kc3-lang/libxkbcommon/doc/user-configuration.md

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User-configuration

This page describes how to add a custom layout or option so that it will be parsed by libxkbcommon.

The below requires libxkbcommon as keymap compiler and does not work in X.

Data locations

libxkbcommon searches the following paths for XKB configuration files:

A keymap created with xkb_keymap::xkb_keymap_new_from_names() will look up those paths in order until the required data is found.

Note: Where libxkbcommon runs in a privileged context, only the system (datadir) path is available.

Each directory should have one or more of the following subdirectories:

The majority of user-specific configurations involve modifying key symbols and this is what this document focuses on. For use-cases where a user may need to add new key types or compat entries the general approach remains the same. A detailed description for how to add those types or compat entries is out of scope for this document.

You should never need to add user-specific keycodes. Where a keycode is missing, the addition should be filed in the upstream xkeyboard-config project.

RMLVO vs KcCGST

Due to how XKB is configured, there is no such thing as a “layout” in XKB itself, or, indeed, any of the rules, models, variant, options (RMLVO) described in struct xkb_rule_names. RMLVO names are merely lookup keys in the rules file provided by xkeyboard-config to map to the correct keycode, compat, geometry (ignored by libxkbcommon), symbols and types (KcCGST). The KcCGST data is the one used by XKB and libxkbcommon to map keys to actual symbols.

For example, a common RMLVO configuration is layout “us”, variant “dvorak” and option “terminate:ctrl_alt_bksp”. Using the default rules file and model this maps into the following KcCGST components:

xkb_keymap {
    xkb_keycodes  { include "evdev+aliases(qwerty)" };
    xkb_types     { include "complete"  };
    xkb_compat    { include "complete"  };
    xkb_symbols   { include "pc+us(dvorak)+inet(evdev)+terminate(ctrl_alt_bksp)"    };
    xkb_geometry  { include "pc(pc105)" };
};

A detailed explanation of how rules files convert RMLVO to KcCGST is out of scope for this document. See the page “@ref rule-file-format “”” instead. instead.

Adding a layout

Adding a layout requires that the user adds symbols in the correct location.

The default rules files (usually evdev) have a catch-all to map a layout, say “foo”, and a variant, say “bar”, into the “bar” section in the file $xkb_base_dir/symbols/foo. This is sufficient to define a new keyboard layout. The example below defines the keyboard layout “banana” with an optional variant “orange”:

$ cat $XDG_CONFIG_HOME/xkb/symbols/banana
// Like a US layout but swap the top row so numbers are on Shift
default partial alphanumeric_keys
xkb_symbols "basic" {
    include "us(basic)"
    name[Group1]= "Banana (US)";

    key <AE01> { [ exclam,          1]     };
    key <AE02> { [ at,              2]     };
    key <AE03> { [ numbersign,      3]     };
    key <AE04> { [ dollar,          4]     };
    key <AE05> { [ percent,         5]     };
    key <AE06> { [ asciicircum,     6]     };
    key <AE07> { [ ampersand,       7]     };
    key <AE08> { [ asterisk,        8]     };
    key <AE09> { [ parenleft,       9]     };
    key <AE10> { [ parenright,      0]     };
    key <AE11> { [ underscore,      minus] };
    key <AE12> { [ plus,            equal] };
};

// Same as banana but map the euro sign to the 5 key
partial alphanumeric_keys
xkb_symbols "orange" {
    include "banana(basic)"
    name[Group1] = "Banana (Eurosign on 5)";
    include "eurosign(5)"
};

The default section is loaded when no variant is given. The first example sections uses include to populate with a symbols list defined elsewhere (here: section basic from the file symbols/us, aka. the default US keyboard layout) and overrides parts of these symbols. The effect of this section is to swap the numbers and symbols in the top-most row (compared to the US layout) but otherwise use the US layout.

The “orange” variant uses the “banana” symbols and includes a different section to define the eurosign. It does not specifically override any symbols.

The exact details of how xkb_symbols work is out of scope for this document.

Adding an option

For technical reasons, options do not have a catch-all to map option names to files and sections and must be specifically mapped by the user. This requires a custom rules file. As the evdev ruleset is hardcoded in many clients, the custom rules file must usually be named evdev.

$ cat $XDG_CONFIG_HOME/xkb/rules/evdev
! option = symbols
  custom:foo    = +custom(bar)
  custom:baz    = +other(baz)

! include %S/evdev

This rules file maps the RMLVO option “custom:foo” to the “bar” section in the symbols/custom file and the “custom:baz” option to the “baz” section in the symbols/other file. Note how the RMLVO option name may be different to the file or section name.

The include statement includes the system-provided evdev ruleset. This allows users to only override those options they need.

The files themselves are similar to the layout examples in the previous section:

$ cat $XDG_CONFIG_HOME/xkb/symbols/custom
// map the Tilde key to nothing on the first shift level
partial alphanumeric_keys
xkb_symbols "bar" {
    key <TLDE> {        [      VoidSymbol ]       };
};

$ cat $XDG_CONFIG_HOME/xkb/symbols/other
// map first key in bottom row (Z in the US layout) to k/K
partial alphanumeric_keys
xkb_symbols "baz" {
    key <AB01> {        [      k, K ]       };
};

With these in place, a user may select any layout/variant together with the “custom:foo” and/or “custom:baz” options.

Discoverable layouts

The below requires libxkbregistry as XKB lookup tool and does not work where clients parse the XML file directly.

The above sections apply only to the data files and require that the user knows about the existence of the new entries. To make custom entries discoverable by the configuration tools (e.g. the GNOME Control Center), the new entries must also be added to the XML file that is parsed by libxkbregistry. In most cases, this is the evdev.xml file in the rules directory. The example below shows the XML file that would add the custom layout and custom options as outlined above to the XKB registry:

$ cat $XDG_CONFIG_HOME/xkb/rules/evdev.xml
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE xkbConfigRegistry SYSTEM "xkb.dtd">
<xkbConfigRegistry version="1.1">
  <layoutList>
    <layout>
      <configItem>
        <name>banana</name>
        <shortDescription>ban</shortDescription>
        <description>Banana</description>
      </configItem>
      <variantList>
        <variant>
          <configItem>
            <name>orange</name>
            <shortDescription>or</shortDescription>
            <description>Orange (Banana)</description>
          </configItem>
        </variant>
      </variantList>
    </layout>
  </layoutList>
  <optionList>
    <group allowMultipleSelection="true">
      <configItem>
        <name>custom</name>
        <description>Custom options</description>
      </configItem>
      <option>
      <configItem>
        <name>custom:foo</name>
        <description>Map Tilde to nothing</description>
      </configItem>
      </option>
      <option>
      <configItem>
        <name>custom:baz</name>
        <description>Map Z to K</description>
      </configItem>
      </option>
    </group>
  </optionList>
</xkbConfigRegistry>

The default behavior of libxkbregistry ensures that the new layout and options are added to the system-provided layouts and options.

For details on the XML format, see DTD in <datadir>/X11/xkb/rules/xkb.dtd and the system-provided XML files in <datadir>/X11/xkb/rulies/xkb.dtd.


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