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    Date : 2021-06-27 18:48:05
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    # MD4C Readme
    
    * Home: http://github.com/mity/md4c
    * Wiki: http://github.com/mity/md4c/wiki
    * Issue tracker: http://github.com/mity/md4c/issues
    
    MD4C stands for "Markdown for C" and that's exactly what this project is about.
    
    
    ## What is Markdown
    
    In short, Markdown is the markup language this `README.md` file is written in.
    
    The following resources can explain more if you are unfamiliar with it:
    * [Wikipedia article](http://en.wikipedia.org/wiki/Markdown)
    * [CommonMark site](http://commonmark.org)
    
    
    ## What is MD4C
    
    MD4C is Markdown parser implementation in C, with the following features:
    
    * **Compliance:** Generally, MD4C aims to be compliant to the latest version of
      [CommonMark specification](http://spec.commonmark.org/). Currently, we are
      fully compliant to CommonMark 0.30.
    
    * **Extensions:** MD4C supports some commonly requested and accepted extensions.
      See below.
    
    * **Performance:** MD4C is [very fast](https://talk.commonmark.org/t/2520).
    
    * **Compactness:** MD4C parser is implemented in one source file and one header
      file. There are no dependencies other than standard C library.
    
    * **Embedding:** MD4C parser is easy to reuse in other projects, its API is
      very straightforward: There is actually just one function, `md_parse()`.
    
    * **Push model:** MD4C parses the complete document and calls few callback
      functions provided by the application to inform it about a start/end of
      every block, a start/end of every span, and with any textual contents.
    
    * **Portability:** MD4C builds and works on Windows and POSIX-compliant OSes.
      (It should be simple to make it run also on most other platforms, at least as
      long as the platform provides C standard library, including a heap memory
      management.)
    
    * **Encoding:** MD4C by default expects UTF-8 encoding of the input document.
      But it can be compiled to recognize ASCII-only control characters (i.e. to
      disable all Unicode-specific code), or (on Windows) to expect UTF-16 (i.e.
      what is on Windows commonly called just "Unicode"). See more details below.
    
    * **Permissive license:** MD4C is available under the [MIT license](LICENSE.md).
    
    
    ## Using MD4C
    
    ### Parsing Markdown
    
    If you need just to parse a Markdown document, you need to include `md4c.h`
    and link against MD4C library (`-lmd4c`); or alternatively add `md4c.[hc]`
    directly to your code base as the parser is only implemented in the single C
    source file.
    
    The main provided function is `md_parse()`. It takes a text in the Markdown
    syntax and a pointer to a structure which provides pointers to several callback
    functions.
    
    As `md_parse()` processes the input, it calls the callbacks (when entering or
    leaving any Markdown block or span; and when outputting any textual content of
    the document), allowing application to convert it into another format or render
    it onto the screen.
    
    
    ### Converting to HTML
    
    If you need to convert Markdown to HTML, include `md4c-html.h` and link against
    MD4C-HTML library (`-lmd4c-html`); or alternatively add the sources `md4c.[hc]`,
    `md4c-html.[hc]` and `entity.[hc]` into your code base.
    
    To convert a Markdown input, call `md_html()` function. It takes the Markdown
    input and calls the provided callback function. The callback is fed with
    chunks of the HTML output. Typical callback implementation just appends the
    chunks into a buffer or writes them to a file.
    
    
    ## Markdown Extensions
    
    The default behavior is to recognize only Markdown syntax defined by the
    [CommonMark specification](http://spec.commonmark.org/).
    
    However, with appropriate flags, the behavior can be tuned to enable some
    extensions:
    
    * With the flag `MD_FLAG_COLLAPSEWHITESPACE`, a non-trivial whitespace is
      collapsed into a single space.
    
    * With the flag `MD_FLAG_TABLES`, GitHub-style tables are supported.
    
    * With the flag `MD_FLAG_TASKLISTS`, GitHub-style task lists are supported.
    
    * With the flag `MD_FLAG_STRIKETHROUGH`, strike-through spans are enabled
      (text enclosed in tilde marks, e.g. `~foo bar~`).
    
