/*
* For HPND:
* Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
*
* For MIT:
* Copyright © 2012 Intel Corporation
* Copyright © 2012 Ran Benita <ran234@gmail.com>
*
* SPDX-License-Identifier: HPND AND MIT
*
* Author: Daniel Stone <daniel@fooishbar.org>
*/
/*
* This is a bastardised version of xkbActions.c from the X server which
* does not support, for the moment:
* - AccessX sticky/debounce/etc (will come later)
* - pointer keys (may come later)
* - key redirects (unlikely)
* - messages (very unlikely)
*/
#include "config.h"
#include <assert.h>
#include <stdint.h>
#include "xkbcommon/xkbcommon.h"
#include "keymap.h"
#include "keysym.h"
#include "utf8.h"
struct xkb_filter {
union xkb_action action;
const struct xkb_key *key;
uint32_t priv;
bool (*func)(struct xkb_state *state,
struct xkb_filter *filter,
const struct xkb_key *key,
enum xkb_key_direction direction);
int refcnt;
};
struct state_components {
/* These may be negative, because of -1 group actions. */
int32_t base_group; /**< depressed */
int32_t latched_group;
int32_t locked_group;
xkb_layout_index_t group; /**< effective */
xkb_mod_mask_t base_mods; /**< depressed */
xkb_mod_mask_t latched_mods;
xkb_mod_mask_t locked_mods;
xkb_mod_mask_t mods; /**< effective */
xkb_led_mask_t leds;
};
struct xkb_state {
/*
* Before updating the state, we keep a copy of just this struct. This
* allows us to report which components of the state have changed.
*/
struct state_components components;
/*
* At each event, we accumulate all the needed modifications to the base
* modifiers, and apply them at the end. These keep track of this state.
*/
xkb_mod_mask_t set_mods;
xkb_mod_mask_t clear_mods;
/*
* We mustn't clear a base modifier if there's another depressed key
* which affects it, e.g. given this sequence
* < Left Shift down, Right Shift down, Left Shift Up >
* the modifier should still be set. This keeps the count.
*/
int16_t mod_key_count[XKB_MAX_MODS];
int refcnt;
darray(struct xkb_filter) filters;
struct xkb_keymap *keymap;
};
static const struct xkb_key_type_entry *
get_entry_for_mods(const struct xkb_key_type *type, xkb_mod_mask_t mods)
{
for (darray_size_t i = 0; i < type->num_entries; i++)
if (entry_is_active(&type->entries[i]) &&
type->entries[i].mods.mask == mods)
return &type->entries[i];
return NULL;
}
static const struct xkb_key_type_entry *
get_entry_for_key_state(struct xkb_state *state, const struct xkb_key *key,
xkb_layout_index_t group)
{
const struct xkb_key_type* const type = key->groups[group].type;
xkb_mod_mask_t active_mods = state->components.mods & type->mods.mask;
return get_entry_for_mods(type, active_mods);
}
static inline xkb_level_index_t
state_key_get_level(struct xkb_state *state, const struct xkb_key *key,
xkb_layout_index_t layout)
{
if (layout >= key->num_groups)
return XKB_LEVEL_INVALID;
/* If we don't find an explicit match the default is 0. */
const struct xkb_key_type_entry* const entry =
get_entry_for_key_state(state, key, layout);
return (entry) ? entry->level : 0;
}
/**
* Returns the level to use for the given key and state, or
* XKB_LEVEL_INVALID.
*/
xkb_level_index_t
xkb_state_key_get_level(struct xkb_state *state, xkb_keycode_t kc,
xkb_layout_index_t layout)
{
const struct xkb_key* const key = XkbKey(state->keymap, kc);
return (key)
? state_key_get_level(state, key, layout)
: XKB_LEVEL_INVALID;
}
static inline xkb_layout_index_t
state_key_get_layout(struct xkb_state *state, const struct xkb_key *key)
{
static_assert(XKB_MAX_GROUPS < INT32_MAX, "Max groups don't fit");
return XkbWrapGroupIntoRange((int32_t) state->components.group,
key->num_groups,
key->out_of_range_group_action,
key->out_of_range_group_number);
}
/**
* Returns the layout to use for the given key and state, taking
* wrapping/clamping/etc into account, or XKB_LAYOUT_INVALID.
*/
xkb_layout_index_t
xkb_state_key_get_layout(struct xkb_state *state, xkb_keycode_t kc)
{
const struct xkb_key* const key = XkbKey(state->keymap, kc);
if (!key)
return XKB_LAYOUT_INVALID;
return state_key_get_layout(state, key);
}
/* Empty action used for empty levels */
static const union xkb_action dummy_action = { .type = ACTION_TYPE_NONE };
static xkb_action_count_t
xkb_key_get_actions(struct xkb_state *state, const struct xkb_key *key,
const union xkb_action **actions)
{
const xkb_layout_index_t layout = state_key_get_layout(state, key);
const xkb_level_index_t level = state_key_get_level(state, key, layout);
if (level == XKB_LEVEL_INVALID)
goto err;
const xkb_action_count_t count =
xkb_keymap_key_get_actions_by_level(state->keymap, key,
layout, level, actions);
if (!count)
goto err;
return count;
err:
/* Use a dummy action if no corresponding level was found or if it is empty.
* This is required e.g. to handle latches properly. */
*actions = &dummy_action;
return 1;
}
static struct xkb_filter *
xkb_filter_new(struct xkb_state *state)
{
struct xkb_filter *filter = NULL, *iter;
darray_foreach(iter, state->filters) {
if (iter->func)
continue;
/* Use available slot */
filter = iter;
break;
}
if (!filter) {
/* No available slot: resize the filters array */
darray_resize0(state->filters, darray_size(state->filters) + 1);
filter = &darray_item(state->filters, darray_size(state->filters) -1);
}
filter->refcnt = 1;
return filter;
}
/***====================================================================***/
enum xkb_filter_result {
/*
* The event is consumed by the filters.
*
* An event is always processed by all filters, but any filter can
* prevent it from being processed further by consuming it.
*/
XKB_FILTER_CONSUME,
/*
* The event may continue to be processed as far as this filter is
* concerned.
*/
XKB_FILTER_CONTINUE,
};
/* Modify a group component, depending on the ACTION_ABSOLUTE_SWITCH flag */
#define apply_group_delta(filter_, state_, component_) \
if ((filter_)->action.group.flags & ACTION_ABSOLUTE_SWITCH) \
(state_)->components.component_ = (filter_)->action.group.group; \
else \
(state_)->components.component_ += (filter_)->action.group.group
static void
xkb_filter_group_set_new(struct xkb_state *state, struct xkb_filter *filter)
{
static_assert(sizeof(state->components.base_group) == sizeof(filter->priv),
"Max groups don't fit");
filter->priv = state->components.base_group;
apply_group_delta(filter, state, base_group);
}
static bool
xkb_filter_group_set_func(struct xkb_state *state,
struct xkb_filter *filter,
const struct xkb_key *key,
enum xkb_key_direction direction)
{
if (key != filter->key) {
filter->action.group.flags &= ~ACTION_LOCK_CLEAR;
return XKB_FILTER_CONTINUE;
}
if (direction == XKB_KEY_DOWN) {
filter->refcnt++;
return XKB_FILTER_CONSUME;
}
else if (--filter->refcnt > 0) {
return XKB_FILTER_CONSUME;
}
static_assert(sizeof(state->components.base_group) == sizeof(filter->priv),
"Max groups don't fit");
state->components.base_group = (int32_t) filter->priv;
if (filter->action.group.flags & ACTION_LOCK_CLEAR)
state->components.locked_group = 0;
filter->func = NULL;
return XKB_FILTER_CONTINUE;
}
static void
xkb_filter_group_lock_new(struct xkb_state *state, struct xkb_filter *filter)
{
if (filter->action.group.flags & ACTION_LOCK_ON_RELEASE) {
/*
* Lock on key release: do nothing on key press.
