Edit

kc3-lang/libevent/event.c

Branch :

  • Show log

    Commit

  • Author : Niels Provos
    Date : 2005-04-23 15:40:14
    Hash : 0f5b0389
    Message : fix memory leak; from Andrey Matveev svn:r156

  • event.c
  • /*
     * Copyright (c) 2000-2004 Niels Provos <provos@citi.umich.edu>
     * All rights reserved.
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions
     * are met:
     * 1. Redistributions of source code must retain the above copyright
     *    notice, this list of conditions and the following disclaimer.
     * 2. Redistributions in binary form must reproduce the above copyright
     *    notice, this list of conditions and the following disclaimer in the
     *    documentation and/or other materials provided with the distribution.
     * 3. The name of the author may not be used to endorse or promote products
     *    derived from this software without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     */
    #include "config.h"
    
    #ifdef WIN32
    #define WIN32_LEAN_AND_MEAN
    #include <windows.h>
    #undef WIN32_LEAN_AND_MEAN
    #include "misc.h"
    #endif
    #include <sys/types.h>
    #include <sys/tree.h>
    #ifdef HAVE_SYS_TIME_H
    #include <sys/time.h>
    #else 
    #include <sys/_time.h>
    #endif
    #include <sys/queue.h>
    #include <stdio.h>
    #include <stdlib.h>
    #ifndef WIN32
    #include <unistd.h>
    #endif
    #include <errno.h>
    #include <string.h>
    #include <assert.h>
    
    #include "event.h"
    #include "event-internal.h"
    #include "log.h"
    
    #ifdef HAVE_SELECT
    extern const struct eventop selectops;
    #endif
    #ifdef HAVE_POLL
    extern const struct eventop pollops;
    #endif
    #ifdef HAVE_RTSIG
    extern const struct eventop rtsigops;
    #endif
    #ifdef HAVE_EPOLL
    extern const struct eventop epollops;
    #endif
    #ifdef HAVE_WORKING_KQUEUE
    extern const struct eventop kqops;
    #endif
    #ifdef HAVE_DEVPOLL
    extern const struct eventop devpollops;
    #endif
    #ifdef WIN32
    extern const struct eventop win32ops;
    #endif
    
    /* In order of preference */
    const struct eventop *eventops[] = {
    #ifdef HAVE_WORKING_KQUEUE
    	&kqops,
    #endif
    #ifdef HAVE_EPOLL
    	&epollops,
    #endif
    #ifdef HAVE_DEVPOLL
    	&devpollops,
    #endif
    #ifdef HAVE_RTSIG
    	&rtsigops,
    #endif
    #ifdef HAVE_POLL
    	&pollops,
    #endif
    #ifdef HAVE_SELECT
    	&selectops,
    #endif
    #ifdef WIN32
    	&win32ops,
    #endif
    	NULL
    };
    
    /* Global state */
    struct event_list signalqueue;
    
    struct event_base *current_base = NULL;
    
    /* Handle signals - This is a deprecated interface */
    int (*event_sigcb)(void);	/* Signal callback when gotsig is set */
    volatile int event_gotsig;	/* Set in signal handler */
    
    /* Prototypes */
    static void	event_queue_insert(struct event_base *, struct event *, int);
    static void	event_queue_remove(struct event_base *, struct event *, int);
    static int	event_haveevents(struct event_base *);
    
    static void	event_process_active(struct event_base *);
    
    static int	timeout_next(struct event_base *, struct timeval *);
    static void	timeout_process(struct event_base *);
    static void	timeout_correct(struct event_base *, struct timeval *);
    
    static int
    compare(struct event *a, struct event *b)
    {
    	if (timercmp(&a->ev_timeout, &b->ev_timeout, <))
    		return (-1);
    	else if (timercmp(&a->ev_timeout, &b->ev_timeout, >))
    		return (1);
    	if (a < b)
    		return (-1);
    	else if (a > b)
    		return (1);
    	return (0);
    }
    
    RB_PROTOTYPE(event_tree, event, ev_timeout_node, compare);
    
