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kc3-lang/kc3/libkc3_window/sdl2/sources.mk

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  • libkc3_window/sdl2/sources.mk
  • # sources.mk generated by update_sources
    HEADERS = \
    	"dmat3.h" \
    	"dmat4.h" \
    	"dvec2.h" \
    	"dvec3.h" \
    	"gl_camera.h" \
    	"gl_cylinder.h" \
    	"gl_deprecated.h" \
    	"gl_font.h" \
    	"gl_lines.h" \
    	"gl_object.h" \
    	"gl_ortho.h" \
    	"gl_sphere.h" \
    	"gl_sprite.h" \
    	"gl_square.h" \
    	"gl_text.h" \
    	"gl_triangle.h" \
    	"gl_vertex.h" \
    	"gl_vtext.h" \
    	"mat3.h" \
    	"mat4.h" \
    	"types.h" \
    	"vec2.h" \
    	"vec3.h" \
    	"window_sdl2.h" \
    
    SOURCES = \
    	"dmat4.c" \
    	"dvec2.c" \
    	"dvec3.c" \
    	"gl_camera.c" \
    	"gl_cylinder.c" \
    	"gl_deprecated.c" \
    	"gl_font.c" \
    	"gl_lines.c" \
    	"gl_object.c" \
    	"gl_ortho.c" \
    	"gl_sphere.c" \
    	"gl_sprite.c" \
    	"gl_square.c" \
    	"gl_text.c" \
    	"gl_triangle.c" \
    	"gl_vertex.c" \
    	"gl_vtext.c" \
    	"mat4.c" \
    	"vec2.c" \
    	"vec3.c" \
    	"window_sdl2.c" \