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kc3-lang/kc3/libc3_window/sdl2/gl_vtext.h

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  • Author : thodg Thomas de Grivel
    Date : 2024-03-24 14:53:08
    Hash : 75270fe7
    Message : move libc3/window to libc3_window, shorter build messages and build log for libc3 (see configure)

  • libc3_window/sdl2/gl_vtext.h
  • /* c3
     * Copyright 2022-2024 kmx.io <contact@kmx.io>
     *
     * Permission is hereby granted to use this software granted the above
     * copyright notice and this permission paragraph are included in all
     * copies and substantial portions of this software.
     *
     * THIS SOFTWARE IS PROVIDED "AS-IS" WITHOUT ANY GUARANTEE OF
     * PURPOSE AND PERFORMANCE. IN NO EVENT WHATSOEVER SHALL THE
     * AUTHOR BE CONSIDERED LIABLE FOR THE USE AND PERFORMANCE OF
     * THIS SOFTWARE.
     */
    #ifndef GL_VTEXT_H
    #define GL_VTEXT_H
    
    #include "types.h"
    
    /* Stack-allocation compatible functions, call gl_vtext_clean
       after use. */
    void        gl_vtext_clean (s_gl_text *text);
    s_gl_text * gl_vtext_init (s_gl_text *text, const s_gl_font *font);
    s_gl_text * gl_vtext_init_1 (s_gl_text *text, const s_gl_font *font,
                                const char *p);
    s_gl_text * gl_vtext_init_str (s_gl_text *text, const s_gl_font *font,
                                  const s_str *str);
    
    /* Heap-allocation functions, call gl_vtext_delete after use. */
    void        gl_vtext_delete (s_gl_text *text);
    s_gl_text * gl_vtext_new (const s_gl_font *font);
    s_gl_text * gl_vtext_new_1 (const s_gl_font *font, const char *p);
    s_gl_text * gl_vtext_new_str (const s_gl_font *font, const s_str *str);
    
    /* Operators. */
    bool gl_vtext_render_to_texture (s_gl_text *text);
    bool gl_vtext_render_to_texture_random (s_gl_text *text, uw len);
    bool gl_vtext_set_font (s_gl_text *text, const s_gl_font *font);
    bool gl_vtext_set_text (s_gl_text *text, const s_str *str);
    bool gl_vtext_set_text_1 (s_gl_text *text, const char *p);
    bool gl_vtext_set_text_buf (s_gl_text *text, s_buf *buf);
    bool gl_vtext_update (s_gl_text *text);
    bool gl_vtext_update_1 (s_gl_text *text, const char *p);
    bool gl_vtext_update_buf (s_gl_text *text, s_buf *buf);
    
    #endif /* GL_TEXT_H */