Hash :
05207a79
Author :
Date :
2012-09-25T17:44:53
[buffer] Save pre/post textual context To be used for a variety of purposes. We save up to five characters in each direction. No public API changes, everything is taken care of already. All clients need to do is to call hb_buffer_add_utf* with the full text + segment info (or at least some context) instead of just passing in the segment. Various operations (hb_buffer_reset, hb_buffer_set_length, hb_buffer_add*) automatically reset the relevant contexts.
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/*
* Copyright © 1998-2004 David Turner and Werner Lemberg
* Copyright © 2004,2007,2009,2010 Red Hat, Inc.
* Copyright © 2011,2012 Google, Inc.
*
* This is part of HarfBuzz, a text shaping library.
*
* Permission is hereby granted, without written agreement and without
* license or royalty fees, to use, copy, modify, and distribute this
* software and its documentation for any purpose, provided that the
* above copyright notice and the following two paragraphs appear in
* all copies of this software.
*
* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*
* Red Hat Author(s): Owen Taylor, Behdad Esfahbod
* Google Author(s): Behdad Esfahbod
*/
#include "hb-buffer-private.hh"
#include "hb-utf-private.hh"
#ifndef HB_DEBUG_BUFFER
#define HB_DEBUG_BUFFER (HB_DEBUG+0)
#endif
/* Here is how the buffer works internally:
*
* There are two info pointers: info and out_info. They always have
* the same allocated size, but different lengths.
*
* As an optimization, both info and out_info may point to the
* same piece of memory, which is owned by info. This remains the
* case as long as out_len doesn't exceed i at any time.
* In that case, swap_buffers() is no-op and the glyph operations operate
* mostly in-place.
*
* As soon as out_info gets longer than info, out_info is moved over
* to an alternate buffer (which we reuse the pos buffer for!), and its
* current contents (out_len entries) are copied to the new place.
* This should all remain transparent to the user. swap_buffers() then
* switches info and out_info.
*/
/* Internal API */
bool
hb_buffer_t::enlarge (unsigned int size)
{
if (unlikely (in_error))
return false;
unsigned int new_allocated = allocated;
hb_glyph_position_t *new_pos = NULL;
hb_glyph_info_t *new_info = NULL;
bool separate_out = out_info != info;
if (unlikely (_hb_unsigned_int_mul_overflows (size, sizeof (info[0]))))
goto done;
while (size > new_allocated)
new_allocated += (new_allocated >> 1) + 32;
ASSERT_STATIC (sizeof (info[0]) == sizeof (pos[0]));
if (unlikely (_hb_unsigned_int_mul_overflows (new_allocated, sizeof (info[0]))))
goto done;
new_pos = (hb_glyph_position_t *) realloc (pos, new_allocated * sizeof (pos[0]));
new_info = (hb_glyph_info_t *) realloc (info, new_allocated * sizeof (info[0]));
done:
if (unlikely (!new_pos || !new_info))
in_error = true;
if (likely (new_pos))
pos = new_pos;
if (likely (new_info))
info = new_info;
out_info = separate_out ? (hb_glyph_info_t *) pos : info;
if (likely (!in_error))
allocated = new_allocated;
return likely (!in_error);
}
bool
hb_buffer_t::make_room_for (unsigned int num_in,
unsigned int num_out)
{
if (unlikely (!ensure (out_len + num_out))) return false;
if (out_info == info &&
out_len + num_out > idx + num_in)
{
assert (have_output);
out_info = (hb_glyph_info_t *) pos;
memcpy (out_info, info, out_len * sizeof (out_info[0]));