*
* This is a keymap format v2 extension.
*/
return;
} else {
/* Lock on key press */
apply_group_delta(filter, state, locked_group);
}
}
static bool
xkb_filter_group_lock_func(struct xkb_state *state,
struct xkb_filter *filter,
const struct xkb_key *key,
enum xkb_key_direction direction)
{
if (key != filter->key) {
if ((filter->action.group.flags & ACTION_LOCK_ON_RELEASE) &&
direction == XKB_KEY_DOWN) {
/*
* Another key has been pressed after the locking key:
* cancel group lock on release.
*
* This is a keymap v2 extension.
*/
filter->action.group.flags &= ~ACTION_LOCK_ON_RELEASE;
}
return XKB_FILTER_CONTINUE;
}
if (direction == XKB_KEY_DOWN) {
filter->refcnt++;
return XKB_FILTER_CONSUME;
}
if (--filter->refcnt > 0)
return XKB_FILTER_CONSUME;
if (filter->action.group.flags & ACTION_LOCK_ON_RELEASE) {
/*
* Lock on key release
*
* This is a keymap v2 extension.
*/
apply_group_delta(filter, state, locked_group);
} else {
/* Lock on key press: do nothing on key release. */
}
filter->func = NULL;
return XKB_FILTER_CONTINUE;
}
static bool
xkb_action_breaks_latch(const union xkb_action *action,
enum xkb_internal_action_flags flag,
xkb_mod_mask_t mask)
{
switch (action->type) {
case ACTION_TYPE_NONE:
case ACTION_TYPE_VOID:
case ACTION_TYPE_PTR_BUTTON:
case ACTION_TYPE_PTR_LOCK:
case ACTION_TYPE_CTRL_SET:
case ACTION_TYPE_CTRL_LOCK:
case ACTION_TYPE_SWITCH_VT:
case ACTION_TYPE_TERMINATE:
return true;
case ACTION_TYPE_INTERNAL:
return (action->internal.flags & flag) &&
((action->internal.clear_latched_mods & mask) == mask);
default:
return false;
}
}
enum xkb_key_latch_state {
NO_LATCH = 0,
LATCH_KEY_DOWN,
LATCH_PENDING,
_KEY_LATCH_STATE_NUM_ENTRIES
};
#define MAX_XKB_KEY_LATCH_STATE_LOG2 2
#if (_KEY_LATCH_STATE_NUM_ENTRIES > (1 << MAX_XKB_KEY_LATCH_STATE_LOG2)) || \
(-XKB_MAX_GROUPS) < (INT32_MIN >> MAX_XKB_KEY_LATCH_STATE_LOG2) || \
XKB_MAX_GROUPS > (INT32_MAX >> MAX_XKB_KEY_LATCH_STATE_LOG2)
#error "Cannot represent priv field of the group latch filter"
#endif
/* Hold the latch state *and* the group delta */
union group_latch_priv {
uint32_t priv;
struct {
/* The type is really: enum xkb_key_latch_state, but it is problematic
* on Windows, because it is interpreted as signed and leads to wrong
* negative values. */
unsigned int latch:MAX_XKB_KEY_LATCH_STATE_LOG2;
int32_t group_delta:(32 - MAX_XKB_KEY_LATCH_STATE_LOG2);
};
};
static void
xkb_filter_group_latch_new(struct xkb_state *state, struct xkb_filter *filter)
{
const union group_latch_priv priv = {
.latch = LATCH_KEY_DOWN,
.group_delta = (filter->action.group.flags & ACTION_ABSOLUTE_SWITCH)
? filter->action.group.group - state->components.base_group
: filter->action.group.group
};
filter->priv = priv.priv;
/* Like group set */
apply_group_delta(filter, state, base_group);
}
static bool
xkb_filter_group_latch_func(struct xkb_state *state,
struct xkb_filter *filter,
const struct xkb_key *key,
enum xkb_key_direction direction)
{
union group_latch_priv priv = {.priv = filter->priv};
enum xkb_key_latch_state latch = priv.latch;
if (direction == XKB_KEY_DOWN) {
const union xkb_action *actions = NULL;
const xkb_action_count_t count = xkb_key_get_actions(state, key,
&actions);
if (latch == LATCH_KEY_DOWN) {
/*
* Another key was pressed while we’ve still got the latching key
* held down.
*
* The exact behavior depends on the keymap format version.
* It results in either:
* • No change.
* • Prevent the latch to trigger and keep the base group set by
* xkb_filter_group_latch_new(), until the latch key is
* released.
*/
if (state->keymap->format == XKB_KEYMAP_FORMAT_TEXT_V1) {
/* Keymap v1: unconditionally prevent the latch to trigger. */
latch = NO_LATCH;
}
else {
/*
* Keymap v2+: prevent the latch to trigger only if some of the
* pressed key’s actions breaks latches, mirroring the behavior
* in the LATCH_PENDING state.
*
* This is an extension to the X11 XKB protocol.
*/
for (xkb_action_count_t k = 0; k < count; k++) {
if (xkb_action_breaks_latch(&(actions[k]),
INTERNAL_BREAKS_GROUP_LATCH,
0)) {
latch = NO_LATCH;
break;
}
}
}
}
else if (latch == LATCH_PENDING) {
/* If this is a new keypress and we're awaiting our single latched
* keypress, then either break the latch if any random key is
* pressed, or promote it to a lock if it's the same group delta &
* flags and latchToLock option is enabled. */
for (xkb_action_count_t k = 0; k < count; k++) {
if (actions[k].type == ACTION_TYPE_GROUP_LATCH &&
actions[k].group.group == filter->action.group.group &&
actions[k].group.flags == filter->action.group.flags) {
filter->action = actions[k];
if (filter->action.group.flags & ACTION_LATCH_TO_LOCK &&
filter->action.group.group != 0) {
/* Promote to lock */
filter->action.type = ACTION_TYPE_GROUP_LOCK;
filter->func = xkb_filter_group_lock_func;
xkb_filter_group_lock_new(state, filter);
state->components.latched_group -= priv.group_delta;
filter->key = key;
/* XXX beep beep! */
return XKB_FILTER_CONSUME;
}
/* Do nothing if `latchToLock` option is not activated; if
* the latch is not broken by the following actions and the
* key is not consumed, then another latch filter will be
* created.
*/
continue;
}
else if (xkb_action_breaks_latch(&(actions[k]),
INTERNAL_BREAKS_GROUP_LATCH,
0)) {
/* Breaks the latch */
state->components.latched_group -= priv.group_delta;
filter->func = NULL;
return XKB_FILTER_CONTINUE;
}
}
}
else {
/* Ignore press in NO_LATCH state */
assert(latch == NO_LATCH);
}
}
else if (direction == XKB_KEY_UP && key == filter->key) {
/* Our key got released. If we've set it to clear locks, and we
* currently have a group locked, then release it and
* don't actually latch. Else we've actually hit the latching
* stage, so set PENDING and move our group from base to
* latched. */
if ((filter->action.group.flags & ACTION_LOCK_CLEAR) &&
state->components.locked_group) {
if (latch == LATCH_PENDING)
state->components.latched_group -= priv.group_delta;
else
state->components.base_group -= priv.group_delta;
state->components.locked_group = 0;
filter->func = NULL;
}
/* Broken latch */
else if (latch == NO_LATCH) {
state->components.base_group -= priv.group_delta;
filter->func = NULL;
}
/* We may already have reached the latch state if pressing the
* key multiple times without latch-to-lock enabled. */
else if (latch == LATCH_KEY_DOWN) {
latch = LATCH_PENDING;
/* Switch from set to latch */
state->components.base_group -= priv.group_delta;
state->components.latched_group += priv.group_delta;
/* XXX beep beep! */
}
}
else {
/* Ignore release of other keys */
}
priv.latch = latch;
filter->priv = priv.priv;
return XKB_FILTER_CONTINUE;
}
static void
xkb_filter_mod_set_new(struct xkb_state *state, struct xkb_filter *filter)
{
const enum xkb_action_flags unlock = ACTION_UNLOCK_ON_PRESS
| ACTION_LOCK_CLEAR;
if ((filter->action.mods.flags & unlock) == unlock) {
/*
* Unlock on press
*
* This is a keymap v2 extension.
