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2acf5eca
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2025-06-09T16:26:56
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test: Use explicit keymap format in test_compile_buffer()
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6c5ea6fc
|
2025-06-09T16:15:20
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test: Use explicit keymap format in test_compile_string()
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79e95509
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2025-06-09T11:07:36
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test: Use explicit keymap format in test_compile_rules()
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3031f6c3
|
2025-05-12T10:38:15
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misc: Always use `unsigned` with `int`
Better semantics & facilitate search.
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7cd1180b
|
2025-05-06T11:07:47
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modifiers: Add xkb_keymap_mod_get_mask()
Added a dedicated API to query modifier masks rather than relying on
a hack using `xkb_state_update_mask` and `xkb_state_serialize_mods`.
Furthermore, this hack may not work in the future if we remove virtual
mods resolution in `xkb_state_update_mask` to avoid corner-cases issues.
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e00a5e83
|
2025-05-07T16:10:04
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|
Add tests for pure virtual modifiers
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dddffd51
|
2025-05-05T13:22:57
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state: Fix virtual modifiers with non-real mod mapping
Currently there are 2 issues with the handling of virtual modifiers
in the keyboard state:
1. We assume that the input modifiers masks encode the indexes of all
the modifiers of the keymap, but this is true only for the *real*
modifiers (at least in xkbcommon and X11). Indeed, since the virtual
modifiers *indexes* are implementation-specific, the input modifier
masks merely *encode* the modifiers via their *mapping*.
Consider the following keymap:
```c
xkb_keymap {
xkb_compat { virtual_modifiers M1 = 0x100; };
xkb_types { virtual_modifiers M2 = 0x200; };
};
```
Now to illustrate, consider the following 2 implementation variants
of libxkbcommon (assuming indexes 0-7 are the usual real modifiers):
1. Process `xkb_compat` then `xkb_types`.
M1 and M2 have the respective indexes 8 and 9 and map to
themselves (with the current assumption about mask denotation).
2. Process `xkb_types` then `xkb_compat`.
M1 and M2 have the respective indexes 9 and 8 and map to each
other.
With the current `xkb_state_update_mask`, implementation 2 will swap
M1 and M2 (compared to impl. 1) at each update! Indeed, we can see that
`xkb_state_serialize_mods` doesn’t roundtrip via `xkb_state_update_mask`.
2. We assume that modifier masks use only bits denoting modifiers in
the keymap, but when parsing the keymap we accept explicit virtual
modifiers mapping of arbitrary values.
E.g. if `M1` is the only virtual modifier and it is defined by:
```c
virtual_modifiers M1 = 0x80000000; // 1 << (32 - 1)
```
then the 32th bit of a modifier mask input does *not* denote the
32th virtual modifier of the keymap, but merely the encoding of the
mapping of `M1`.
So when calling `xkb_state_update_mask`, we may discard some bits of
the modifiers masks and end up with an incorrect state.
These 2 issues may break interoperability with other implementations of
XKB (e.g. kbvm) and make pure virtual modifiers handling fragile.
We introduce the notion of *canonical state modifier mask*: the mask
with the smallest population count that denotes all bits used to encode
the modifiers in the keyboard state. It is equal to the bitwise OR of
real modifiers mask and all the virtual modifiers mappings.
This commit fixes the 2 issues by making *weaker* assumptions about the
input modifier masks:
1. Modifiers may map to arbitrary values, not only real modifiers.
2. Input modifier masks merely encode modifiers via their *mapping*:
- *real* modifiers map to themselves;
- *virtual* modifiers map to the bitwise OR of their *explicit*
mapping (via `virtual_modifiers`) and their *implicit* mapping (via
keys’ real and virtual modmaps).
- modifiers indexes are implementation-specific.
Since the implementation before this commit also resolved virtual
modifiers to their mappings, we continue doing so, but using only the
bits that are *not* set in the canonical state modifier mask, so that
we enable roundtrip of `xkb_state_serialize_mods` via
`xkb_state_update_mask`.
3. Input modifier masks do not denote modifiers indexes (apart from real
modifiers), so it is safe to discard only the bits that are not set
in the canonical state modifier mask.
|
|
f8148744
|
2025-05-06T11:26:21
|
|
Define the mapping of real modifiers explicitly
When querying for a modifier mapping, we should treat all modifiers
equally. So simply store real modifier mapping as we do for the virtual
ones.
Also fixed useless boolean conversions.
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e120807b
|
2025-01-29T15:35:22
|
|
Update license notices to SDPX short identifiers + update LICENSE
Fix #628.
Signed-off-by: Ran Benita <ran@unusedvar.com>
|
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c7fdf506
|
2025-01-16T20:23:28
|
|
Use portable integer literal suffixes
|
|
2ba9daf1
|
2024-09-23T16:20:37
|
|
mods: Add more built-in names
Added support for the following virtual modifiers:
- `Alt`
- `Meta`
- `NumLock`
- `Super`
- `Hyper`
- `LevelThree`
- `LevelFive`
- `ScrollLock`
|
|
086a286a
|
2024-09-23T16:20:17
|
|
mods: Always use constants from xkbcommon-names.h
Respect the claim that real modifiers names are built-in:
- Add `XKB_MOD_NAME_MOD[1-5]` constants.
- Replace modifiers names with their corresponding constants.
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|
e325e65e
|
2024-02-20T08:13:37
|
|
Add test_unit to all tests
Currently it only ensure we do not buffer `stdout`.
|
|
5b5b67f2
|
2023-05-01T22:30:41
|
|
Add support for modmap None (#291)
Unlike current xkbcommon, X11’s xkbcomp allows to remove entries in
the modifiers’ map using “modifier_map None { … }”.
“None” is translated to the special value “XkbNoModifier” defined in
“X11/extensions/XKB.h”. Then it relies on the fact that in "CopyModMapDef",
the following code:
1U << entry->modifier
ends up being zero when “entry->modifier” is “XkbNoModifier” (i.e. 0xFF).
Indeed, it relies on the overflow behaviour of the left shift, which in
practice resolves to use only the 5 low bits of the shift amount, i.e.
0x1F here. Then the result of “1U << 0xFF” is cast to “char”, i.e. 0.
This is a good trick but too magical, so in libxkbcommon we will use
an explicit test against our new constant XKB_MOD_NONE.
|