Branch :
getenv("HOME")
getenv("USER")
"a" + "b"
"ab" + "cd"
"ab" + "cd" + "ef"
"Bonjour " + name + " !"
hello = fn (name) { "Hello, " + name + " !" }
hello("Patrice")
hello("Thomas")
"Hello, " + "Tiyon" + " !"
hello = fn (name) { "Hello, " + name + " !" }
hello("Tiyon")
hello("Patrice")
"Hello, #{name} !"
hello("Tiyon")
hello = fn (name) { "Hello, " + name + " !" }
hello("Tiyon")
hello("Baptiste")
"a"
"abc"
hello = fn (name) { "Hello, #{name} !" }
hello("Thomas")
hello = fn (name) { "Hello, #{name} !" }
name("Thomas")
hello("Thomas")
hello = fn (name) { "Hello, #{name} !" }
hello("Paul")
quote hello("Paul")
hello
quote unquote 1
quote quote unquote 1
quote unquote 1
quote quote unquote 1
dlopen("libc3/window/.libs/libc3_window_debug.so.0.0")
dlopen("libc3/window/sdl2/.libs/libc3_window_sdl2_debug.so.0.0")
dlopen("libc3/window/.libs/libc3_window_debug.so.0.0")
dlopen("libc3/window/.libs/libc3_window.so.0.0")
dlopen("../libc3/window/.libs/libc3_window_debug.so.0.0")
dlopen("../libc3/window/sdl2/.libs/libc3_window_sdl2_debug.so.0.0")
dlopen("../libc3/window/.libs/libc3_window_debug.so.0.0")
dlopen("../libc3/window/sdl2/.libs/libc3_window_sdl2_debug.so.0.0")
%GL.Object{}
type(%GL.Object{})
%GL.Object{}
dlopen("../libc3/window/.libs/libc3_window_debug.so.0.0")
dlopen("../libc3/window/sdl2/.libs/libc3_window_sdl2_debug.so.0.0")
%GL.Object{}
quote %GL.Object{}
quote %GL.Sphere{}
^1
name = "Thomas"
^name
^name = "Thomas"
^1
name = "Plop"
^name
^name = 1
^name = plop
plop
name
^name = ^plop
^name = 1
^name = a
^name = plop
name = "Plop"
^name = plop
name = "Plop"
^name = plop
name = ^plop
^name = plop
(^name) = plop
^name = ^plop
plop = "Plop"
name = "Plop"
^name = ^plop
!1 = plop
! 1 = plop
^ 1 = plop
^ 1 = ^ plop
1 = ^ plop
name = "Plop"
^ name = plop
plop
^ name
name
^ name
name = "Plop"
^ name
^ name = 1
^ name = "abc"
^ name = "Plop"
^ name = plop
plop
n = "Plop"
m = macro (name) { quote "Hello, " + (unquote name) + " !" }
m(n)
n = "Plop"
m = macro (name) { quote "Hello, " + (unquote name) + " !" }
m(n)