*/
filter->priv = filter->action.mods.mods.mask
& ~state->components.locked_mods;
state->components.locked_mods &= ~filter->action.mods.mods.mask;
} else {
filter->priv = filter->action.mods.mods.mask;
}
state->set_mods |= (xkb_mod_mask_t) filter->priv;
}
static bool
xkb_filter_mod_set_func(struct xkb_state *state,
struct xkb_filter *filter,
const struct xkb_key *key,
enum xkb_key_direction direction)
{
if (key != filter->key) {
filter->action.mods.flags &= ~ACTION_LOCK_CLEAR;
return XKB_FILTER_CONTINUE;
}
if (direction == XKB_KEY_DOWN) {
filter->refcnt++;
return XKB_FILTER_CONSUME;
}
else if (--filter->refcnt > 0) {
return XKB_FILTER_CONSUME;
}
state->clear_mods |= (xkb_mod_mask_t) filter->priv;
const enum xkb_action_flags unlock = ACTION_UNLOCK_ON_PRESS
| ACTION_LOCK_CLEAR;
if ((filter->action.mods.flags & unlock) == ACTION_LOCK_CLEAR)
state->components.locked_mods &= ~filter->action.mods.mods.mask;
filter->func = NULL;
return XKB_FILTER_CONTINUE;
}
static void
xkb_filter_mod_lock_new(struct xkb_state *state, struct xkb_filter *filter)
{
filter->priv = (state->components.locked_mods &
filter->action.mods.mods.mask);
if (filter->priv && (filter->action.mods.flags & ACTION_UNLOCK_ON_PRESS)) {
/*
* Some of the target modifiers were locked before key press: unlock.
*
* This is a keymap v2 extension: unlock-on-press.
*/
if (!(filter->action.mods.flags & ACTION_LOCK_NO_UNLOCK))
state->components.locked_mods &= ~filter->priv;
/* No further action: cancel filter */
filter->func = NULL;
} else {
/* Set base mods; lock mods if relevant (XKB 1.0 spec) */
state->set_mods |= filter->action.mods.mods.mask;
if (!(filter->action.mods.flags & ACTION_LOCK_NO_LOCK))
state->components.locked_mods |= filter->action.mods.mods.mask;
}
}
static bool
xkb_filter_mod_lock_func(struct xkb_state *state,
struct xkb_filter *filter,
const struct xkb_key *key,
enum xkb_key_direction direction)
{
if (key != filter->key)
return XKB_FILTER_CONTINUE;
if (direction == XKB_KEY_DOWN) {
filter->refcnt++;
return XKB_FILTER_CONSUME;
}
if (--filter->refcnt > 0)
return XKB_FILTER_CONSUME;
state->clear_mods |= filter->action.mods.mods.mask;
if (!(filter->action.mods.flags & ACTION_LOCK_NO_UNLOCK))
state->components.locked_mods &= ~filter->priv;
filter->func = NULL;
return XKB_FILTER_CONTINUE;
}
static void
xkb_filter_mod_latch_new(struct xkb_state *state, struct xkb_filter *filter)
{
/* Latch-on-press + clear-locks imply unlock-on-press */
const enum xkb_action_flags unlockOnPress = ACTION_UNLOCK_ON_PRESS
| ACTION_LATCH_ON_PRESS;
if ((filter->action.mods.flags & ACTION_LOCK_CLEAR) &&
(filter->action.mods.flags & unlockOnPress) &&
(state->components.locked_mods & filter->action.mods.mods.mask) ==
filter->action.mods.mods.mask) {
/*
* Unlock on press
*
* This is a keymap v2 extension: clear locks and do not latch.
*/
state->components.locked_mods &= ~filter->action.mods.mods.mask;
filter->func = NULL;
} else if (filter->action.mods.flags & ACTION_LATCH_ON_PRESS) {
/*
* Latch on key press
*
* This is a keymap format v2 extension.
*/
filter->priv = LATCH_PENDING;
state->components.latched_mods |= filter->action.mods.mods.mask;
/* XXX beep beep! */
} else {
/* XKB standard latch action */
filter->priv = LATCH_KEY_DOWN;
state->set_mods |= filter->action.mods.mods.mask;
}
}
static bool
xkb_filter_mod_latch_func(struct xkb_state *state,
struct xkb_filter *filter,
const struct xkb_key *key,
enum xkb_key_direction direction)
{
enum xkb_key_latch_state latch = filter->priv;
if (direction == XKB_KEY_DOWN) {
const union xkb_action *actions = NULL;
const xkb_action_count_t count = xkb_key_get_actions(state, key,
&actions);
if (latch == LATCH_KEY_DOWN) {
/*
* Another key was pressed while we’ve still got the latching key
* held down.
*
* The exact behavior depends on the keymap format version.
* It results in either:
* • No change.
* • Prevent the latch to trigger and keep the base modifiers set
* by xkb_filter_mod_latch_new(), until the latch key is released.
*/
if (state->keymap->format == XKB_KEYMAP_FORMAT_TEXT_V1) {
/* Keymap v1: unconditionally prevent the latch to trigger. */
latch = NO_LATCH;
}
else {
/*
* Keymap v2+: prevent the latch to trigger only if some of the
* pressed key’s actions breaks latches, mirroring the behavior
* in the LATCH_PENDING state.
*
* This is an extension to the X11 XKB protocol.