}
return true;
}
void *
hb_buffer_t::get_scratch_buffer (unsigned int *size)
{
have_output = false;
have_positions = false;
out_len = 0;
out_info = info;
*size = allocated * sizeof (pos[0]);
return pos;
}
/* HarfBuzz-Internal API */
void
hb_buffer_t::reset (void)
{
if (unlikely (hb_object_is_inert (this)))
return;
hb_unicode_funcs_destroy (unicode);
unicode = hb_unicode_funcs_get_default ();
hb_segment_properties_t default_props = _HB_BUFFER_PROPS_DEFAULT;
props = default_props;
content_type = HB_BUFFER_CONTENT_TYPE_INVALID;
in_error = false;
have_output = false;
have_positions = false;
idx = 0;
len = 0;
out_len = 0;
out_info = info;
serial = 0;
memset (allocated_var_bytes, 0, sizeof allocated_var_bytes);
memset (allocated_var_owner, 0, sizeof allocated_var_owner);
memset (context, 0, sizeof context);
memset (context_len, 0, sizeof context_len);
}
void
hb_buffer_t::add (hb_codepoint_t codepoint,
hb_mask_t mask,
unsigned int cluster)
{
hb_glyph_info_t *glyph;
if (unlikely (!ensure (len + 1))) return;
glyph = &info[len];
memset (glyph, 0, sizeof (*glyph));
glyph->codepoint = codepoint;
glyph->mask = mask;
glyph->cluster = cluster;
len++;
}
void
hb_buffer_t::clear_output (void)
{
if (unlikely (hb_object_is_inert (this)))
return;
have_output = true;
have_positions = false;
out_len = 0;
out_info = info;
}
void
hb_buffer_t::clear_positions (void)
{
if (unlikely (hb_object_is_inert (this)))
return;
have_output = false;
have_positions = true;
out_len = 0;
out_info = info;
memset (pos, 0, sizeof (pos[0]) * len);
}
void
hb_buffer_t::swap_buffers (void)
{
if (unlikely (in_error)) return;
assert (have_output);
have_output = false;
if (out_info != info)
{
hb_glyph_info_t *tmp_string;
tmp_string = info;
info = out_info;
out_info = tmp_string;
pos = (hb_glyph_position_t *) out_info;
}
unsigned int tmp;
tmp = len;
len = out_len;
out_len = tmp;
idx = 0;
}
void
hb_buffer_t::replace_glyphs (unsigned int num_in,
unsigned int num_out,
const uint32_t *glyph_data)
{
if (unlikely (!make_room_for (num_in, num_out))) return;
merge_clusters (idx, idx + num_in);
hb_glyph_info_t orig_info = info[idx];
hb_glyph_info_t *pinfo = &out_info[out_len];
for (unsigned int i = 0; i < num_out; i++)
{
*pinfo = orig_info;
pinfo->codepoint = glyph_data[i];
pinfo++;
}
idx += num_in;
out_len += num_out;
}
void
hb_buffer_t::output_glyph (hb_codepoint_t glyph_index)
{
if (unlikely (!make_room_for (0, 1))) return;
out_info[out_len] = info[idx];
out_info[out_len].codepoint = glyph_index;
out_len++;
}
void
hb_buffer_t::output_info (hb_glyph_info_t &glyph_info)
{
if (unlikely (!make_room_for (0, 1))) return;
out_info[out_len] = glyph_info;
out_len++;
}
void
hb_buffer_t::copy_glyph (void)
{
if (unlikely (!make_room_for (0, 1))) return;
out_info[out_len] = info[idx];
out_len++;
}
void
hb_buffer_t::replace_glyph (hb_codepoint_t glyph_index)
{
if (unlikely (out_info != info || out_len != idx)) {
if (unlikely (!make_room_for (1, 1))) return;
out_info[out_len] = info[idx];
}
out_info[out_len].codepoint = glyph_index;
idx++;
out_len++;
}
void
hb_buffer_t::set_masks (hb_mask_t value,
hb_mask_t mask,
unsigned int cluster_start,
unsigned int cluster_end)
{
hb_mask_t not_mask = ~mask;
value &= mask;
if (!mask)
return;
if (cluster_start == 0 && cluster_end == (unsigned int)-1) {
unsigned int count = len;
for (unsigned int i = 0; i < count; i++)
info[i].mask = (info[i].mask & not_mask) | value;