    RB_GENERATE(event_tree, event, ev_timeout_node, compare);
    
    
    void *
    event_init(void)
    {
    	int i;
    
    	if ((current_base = calloc(1, sizeof(struct event_base))) == NULL)
    		event_err(1, "%s: calloc");
    
    	event_sigcb = NULL;
    	event_gotsig = 0;
    	gettimeofday(&current_base->event_tv, NULL);
    	
    	RB_INIT(&current_base->timetree);
    	TAILQ_INIT(&current_base->eventqueue);
    	TAILQ_INIT(&signalqueue);
    	
    	current_base->evbase = NULL;
    	for (i = 0; eventops[i] && !current_base->evbase; i++) {
    		current_base->evsel = eventops[i];
    
    		current_base->evbase = current_base->evsel->init();
    	}
    
    	if (current_base->evbase == NULL)
    		event_errx(1, "%s: no event mechanism available", __func__);
    
    	if (getenv("EVENT_SHOW_METHOD")) 
    		event_msgx("libevent using: %s\n",
    			   current_base->evsel->name);
    
    	/* allocate a single active event queue */
    	event_base_priority_init(current_base, 1);
    
    	return (current_base);
    }
    
    int
    event_priority_init(int npriorities)
    {
      return event_base_priority_init(current_base, npriorities);
    }
    
    int
    event_base_priority_init(struct event_base *base, int npriorities)
    {
    	int i;
    
    	if (base->event_count_active)
    		return (-1);
    
    	if (base->nactivequeues && npriorities != base->nactivequeues) {
    		for (i = 0; i < base->nactivequeues; ++i) {
    			free(base->activequeues[i]);
    		}
    		free(base->activequeues);
    	}
    
    	/* Allocate our priority queues */
    	base->nactivequeues = npriorities;
    	base->activequeues = (struct event_list **)calloc(base->nactivequeues,
    	    npriorities * sizeof(struct event_list *));
    	if (base->activequeues == NULL)
    		event_err(1, "%s: calloc", __func__);
    
    	for (i = 0; i < base->nactivequeues; ++i) {
    		base->activequeues[i] = malloc(sizeof(struct event_list));
    		if (base->activequeues[i] == NULL)
    			event_err(1, "%s: malloc", __func__);
    		TAILQ_INIT(base->activequeues[i]);
    	}
    
    	return (0);
    }
    
    int
    event_haveevents(struct event_base *base)
    {
    	return (base->event_count > 0);
    }
    
    /*
     * Active events are stored in priority queues.  Lower priorities are always
     * process before higher priorities.  Low priority events can starve high
     * priority ones.
     */
    
    static void
    event_process_active(struct event_base *base)
    {
    	struct event *ev;
    	struct event_list *activeq = NULL;
    	int i;
    	short ncalls;
    
    	if (!base->event_count_active)
    		return;
    
    	for (i = 0; i < base->nactivequeues; ++i) {
    		if (TAILQ_FIRST(base->activequeues[i]) != NULL) {
    			activeq = base->activequeues[i];
    			break;
    		}
    	}
    
    	for (ev = TAILQ_FIRST(activeq); ev; ev = TAILQ_FIRST(activeq)) {
    		event_queue_remove(base, ev, EVLIST_ACTIVE);
    		
    		/* Allows deletes to work */
    		ncalls = ev->ev_ncalls;
    		ev->ev_pncalls = &ncalls;
    		while (ncalls) {
    			ncalls--;
    			ev->ev_ncalls = ncalls;
    			(*ev->ev_callback)((int)ev->ev_fd, ev->ev_res, ev->ev_arg);
    		}
    	}
    }
    
    /*
     * Wait continously for events.  We exit only if no events are left.
     */
    
    int
    event_dispatch(void)
    {
    	return (event_loop(0));
    }
    
    int
    event_base_dispatch(struct event_base *event_base)
    {
      return (event_base_loop(event_base, 0));
    }
    
    static void
    event_loopexit_cb(int fd, short what, void *arg)
    {
    	struct event_base *base = arg;
    	base->event_gotterm = 1;
    }
    
