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kc3-lang/libevent/evrpc.h

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  • Author : Nick Mathewson
    Date : 2007-08-16 21:12:53
    Hash : 35983cd6
    Message : r14618@catbus: nickm | 2007-08-16 17:11:47 -0400 In ANSI C, int func() is a function with unspecified arguments, whereas int func(void) is a function that takes no arguments. Using int func() to mean a function with no arguments is a C++ism, so let's not use or generate it. svn:r395

  • evrpc.h
  • /*
     * Copyright (c) 2006 Niels Provos <provos@citi.umich.edu>
     * All rights reserved.
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions
     * are met:
     * 1. Redistributions of source code must retain the above copyright
     *    notice, this list of conditions and the following disclaimer.
     * 2. Redistributions in binary form must reproduce the above copyright
     *    notice, this list of conditions and the following disclaimer in the
     *    documentation and/or other materials provided with the distribution.
     * 3. The name of the author may not be used to endorse or promote products
     *    derived from this software without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     */
    #ifndef _EVRPC_H_
    #define _EVRPC_H_
    
    #ifdef __cplusplus
    extern "C" {
    #endif
    
    /*
     * This header files provides basic support for an RPC server and client.
     *
     * To support RPCs in a server, every supported RPC command needs to be
     * defined and registered.
     *
     * EVRPC_HEADER(SendCommand, Request, Reply);
     *
     *  SendCommand is the name of the RPC command.
     *  Request is the name of a structure generated by event_rpcgen.py.
     *    It contains all parameters relating to the SendCommand RPC.  The
     *    server needs to fill in the Reply structure.
     *  Reply is the name of a structure generated by event_rpcgen.py.  It
     *    contains the answer to the RPC.
     *
     * To register an RPC with an HTTP server, you need to first create an RPC
     * base with:
     *
     *   struct evrpc_base *base = evrpc_init(http);
     *
     * A specific RPC can then be registered with
     *
     * EVRPC_REGISTER(base, SendCommand, Request, Reply,  FunctionCB, arg);
     *
     * when the server receives an appropriately formatted RPC, the user callback
     * is invokved.   The callback needs to fill in the reply structure.
     *
     * void FunctionCB(EVRPC_STRUCT(SendCommand)* rpc, void *arg);
     *
     * To send the reply, call EVRPC_REQUEST_DONE(rpc);
     *
     * See the regression test for an example.
     */
    
    struct evbuffer;
    struct evrpc_req_generic;
    
    /* Encapsulates a request */
    struct evrpc {
    	TAILQ_ENTRY(evrpc) next;
    
    	/* the URI at which the request handler lives */
    	const char* uri;
    
    	/* creates a new request structure */
    	void *(*request_new)(void);
    
    	/* frees the request structure */
    	void (*request_free)(void *);
    
    	/* unmarshals the buffer into the proper request structure */
    	int (*request_unmarshal)(void *, struct evbuffer *);
    
    	/* creates a new reply structure */
    	void *(*reply_new)(void);
    
    	/* creates a new reply structure */
    	void (*reply_free)(void *);
    
    	/* verifies that the reply is valid */
    	int (*reply_complete)(void *);
    	
    	/* marshals the reply into a buffer */
    	void (*reply_marshal)(struct evbuffer*, void *);
    
    	/* the callback invoked for each received rpc */
    	void (*cb)(struct evrpc_req_generic *, void *);
    	void *cb_arg;
    };
    
    #define EVRPC_STRUCT(rpcname) struct evrpc_req__##rpcname
    
    struct evhttp_request;
    struct evrpc_status;
    
    /* We alias the RPC specific structs to this voided one */
    struct evrpc_req_generic {
    	/* the unmarshaled request object */
    	void *request;
    
    	/* the empty reply object that needs to be filled in */
    	void *reply;
    
    	/* 
    	 * the static structure for this rpc; that can be used to
    	 * automatically unmarshal and marshal the http buffers.
    	 */
    	struct evrpc *rpc;
    