return;
}
unsigned int count = len;
for (unsigned int i = 0; i < count; i++)
if (cluster_start <= info[i].cluster && info[i].cluster < cluster_end)
info[i].mask = (info[i].mask & not_mask) | value;
}
void
hb_buffer_t::reverse_range (unsigned int start,
unsigned int end)
{
unsigned int i, j;
if (start == end - 1)
return;
for (i = start, j = end - 1; i < j; i++, j--) {
hb_glyph_info_t t;
t = info[i];
info[i] = info[j];
info[j] = t;
}
if (pos) {
for (i = start, j = end - 1; i < j; i++, j--) {
hb_glyph_position_t t;
t = pos[i];
pos[i] = pos[j];
pos[j] = t;
}
}
}
void
hb_buffer_t::reverse (void)
{
if (unlikely (!len))
return;
reverse_range (0, len);
}
void
hb_buffer_t::reverse_clusters (void)
{
unsigned int i, start, count, last_cluster;
if (unlikely (!len))
return;
reverse ();
count = len;
start = 0;
last_cluster = info[0].cluster;
for (i = 1; i < count; i++) {
if (last_cluster != info[i].cluster) {
reverse_range (start, i);
start = i;
last_cluster = info[i].cluster;
}
}
reverse_range (start, i);
}
void
hb_buffer_t::merge_clusters (unsigned int start,
unsigned int end)
{
if (unlikely (end - start < 2))
return;
unsigned int cluster = info[start].cluster;
for (unsigned int i = start + 1; i < end; i++)
cluster = MIN (cluster, info[i].cluster);
/* Extend end */
while (end < len && info[end - 1].cluster == info[end].cluster)
end++;
/* Extend start */
while (idx < start && info[start - 1].cluster == info[start].cluster)
start--;
/* If we hit the start of buffer, continue in out-buffer. */
if (idx == start)
for (unsigned i = out_len; i && out_info[i - 1].cluster == info[start].cluster; i--)
out_info[i - 1].cluster = cluster;
for (unsigned int i = start; i < end; i++)
info[i].cluster = cluster;
}
void
hb_buffer_t::merge_out_clusters (unsigned int start,
unsigned int end)
{
if (unlikely (end - start < 2))
return;
unsigned int cluster = out_info[start].cluster;
for (unsigned int i = start + 1; i < end; i++)
cluster = MIN (cluster, out_info[i].cluster);
/* Extend start */
while (start && out_info[start - 1].cluster == out_info[start].cluster)
start--;
/* Extend end */
while (end < out_len && out_info[end - 1].cluster == out_info[end].cluster)
end++;
/* If we hit the end of out-buffer, continue in buffer. */
if (end == out_len)
for (unsigned i = idx; i < len && info[i].cluster == out_info[end - 1].cluster; i++)
info[i].cluster = cluster;
for (unsigned int i = start; i < end; i++)
out_info[i].cluster = cluster;
}
void
hb_buffer_t::guess_properties (void)
{
if (unlikely (!len)) return;
assert (content_type == HB_BUFFER_CONTENT_TYPE_UNICODE);
/* If script is set to INVALID, guess from buffer contents */
if (props.script == HB_SCRIPT_INVALID) {
for (unsigned int i = 0; i < len; i++) {
hb_script_t script = unicode->script (info[i].codepoint);
if (likely (script != HB_SCRIPT_COMMON &&
script != HB_SCRIPT_INHERITED &&
script != HB_SCRIPT_UNKNOWN)) {
props.script = script;
break;
}
}
}
/* If direction is set to INVALID, guess from script */
if (props.direction == HB_DIRECTION_INVALID) {
props.direction = hb_script_get_horizontal_direction (props.script);
}
/* If language is not set, use default language from locale */
if (props.language == HB_LANGUAGE_INVALID) {
/* TODO get_default_for_script? using $LANGUAGE */
props.language = hb_language_get_default ();
}
}
static inline void
dump_var_allocation (const hb_buffer_t *buffer)