*/
for (xkb_action_count_t k = 0; k < count; k++) {
if (xkb_action_breaks_latch(&(actions[k]),
INTERNAL_BREAKS_MOD_LATCH,
filter->action.mods.mods.mask)) {
latch = NO_LATCH;
break;
}
}
}
}
else if (latch == LATCH_PENDING) {
/* If this is a new keypress and we're awaiting our single latched
* keypress, then either break the latch if any random key is pressed,
* or promote it to a lock or plain base set if it's the same
* modifier. */
for (xkb_action_count_t k = 0; k < count; k++) {
if (actions[k].type == ACTION_TYPE_MOD_LATCH &&
actions[k].mods.flags == filter->action.mods.flags &&
actions[k].mods.mods.mask == filter->action.mods.mods.mask) {
filter->action = actions[k];
if (filter->action.mods.flags & ACTION_LATCH_TO_LOCK) {
/* Mutate the action to LockMods() */
filter->action.type = ACTION_TYPE_MOD_LOCK;
filter->func = xkb_filter_mod_lock_func;
xkb_filter_mod_lock_new(state, filter);
}
else {
/* Mutate the action to SetMods() */
filter->action.type = ACTION_TYPE_MOD_SET;
filter->func = xkb_filter_mod_set_func;
xkb_filter_mod_set_new(state, filter);
}
filter->key = key;
/* Clear latches */
state->components.latched_mods &= ~filter->action.mods.mods.mask;
/* XXX beep beep! */
return XKB_FILTER_CONSUME;
}
else if (xkb_action_breaks_latch(&(actions[k]),
INTERNAL_BREAKS_MOD_LATCH,
filter->action.mods.mods.mask)) {
/* XXX: This may be totally broken, we might need to break the
* latch in the next run after this press? */
state->components.latched_mods &= ~filter->action.mods.mods.mask;
filter->func = NULL;
return XKB_FILTER_CONTINUE;
}
}
}
else {
/* Ignore press in NO_LATCH state */
assert(latch == NO_LATCH);
}
}
else if (direction == XKB_KEY_UP && key == filter->key) {
/* Our key got released. If we’ve set it to clear locks, and we
* currently have the same modifiers locked, then release them and
* don't actually latch. Else we’ve actually hit the latching
* stage, so set PENDING and move our modifier from base to
* latched. */
/* Latch-on-press + clear-locks imply unlock-on-press */
const enum xkb_action_flags unlockOnPress = ACTION_UNLOCK_ON_PRESS
| ACTION_LATCH_ON_PRESS;
if ((filter->action.mods.flags & ACTION_LOCK_CLEAR) &&
!(filter->action.mods.flags & unlockOnPress) &&
(state->components.locked_mods & filter->action.mods.mods.mask) ==
filter->action.mods.mods.mask) {
/* XXX: We might be a bit overenthusiastic about clearing
* mods other filters have set here? */
if (latch == LATCH_PENDING)
state->components.latched_mods &=
~filter->action.mods.mods.mask;
else
state->clear_mods |= filter->action.mods.mods.mask;
state->components.locked_mods &= ~filter->action.mods.mods.mask;
filter->func = NULL;
}
else if (latch == NO_LATCH) {
/* Broken latch */
state->clear_mods |= filter->action.mods.mods.mask;
filter->func = NULL;
}
else if (!(filter->action.mods.flags & ACTION_LATCH_ON_PRESS)) {
latch = LATCH_PENDING;
state->clear_mods |= filter->action.mods.mods.mask;
state->components.latched_mods |= filter->action.mods.mods.mask;
/* XXX beep beep! */
}
}
else {
/* Ignore release of other keys */
}
filter->priv = latch;
return XKB_FILTER_CONTINUE;
}
static const struct {
void (*new)(struct xkb_state *state, struct xkb_filter *filter);
bool (*func)(struct xkb_state *state, struct xkb_filter *filter,
const struct xkb_key *key, enum xkb_key_direction direction);
} filter_action_funcs[_ACTION_TYPE_NUM_ENTRIES] = {
[ACTION_TYPE_MOD_SET] = { xkb_filter_mod_set_new,
xkb_filter_mod_set_func },
[ACTION_TYPE_MOD_LATCH] = { xkb_filter_mod_latch_new,
xkb_filter_mod_latch_func },
[ACTION_TYPE_MOD_LOCK] = { xkb_filter_mod_lock_new,
xkb_filter_mod_lock_func },
[ACTION_TYPE_GROUP_SET] = { xkb_filter_group_set_new,
xkb_filter_group_set_func },
[ACTION_TYPE_GROUP_LATCH] = { xkb_filter_group_latch_new,
xkb_filter_group_latch_func },
[ACTION_TYPE_GROUP_LOCK] = { xkb_filter_group_lock_new,
xkb_filter_group_lock_func },
};
/**
* Applies any relevant filters to the key, first from the list of filters
* that are currently active, then if no filter has claimed the key, possibly
* apply a new filter from the key action.
*/
static void
xkb_filter_apply_all(struct xkb_state *state,
const struct xkb_key *key,
enum xkb_key_direction direction)
{
/* First run through all the currently active filters and see if any of
* them have consumed this event. */
bool consumed = false;
struct xkb_filter *filter;
darray_foreach(filter, state->filters) {
if (!filter->func)
continue;
if (filter->func(state, filter, key, direction) == XKB_FILTER_CONSUME)
consumed = true;
}
if (consumed || direction == XKB_KEY_UP)
return;
/* No filter consumed this event, so proceed with the key actions */
const union xkb_action *actions = NULL;
const xkb_action_count_t count = xkb_key_get_actions(state, key, &actions);
/*
* Process actions sequentially.
*
* NOTE: We rely on the parser to disallow multiple modifier or group
* actions (see `CheckMultipleActionsCategories`). Allowing multiple such
* actions requires a refactor of the state handling.
*/
for (xkb_action_count_t k = 0; k < count; k++) {
/*
* It's possible for the keymap to set action->type explicitly, like so:
* interpret XF86_Next_VMode {
* action = Private(type=0x86, data="+VMode");
* };
* We don't handle those.
*/
if (actions[k].type >= _ACTION_TYPE_NUM_ENTRIES)
continue;
/* Go to next action if no corresponding action handler */
if (!filter_action_funcs[actions[k].type].new)
continue;
/* Add a new filter and run the corresponding initial action */
filter = xkb_filter_new(state);
filter->key = key;
filter->func = filter_action_funcs[actions[k].type].func;
filter->action = actions[k];
filter_action_funcs[actions[k].type].new(state, filter);
}
}
struct xkb_state *
xkb_state_new(struct xkb_keymap *keymap)
{
struct xkb_state* restrict const state = calloc(1, sizeof(*state));
if (!state)
return NULL;
state->refcnt = 1;
state->keymap = xkb_keymap_ref(keymap);
return state;
}
struct xkb_state *
xkb_state_ref(struct xkb_state *state)
{
assert(state->refcnt > 0);
state->refcnt++;
return state;
}
void
xkb_state_unref(struct xkb_state *state)
{
assert(!state || state->refcnt > 0);
if (!state || --state->refcnt > 0)
return;
xkb_keymap_unref(state->keymap);
darray_free(state->filters);
free(state);
}
struct xkb_keymap *
xkb_state_get_keymap(struct xkb_state *state)
{
return state->keymap;
}
/**
* Update the LED state to match the rest of the xkb_state.
*/
static void
xkb_state_led_update_all(struct xkb_state *state)
{
xkb_led_index_t idx;
const struct xkb_led *led;
state->components.leds = 0;
xkb_leds_enumerate(idx, led, state->keymap) {
if (led->which_mods != 0 && led->mods.mask != 0) {
xkb_mod_mask_t mod_mask = 0;
if (led->which_mods & XKB_STATE_MODS_EFFECTIVE)
mod_mask |= state->components.mods;
if (led->which_mods & XKB_STATE_MODS_DEPRESSED)
mod_mask |= state->components.base_mods;
if (led->which_mods & XKB_STATE_MODS_LATCHED)
mod_mask |= state->components.latched_mods;
if (led->which_mods & XKB_STATE_MODS_LOCKED)
mod_mask |= state->components.locked_mods;
if (led->mods.mask & mod_mask) {
state->components.leds |= (UINT32_C(1) << idx);
continue;
}
}
if (led->which_groups != 0) {
if (likely(led->groups) != 0) {
xkb_layout_mask_t group_mask = 0;
/* Effective and locked groups have been brought into range */
assert(state->components.group < XKB_MAX_GROUPS);
assert(state->components.locked_group >= 0 &&
state->components.locked_group < XKB_MAX_GROUPS);
/* Effective and locked groups are used as mask */
if (led->which_groups & XKB_STATE_LAYOUT_EFFECTIVE)
group_mask |= (UINT32_C(1) << state->components.group);
if (led->which_groups & XKB_STATE_LAYOUT_LOCKED)
group_mask |= (UINT32_C(1) << state->components.locked_group);
/* Base and latched groups only have to be non-zero */
if ((led->which_groups & XKB_STATE_LAYOUT_DEPRESSED) &&
state->components.base_group != 0)
group_mask |= led->groups;
if ((led->which_groups & XKB_STATE_LAYOUT_LATCHED) &&
state->components.latched_group != 0)
group_mask |= led->groups;
if (led->groups & group_mask) {
state->components.leds |= (UINT32_C(1) << idx);
continue;
}
} else {
/* Special case for Base and latched groups */
if (((led->which_groups & XKB_STATE_LAYOUT_DEPRESSED) &&
state->components.base_group == 0) ||
((led->which_groups & XKB_STATE_LAYOUT_LATCHED) &&
state->components.latched_group == 0)) {
state->components.leds |= (UINT32_C(1) << idx);
continue;
}
}
}
if (led->ctrls & state->keymap->enabled_ctrls) {
state->components.leds |= (UINT32_C(1) << idx);
continue;
}
}
}
/**
* Calculates the derived state (effective mods/group and LEDs) from an
* up-to-date xkb_state.