    	/*
    	 * the http request structure on which we need to answer.
    	 */
    	struct evhttp_request* http_req;
    
    	/*
    	 * callback to reply and finish answering this rpc
    	 */
    	void (*done)(struct evrpc_req_generic* rpc); 
    };
    
    /*
     * You need to use EVRPC_HEADER to create structures and function prototypes
     * needed by the server and client implementation.
     */
    #define EVRPC_HEADER(rpcname, reqstruct, rplystruct) \
    EVRPC_STRUCT(rpcname) {	\
    	struct reqstruct* request; \
    	struct rplystruct* reply; \
    	struct evrpc* rpc; \
    	void (*done)(struct evrpc_status *, \
    	    struct evrpc* rpc, void *request, void *reply);	     \
    };								     \
    int evrpc_send_request_##rpcname(struct evrpc_pool *, \
        struct reqstruct *, struct rplystruct *, \
        void (*)(struct evrpc_status *, \
    	struct reqstruct *, struct rplystruct *, void *cbarg),	\
        void *);
    
    #define EVRPC_GENERATE(rpcname, reqstruct, rplystruct) \
    int evrpc_send_request_##rpcname(struct evrpc_pool *pool, \
        struct reqstruct *request, struct rplystruct *reply, \
        void (*cb)(struct evrpc_status *, \
    	struct reqstruct *, struct rplystruct *, void *cbarg),	\
        void *cbarg) { \
    	struct evrpc_status status;				    \
    	struct evrpc_request_wrapper *ctx;			    \
    	ctx = (struct evrpc_request_wrapper *) \
    	    malloc(sizeof(struct evrpc_request_wrapper));	    \
    	if (ctx == NULL)					    \
    		goto error;					    \
    	ctx->pool = pool;					    \
    	ctx->evcon = NULL;					    \
    	ctx->name = strdup(#rpcname);				    \
    	if (ctx->name == NULL) {				    \
    		free(ctx);					    \
    		goto error;					    \
    	}							    \
    	ctx->cb = (void (*)(struct evrpc_status *, \
    		void *, void *, void *))cb;			    \
    	ctx->cb_arg = cbarg;					    \
    	ctx->request = (void *)request;				    \
    	ctx->reply = (void *)reply;				    \
    	ctx->request_marshal = (void (*)(struct evbuffer *, void *))reqstruct##_marshal; \
    	ctx->reply_clear = (void (*)(void *))rplystruct##_clear;    \
    	ctx->reply_unmarshal = (int (*)(void *, struct evbuffer *))rplystruct##_unmarshal; \
    	return (evrpc_make_request(ctx));			    \
    error:								    \
    	memset(&status, 0, sizeof(status));			    \
    	status.error = EVRPC_STATUS_ERR_UNSTARTED;		    \
    	(*(cb))(&status, request, reply, cbarg);		    \
    	return (-1);						    \
    }
    
    
    /* 
     * EVRPC_REQUEST_DONE is used to answer a request; the reply is expected
     * to have been filled in.  The request and reply pointers become invalid
     * after this call has finished.
     */
    #define EVRPC_REQUEST_DONE(rpc_req) do { \
      struct evrpc_req_generic *_req = (struct evrpc_req_generic *)(rpc_req); \
      _req->done(_req); \
    } while (0)
      
    
    /* Takes a request object and fills it in with the right magic */
    #define EVRPC_REGISTER_OBJECT(rpc, name, request, reply) \
      do { \
        (rpc)->uri = strdup(#name); \
        if ((rpc)->uri == NULL) {			 \
          fprintf(stderr, "failed to register object\n");	\
          exit(1);						\
        } \
        (rpc)->request_new = (void *(*)(void))request##_new; \
        (rpc)->request_free = (void (*)(void *))request##_free; \
        (rpc)->request_unmarshal = (int (*)(void *, struct evbuffer *))request##_unmarshal; \
        (rpc)->reply_new = (void *(*)(void))reply##_new; \
        (rpc)->reply_free = (void (*)(void *))reply##_free; \
        (rpc)->reply_complete = (int (*)(void *))reply##_complete; \
        (rpc)->reply_marshal = (void (*)(struct evbuffer*, void *))reply##_marshal; \
      } while (0)
    
    struct evrpc_base;
    struct evhttp;
    