{
char buf[80];
for (unsigned int i = 0; i < 8; i++)
buf[i] = '0' + buffer->allocated_var_bytes[7 - i];
buf[8] = '\0';
DEBUG_MSG (BUFFER, buffer,
"Current var allocation: %s",
buf);
}
void hb_buffer_t::allocate_var (unsigned int byte_i, unsigned int count, const char *owner)
{
assert (byte_i < 8 && byte_i + count <= 8);
if (DEBUG (BUFFER))
dump_var_allocation (this);
DEBUG_MSG (BUFFER, this,
"Allocating var bytes %d..%d for %s",
byte_i, byte_i + count - 1, owner);
for (unsigned int i = byte_i; i < byte_i + count; i++) {
assert (!allocated_var_bytes[i]);
allocated_var_bytes[i]++;
allocated_var_owner[i] = owner;
}
}
void hb_buffer_t::deallocate_var (unsigned int byte_i, unsigned int count, const char *owner)
{
if (DEBUG (BUFFER))
dump_var_allocation (this);
DEBUG_MSG (BUFFER, this,
"Deallocating var bytes %d..%d for %s",
byte_i, byte_i + count - 1, owner);
assert (byte_i < 8 && byte_i + count <= 8);
for (unsigned int i = byte_i; i < byte_i + count; i++) {
assert (allocated_var_bytes[i]);
assert (0 == strcmp (allocated_var_owner[i], owner));
allocated_var_bytes[i]--;
}
}
void hb_buffer_t::assert_var (unsigned int byte_i, unsigned int count, const char *owner)
{
if (DEBUG (BUFFER))
dump_var_allocation (this);
DEBUG_MSG (BUFFER, this,
"Asserting var bytes %d..%d for %s",
byte_i, byte_i + count - 1, owner);
assert (byte_i < 8 && byte_i + count <= 8);
for (unsigned int i = byte_i; i < byte_i + count; i++) {
assert (allocated_var_bytes[i]);
assert (0 == strcmp (allocated_var_owner[i], owner));
}
}
void hb_buffer_t::deallocate_var_all (void)
{
memset (allocated_var_bytes, 0, sizeof (allocated_var_bytes));
memset (allocated_var_owner, 0, sizeof (allocated_var_owner));
}
/* Public API */
hb_buffer_t *
hb_buffer_create ()
{
hb_buffer_t *buffer;
if (!(buffer = hb_object_create<hb_buffer_t> ()))
return hb_buffer_get_empty ();
buffer->reset ();
return buffer;
}
hb_buffer_t *
hb_buffer_get_empty (void)
{
static const hb_buffer_t _hb_buffer_nil = {
HB_OBJECT_HEADER_STATIC,
const_cast<hb_unicode_funcs_t *> (&_hb_unicode_funcs_nil),
_HB_BUFFER_PROPS_DEFAULT,
HB_BUFFER_CONTENT_TYPE_INVALID,
true, /* in_error */
true, /* have_output */
true /* have_positions */
/* Zero is good enough for everything else. */
};
return const_cast<hb_buffer_t *> (&_hb_buffer_nil);
}
hb_buffer_t *
hb_buffer_reference (hb_buffer_t *buffer)
{
return hb_object_reference (buffer);
}
void
hb_buffer_destroy (hb_buffer_t *buffer)
{
if (!hb_object_destroy (buffer)) return;
hb_unicode_funcs_destroy (buffer->unicode);
free (buffer->info);
free (buffer->pos);
free (buffer);
}
hb_bool_t
hb_buffer_set_user_data (hb_buffer_t *buffer,
hb_user_data_key_t *key,
void * data,
hb_destroy_func_t destroy,
hb_bool_t replace)
{
return hb_object_set_user_data (buffer, key, data, destroy, replace);
}
void *
hb_buffer_get_user_data (hb_buffer_t *buffer,
hb_user_data_key_t *key)
{
return hb_object_get_user_data (buffer, key);
}
void
hb_buffer_set_content_type (hb_buffer_t *buffer,
hb_buffer_content_type_t content_type)
{
buffer->content_type = content_type;
}
hb_buffer_content_type_t
hb_buffer_get_content_type (hb_buffer_t *buffer)
{
return buffer->content_type;
}
void
hb_buffer_set_unicode_funcs (hb_buffer_t *buffer,
hb_unicode_funcs_t *unicode)
{
if (unlikely (hb_object_is_inert (buffer)))
return;
if (!unicode)
unicode = hb_unicode_funcs_get_default ();
hb_unicode_funcs_reference (unicode);
