diff --git a/libc3/window/sdl2/demo/window_sdl2_demo.c b/libc3/window/sdl2/demo/window_sdl2_demo.c
index caed32e..4622693 100644
--- a/libc3/window/sdl2/demo/window_sdl2_demo.c
+++ b/libc3/window/sdl2/demo/window_sdl2_demo.c
@@ -203,7 +203,7 @@ bool window_sdl2_demo_render (s_window_sdl2 *window, void *context)
/* 2D */
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- glOrtho(0, window->gl_w, 0, window->gl_h, -1, 1);
+ glOrtho(0, window->w, 0, window->h, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_DEPTH_TEST);
@@ -212,16 +212,16 @@ bool window_sdl2_demo_render (s_window_sdl2 *window, void *context)
/* progress bar */
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glRectd(19, 11,
- 19 + (window->gl_w - 40.0) * seq->t / seq->duration + 2,
+ 19 + (window->w - 40.0) * seq->t / seq->duration + 2,
11 + 4);
glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
glRectd(20, 12,
- 20 + (window->gl_w - 40.0) * seq->t / seq->duration,
+ 20 + (window->w - 40.0) * seq->t / seq->duration,
12 + 2);
/* fps */
s8 fps[32];
snprintf(fps, sizeof(fps), "%f", (f64) seq->frame / seq->t);
- render_text(&g_font_courier_new, 20, window->gl_h - 30, fps);
+ render_text(&g_font_courier_new, 20, window->h - 30, fps);
return true;
}