Author :
Azat Khuzhin
Date :
2024-05-06 08:50:36
Hash :85a0ec9b Message :be: make the code in bufferevent_socket_connect() more reliable
There is one icky in case for windows:
if (sa) {
#ifdef _WIN32
if (bufferevent_async_can_connect_(bev)) {
bufferevent_setfd(bev, fd);
r = bufferevent_async_connect_(bev, fd, sa, socklen);
if (r < 0)
goto freesock;
bufev_p->connecting = 1;
result = 0;
goto done;
- } else
+ } else {
#endif
r = evutil_socket_connect_(&fd, sa, socklen);
if (r < 0) // Previosly this line was executed
// regardless of bufferevent_async_can_connect_(), but the case under
// bufferevent_async_can_connect_() always does goto, so it is 100% the
// same code, but just to make it more cleaner
goto freesock;
+#ifdef _WIN32
+ }
+#endif
}