    /* not thread safe */
    
    int
    event_loopexit(struct timeval *tv)
    {
    	return (event_once(-1, EV_TIMEOUT, event_loopexit_cb,
    		    current_base, tv));
    }
    
    int
    event_base_loopexit(struct event_base *event_base, struct timeval *tv)
    {
    	return (event_once(-1, EV_TIMEOUT, event_loopexit_cb,
    		    event_base, tv));
    }
    
    /* not thread safe */
    
    int
    event_loop(int flags)
    {
    	return event_base_loop(current_base, flags);
    }
    
    int
    event_base_loop(struct event_base *base, int flags)
    {
    	const struct eventop *evsel = base->evsel;
    	void *evbase = base->evbase;
    	struct timeval tv;
    	int res, done;
    
    	/* Calculate the initial events that we are waiting for */
    	if (evsel->recalc(base, evbase, 0) == -1)
    		return (-1);
    
    	done = 0;
    	while (!done) {
    		/* Terminate the loop if we have been asked to */
    		if (base->event_gotterm) {
    			base->event_gotterm = 0;
    			break;
    		}
    
    		/* You cannot use this interface for multi-threaded apps */
    		while (event_gotsig) {
    			event_gotsig = 0;
    			if (event_sigcb) {
    				res = (*event_sigcb)();
    				if (res == -1) {
    					errno = EINTR;
    					return (-1);
    				}
    			}
    		}
    
    		/* Check if time is running backwards */
    		gettimeofday(&tv, NULL);
    		if (timercmp(&tv, &base->event_tv, <)) {
    			struct timeval off;
    			event_debug(("%s: time is running backwards, corrected",
    				    __func__));
    			timersub(&base->event_tv, &tv, &off);
    			timeout_correct(base, &off);
    		}
    		base->event_tv = tv;
    
    		if (!base->event_count_active && !(flags & EVLOOP_NONBLOCK))
    			timeout_next(base, &tv);
    		else
    			timerclear(&tv);
    		
    		/* If we have no events, we just exit */
    		if (!event_haveevents(base)) {
    			event_debug(("%s: no events registered.", __func__));
    			return (1);
    		}
    
    		res = evsel->dispatch(base, evbase, &tv);
    
    		if (res == -1)
    			return (-1);
    
    		timeout_process(base);
    
    		if (base->event_count_active) {
    			event_process_active(base);
    			if (!base->event_count_active && (flags & EVLOOP_ONCE))
    				done = 1;
    		} else if (flags & EVLOOP_NONBLOCK)
    			done = 1;
    
    		if (evsel->recalc(base, evbase, 0) == -1)
    			return (-1);
    	}
    
    	event_debug(("%s: asked to terminate loop.", __func__));
    	return (0);
    }
    
    /* Sets up an event for processing once */
    
    struct event_once {
    	struct event ev;
    
    	void (*cb)(int, short, void *);
    	void *arg;
    };
    
    /* One-time callback, it deletes itself */
    
    static void
    event_once_cb(int fd, short events, void *arg)
    {
    	struct event_once *eonce = arg;
    
    	(*eonce->cb)(fd, events, eonce->arg);
    	free(eonce);
    }
    
    /* Schedules an event once */
    
    int
    event_once(int fd, short events,
        void (*callback)(int, short, void *), void *arg, struct timeval *tv)
    {
    	struct event_once *eonce;
    	struct timeval etv;
    
