Hash :
4e544e27
Author :
Date :
2020-06-16T10:44:48
This page describes how to add a custom layout or option so that it will be parsed by libxkbcommon.
The below requires libxkbcommon as keymap compiler and does not work in X.
libxkbcommon searches the following paths for XKB configuration files:
$XDG_CONFIG_HOME/xkb/
, or $HOME/.config/xkb/
if the $XDG_CONFIG_HOME
environment variable is not defined $HOME/.xkb/
$XKB_CONFIG_ROOT
if set, otherwise <datadir>/X11/xkb/
(path defined by the
xkeyboard-config
package, on most distributions this is
/usr/share/X11/xkb
)
A keymap created with xkb_keymap_new_from_names()
will look up those paths in
order until the required data is found.
Note: Where libxkbcommon runs in a privileged context, only the system (datadir) path is available.
Each directory should have one or more of the following subdirectories:
compat
geometry
(libxkbcommon ignores this directory) keycodes
rules
symbols
types
Due to how XKB is configured, there is no such thing as a “layout” in XKB
itself, or, indeed, any of the rules, models, variant, options (RMLVO) decribed
in struct xkb_rule_names
. RMLVO names are merely lookup keys in the
rules file provided by xkeyboard-config to map to the correct keycode, compat,
geometry (ignored by libxkbcommon), symbols and types (KcCGST). The KcCGST data
is the one used by XKB and libxbkcommon to map keys to actual symbols.
For example, a common RMLVO configuration is layout “us”, variant “dvorak” and option “terminate:ctrl_alt_bksp”. Using the default rules file and model this maps into the following KcCGST components:
xkb_keymap {
xkb_keycodes { include "evdev+aliases(qwerty)" };
xkb_types { include "complete" };
xkb_compat { include "complete" };
xkb_symbols { include "pc+us(dvorak)+inet(evdev)+terminate(ctrl_alt_bksp)" };
xkb_geometry { include "pc(pc105)" };
};
A detailed explanation of how rules files convert RMLVO to KcCGST is out of scope for this document. See the rules file page instead.
Adding a layout requires that the user adds symbols in the correct location.
The default rules files (usually evdev
) have a catch-all to map a layout, say
“foo”, and a variant, say “bar”, into the “bar” section in the file
$xkb_base_dir/symbols/foo
.
This is sufficient to define a new keyboard layout. The example below defines
the keyboard layout “banana” with an optional variant “orange”
$ cat $XDG_CONFIG_HOME/xkb/symbols/banana
// Like a US layout but swap the top row so numbers are on Shift
default partial alphanumeric_keys
xkb_symbols "basic" {
include "us(basic)"
name[Group1]= "Banana (US)";
key <AE01> { [ exclam, 1] };
key <AE02> { [ at, 2] };
key <AE03> { [ numbersign, 3] };
key <AE04> { [ dollar, 4] };
key <AE05> { [ percent, 5] };
key <AE06> { [ asciicircum, 6] };
key <AE07> { [ ampersand, 7] };
key <AE08> { [ asterisk, 8] };
key <AE09> { [ parenleft, 9] };
key <AE10> { [ parenright, 0] };
key <AE11> { [ underscore, minus] };
key <AE12> { [ plus, equal] };
};
// Same as banana but map the euro sign to the 5 key
partial alphanumeric_keys
xkb_symbols "orange" {
include "banana(basic)"
name[Group1] = "Banana (Eurosign on 5)";
include "eurosign(5)"
};
The default
section is loaded when no variant is given. The first example
sections uses include
to populate with a symbols list defined elsewhere
(here: section basic
from the file symbols/us
, aka. the default US keyboard
layout) and overrides parts of these
symbols. The effect of this section is to swap the numbers and symbols in the
top-most row (compared to the US layout) but otherwise use the US layout.
The “orange” variant uses the “banana” symbols and includes a different section to define the eurosign. It does not specificially override any symbols.
The exact details of how xkb_symbols
work is out of scope for this document.
For technical reasons, options do not have a catch-all to map option names
to files and sections and must be specifically mapped by the user. This requires
a custom rules file. As the evdev
ruleset is hardcoded in many clients, the
custom rules file must usually be named evdev
.
$ cat $XDG_CONFIG_HOME/xkb/rules/evdev
! option = symbols
custom:foo = +custom(bar)
custom:baz = +other(baz)
! include %S/evdev
This rules file maps the RMLVO option “custom:foo” to the “bar” section in the
symbols/custom
file and the “custom:baz” option to the “baz” section in the
symbols/other
file. Note how the RMLVO option name may be different to the
file or section name.
The include
statement includes the system-provided evdev
ruleset. This
allows users to only override those options they need.
The files themselves are similar to the layout examples in the previous section:
$ cat $XDG_CONFIG_HOME/xkb/symbols/custom
// map the Tilde key to nothing on the first shift level
partial alphanumeric_keys
xkb_symbols "bar" {
key <TLDE> { [ VoidSymbol ] };
};
$ cat $XDG_CONFIG_HOME/xkb/symbols/other
// map first key in bottom row (Z in the US layout) to k/K
partial alphanumeric_keys
xkb_symbols "baz" {
key <AB01> { [ k, K ] };
};
With these in place, a user may select any layout/variant together with the “custom:foo” and/or “custom:baz” options.
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# User-configuration
This page describes how to add a custom layout or option so that it will be
parsed by libxkbcommon.
