Hash :
1321585e
Author :
Thomas de Grivel
Date :
2022-02-13T08:49:52
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defmodule Exterm do
@behaviour :wx_object
use Bitwise
@title 'exterm'
@size {800, 600}
def start_link(opts) do
{_ref, _num, _type, pid} = :wx_object.start_link(__MODULE__, opts, [])
{:ok, pid}
end
def child_spec(opts) do
%{
id: __MODULE__,
start: {__MODULE__, :start_link, [opts]},
type: :worker,
restart: :permanent,
shutdown: 500
}
end
def init(config) do
IO.inspect({&Exterm.init/1, config})
wx = :wx.new(config)
frame = :wxFrame.new(wx, :wx_const.wx_id_any, @title, [{:size, @size}])
:ok = :wxWindow.connect(frame, :close_window)
true = :wxFrame.show(frame)
Exterm.Font.init()
font = Exterm.Font.load()
opts = [{:size, @size}]
gl_attrib = [{:attribList, [:wx_const.wx_gl_rgba,
:wx_const.wx_gl_doublebuffer,
:wx_const.wx_gl_min_red, 8,
:wx_const.wx_gl_min_green, 8,
:wx_const.wx_gl_min_blue, 8,
:wx_const.wx_gl_depth_size, 24, 0]}]
canvas = :wxGLCanvas.new(frame, opts ++ gl_attrib)
:ok = :wxGLCanvas.connect(canvas, :size)
:ok = :wxGLCanvas.connect(canvas, :char)
:wxWindow.reparent(canvas, frame)
context = :wxGLContext.new(canvas)
:wxGLCanvas.setCurrent(canvas, context)
setup_gl(canvas)
state = %{canvas: canvas,
font: font,
lines: ['$>_hello_world_! ',
'plop',
'hop',
'toto toto']}
:wx.batch(fn -> render(state) end)
{frame, state}
end
def code_change(_, _, state) do
{:stop, :not_implemented, state}
end
def handle_cast(msg, state) do
IO.puts "Cast:"
IO.inspect msg
{:noreply, state}
end
def handle_call(msg, _from, state) do
IO.puts "Call:"
IO.inspect msg
{:reply, :ok, state}
end
def handle_info(:stop, state) do
:wxGLCanvas.destroy(state.canvas)
{:stop, :normal, state}
end
def handle_info(:update, state) do
:wx.batch(fn -> render(state) end)
{:noreply, state}
end
# Example input:
# {:wx, -2006, {:wx_ref, 35, :wxFrame, []}, [], {:wxClose, :close_window}}
def handle_event({:wx, _, _, _, {:wxClose, :close_window}}, state) do
{:stop, :normal, state}
end
def handle_event(x = {:wx, _, _, _, {:wxSize, :size, {width, height}, _}}, state) do
IO.inspect(x)
if width != 0 and height != 0 do
resize_gl_scene(width, height)
:wx.batch(fn -> render(state) end)
:ok
end
{:noreply, state}
end
def handle_event({:wx, _, _, _, {:wxKey, :char, _, _, code, _, _, _, _, _, _, _}}, state) do
IO.inspect([code])
lines = if [code] == '\r' do
[[] | state.lines]
else
first_line = hd(state.lines) ++ [code]
[first_line | tl(state.lines)]
end
state = %{state | lines: lines}
:wx.batch(fn -> render(state) end)
{:noreply, state}
end
def handle_event(data, state) do
IO.inspect({:handle_event, data, state})
{:noreply, state}
end
def terminate(_reason, state) do
:wxGLCanvas.destroy(state.canvas)
end
defp setup_gl(win) do
{w, h} = :wxWindow.getClientSize(win)
resize_gl_scene(w, h)
#:gl.shadeModel(:gl_const.gl_smooth)
:gl.clearColor(1.0, 1.0, 1.0, 0.0)
#:gl.clearDepth(1.0)
#:gl.enable(:gl_const.gl_depth_test)
#:gl.depthFunc(:gl_const.gl_lequal)
#:gl.hint(:gl_const.gl_perspective_correction_hint, :gl_const.gl_nicest)
:ok
end
defp resize_gl_scene(width, height) do
IO.inspect({:resize_gl_scene, width, height})
width = width * 2
height = height * 2
:gl.viewport(0, 0, width, height)
:gl.matrixMode(:gl_const.gl_projection)
:gl.loadIdentity()
:gl.ortho(0.0, width + 0.0, 0.0, height + 0.0, -1.0, 1.0)
:gl.matrixMode(:gl_const.gl_modelview)
:gl.loadIdentity()
:ok
end
defp draw(font, lines) do
IO.inspect(:draw)
:gl.clear(:gl_const.gl_color_buffer_bit)
:gl.loadIdentity()
lines
|> Enum.with_index()
|> Enum.each(fn {line, i} ->
:gl.pushMatrix()
line
|> Enum.map(fn c when is_integer(c) ->
Exterm.Font.load_glyph(font.regular, c)
end)
|> :gl.callLists()
:gl.popMatrix()
:gl.translatef(0.0, 50.0, 0.0)
end)
end
defp render(%{canvas: canvas, font: font, lines: lines} = _state) do
draw(font, lines)
:wxGLCanvas.swapBuffers(canvas)
:ok
end
end