    	/* We cannot support signals that just fire once */
    	if (events & EV_SIGNAL)
    		return (-1);
    
    	if ((eonce = calloc(1, sizeof(struct event_once))) == NULL)
    		return (-1);
    
    	eonce->cb = callback;
    	eonce->arg = arg;
    
    	if (events == EV_TIMEOUT) {
    		if (tv == NULL) {
    			timerclear(&etv);
    			tv = &etv;
    		}
    
    		evtimer_set(&eonce->ev, event_once_cb, eonce);
    	} else if (events & (EV_READ|EV_WRITE)) {
    		events &= EV_READ|EV_WRITE;
    
    		event_set(&eonce->ev, fd, events, event_once_cb, eonce);
    	} else {
    		/* Bad event combination */
    		free(eonce);
    		return (-1);
    	}
    
    	event_add(&eonce->ev, tv);
    
    	return (0);
    }
    
    void
    event_set(struct event *ev, int fd, short events,
    	  void (*callback)(int, short, void *), void *arg)
    {
    	/* Take the current base - caller needs to set the real base later */
    	ev->ev_base = current_base;
    
    	ev->ev_callback = callback;
    	ev->ev_arg = arg;
    	ev->ev_fd = fd;
    	ev->ev_events = events;
    	ev->ev_flags = EVLIST_INIT;
    	ev->ev_ncalls = 0;
    	ev->ev_pncalls = NULL;
    
    	/* by default, we put new events into the middle priority */
    	ev->ev_pri = current_base->nactivequeues/2;
    }
    
    int
    event_base_set(struct event_base *base, struct event *ev)
    {
    	/* Only innocent events may be assigned to a different base */
    	if (ev->ev_flags != EVLIST_INIT)
    		return (-1);
    
    	ev->ev_base = base;
    	ev->ev_pri = base->nactivequeues/2;
    
    	return (0);
    }
    
    /*
     * Set's the priority of an event - if an event is already scheduled
     * changing the priority is going to fail.
     */
    
    int
    event_priority_set(struct event *ev, int pri)
    {
    	if (ev->ev_flags & EVLIST_ACTIVE)
    		return (-1);
    	if (pri < 0 || pri >= ev->ev_base->nactivequeues)
    		return (-1);
    
    	ev->ev_pri = pri;
    
    	return (0);
    }
    
    /*
     * Checks if a specific event is pending or scheduled.
     */
    
    int
    event_pending(struct event *ev, short event, struct timeval *tv)
    {
    	int flags = 0;
    
    	if (ev->ev_flags & EVLIST_INSERTED)
    		flags |= (ev->ev_events & (EV_READ|EV_WRITE));
    	if (ev->ev_flags & EVLIST_ACTIVE)
    		flags |= ev->ev_res;
    	if (ev->ev_flags & EVLIST_TIMEOUT)
    		flags |= EV_TIMEOUT;
    	if (ev->ev_flags & EVLIST_SIGNAL)
    		flags |= EV_SIGNAL;
    
    	event &= (EV_TIMEOUT|EV_READ|EV_WRITE|EV_SIGNAL);
    
    	/* See if there is a timeout that we should report */
    	if (tv != NULL && (flags & event & EV_TIMEOUT))
    		*tv = ev->ev_timeout;
    
    	return (flags & event);
    }
    
    int
    event_add(struct event *ev, struct timeval *tv)
    {
    	struct event_base *base = ev->ev_base;
    	const struct eventop *evsel = base->evsel;
    	void *evbase = base->evbase;
    
    	event_debug((
    		 "event_add: event: %p, %s%s%scall %p",
    		 ev,
    		 ev->ev_events & EV_READ ? "EV_READ " : " ",
    		 ev->ev_events & EV_WRITE ? "EV_WRITE " : " ",
    		 tv ? "EV_TIMEOUT " : " ",
    		 ev->ev_callback));
    
    	assert(!(ev->ev_flags & ~EVLIST_ALL));
    
    	if (tv != NULL) {
    		struct timeval now;
    
    		if (ev->ev_flags & EVLIST_TIMEOUT)
    			event_queue_remove(base, ev, EVLIST_TIMEOUT);
    
