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kc3-lang/kc3/test/ic3/struct.out.expected

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  • test/ic3/struct.out.expected
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    %GL.Point3D{x: 0.0, y: 0.0, z: 0.0}
    %GL.Point3D{x: 0.0, y: 0.0, z: 0.0}
    [position: %GL.Point3D{x: 0.0, y: 0.0, z: 0.0}, normal: %GL.Point3D{x: 0.0, y: 0.0, z: 0.0}, tex_coord: %GL.Point2D{x: 0.0, y: 0.0}]
    [position: %GL.Point3D{x: 0.0, y: 0.0, z: 0.0}, normal: %GL.Point3D{x: 0.0, y: 0.0, z: 0.0}, tex_coord: %GL.Point2D{x: 0.0, y: 0.0}]