hb_unicode_funcs_destroy (buffer->unicode);
buffer->unicode = unicode;
}
hb_unicode_funcs_t *
hb_buffer_get_unicode_funcs (hb_buffer_t *buffer)
{
return buffer->unicode;
}
void
hb_buffer_set_direction (hb_buffer_t *buffer,
hb_direction_t direction)
{
if (unlikely (hb_object_is_inert (buffer)))
return;
buffer->props.direction = direction;
}
hb_direction_t
hb_buffer_get_direction (hb_buffer_t *buffer)
{
return buffer->props.direction;
}
void
hb_buffer_set_script (hb_buffer_t *buffer,
hb_script_t script)
{
if (unlikely (hb_object_is_inert (buffer)))
return;
buffer->props.script = script;
}
hb_script_t
hb_buffer_get_script (hb_buffer_t *buffer)
{
return buffer->props.script;
}
void
hb_buffer_set_language (hb_buffer_t *buffer,
hb_language_t language)
{
if (unlikely (hb_object_is_inert (buffer)))
return;
buffer->props.language = language;
}
hb_language_t
hb_buffer_get_language (hb_buffer_t *buffer)
{
return buffer->props.language;
}
void
hb_buffer_reset (hb_buffer_t *buffer)
{
buffer->reset ();
}
hb_bool_t
hb_buffer_pre_allocate (hb_buffer_t *buffer, unsigned int size)
{
return buffer->ensure (size);
}
hb_bool_t
hb_buffer_allocation_successful (hb_buffer_t *buffer)
{
return !buffer->in_error;
}
void
hb_buffer_add (hb_buffer_t *buffer,
hb_codepoint_t codepoint,
hb_mask_t mask,
unsigned int cluster)
{
buffer->add (codepoint, mask, cluster);
buffer->clear_context (1);
}
hb_bool_t
hb_buffer_set_length (hb_buffer_t *buffer,
unsigned int length)
{
if (unlikely (hb_object_is_inert (buffer)))
return length == 0;
if (!buffer->ensure (length))
return false;
/* Wipe the new space */
if (length > buffer->len) {
memset (buffer->info + buffer->len, 0, sizeof (buffer->info[0]) * (length - buffer->len));
if (buffer->have_positions)
memset (buffer->pos + buffer->len, 0, sizeof (buffer->pos[0]) * (length - buffer->len));
}
buffer->len = length;
if (!length)
buffer->clear_context (0);
buffer->clear_context (1);
return true;
}
unsigned int
hb_buffer_get_length (hb_buffer_t *buffer)
{
return buffer->len;
}
/* Return value valid as long as buffer not modified */
hb_glyph_info_t *
hb_buffer_get_glyph_infos (hb_buffer_t *buffer,
unsigned int *length)
{
if (length)
*length = buffer->len;
return (hb_glyph_info_t *) buffer->info;
}
/* Return value valid as long as buffer not modified */
hb_glyph_position_t *
hb_buffer_get_glyph_positions (hb_buffer_t *buffer,
unsigned int *length)
{
if (!buffer->have_positions)
buffer->clear_positions ();
if (length)
*length = buffer->len;
return (hb_glyph_position_t *) buffer->pos;
}
void
hb_buffer_reverse (hb_buffer_t *buffer)
{
buffer->reverse ();
}
void
hb_buffer_reverse_clusters (hb_buffer_t *buffer)
{
buffer->reverse_clusters ();
}
void
hb_buffer_guess_properties (hb_buffer_t *buffer)
{
buffer->guess_properties ();
}
template <typename T>
static inline void
hb_buffer_add_utf (hb_buffer_t *buffer,
const T *text,
int text_length,
unsigned int item_offset,
int item_length)
{
assert (buffer->content_type == HB_BUFFER_CONTENT_TYPE_UNICODE ||
(!buffer->len && buffer->content_type == HB_BUFFER_CONTENT_TYPE_INVALID));
if (unlikely (hb_object_is_inert (buffer)))
return;
if (text_length == -1)
text_length = hb_utf_strlen (text);
if (item_length == -1)
item_length = text_length - item_offset;
buffer->ensure (buffer->len + item_length * sizeof (T) / 4);
if (!buffer->len)
{
/* Add pre-context */
buffer->clear_context (0);