    		/* Check if it is active due to a timeout.  Rescheduling
    		 * this timeout before the callback can be executed
    		 * removes it from the active list. */
    		if ((ev->ev_flags & EVLIST_ACTIVE) &&
    		    (ev->ev_res & EV_TIMEOUT)) {
    			/* See if we are just active executing this
    			 * event in a loop
    			 */
    			if (ev->ev_ncalls && ev->ev_pncalls) {
    				/* Abort loop */
    				*ev->ev_pncalls = 0;
    			}
    			
    			event_queue_remove(base, ev, EVLIST_ACTIVE);
    		}
    
    		gettimeofday(&now, NULL);
    		timeradd(&now, tv, &ev->ev_timeout);
    
    		event_debug((
    			 "event_add: timeout in %d seconds, call %p",
    			 tv->tv_sec, ev->ev_callback));
    
    		event_queue_insert(base, ev, EVLIST_TIMEOUT);
    	}
    
    	if ((ev->ev_events & (EV_READ|EV_WRITE)) &&
    	    !(ev->ev_flags & (EVLIST_INSERTED|EVLIST_ACTIVE))) {
    		event_queue_insert(base, ev, EVLIST_INSERTED);
    
    		return (evsel->add(evbase, ev));
    	} else if ((ev->ev_events & EV_SIGNAL) &&
    	    !(ev->ev_flags & EVLIST_SIGNAL)) {
    		event_queue_insert(base, ev, EVLIST_SIGNAL);
    
    		return (evsel->add(evbase, ev));
    	}
    
    	return (0);
    }
    
    int
    event_del(struct event *ev)
    {
    	struct event_base *base;
    	const struct eventop *evsel;
    	void *evbase;
    
    	event_debug(("event_del: %p, callback %p",
    		 ev, ev->ev_callback));
    
    	/* An event without a base has not been added */
    	if (ev->ev_base == NULL)
    		return (-1);
    
    	base = ev->ev_base;
    	evsel = base->evsel;
    	evbase = base->evbase;
    
    	assert(!(ev->ev_flags & ~EVLIST_ALL));
    
    	/* See if we are just active executing this event in a loop */
    	if (ev->ev_ncalls && ev->ev_pncalls) {
    		/* Abort loop */
    		*ev->ev_pncalls = 0;
    	}
    
    	if (ev->ev_flags & EVLIST_TIMEOUT)
    		event_queue_remove(base, ev, EVLIST_TIMEOUT);
    
    	if (ev->ev_flags & EVLIST_ACTIVE)
    		event_queue_remove(base, ev, EVLIST_ACTIVE);
    
    	if (ev->ev_flags & EVLIST_INSERTED) {
    		event_queue_remove(base, ev, EVLIST_INSERTED);
    		return (evsel->del(evbase, ev));
    	} else if (ev->ev_flags & EVLIST_SIGNAL) {
    		event_queue_remove(base, ev, EVLIST_SIGNAL);
    		return (evsel->del(evbase, ev));
    	}
    
    	return (0);
    }
    
    void
    event_active(struct event *ev, int res, short ncalls)
    {
    	/* We get different kinds of events, add them together */
    	if (ev->ev_flags & EVLIST_ACTIVE) {
    		ev->ev_res |= res;
    		return;
    	}
    
    	ev->ev_res = res;
    	ev->ev_ncalls = ncalls;
    	ev->ev_pncalls = NULL;
    	event_queue_insert(ev->ev_base, ev, EVLIST_ACTIVE);
    }
    
    int
    timeout_next(struct event_base *base, struct timeval *tv)
    {
    	struct timeval dflt = TIMEOUT_DEFAULT;
    
    	struct timeval now;
    	struct event *ev;
    
    	if ((ev = RB_MIN(event_tree, &base->timetree)) == NULL) {
    		*tv = dflt;
    		return (0);
    	}
    
    	if (gettimeofday(&now, NULL) == -1)
    		return (-1);
    
    	if (timercmp(&ev->ev_timeout, &now, <=)) {
    		timerclear(tv);
    		return (0);
    	}
    
    	timersub(&ev->ev_timeout, &now, tv);
    
    	assert(tv->tv_sec >= 0);
    	assert(tv->tv_usec >= 0);
    
    	event_debug(("timeout_next: in %d seconds", tv->tv_sec));
    	return (0);
    }
    
    static void
    timeout_correct(struct event_base *base, struct timeval *off)
    {
    	struct event *ev;
    