**The below requires libxkbcommon as keymap compiler and does not work in X**.
## Data locations
libxkbcommon searches the following paths for XKB configuration files:
- `$XDG_CONFIG_HOME/xkb/`, or `$HOME/.config/xkb/` if the `$XDG_CONFIG_HOME`
environment variable is not defined
- `$HOME/.xkb/`
- `$XKB_CONFIG_ROOT` if set, otherwise `<datadir>/X11/xkb/` (path defined by the
`xkeyboard-config` package, on most distributions this is
`/usr/share/X11/xkb`)
A keymap created with `xkb_keymap_new_from_names()` will look up those paths in
order until the required data is found.
**Note: Where libxkbcommon runs in a privileged context, only the system
(datadir) path is available.**
Each directory should have one or more of the following subdirectories:
- `compat`
- `geometry` (libxkbcommon ignores this directory)
- `keycodes`
- `rules`
- `symbols`
- `types`
## RMLVO vs KcCGST
Due to how XKB is configured, there is no such thing as a "layout" in XKB
itself, or, indeed, any of the rules, models, variant, options (RMLVO) decribed
in `struct xkb_rule_names`. RMLVO names are merely lookup keys in the
rules file provided by xkeyboard-config to map to the correct keycode, compat,
geometry (ignored by libxkbcommon), symbols and types (KcCGST). The KcCGST data
is the one used by XKB and libxbkcommon to map keys to actual symbols.
For example, a common RMLVO configuration is layout "us", variant "dvorak" and
option "terminate:ctrl_alt_bksp". Using the default rules file and model
this maps into the following KcCGST components:
```
xkb_keymap {
xkb_keycodes { include "evdev+aliases(qwerty)" };
xkb_types { include "complete" };
xkb_compat { include "complete" };
xkb_symbols { include "pc+us(dvorak)+inet(evdev)+terminate(ctrl_alt_bksp)" };
xkb_geometry { include "pc(pc105)" };
};
```
A detailed explanation of how rules files convert RMLVO to KcCGST is out of
scope for this document. See [the rules file](md_doc_rules-format.html) page
instead.
## Adding a layout
Adding a layout requires that the user adds **symbols** in the correct location.
The default rules files (usually `evdev`) have a catch-all to map a layout, say
"foo", and a variant, say "bar", into the "bar" section in the file
`$xkb_base_dir/symbols/foo`.
This is sufficient to define a new keyboard layout. The example below defines
the keyboard layout "banana" with an optional variant "orange"
```
$ cat $XDG_CONFIG_HOME/xkb/symbols/banana
// Like a US layout but swap the top row so numbers are on Shift
default partial alphanumeric_keys
xkb_symbols "basic" {
include "us(basic)"
name[Group1]= "Banana (US)";
key <AE01> { [ exclam, 1] };
key <AE02> { [ at, 2] };
key <AE03> { [ numbersign, 3] };
key <AE04> { [ dollar, 4] };
key <AE05> { [ percent, 5] };
key <AE06> { [ asciicircum, 6] };
key <AE07> { [ ampersand, 7] };
key <AE08> { [ asterisk, 8] };
key <AE09> { [ parenleft, 9] };
key <AE10> { [ parenright, 0] };
key <AE11> { [ underscore, minus] };
key <AE12> { [ plus, equal] };
};
// Same as banana but map the euro sign to the 5 key
partial alphanumeric_keys
xkb_symbols "orange" {
include "banana(basic)"
name[Group1] = "Banana (Eurosign on 5)";
include "eurosign(5)"
};
```
The `default` section is loaded when no variant is given. The first example
sections uses ``include`` to populate with a symbols list defined elsewhere
(here: section `basic` from the file `symbols/us`, aka. the default US keyboard
layout) and overrides parts of these
symbols. The effect of this section is to swap the numbers and symbols in the
top-most row (compared to the US layout) but otherwise use the US layout.
The "orange" variant uses the "banana" symbols and includes a different section
to define the eurosign. It does not specificially override any symbols.
The exact details of how `xkb_symbols` work is out of scope for this document.
## Adding an option
For technical reasons, options do **not** have a catch-all to map option names
to files and sections and must be specifically mapped by the user. This requires
a custom rules file. As the `evdev` ruleset is hardcoded in many clients, the
custom rules file must usually be named `evdev`.
```
$ cat $XDG_CONFIG_HOME/xkb/rules/evdev
! option = symbols
custom:foo = +custom(bar)
custom:baz = +other(baz)
! include %S/evdev
```
This rules file maps the RMLVO option "custom:foo" to the "bar" section in the
`symbols/custom` file and the "custom:baz" option to the "baz" section in the
`symbols/other` file. Note how the RMLVO option name may be different to the
file or section name.
The `include` statement includes the system-provided `evdev` ruleset. This
allows users to only override those options they need.
The files themselves are similar to the layout examples in the previous section:
```
$ cat $XDG_CONFIG_HOME/xkb/symbols/custom
// map the Tilde key to nothing on the first shift level
partial alphanumeric_keys
xkb_symbols "bar" {
key <TLDE> { [ VoidSymbol ] };
};
$ cat $XDG_CONFIG_HOME/xkb/symbols/other
// map first key in bottom row (Z in the US layout) to k/K
partial alphanumeric_keys
xkb_symbols "baz" {
key <AB01> { [ k, K ] };
};
```
With these in place, a user may select any layout/variant together with
the "custom:foo" and/or "custom:baz" options.