*/
static void
xkb_state_update_derived(struct xkb_state *state)
{
xkb_layout_index_t wrapped;
state->components.mods = (state->components.base_mods |
state->components.latched_mods |
state->components.locked_mods);
/* TODO: Use groups_wrap control instead of always RANGE_WRAP. */
/* Lock group must be adjusted, but not base nor latched groups */
wrapped = XkbWrapGroupIntoRange(state->components.locked_group,
state->keymap->num_groups,
RANGE_WRAP, 0);
static_assert(XKB_MAX_GROUPS < INT32_MAX, "Max groups don't fit");
state->components.locked_group =
(int32_t) (wrapped == XKB_LAYOUT_INVALID ? 0 : wrapped);
/* Effective group must be adjusted */
wrapped = XkbWrapGroupIntoRange(state->components.base_group +
state->components.latched_group +
state->components.locked_group,
state->keymap->num_groups,
RANGE_WRAP, 0);
state->components.group =
(wrapped == XKB_LAYOUT_INVALID ? 0 : wrapped);
xkb_state_led_update_all(state);
}
static enum xkb_state_component
get_state_component_changes(const struct state_components *a,
const struct state_components *b)
{
xkb_mod_mask_t mask = 0;
if (a->group != b->group)
mask |= XKB_STATE_LAYOUT_EFFECTIVE;
if (a->base_group != b->base_group)
mask |= XKB_STATE_LAYOUT_DEPRESSED;
if (a->latched_group != b->latched_group)
mask |= XKB_STATE_LAYOUT_LATCHED;
if (a->locked_group != b->locked_group)
mask |= XKB_STATE_LAYOUT_LOCKED;
if (a->mods != b->mods)
mask |= XKB_STATE_MODS_EFFECTIVE;
if (a->base_mods != b->base_mods)
mask |= XKB_STATE_MODS_DEPRESSED;
if (a->latched_mods != b->latched_mods)
mask |= XKB_STATE_MODS_LATCHED;
if (a->locked_mods != b->locked_mods)
mask |= XKB_STATE_MODS_LOCKED;
if (a->leds != b->leds)
mask |= XKB_STATE_LEDS;
return mask;
}
/**
* Given a particular key event, updates the state structure to reflect the
* new modifiers.
*/
enum xkb_state_component
xkb_state_update_key(struct xkb_state *state, xkb_keycode_t kc,
enum xkb_key_direction direction)
{
const struct xkb_key* const key = XkbKey(state->keymap, kc);
if (!key)
return 0;
const struct state_components prev_components = state->components;
state->set_mods = 0;
state->clear_mods = 0;
xkb_filter_apply_all(state, key, direction);
xkb_mod_index_t i;
xkb_mod_mask_t bit;
for (i = 0, bit = 1; state->set_mods; i++, bit <<= 1) {
if (state->set_mods & bit) {
state->mod_key_count[i]++;
state->components.base_mods |= bit;
state->set_mods &= ~bit;
}
}
for (i = 0, bit = 1; state->clear_mods; i++, bit <<= 1) {
if (state->clear_mods & bit) {
state->mod_key_count[i]--;
if (state->mod_key_count[i] <= 0) {
state->components.base_mods &= ~bit;
state->mod_key_count[i] = 0;
}
state->clear_mods &= ~bit;
}
}
xkb_state_update_derived(state);
return get_state_component_changes(&prev_components, &state->components);
}
/* We need fake keys for `update_latch_modifiers` and `update_latch_group`.
* These keys must have at least one level in order to break latches. We need 2
* keys with specific actions in order to update group/mod latches without
* affecting each other. */
static struct xkb_key_type_entry synthetic_key_level_entry = { 0 };
static struct xkb_key_type synthetic_key_type = {
.num_entries = 1,
.num_levels = 1,
.entries = &synthetic_key_level_entry
};
static const struct xkb_key synthetic_key = { 0 };
/* Transcription from xserver: XkbLatchModifiers */
static void
update_latch_modifiers(struct xkb_state *state,
xkb_mod_mask_t mask, xkb_mod_mask_t latches)
{
/* Clear affected latched modifiers */
const xkb_mod_mask_t clear = mask & ~latches;
state->components.latched_mods &= ~clear;
/* Clear any pending latch to locks using ad hoc action:
* only affect corresponding modifier latches and no group latch. */
struct xkb_level synthetic_key_level_break_mod_latch = {
.num_syms = 0,
.num_actions = 1,
.upper = XKB_KEY_NoSymbol,
.s.sym = XKB_KEY_NoSymbol,
.a.action.internal = {
.type = ACTION_TYPE_INTERNAL,
.flags = INTERNAL_BREAKS_MOD_LATCH,
.clear_latched_mods = clear
}
};
struct xkb_group synthetic_key_group_break_mod_latch = {
.type = &synthetic_key_type,
.levels = &synthetic_key_level_break_mod_latch
};
const struct xkb_key synthetic_key_break_mod_latch = {
.num_groups = 1,
.groups = &synthetic_key_group_break_mod_latch
};
xkb_filter_apply_all(state, &synthetic_key_break_mod_latch, XKB_KEY_DOWN);
/* Finally set the latched mods by simulate tapping a key with the
* corresponding action */
const struct xkb_key* const key = &synthetic_key;
const union xkb_action latch_mods = {
.mods = {
.type = ACTION_TYPE_MOD_LATCH,
.mods = { .mask = mask & latches },
.flags = 0,
},
};
struct xkb_filter* const filter = xkb_filter_new(state);
filter->key = key;
filter->func = xkb_filter_mod_latch_func;
filter->action = latch_mods;
xkb_filter_mod_latch_new(state, filter);
/* We added the filter manually, so only fire “up” event */
xkb_filter_mod_latch_func(state, filter, key, XKB_KEY_UP);
}
/* Transcription from xserver: XkbLatchGroup */
static void
update_latch_group(struct xkb_state *state, int32_t group)
{
/* Clear any pending latch to locks. */
static struct xkb_level synthetic_key_level_break_group_latch = {
.num_syms = 0,
.num_actions = 1,
.upper = XKB_KEY_NoSymbol,
.s.sym = XKB_KEY_NoSymbol,
.a.action.internal = {
.type = ACTION_TYPE_INTERNAL,
.flags = INTERNAL_BREAKS_GROUP_LATCH,
.clear_latched_mods = 0
}
};
static struct xkb_group synthetic_key_group_break_group_latch = {
.type = &synthetic_key_type,
.levels = &synthetic_key_level_break_group_latch
};
static const struct xkb_key synthetic_key_break_group_latch = {
.num_groups = 1,
.groups = &synthetic_key_group_break_group_latch
};
xkb_filter_apply_all(state, &synthetic_key_break_group_latch, XKB_KEY_DOWN);
/* Simulate tapping a key with a group latch action, but in isolation: i.e.
* without affecting the other filters. */
const struct xkb_key* const key = &synthetic_key;
const union xkb_action latch_group = {
.group = {
.type = ACTION_TYPE_GROUP_LATCH,
.flags = ACTION_ABSOLUTE_SWITCH,
.group = group,
},
};
struct xkb_filter* const filter = xkb_filter_new(state);
filter->key = key;
filter->func = xkb_filter_group_latch_func;
filter->action = latch_group;
xkb_filter_group_latch_new(state, filter);
/* We added the filter manually, so only fire “up” event */
xkb_filter_group_latch_func(state, filter, key, XKB_KEY_UP);
}
/**
* Compute the resolved effective mask of an arbitrary input.
*
* Contrary to `mod_mask_get_effective`, it resolves only modifiers not present
* in the canonical mask, so that it enables `xkb_state_serialize_mods` to
* round trip via `xkb_state_update_mask`.
*/
static inline xkb_mod_mask_t
resolve_to_canonical_mods(struct xkb_keymap *keymap, xkb_mod_mask_t mods)
{
return
/*
* Keep canonical modifier mask.
