include/xkbcommon/xkbcommon-names.h


Log

Author Commit Date CI Message
Ran Benita e120807b 2025-01-29T15:35:22 Update license notices to SDPX short identifiers + update LICENSE Fix #628. Signed-off-by: Ran Benita <ran@unusedvar.com>
Pierre Le Marre 2ba9daf1 2024-09-23T16:20:37 mods: Add more built-in names Added support for the following virtual modifiers: - `Alt` - `Meta` - `NumLock` - `Super` - `Hyper` - `LevelThree` - `LevelFive` - `ScrollLock`
Pierre Le Marre 086a286a 2024-09-23T16:20:17 mods: Always use constants from xkbcommon-names.h Respect the claim that real modifiers names are built-in: - Add `XKB_MOD_NAME_MOD[1-5]` constants. - Replace modifiers names with their corresponding constants.
Martin Rys 9af1f9f2 2024-09-02T14:18:21 Add XKB_LED_NAME_COMPOSE and XKB_LED_NAME_KANA
Ran Benita de1b6943 2021-04-27T10:10:26 Move include files to include/ subdirectory This way we don't specify `include_directorories('.')` which brings in more than needed. Signed-off-by: Ran Benita <ran@unusedvar.com>
Ran Benita 5e164ff1 2012-07-23T00:41:27 build: drop the include/ directory The include/ dir is somewhat redundant and makes it just a bit harder to handle the -I directives from out side of automake; without it the default $(top_buildir) just works. Here's also some further justifications I found: http://smcv.pseudorandom.co.uk/2008/09/pc-uninstalled/ Signed-off-by: Ran Benita <ran234@gmail.com>
Daniel Stone 5a3771d1 2012-05-09T20:18:30 Add common LED names to xkbcommon-names.h Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 74a197d2 2012-05-08T17:59:35 Add pre-defined names database xkbcommon-names.h right now just contains a set of hardcoded modifier strings that are most commonly used for the usual modifiers. Provide definitions of these so people don't have to worry about typoing a string or mixing up Mod1 and Mod4. Signed-off-by: Daniel Stone <daniel@fooishbar.org>