    	/*
    	 * We can modify the key element of the node without destroying
    	 * the key, beause we apply it to all in the right order.
    	 */
    	RB_FOREACH(ev, event_tree, &base->timetree)
    		timersub(&ev->ev_timeout, off, &ev->ev_timeout);
    }
    
    void
    timeout_process(struct event_base *base)
    {
    	struct timeval now;
    	struct event *ev, *next;
    
    	gettimeofday(&now, NULL);
    
    	for (ev = RB_MIN(event_tree, &base->timetree); ev; ev = next) {
    		if (timercmp(&ev->ev_timeout, &now, >))
    			break;
    		next = RB_NEXT(event_tree, &base->timetree, ev);
    
    		event_queue_remove(base, ev, EVLIST_TIMEOUT);
    
    		/* delete this event from the I/O queues */
    		event_del(ev);
    
    		event_debug(("timeout_process: call %p",
    			 ev->ev_callback));
    		event_active(ev, EV_TIMEOUT, 1);
    	}
    }
    
    void
    event_queue_remove(struct event_base *base, struct event *ev, int queue)
    {
    	int docount = 1;
    
    	if (!(ev->ev_flags & queue))
    		event_errx(1, "%s: %p(fd %d) not on queue %x", __func__,
    			   ev, ev->ev_fd, queue);
    
    	if (ev->ev_flags & EVLIST_INTERNAL)
    		docount = 0;
    
    	if (docount)
    		base->event_count--;
    
    	ev->ev_flags &= ~queue;
    	switch (queue) {
    	case EVLIST_ACTIVE:
    		if (docount)
    			base->event_count_active--;
    		TAILQ_REMOVE(base->activequeues[ev->ev_pri],
    		    ev, ev_active_next);
    		break;
    	case EVLIST_SIGNAL:
    		TAILQ_REMOVE(&signalqueue, ev, ev_signal_next);
    		break;
    	case EVLIST_TIMEOUT:
    		RB_REMOVE(event_tree, &base->timetree, ev);
    		break;
    	case EVLIST_INSERTED:
    		TAILQ_REMOVE(&base->eventqueue, ev, ev_next);
    		break;
    	default:
    		event_errx(1, "%s: unknown queue %x", __func__, queue);
    	}
    }
    
    void
    event_queue_insert(struct event_base *base, struct event *ev, int queue)
    {
    	int docount = 1;
    
    	if (ev->ev_flags & queue) {
    		/* Double insertion is possible for active events */
    		if (queue & EVLIST_ACTIVE)
    			return;
    
    		event_errx(1, "%s: %p(fd %d) already on queue %x", __func__,
    			   ev, ev->ev_fd, queue);
    	}
    
    	if (ev->ev_flags & EVLIST_INTERNAL)
    		docount = 0;
    
    	if (docount)
    		base->event_count++;
    
    	ev->ev_flags |= queue;
    	switch (queue) {
    	case EVLIST_ACTIVE:
    		if (docount)
    			base->event_count_active++;
    		TAILQ_INSERT_TAIL(base->activequeues[ev->ev_pri],
    		    ev,ev_active_next);
    		break;
    	case EVLIST_SIGNAL:
    		TAILQ_INSERT_TAIL(&signalqueue, ev, ev_signal_next);
    		break;
    	case EVLIST_TIMEOUT: {
    		struct event *tmp = RB_INSERT(event_tree, &base->timetree, ev);
    		assert(tmp == NULL);
    		break;
    	}
    	case EVLIST_INSERTED:
    		TAILQ_INSERT_TAIL(&base->eventqueue, ev, ev_next);
    		break;
    	default:
    		event_errx(1, "%s: unknown queue %x", __func__, queue);
    	}
    }
    
    /* Functions for debugging */
    
    const char *
    event_get_version(void)
    {
    	return (VERSION);
    }
    
    /* 
     * No thread-safe interface needed - the information should be the same
     * for all threads.
     */
    
    const char *
    event_get_method(void)
    {
    	return (current_base->evsel->name);
    }