* It contains either real modifiers or canonical virtual modifiers.
*/
(mods & keymap->canonical_state_mask) |
/* Resolve other modifiers */
mod_mask_get_effective(keymap,
mods & ~keymap->canonical_state_mask);
}
enum xkb_state_component
xkb_state_update_latched_locked(struct xkb_state *state,
xkb_mod_mask_t affect_latched_mods,
xkb_mod_mask_t latched_mods,
bool affect_latched_layout,
int32_t latched_layout,
xkb_mod_mask_t affect_locked_mods,
xkb_mod_mask_t locked_mods,
bool affect_locked_layout,
int32_t locked_layout)
{
const struct state_components prev_components = state->components;
/* Update locks */
affect_locked_mods =
resolve_to_canonical_mods(state->keymap, affect_locked_mods);
if (affect_locked_mods) {
locked_mods = resolve_to_canonical_mods(state->keymap, locked_mods);
state->components.locked_mods &= ~affect_locked_mods;
state->components.locked_mods |= locked_mods & affect_locked_mods;
}
if (affect_locked_layout) {
state->components.locked_group = locked_layout;
}
/* Update latches */
affect_latched_mods =
resolve_to_canonical_mods(state->keymap, affect_latched_mods);
if (affect_latched_mods) {
latched_mods = resolve_to_canonical_mods(state->keymap, latched_mods);
update_latch_modifiers(state, affect_latched_mods, latched_mods);
}
if (affect_latched_layout) {
update_latch_group(state, latched_layout);
}
xkb_state_update_derived(state);
return get_state_component_changes(&prev_components, &state->components);
}
/**
* Updates the state from a set of explicit masks as gained from
* xkb_state_serialize_mods and xkb_state_serialize_groups. As noted in the
* documentation for these functions in xkbcommon.h, this round-trip is
* lossy, and should only be used to update a slave state mirroring the
* master, e.g. in a client/server window system.
*/
enum xkb_state_component
xkb_state_update_mask(struct xkb_state *state,
xkb_mod_mask_t base_mods,
xkb_mod_mask_t latched_mods,
xkb_mod_mask_t locked_mods,
xkb_layout_index_t base_group,
xkb_layout_index_t latched_group,
xkb_layout_index_t locked_group)
{
const struct state_components prev_components = state->components;
/*
* Make sure the mods are fully resolved - since we get arbitrary
* input, they might not be.
*
* It might seem more reasonable to do this only for components.mods
* in xkb_state_update_derived(), rather than for each component
* separately. That would allow to distinguish between "really"
* depressed mods (would be in MODS_DEPRESSED) and indirectly
* depressed to to a mapping (would only be in MODS_EFFECTIVE).
* However, the traditional behavior of xkb_state_update_key() is that
* if a vmod is depressed, its mappings are depressed with it; so we're
* expected to do the same here. Also, LEDs (usually) look if a real
* mod is locked, not just effective; otherwise it won't be lit.
*/
state->components.base_mods =
resolve_to_canonical_mods(state->keymap, base_mods);
state->components.latched_mods =
resolve_to_canonical_mods(state->keymap, latched_mods);
state->components.locked_mods =
resolve_to_canonical_mods(state->keymap, locked_mods);
static_assert(XKB_MAX_GROUPS < INT32_MAX, "Max groups don't fit");
state->components.base_group = (int32_t) base_group;
state->components.latched_group = (int32_t) latched_group;
state->components.locked_group = (int32_t) locked_group;
xkb_state_update_derived(state);
return get_state_component_changes(&prev_components, &state->components);
}
/*
* https://www.x.org/releases/current/doc/kbproto/xkbproto.html#Interpreting_the_Lock_Modifier
*/
static bool
should_do_caps_transformation(struct xkb_state *state, xkb_keycode_t kc)
{
return
xkb_state_mod_index_is_active(state, XKB_MOD_INDEX_CAPS,
XKB_STATE_MODS_EFFECTIVE) > 0 &&
xkb_state_mod_index_is_consumed(state, kc, XKB_MOD_INDEX_CAPS) == 0;
}
/*
* https://www.x.org/releases/current/doc/kbproto/xkbproto.html#Interpreting_the_Control_Modifier
*/
static bool
should_do_ctrl_transformation(struct xkb_state *state, xkb_keycode_t kc)
{
return
xkb_state_mod_index_is_active(state, XKB_MOD_INDEX_CTRL,
XKB_STATE_MODS_EFFECTIVE) > 0 &&
xkb_state_mod_index_is_consumed(state, kc, XKB_MOD_INDEX_CTRL) == 0;
}
/**
* Provides the symbols to use for the given key and state. Returns the
* number of symbols pointed to in syms_out.
*/
int
xkb_state_key_get_syms(struct xkb_state *state, xkb_keycode_t kc,
const xkb_keysym_t **syms_out)
{
const xkb_layout_index_t layout = xkb_state_key_get_layout(state, kc);
if (layout == XKB_LAYOUT_INVALID)
goto err;
const xkb_level_index_t level = xkb_state_key_get_level(state, kc, layout);
if (level == XKB_LEVEL_INVALID)
goto err;
const struct xkb_key* const key = XkbKey(state->keymap, kc);
if (!key)
goto err;
const struct xkb_level* const leveli =
xkb_keymap_key_get_level(state->keymap, key, layout, level);
if (!leveli)
goto err;
const xkb_keysym_count_t num_syms = leveli->num_syms;
if (num_syms == 0)
goto err;
if (should_do_caps_transformation(state, kc)) {
/* Only simple capitalization rules: keysyms count is unchanged. */
if (num_syms > 1) {
*syms_out = (leveli->has_upper)
? leveli->s.syms + num_syms
: leveli->s.syms;
} else {
*syms_out = &leveli->upper;
}
} else {
*syms_out = (num_syms > 1)
? leveli->s.syms
: &leveli->s.sym;
}
return (int) num_syms;
err:
*syms_out = NULL;
return 0;
}
/*
* Verbatim from `libX11:src/xkb/XKBBind.c`.
*
* The basic transformations are defined in “[Interpreting the Control Modifier]”.
* They correspond to the [caret notation], which maps the characters
* `@ABC...XYZ[\]^_` by masking them with `0x1f`. Note that there is no
* transformation for `?`, although `^?` is defined in the [caret notation].
*
* For convenience, the range ```abc...xyz{|}~`` and the space character ` `
* are processed the same way. This allow to produce control characters without
* requiring the use of the `Shift` modifier for letters.
*
* The transformation of the digits seems to originate from the [VT220 terminal],
* as a compatibility for non-US keyboards. Indeed, these keyboards may not have
* the punctuation characters available or in a convenient position. Some mnemonics:
*
* - ^2 maps to ^@ because @ is on the key 2 in the US layout.
* - ^6 maps to ^^ because ^ is on the key 6 in the US layout.
* - characters 3, 4, 5, 6, and 7 seems to align with the sequence `[\]^_`.
* - 8 closes the sequence and so maps to the last control character.
*
* The `/` transformation seems to be defined for compatibility or convenience.
*
* [Interpreting the Control Modifier]: https://www.x.org/releases/current/doc/kbproto/xkbproto.html#Interpreting_the_Control_Modifier
* [caret notation]: https://en.wikipedia.org/wiki/Caret_notation
* [VT220 terminal]: https://vt100.net/docs/vt220-rm/chapter3.html#T3-5
*/
static char
XkbToControl(char ch)
{
char c = ch;
if ((c >= '@' && c < '\177') || c == ' ')
c &= 0x1F;
else if (c == '2')
c = '\000';
else if (c >= '3' && c <= '7')
c -= ('3' - '\033');
else if (c == '8')
c = '\177';
else if (c == '/')
c = '_' & 0x1F;
return c;
}
/**
* Provides either exactly one symbol, or XKB_KEY_NoSymbol.