const T *prev = text + item_offset;
const T *start = text;
while (start < prev && buffer->context_len[0] < buffer->CONTEXT_LENGTH)
{
hb_codepoint_t u;
prev = hb_utf_prev (prev, start, &u);
buffer->context[0][buffer->context_len[0]++] = u;
}
}
const T *next = text + item_offset;
const T *end = next + item_length;
while (next < end)
{
hb_codepoint_t u;
const T *old_next = next;
next = hb_utf_next (next, end, &u);
buffer->add (u, 1, old_next - (const T *) text);
}
/* Add post-context */
buffer->clear_context (1);
end = text + text_length;
while (next < end && buffer->context_len[1] < buffer->CONTEXT_LENGTH)
{
hb_codepoint_t u;
next = hb_utf_next (next, end, &u);
buffer->context[1][buffer->context_len[1]++] = u;
}
buffer->content_type = HB_BUFFER_CONTENT_TYPE_UNICODE;
}
void
hb_buffer_add_utf8 (hb_buffer_t *buffer,
const char *text,
int text_length,
unsigned int item_offset,
int item_length)
{
hb_buffer_add_utf (buffer, (const uint8_t *) text, text_length, item_offset, item_length);
}
void
hb_buffer_add_utf16 (hb_buffer_t *buffer,
const uint16_t *text,
int text_length,
unsigned int item_offset,
int item_length)
{
hb_buffer_add_utf (buffer, text, text_length, item_offset, item_length);
}
void
hb_buffer_add_utf32 (hb_buffer_t *buffer,
const uint32_t *text,
int text_length,
unsigned int item_offset,
int item_length)
{
hb_buffer_add_utf (buffer, text, text_length, item_offset, item_length);
}
static int
compare_info_codepoint (const hb_glyph_info_t *pa,
const hb_glyph_info_t *pb)
{
return (int) pb->codepoint - (int) pa->codepoint;
}
static inline void
normalize_glyphs_cluster (hb_buffer_t *buffer,
unsigned int start,
unsigned int end,
bool backward)
{
hb_glyph_position_t *pos = buffer->pos;
/* Total cluster advance */
hb_position_t total_x_advance = 0, total_y_advance = 0;
for (unsigned int i = start; i < end; i++)
{
total_x_advance += pos[i].x_advance;
total_y_advance += pos[i].y_advance;
}
hb_position_t x_advance = 0, y_advance = 0;
for (unsigned int i = start; i < end; i++)
{
pos[i].x_offset += x_advance;
pos[i].y_offset += y_advance;
x_advance += pos[i].x_advance;
y_advance += pos[i].y_advance;
pos[i].x_advance = 0;
pos[i].y_advance = 0;
}
if (backward)
{
/* Transfer all cluster advance to the last glyph. */
pos[end - 1].x_advance = total_x_advance;
pos[end - 1].y_advance = total_y_advance;
hb_bubble_sort (buffer->info + start, end - start - 1, compare_info_codepoint, buffer->pos + start);
} else {
/* Transfer all cluster advance to the first glyph. */
pos[start].x_advance += total_x_advance;
pos[start].y_advance += total_y_advance;
for (unsigned int i = start + 1; i < end; i++) {
pos[i].x_offset -= total_x_advance;
pos[i].y_offset -= total_y_advance;
}
hb_bubble_sort (buffer->info + start + 1, end - start - 1, compare_info_codepoint, buffer->pos + start + 1);
}
}
void
hb_buffer_normalize_glyphs (hb_buffer_t *buffer)
{
assert (buffer->have_positions);
assert (buffer->content_type == HB_BUFFER_CONTENT_TYPE_GLYPHS);
bool backward = HB_DIRECTION_IS_BACKWARD (buffer->props.direction);
unsigned int count = buffer->len;
if (unlikely (!count)) return;
hb_glyph_info_t *info = buffer->info;
unsigned int start = 0;
unsigned int end;
for (end = start + 1; end < count; end++)
if (info[start].cluster != info[end].cluster) {
normalize_glyphs_cluster (buffer, start, end, backward);
start = end;
}
normalize_glyphs_cluster (buffer, start, end, backward);
}