node. */
result.q = NULL;
#if defined GCC_LINT || defined lint
result.i = 0;
result.j = 0;
result.count = 0;
#endif
return result;
}
static bool
gl_tree_iterator_next (gl_omap_iterator_t *iterator,
const void **keyp, const void **valuep)
{
if (iterator->p != iterator->q)
{
gl_omap_node_t node = (gl_omap_node_t) iterator->p;
*keyp = node->key;
*valuep = node->value;
/* Advance to the next node. */
if (node->right != NULL)
{
node = node->right;
while (node->left != NULL)
node = node->left;
}
else
{
while (node->parent != NULL && node->parent->right == node)
node = node->parent;
node = node->parent;
}
iterator->p = node;
return true;
}
else
return false;
}
static void
gl_tree_iterator_free (_GL_ATTRIBUTE_MAYBE_UNUSED gl_omap_iterator_t *iterator)
{
}