*/
xkb_keysym_t
xkb_state_key_get_one_sym(struct xkb_state *state, xkb_keycode_t kc)
{
const xkb_keysym_t *syms = NULL;
const int num_syms = xkb_state_key_get_syms(state, kc, &syms);
if (num_syms != 1)
return XKB_KEY_NoSymbol;
else
return syms[0];
}
/*
* The caps and ctrl transformations require some special handling,
* so we cannot simply use xkb_state_get_one_sym() for them.
* In particular, if Control is set, we must try very hard to find
* some layout in which the keysym is ASCII and thus can be (maybe)
* converted to a control character. libX11 allows to disable this
* behavior with the XkbLC_ControlFallback (see XkbSetXlibControls(3)),
* but it is enabled by default, yippee.
*/
static xkb_keysym_t
get_one_sym_for_string(struct xkb_state *state, xkb_keycode_t kc)
{
const xkb_layout_index_t layout = xkb_state_key_get_layout(state, kc);
const xkb_layout_index_t num_layouts =
xkb_keymap_num_layouts_for_key(state->keymap, kc);
xkb_level_index_t level = xkb_state_key_get_level(state, kc, layout);
if (layout == XKB_LAYOUT_INVALID || num_layouts == 0 ||
level == XKB_LEVEL_INVALID)
return XKB_KEY_NoSymbol;
const xkb_keysym_t *syms = NULL;
int nsyms = xkb_keymap_key_get_syms_by_level(state->keymap, kc,
layout, level, &syms);
if (nsyms != 1)
return XKB_KEY_NoSymbol;
xkb_keysym_t sym = syms[0];
if (should_do_ctrl_transformation(state, kc) && sym > 127u) {
for (xkb_layout_index_t i = 0; i < num_layouts; i++) {
level = xkb_state_key_get_level(state, kc, i);
if (level == XKB_LEVEL_INVALID)
continue;
nsyms = xkb_keymap_key_get_syms_by_level(state->keymap, kc,
i, level, &syms);
if (nsyms == 1 && syms[0] <= 127u) {
sym = syms[0];
break;
}
}
}
if (should_do_caps_transformation(state, kc)) {
sym = xkb_keysym_to_upper(sym);
}
return sym;
}
int
xkb_state_key_get_utf8(struct xkb_state *state, xkb_keycode_t kc,
char *buffer, size_t size)
{
int nsyms;
const xkb_keysym_t *syms = NULL;
const xkb_keysym_t sym = get_one_sym_for_string(state, kc);
if (sym != XKB_KEY_NoSymbol) {
nsyms = 1; syms = &sym;
}
else {
nsyms = xkb_state_key_get_syms(state, kc, &syms);
}
/* Make sure not to truncate in the middle of a UTF-8 sequence. */
int offset = 0;
char tmp[XKB_KEYSYM_UTF8_MAX_SIZE];
for (int i = 0; i < nsyms; i++) {
int ret = xkb_keysym_to_utf8(syms[i], tmp, sizeof(tmp));
if (ret <= 0)
goto err_bad;
ret--;
if ((size_t) offset + ret <= size)
memcpy(buffer + offset, tmp, ret);
offset += ret;
}
if ((size_t) offset >= size)
goto err_trunc;
buffer[offset] = '\0';
if (!is_valid_utf8(buffer, offset))
goto err_bad;
if (offset == 1 && (unsigned int) buffer[0] <= 127u &&
should_do_ctrl_transformation(state, kc))
buffer[0] = XkbToControl(buffer[0]);
return offset;
err_trunc:
if (size > 0)
buffer[size - 1] = '\0';
return offset;
err_bad:
if (size > 0)
buffer[0] = '\0';
return 0;
}
uint32_t
xkb_state_key_get_utf32(struct xkb_state *state, xkb_keycode_t kc)
{
const xkb_keysym_t sym = get_one_sym_for_string(state, kc);
uint32_t cp = xkb_keysym_to_utf32(sym);
if (cp <= 127u && should_do_ctrl_transformation(state, kc))
cp = (uint32_t) XkbToControl((char) cp);
return cp;
}
/**
* Serialises the requested modifier state into an xkb_mod_mask_t, with all
* the same disclaimers as in xkb_state_update_mask.
*/
xkb_mod_mask_t
xkb_state_serialize_mods(struct xkb_state *state,
enum xkb_state_component type)
{
xkb_mod_mask_t ret = 0;
if (type & XKB_STATE_MODS_EFFECTIVE)
return state->components.mods;
if (type & XKB_STATE_MODS_DEPRESSED)
ret |= state->components.base_mods;
if (type & XKB_STATE_MODS_LATCHED)
ret |= state->components.latched_mods;
if (type & XKB_STATE_MODS_LOCKED)
ret |= state->components.locked_mods;
return ret;
}
/**
* Serialises the requested group state, with all the same disclaimers as
* in xkb_state_update_mask.
*/
xkb_layout_index_t
xkb_state_serialize_layout(struct xkb_state *state,
enum xkb_state_component type)
{
xkb_layout_index_t ret = 0;
if (type & XKB_STATE_LAYOUT_EFFECTIVE)
return state->components.group;
if (type & XKB_STATE_LAYOUT_DEPRESSED)
ret += state->components.base_group;
if (type & XKB_STATE_LAYOUT_LATCHED)
ret += state->components.latched_group;
if (type & XKB_STATE_LAYOUT_LOCKED)
ret += state->components.locked_group;
return ret;
}
/**
* Gets a modifier mask and returns the resolved effective mask; this
* is needed because some modifiers can also map to other modifiers, e.g.
* the "NumLock" modifier usually also sets the "Mod2" modifier.
*/
xkb_mod_mask_t
mod_mask_get_effective(struct xkb_keymap *keymap, xkb_mod_mask_t mods)
{
/* Initialize the effective mask with its corresponding real mods. */
xkb_mod_mask_t mask = mods & MOD_REAL_MASK_ALL;
/* Resolve the virtual modifiers */
const struct xkb_mod *mod;
xkb_mod_index_t i;
xkb_vmods_enumerate(i, mod, &keymap->mods)
if (mods & (UINT32_C(1) << i))
mask |= mod->mapping;
return mask;
}
/**
* Returns 1 if the given modifier is active with the specified type(s), 0 if
* not, or -1 if the modifier is invalid.
*/
int
xkb_state_mod_index_is_active(struct xkb_state *state,
xkb_mod_index_t idx,
enum xkb_state_component type)
{
if (unlikely(idx >= xkb_keymap_num_mods(state->keymap)))
return -1;
const xkb_mod_mask_t mapping = state->keymap->mods.mods[idx].mapping;
if (!mapping) {
/* Modifier not mapped */
return 0;
}
/* WARNING: this may overmatch for virtual modifiers */
return (xkb_state_serialize_mods(state, type) & mapping) == mapping;
}
/**
* Helper function for xkb_state_mod_indices_are_active and
* xkb_state_mod_names_are_active.
*/
static bool
match_mod_masks(struct xkb_state *state,
enum xkb_state_component type,
enum xkb_state_match match,
xkb_mod_mask_t wanted)
{
const xkb_mod_mask_t active = xkb_state_serialize_mods(state, type);
if (!(match & XKB_STATE_MATCH_NON_EXCLUSIVE) && (active & ~wanted))
return false;
if (match & XKB_STATE_MATCH_ANY)
return active & wanted;
return (active & wanted) == wanted;
}
/**
* Returns 1 if the modifiers are active with the specified type(s), 0 if
* not, or -1 if any of the modifiers are invalid.
*/
int
xkb_state_mod_indices_are_active(struct xkb_state *state,
enum xkb_state_component type,
enum xkb_state_match match,
...)
