Hash : a4cc3d14 Author : Date : 2007-09-22T23:57:11
rename the rpc member from kill to attack; that way the structure does not have the same name. might find some bugs. svn:r449
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/* tests data packing and unpacking */ struct msg { string from_name = 1; string to_name = 2; optional struct[kill] attack = 3; array struct[run] run = 4; } struct kill { string weapon = 1; string action = 2; } struct run { string how = 1; }