    * With the flag `MD_FLAG_PERMISSIVEURLAUTOLINKS` permissive URL autolinks
      (not enclosed in `<` and `>`) are supported.
    
    * With the flag `MD_FLAG_PERMISSIVEEMAILAUTOLINKS`, permissive e-mail
      autolinks (not enclosed in `<` and `>`) are supported.
    
    * With the flag `MD_FLAG_PERMISSIVEWWWAUTOLINKS` permissive WWW autolinks
      without any scheme specified (e.g. `www.example.com`) are supported. MD4C
      then assumes `http:` scheme.
    
    * With the flag `MD_FLAG_LATEXMATHSPANS` LaTeX math spans (`$...$`) and
      LaTeX display math spans (`$$...$$`) are supported. (Note though that the
      HTML renderer outputs them verbatim in a custom tag `<x-equation>`.)
    
    * With the flag `MD_FLAG_WIKILINKS`, wiki-style links (`[[link label]]` and
      `[[target article|link label]]`) are supported. (Note that the HTML renderer
      outputs them in a custom tag `<x-wikilink>`.)
    
    * With the flag `MD_FLAG_UNDERLINE`, underscore (`_`) denotes an underline
      instead of an ordinary emphasis or strong emphasis.
    
    Few features of CommonMark (those some people see as mis-features) may be
    disabled with the following flags:
    
    * With the flag `MD_FLAG_NOHTMLSPANS` or `MD_FLAG_NOHTMLBLOCKS`, raw inline
      HTML or raw HTML blocks respectively are disabled.
    
    * With the flag `MD_FLAG_NOINDENTEDCODEBLOCKS`, indented code blocks are
      disabled.
    
    
    ## Input/Output Encoding
    
    The CommonMark specification declares that any sequence of Unicode code points
    is a valid CommonMark document.
    
    But, under a closer inspection, Unicode plays any role in few very specific
    situations when parsing Markdown documents:
    
    1. For detection of word boundaries when processing emphasis and strong
       emphasis, some classification of Unicode characters (whether it is
       a whitespace or a punctuation) is needed.
    
    2. For (case-insensitive) matching of a link reference label with the
       corresponding link reference definition, Unicode case folding is used.
    
    3. For translating HTML entities (e.g. `&amp;`) and numeric character
       references (e.g. `&#35;` or `&#xcab;`) into their Unicode equivalents.
    
       However note MD4C leaves this translation on the renderer/application; as
       the renderer is supposed to really know output encoding and whether it
       really needs to perform this kind of translation. (For example, when the
       renderer outputs HTML, it may leave the entities untranslated and defer the
       work to a web browser.)
    
    MD4C relies on this property of the CommonMark and the implementation is, to
    a large degree, encoding-agnostic. Most of MD4C code only assumes that the
    encoding of your choice is compatible with ASCII. I.e. that the codepoints
    below 128 have the same numeric values as ASCII.
    
    Any input MD4C does not understand is simply seen as part of the document text
    and sent to the renderer's callback functions unchanged.
    
    The two situations (word boundary detection and link reference matching) where
    MD4C has to understand Unicode are handled as specified by the following
    preprocessor macros (as specified at the time MD4C is being built):
    
    * If preprocessor macro `MD4C_USE_UTF8` is defined, MD4C assumes UTF-8 for the
      word boundary detection and for the case-insensitive matching of link labels.
    
      When none of these macros is explicitly used, this is the default behavior.
    
    * On Windows, if preprocessor macro `MD4C_USE_UTF16` is defined, MD4C uses
      `WCHAR` instead of `char` and assumes UTF-16 encoding in those situations.
      (UTF-16 is what Windows developers usually call just "Unicode" and what
      Win32API generally works with.)
    
      Note that because this macro affects also the types in `md4c.h`, you have
      to define the macro both when building MD4C as well as when including
      `md4c.h`.
    
      Also note this is only supported in the parser (`md4c.[hc]`). The HTML
      renderer does not support this and you will have to write your own custom
      renderer to use this feature.
    