{
va_list ap;
xkb_mod_mask_t wanted = 0;
int ret = 0;
const xkb_mod_index_t num_mods = xkb_keymap_num_mods(state->keymap);
va_start(ap, match);
while (1) {
xkb_mod_index_t idx = va_arg(ap, xkb_mod_index_t);
if (idx == XKB_MOD_INVALID)
break;
if (unlikely(idx >= num_mods)) {
ret = -1;
break;
}
wanted |= state->keymap->mods.mods[idx].mapping;
}
va_end(ap);
if (ret == -1)
return ret;
if (!wanted) {
/* Modifiers not mapped */
return 0;
}
return match_mod_masks(state, type, match, wanted);
}
/**
* Returns 1 if the given modifier is active with the specified type(s), 0 if
* not, or -1 if the modifier is invalid.
*/
int
xkb_state_mod_name_is_active(struct xkb_state *state, const char *name,
enum xkb_state_component type)
{
const xkb_mod_index_t idx = xkb_keymap_mod_get_index(state->keymap, name);
if (idx == XKB_MOD_INVALID)
return -1;
return xkb_state_mod_index_is_active(state, idx, type);
}
/**
* Returns 1 if the modifiers are active with the specified type(s), 0 if
* not, or -1 if any of the modifiers are invalid.
*/
ATTR_NULL_SENTINEL int
xkb_state_mod_names_are_active(struct xkb_state *state,
enum xkb_state_component type,
enum xkb_state_match match,
...)
{
va_list ap;
xkb_mod_mask_t wanted = 0;
int ret = 0;
va_start(ap, match);
while (1) {
const char *str = va_arg(ap, const char *);
if (str == NULL)
break;
const xkb_mod_index_t idx = xkb_keymap_mod_get_index(state->keymap, str);
if (idx == XKB_MOD_INVALID) {
ret = -1;
break;
}
wanted |= state->keymap->mods.mods[idx].mapping;
}
va_end(ap);
if (ret == -1)
return ret;
if (!wanted) {
/* Modifiers not mapped */
return 0;
}
return match_mod_masks(state, type, match, wanted);
}
/**
* Returns 1 if the given group is active with the specified type(s), 0 if
* not, or -1 if the group is invalid.
*/
int
xkb_state_layout_index_is_active(struct xkb_state *state,
xkb_layout_index_t idx,
enum xkb_state_component type)
{
if (idx >= state->keymap->num_groups)
return -1;
int ret = 0;
if (type & XKB_STATE_LAYOUT_EFFECTIVE)
ret |= (state->components.group == idx);
if (type & XKB_STATE_LAYOUT_DEPRESSED)
ret |= (state->components.base_group == (int32_t) idx);
if (type & XKB_STATE_LAYOUT_LATCHED)
ret |= (state->components.latched_group == (int32_t) idx);
if (type & XKB_STATE_LAYOUT_LOCKED)
ret |= (state->components.locked_group == (int32_t) idx);
return ret;
}
/**
* Returns 1 if the given modifier is active with the specified type(s), 0 if
* not, or -1 if the modifier is invalid.
*/
int
xkb_state_layout_name_is_active(struct xkb_state *state, const char *name,
enum xkb_state_component type)
{
const xkb_layout_index_t idx =
xkb_keymap_layout_get_index(state->keymap, name);
if (idx == XKB_LAYOUT_INVALID)
return -1;
return xkb_state_layout_index_is_active(state, idx, type);
}
/**
* Returns 1 if the given LED is active, 0 if not, or -1 if the LED is invalid.
*/
int
xkb_state_led_index_is_active(struct xkb_state *state, xkb_led_index_t idx)
{
if (idx >= state->keymap->num_leds ||
state->keymap->leds[idx].name == XKB_ATOM_NONE)
return -1;
return !!(state->components.leds & (UINT32_C(1) << idx));
}
/**
* Returns 1 if the given LED is active, 0 if not, or -1 if the LED is invalid.
*/
int
xkb_state_led_name_is_active(struct xkb_state *state, const char *name)
{
const xkb_led_index_t idx = xkb_keymap_led_get_index(state->keymap, name);
if (idx == XKB_LED_INVALID)
return -1;
return xkb_state_led_index_is_active(state, idx);
}
/**
* See:
* - XkbTranslateKeyCode(3), mod_rtrn return value, from libX11.
* - MyEnhancedXkbTranslateKeyCode(), a modification of the above, from GTK+.
*/
static xkb_mod_mask_t
key_get_consumed(struct xkb_state *state, const struct xkb_key *key,
enum xkb_consumed_mode mode)
{
const xkb_layout_index_t group =
xkb_state_key_get_layout(state, key->keycode);
if (group == XKB_LAYOUT_INVALID)
return 0;
xkb_mod_mask_t preserve = 0;
xkb_mod_mask_t consumed = 0;
const struct xkb_key_type_entry* const matching_entry =
get_entry_for_key_state(state, key, group);
if (matching_entry)
preserve = matching_entry->preserve.mask;
const struct xkb_key_type* const type = key->groups[group].type;
switch (mode) {
case XKB_CONSUMED_MODE_XKB:
consumed = type->mods.mask;
break;
case XKB_CONSUMED_MODE_GTK: {
const struct xkb_key_type_entry* const no_mods_entry =
get_entry_for_mods(type, 0);
const xkb_level_index_t no_mods_leveli = no_mods_entry
? no_mods_entry->level
: 0;
const struct xkb_level* const no_mods_level =
&key->groups[group].levels[no_mods_leveli];
for (darray_size_t i = 0; i < type->num_entries; i++) {
const struct xkb_key_type_entry* const entry = &type->entries[i];
if (!entry_is_active(entry))
continue;
const struct xkb_level* const level =
&key->groups[group].levels[entry->level];
if (XkbLevelsSameSyms(level, no_mods_level))
continue;
if (entry == matching_entry || one_bit_set(entry->mods.mask))
consumed |= entry->mods.mask & ~entry->preserve.mask;
}
break;
}
}
return consumed & ~preserve;
}
int
xkb_state_mod_index_is_consumed2(struct xkb_state *state, xkb_keycode_t kc,
xkb_mod_index_t idx,
enum xkb_consumed_mode mode)
{
const struct xkb_key* const key = XkbKey(state->keymap, kc);
if (unlikely(!key || idx >= xkb_keymap_num_mods(state->keymap)))
return -1;
const xkb_mod_mask_t mapping = state->keymap->mods.mods[idx].mapping;
if (!mapping) {
/* Modifier not mapped */
return 0;
}
return (mapping & key_get_consumed(state, key, mode)) == mapping;
}
int
xkb_state_mod_index_is_consumed(struct xkb_state *state, xkb_keycode_t kc,
xkb_mod_index_t idx)
{
return xkb_state_mod_index_is_consumed2(state, kc, idx,
XKB_CONSUMED_MODE_XKB);
}
xkb_mod_mask_t
xkb_state_mod_mask_remove_consumed(struct xkb_state *state, xkb_keycode_t kc,
xkb_mod_mask_t mask)
{
const struct xkb_key* const key = XkbKey(state->keymap, kc);
if (!key)
return 0;
return resolve_to_canonical_mods(state->keymap, mask) &
~key_get_consumed(state, key, XKB_CONSUMED_MODE_XKB);
}
xkb_mod_mask_t
xkb_state_key_get_consumed_mods2(struct xkb_state *state, xkb_keycode_t kc,
enum xkb_consumed_mode mode)
{
switch (mode) {
case XKB_CONSUMED_MODE_XKB:
case XKB_CONSUMED_MODE_GTK:
break;
default:
log_err_func(state->keymap->ctx, XKB_LOG_MESSAGE_NO_ID,
"unrecognized consumed modifiers mode: %d\n", mode);
return 0;
}
const struct xkb_key* const key = XkbKey(state->keymap, kc);
if (!key)
return 0;
return key_get_consumed(state, key, mode);
}
xkb_mod_mask_t
xkb_state_key_get_consumed_mods(struct xkb_state *state, xkb_keycode_t kc)
{
return xkb_state_key_get_consumed_mods2(state, kc, XKB_CONSUMED_MODE_XKB);
}