Edit

thodg/got/lib/object_idset.c

Branch :

  • Show log

    Commit

  • Author : Stefan Sperling
    Date : 2018-07-09 22:23:00
    Hash : 63581804
    Message : rename zbuf to inflate

  • lib/object_idset.c
  • /*
     * Copyright (c) 2018 Stefan Sperling <stsp@openbsd.org>
     *
     * Permission to use, copy, modify, and distribute this software for any
     * purpose with or without fee is hereby granted, provided that the above
     * copyright notice and this permission notice appear in all copies.
     *
     * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
     * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
     * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
     * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
     * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
     * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
     * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
     */
    
    #include <sys/queue.h>
    
    #include <stdlib.h>
    #include <string.h>
    #include <sha1.h>
    #include <stdio.h>
    #include <zlib.h>
    #include <limits.h>
    #include <time.h>
    
    #include "got_object.h"
    #include "got_error.h"
    
    #include "got_lib_delta.h"
    #include "got_lib_inflate.h"
    #include "got_lib_object.h"
    #include "got_lib_object_idset.h"
    
    #ifndef nitems
    #define nitems(_a) (sizeof(_a) / sizeof((_a)[0]))
    #endif
    
    struct got_object_idset_element {
    	TAILQ_ENTRY(got_object_idset_element) entry;
    	struct got_object_id id;
    	void *data;	/* API user data */
    };
    
    struct got_object_idset {
    	/*
    	 * A set is implemented as a collection of 256 lists.
    	 * The value of the first byte of an object ID determines
    	 * which of these lists an object ID is stored in.
    	 */
    	TAILQ_HEAD(, got_object_idset_element) entries[0xff + 1];
    	int nelem[0xff + 1];
    	int totelem;
    #define GOT_OBJECT_IDSET_MAX_ELEM INT_MAX
    };
    
    struct got_object_idset *
    got_object_idset_alloc(void)
    {
    	struct got_object_idset *set;
    	int i;
    
    	set = calloc(1, sizeof(*set));
    	if (set == NULL)
    		return NULL;
    
    	for (i = 0; i < nitems(set->entries); i++)
    		TAILQ_INIT(&set->entries[i]);
    
    	return set;
    }
    
    void
    got_object_idset_free(struct got_object_idset *set)
    {
    	struct got_object_idset_element *entry;
    	int i;
    
    	for (i = 0; i < nitems(set->entries); i++) {
    		while (!TAILQ_EMPTY(&set->entries[i])) {
    			entry = TAILQ_FIRST(&set->entries[i]);
    			TAILQ_REMOVE(&set->entries[i], entry, entry);
    			/* User data should be freed by caller. */
    			free(entry);
    		}
    	}
    	free(set);
    }
    
    const struct got_error *
    got_object_idset_add(void **existing_data,
        struct got_object_idset *set, struct got_object_id *id, void *data)
    {
    	struct got_object_idset_element *new, *entry;
    	uint8_t i = id->sha1[0];
    
    	if (existing_data)
    		*existing_data = NULL;
    
    	if (set->totelem >= GOT_OBJECT_IDSET_MAX_ELEM)
    		return got_error(GOT_ERR_NO_SPACE);
    
    	new = calloc(1, sizeof(*new));
    	if (new == NULL)
    		return got_error_from_errno();
    
    	memcpy(&new->id, id, sizeof(new->id));
    	new->data = data;
    
    	if (TAILQ_EMPTY(&set->entries[i])) {
    		TAILQ_INSERT_HEAD(&set->entries[i], new, entry);
    		set->nelem[i]++;
    		set->totelem++;
    		return NULL;
    	}
    