    * If preprocessor macro `MD4C_USE_ASCII` is defined, MD4C assumes nothing but
      an ASCII input.
    
      That effectively means that non-ASCII whitespace or punctuation characters
      won't be recognized as such and that link reference matching will work in
      a case-insensitive way only for ASCII letters (`[a-zA-Z]`).
    
    
    ## Documentation
    
    The API of the parser is quite well documented in the comments in the `md4c.h`.
    Similarly, the markdown-to-html API is described in its header `md4c-html.h`.
    
    There is also [project wiki](http://github.com/mity/md4c/wiki) which provides
    some more comprehensive documentation. However note it is incomplete and some
    details may be somewhat outdated.
    
    
    ## FAQ
    
    **Q: How does MD4C compare to a parser XY?**
    
    **A:** Some other implementations combine Markdown parser and HTML generator
    into a single entangled code hidden behind an interface which just allows the
    conversion from Markdown to HTML. They are often unusable if you want to
    process the input in any other way.
    
    Even when the parsing is available as a standalone feature, most parsers (if
    not all of them; at least within the scope of C/C++ language) are full DOM-like
    parsers: They construct abstract syntax tree (AST) representation of the whole
    Markdown document. That takes time and it leads to bigger memory footprint.
    
    It's completely fine as long as you really need it. If you don't need the full
    AST, there is a very high chance that using MD4C will be substantially faster
    and less hungry in terms of memory consumption.
    
    Last but not least, some Markdown parsers are implemented in a naive way. When
    fed with a [smartly crafted input pattern](test/pathological_tests.py), they
    may exhibit quadratic (or even worse) parsing times. What MD4C can still parse
    in a fraction of second may turn into long minutes or possibly hours with them.
    Hence, when such a naive parser is used to process an input from an untrusted
    source, the possibility of denial-of-service attacks becomes a real danger.
    
    A lot of our effort went into providing linear parsing times no matter what
    kind of crazy input MD4C parser is fed with. (If you encounter an input pattern
    which leads to a sub-linear parsing times, please do not hesitate and report it
    as a bug.)
    
    **Q: Does MD4C perform any input validation?**
    
    **A:** No. And we are proud of it. :-)
    
    CommonMark specification states that any sequence of Unicode characters is
    a valid Markdown document. (In practice, this more or less always means UTF-8
    encoding.)
    
    In other words, according to the specification, it does not matter whether some
    Markdown syntax construction is in some way broken or not. If it is broken, it
    will simply not be recognized and the parser should see it just as a verbatim
    text.
    
    MD4C takes this a step further: It sees any sequence of bytes as a valid input,
    following completely the GIGO philosophy (garbage in, garbage out). I.e. any
    ill-formed UTF-8 byte sequence will propagate to the respective callback as
    a part of the text.
    
    If you need to validate that the input is, say, a well-formed UTF-8 document,
    you have to do it on your own. The easiest way how to do this is to simply
    validate the whole document before passing it to the MD4C parser.
    
    
    ## License
    
    MD4C is covered with MIT license, see the file `LICENSE.md`.
    
    
    ## Links to Related Projects
    
    Ports and bindings to other languages:
    
    * [commonmark-d](https://github.com/AuburnSounds/commonmark-d):
      Port of MD4C to D language.
    
    * [markdown-wasm](https://github.com/rsms/markdown-wasm):
      Port of MD4C to WebAssembly.
    
    * [PyMD4C](https://github.com/dominickpastore/pymd4c):
      Python bindings for MD4C
    
    Software using MD4C:
    
    * [QOwnNotes](https://www.qownnotes.org/):
      A plain-text file notepad and todo-list manager with markdown support and
      ownCloud / Nextcloud integration.
    
    * [Qt](https://www.qt.io/):
      Cross-platform C++ GUI framework.
    
    * [Textosaurus](https://github.com/martinrotter/textosaurus):
      Cross-platform text editor based on Qt and Scintilla.
    
    * [8th](https://8th-dev.com/):
      Cross-platform concatenative programming language.