Tag
Hash :
5df018ff
Author :
Date :
2021-10-14T16:03:22
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
//-----------------------------------------------------------------------------
// MurmurHash2 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.
/* Obtained from https://github.com/aappleby/smhasher */
#include <stdint.h>
#include <string.h>
#include "murmurhash2.h"
uint32_t
murmurhash2(const unsigned char * key, int len, uint32_t seed)
{
// 'm' and 'r' are mixing constants generated offline.
// They're not really 'magic', they just happen to work well.
const uint32_t m = 0x5bd1e995;
const int r = 24;
// Initialize the hash to a 'random' value
uint32_t h = seed ^ len;
// Mix 4 bytes at a time into the hash
const unsigned char *data = key;
while(len >= 4)
{
uint32_t k;
memcpy(&k, data, sizeof(k));
k *= m;
k ^= k >> r;
k *= m;
h *= m;
h ^= k;
data += 4;
len -= 4;
}
// Handle the last few bytes of the input array
switch(len)
{
case 3: h ^= data[2] << 16;
case 2: h ^= data[1] << 8;
case 1: h ^= data[0];
h *= m;
};
// Do a few final mixes of the hash to ensure the last few
// bytes are well-incorporated.
h ^= h >> 13;
h *= m;
h ^= h >> 15;
return h;
}