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kc3-lang/kc3/libkc3_window/sdl2/vec3.c

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  • libkc3_window/sdl2/vec3.c
  • /* kc3
     * Copyright 2022,2023,2024 kmx.io <contact@kmx.io>
     *
     * Permission is hereby granted to use this software granted the above
     * copyright notice and this permission paragraph are included in all
     * copies and substantial portions of this software.
     *
     * THIS SOFTWARE IS PROVIDED "AS-IS" WITHOUT ANY GUARANTEE OF
     * PURPOSE AND PERFORMANCE. IN NO EVENT WHATSOEVER SHALL THE
     * AUTHOR BE CONSIDERED LIABLE FOR THE USE AND PERFORMANCE OF
     * THIS SOFTWARE.
     */
    #include <math.h>
    #include <libkc3/kc3.h>
    #include "vec3.h"
    
    s_vec3 * vec3_init (s_vec3 *p, f32 x, f32 y, f32 z)
    {
      assert(p);
      p->x = x;
      p->y = y;
      p->z = z;
      return p;
    }
    
    s_vec3 * vec3_init_copy (s_vec3 *p, const s_vec3 *src)
    {
      assert(p);
      assert(src);
      p->x = src->x;
      p->y = src->y;
      p->z = src->z;
      return p;
    }
    
    s_vec3 * vec3_init_normalize (s_vec3 *p, const s_vec3 *src)
    {
      f32 norm;
      f32 ratio;
      assert(p);
      assert(src);
      norm = vec3_norm(src);
      ratio = 1.0f / norm;
      p->x = src->x * ratio;
      p->y = src->y * ratio;
      p->z = src->z * ratio;
      return p;
    }
    
    s_vec3 * mat4_mult_vec3 (const s_mat4 *a, const s_vec3 *b, s_vec3 *dest)
    {
      assert(a);
      assert(b);
      assert(dest);
      dest->x = a->xx * b->x + a->xy * b->y + a->xz * b->z + a->xt;
      dest->y = a->yx * b->x + a->yy * b->y + a->yz * b->z + a->yt;
      dest->z = a->zx * b->x + a->zy * b->y + a->zz * b->z + a->zt;
      return dest;
    }
    
    s_vec3 * vec3_init_zero (s_vec3 *p)
    {
      assert(p);
      p->x = 0.0;
      p->y = 0.0;
      p->z = 0.0;
      return p;
    }
    
    void vec3_delete (s_vec3 *p)
    {
      free(p);
    }
    
    s_vec3 * vec3_new (f32 x, f32 y, f32 z)
    {
      s_vec3 *p;
      p = calloc(1, sizeof(s_vec3));
      if (! p) {
        err_puts("vec3_new: failed to allocate memory");
        return NULL;
      }
      vec3_init(p, x, y, z);
      return p;
    }
    
    s_vec3 * vec3_new_copy (const s_vec3 *src)
    {
      s_vec3 *p;
      p = calloc(1, sizeof(s_vec3));
      if (! p) {
        err_puts("vec3_new: failed to allocate memory");
        return NULL;
      }
      vec3_init_copy(p, src);
      return p;
    }
    
    s_vec3 * vec3_new_zero (void)
    {
      s_vec3 *p;
      p = calloc(1, sizeof(s_vec3));
      if (! p) {
        err_puts("vec3_new: failed to allocate memory");
        return NULL;
      }
      vec3_init_zero(p);
      return p;
    }
    
    f32 vec3_norm (const s_vec3 *p)
    {
      assert(p);
      return sqrtf(p->x * p->x + p->y * p->y + p->z * p->z);
    }
    
    void vec3_normalize (s_vec3 *p)
    {
      f32 norm;
      f32 ratio;
      assert(p);
      norm = vec3_norm(p);
      ratio = 1.0f / norm;
      p->x *= ratio;
      p->y *= ratio;
      p->z *= ratio;
    }