    /* functions to start up the rpc system */
    struct evrpc_base *evrpc_init(struct evhttp *server);
    
    /* frees the base - for now, you are responsible for making sure that no rpcs are ongoing */
    void evrpc_free(struct evrpc_base *);
    
    /* this macro is used to register RPCs with the HTTP Server */
    #define EVRPC_REGISTER(base, name, request, reply, callback, cbarg) \
      do { \
        struct evrpc* rpc = (struct evrpc *)calloc(1, sizeof(struct evrpc)); \
        EVRPC_REGISTER_OBJECT(rpc, name, request, reply); \
        evrpc_register_rpc(base, rpc, \
    	(void (*)(struct evrpc_req_generic*, void *))callback, cbarg);	\
      } while (0)
    
    int evrpc_register_rpc(struct evrpc_base *, struct evrpc *,
        void (*)(struct evrpc_req_generic*, void *), void *);
    
    /* Takes the named RPCs and tried to unregister it */
    #define EVRPC_UNREGISTER(base, name) evrpc_unregister_rpc(base, #name)
    
    int evrpc_unregister_rpc(struct evrpc_base *, const char *name);
    
    /*
     * Client-side RPC support
     */
    
    struct evrpc_pool;
    struct evhttp_connection;
    
    struct evrpc_status {
    #define EVRPC_STATUS_ERR_NONE		0
    #define EVRPC_STATUS_ERR_TIMEOUT	1
    #define EVRPC_STATUS_ERR_BADPAYLOAD	2
    #define EVRPC_STATUS_ERR_UNSTARTED	3
    	int error;
    };
    
    struct evrpc_request_wrapper {
    	TAILQ_ENTRY(evrpc_request_wrapper) next;
    
            /* pool on which this rpc request is being made */
            struct evrpc_pool *pool;
    
            /* connection on which the request is being sent */
    	struct evhttp_connection *evcon;
    
    	/* event for implementing request timeouts */
    	struct event ev_timeout;
    
    	/* the name of the rpc */
    	char *name;
    
    	/* callback */
    	void (*cb)(struct evrpc_status*, void *request, void *reply, void *arg);
    	void *cb_arg;
    
    	void *request;
    	void *reply;
    
    	/* unmarshals the buffer into the proper request structure */
    	void (*request_marshal)(struct evbuffer *, void *);
    
    	/* removes all stored state in the reply */
    	void (*reply_clear)(void *);
    
    	/* marshals the reply into a buffer */
    	int (*reply_unmarshal)(void *, struct evbuffer*);
    };
    
    #define EVRPC_MAKE_REQUEST(name, pool, request, reply, cb, cbarg)	\
    	evrpc_send_request_##name(pool, request, reply, cb, cbarg)
    
    int evrpc_make_request(struct evrpc_request_wrapper *);
    
    /* 
     * a pool has a number of connections associated with it.
     * rpc requests are always made via a pool.
     */
    struct evrpc_pool *evrpc_pool_new(void);
    void evrpc_pool_free(struct evrpc_pool *);
    void evrpc_pool_add_connection(struct evrpc_pool *, 
        struct evhttp_connection *);
    
    /*
     * Sets the timeout in secs after which a request has to complete.  The
     * RPC is completely aborted if it does not complete by then.  Setting
     * the timeout to 0 means that it never timeouts and can be used to
     * implement callback type RPCs.
     *
     * Any connection already in the pool will be updated with the new
     * timeout.  Connections added to the pool after set_timeout has be
     * called receive the pool timeout only if no timeout has been set
     * for the connection itself.
     */
    void evrpc_pool_set_timeout(struct evrpc_pool *, int timeout_in_secs);
    
    #ifdef __cplusplus
    }
    #endif
    
    #endif /* _EVRPC_H_ */