    	/*
    	 * Keep the list sorted by ID so that iterations of
    	 * the set occur in a predictable order.
    	 */
    	TAILQ_FOREACH(entry, &set->entries[i], entry) {
    		int cmp = got_object_id_cmp(&new->id, &entry->id);
    		struct got_object_idset_element *next;
    
    		if (cmp == 0) {
    			free(new);
    			if (existing_data)
    				*existing_data = entry->data;
    			return got_error(GOT_ERR_OBJ_EXISTS);
    		} else if (cmp < 0) {
    			TAILQ_INSERT_BEFORE(entry, new, entry);
    			set->nelem[i]++;
    			set->totelem++;
    			return NULL;
    		}
    
    		next = TAILQ_NEXT(entry, entry);
    		if (next == NULL) {
    			TAILQ_INSERT_AFTER(&set->entries[i], entry, new, entry);
    			set->nelem[i]++;
    			set->totelem++;
    			return NULL;
    		} else if (got_object_id_cmp(&new->id, &next->id) > 0) {
    			TAILQ_INSERT_BEFORE(next, new, entry);
    			set->nelem[i]++;
    			set->totelem++;
    			return NULL;
    		}
    	}
    
    	return got_error(GOT_ERR_BAD_OBJ_ID); /* should not get here */
    }
    
    void *
    got_object_idset_get(struct got_object_idset *set, struct got_object_id *id)
    {
    	struct got_object_idset_element *entry;
    	uint8_t i = id->sha1[0];
    
    	TAILQ_FOREACH(entry, &set->entries[i], entry) {
    		if (got_object_id_cmp(&entry->id, id) == 0)
    			return entry->data;
    	}
    
    	return NULL;
    }
    
    const struct got_error *
    got_object_idset_remove(void **data, struct got_object_idset *set,
        struct got_object_id *id)
    {
    	struct got_object_idset_element *entry, *tmp;
    	uint8_t i = id->sha1[0];
    
    	if (data)
    		*data = NULL;
    
    	if (set->nelem[i] == 0)
    		return got_error(GOT_ERR_NO_OBJ);
    
    	TAILQ_FOREACH_SAFE(entry, &set->entries[i], entry, tmp) {
    		if (got_object_id_cmp(&entry->id, id) == 0) {
    			TAILQ_REMOVE(&set->entries[i], entry, entry);
    			if (data)
    				*data = entry->data;
    			free(entry);
    			set->nelem[i]--;
    			set->totelem--;
    			return NULL;
    		}
    	}
    
    	return got_error(GOT_ERR_NO_OBJ);
    }
    
    const struct got_error *
    got_object_idset_remove_random(void **data, struct got_object_idset *set)
    {
    	struct got_object_idset_element *entry, *tmp;
    	int i, n, totelem;
    
    	if (data)
    		*data = NULL;
    
    	if (set->totelem == 0)
    		return got_error(GOT_ERR_NO_OBJ);
    
    	/* Pick a random element index across all lists. */
    	if (set->totelem == 1)
    		n = 0;
    	else
    		n = arc4random_uniform(set->totelem);
    
    	totelem = 0;
    	for (i = 0; i < nitems(set->entries); i++) {
    		/* Skip lists which don't contain the element we picked. */
    		totelem += set->nelem[i];
    		if (totelem == 0 || n > totelem - 1) {
    			n -= set->nelem[i];
    			continue;
    		}
    		TAILQ_FOREACH_SAFE(entry, &set->entries[i], entry, tmp) {
    			if (n == 0) {
    				TAILQ_REMOVE(&set->entries[i], entry, entry);
    				if (data)
    					*data = entry->data;
    				free(entry);
    				set->nelem[i]--;
    				set->totelem--;
    				return NULL;
    			}
    			n--;
    		}
    	}
    
    	return got_error(GOT_ERR_NO_OBJ);
    }
    
    int
    got_object_idset_contains(struct got_object_idset *set,
        struct got_object_id *id)
    {
    	struct got_object_idset_element *entry;
    	uint8_t i = id->sha1[0];
    
    	TAILQ_FOREACH(entry, &set->entries[i], entry) {
    		if (got_object_id_cmp(&entry->id, id) == 0)
    			return 1;
    	}
    
    	return 0;
    }
    
    void got_object_idset_for_each(struct got_object_idset *set,
        void (*cb)(struct got_object_id *, void *, void *), void *arg)
    {
    	struct got_object_idset_element *entry;
    	int i;
    
    	for (i = 0; i < nitems(set->entries); i++) {
    		TAILQ_FOREACH(entry, &set->entries[i], entry)
    			cb(&entry->id, entry->data, arg);
    	}
    }
    
    int
    got_object_idset_num_elements(struct got_object_idset *set)
    {
    	return set->totelem;
    }