libgit2
is a portable, pure C implementation of the Git core methods
provided as a re-entrant linkable library with a solid API, allowing you to
write native speed custom Git applications in any language with bindings.
libgit2
is licensed under a very permissive license (GPLv2 with a special
Linking Exception). This basically means that you can link it (unmodified)
with any kind of software without having to release its source code.
Additionally, the example code has been released to the public domain (see the
separate license for more information).
libgit2
is already very usable and is being used in production for many
applications including the GitHub.com site, in Plastic SCM and also powering
Microsoft’s Visual Studio tools for Git. The library provides:
While the library provides git functionality without the need for dependencies, it can make use of a few libraries to add to it:
libgit2
builds cleanly on most platforms without any external dependencies.
Under Unix-like systems, like Linux, *BSD and Mac OS X, libgit2 expects pthreads
to be available;
they should be installed by default on all systems. Under Windows, libgit2 uses the native Windows API
for threading.
The libgit2
library is built using CMake (version 2.6 or newer) on all platforms.
On most systems you can build the library using the following commands
$ mkdir build && cd build
$ cmake ..
$ cmake --build .
Alternatively you can point the CMake GUI tool to the CMakeLists.txt file and generate platform specific build project or IDE workspace.
To install the library you can specify the install prefix by setting:
$ cmake .. -DCMAKE_INSTALL_PREFIX=/install/prefix
$ cmake --build . --target install
For more advanced use or questions about CMake please read http://www.cmake.org/Wiki/CMake_FAQ.
The following CMake variables are declared:
BIN_INSTALL_DIR
: Where to install binaries to. LIB_INSTALL_DIR
: Where to install libraries to. INCLUDE_INSTALL_DIR
: Where to install headers to. BUILD_SHARED_LIBS
: Build libgit2 as a Shared Library (defaults to ON) BUILD_CLAR
: Build Clar-based test suite (defaults to ON) THREADSAFE
: Build libgit2 with threading support (defaults to OFF) STDCALL
: Build libgit2 as stdcall
. Turn off for cdecl
(Windows; defaults to ON) CMake lets you specify a few variables to control the behavior of the compiler and linker. These flags are rarely used but can be useful for 64-bit to 32-bit cross-compilation.
CMAKE_C_FLAGS
: Set your own compiler flags CMAKE_FIND_ROOT_PATH
: Override the search path for libraries ZLIB_LIBRARY
, OPENSSL_SSL_LIBRARY
AND OPENSSL_CRYPTO_LIBRARY
:
Tell CMake where to find those specific libraries
If you want to build a universal binary for Mac OS X, CMake sets it
all up for you if you use -DCMAKE_OSX_ARCHITECTURES="i386;x86_64"
when configuring.
You need to run the CMake commands from the Visual Studio command
prompt, not the regular or Windows SDK one. Select the right generator
for your version with the -G "Visual Studio X" option. See [the wiki] (https://github.com/libgit2/libgit2/wiki/Building-libgit2-on-Windows) for more detailed instructions. Android ------- Extract toolchain from NDK using,
make-standalone-toolchain.shscript. Optionally, crosscompile and install OpenSSL inside of it. Then create CMake toolchain file that configures paths to your crosscompiler (substitute
{PATH}with full path to the toolchain): SET(CMAKE_SYSTEM_NAME Linux) SET(CMAKE_SYSTEM_VERSION Android) SET(CMAKE_C_COMPILER {PATH}/bin/arm-linux-androideabi-gcc) SET(CMAKE_CXX_COMPILER {PATH}/bin/arm-linux-androideabi-g++) SET(CMAKE_FIND_ROOT_PATH {PATH}/sysroot/) SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) Add
-DCMAKE_TOOLCHAIN_FILE={pathToToolchainFile} -DANDROID=1to cmake command when configuring. Language Bindings ================================== Here are the bindings to libgit2 that are currently available: * C++ * libqgit2, Qt bindings <https://projects.kde.org/projects/playground/libs/libqgit2/> * Chicken Scheme * chicken-git <https://wiki.call-cc.org/egg/git> * D * dlibgit <https://github.com/AndrejMitrovic/dlibgit> * Delphi * GitForDelphi <https://github.com/libgit2/GitForDelphi> * Erlang * Geef <https://github.com/carlosmn/geef> * Go * git2go <https://github.com/libgit2/git2go> * GObject * libgit2-glib <https://live.gnome.org/Libgit2-glib> * Haskell * hgit2 <https://github.com/fpco/gitlib> * Java * Jagged <https://github.com/ethomson/jagged> * Lua * luagit2 <https://github.com/libgit2/luagit2> * .NET * libgit2sharp <https://github.com/libgit2/libgit2sharp> * Node.js * node-gitteh <https://github.com/libgit2/node-gitteh> * nodegit <https://github.com/tbranyen/nodegit> * Objective-C * objective-git <https://github.com/libgit2/objective-git> * OCaml * libgit2-ocaml <https://github.com/burdges/libgit2-ocaml> * Parrot Virtual Machine * parrot-libgit2 <https://github.com/letolabs/parrot-libgit2> * Perl * Git-Raw <https://github.com/jacquesg/p5-Git-Raw> * PHP * php-git <https://github.com/libgit2/php-git> * PowerShell * GitPowerShell <https://github.com/ethomson/gitpowershell> * Python * pygit2 <https://github.com/libgit2/pygit2> * R * git2r <https://github.com/ropensci/git2r> * Ruby * Rugged <https://github.com/libgit2/rugged> * Vala * libgit2.vapi <https://github.com/apmasell/vapis/blob/master/libgit2.vapi> If you start another language binding to libgit2, please let us know so we can add it to the list. How Can I Contribute? ================================== Check the [contribution guidelines](CONTRIBUTING.md) to understand our workflow, the libgit2 [coding conventions](CONVENTIONS.md), and out list of [good starting projects](PROJECTS.md). License ==================================
libgit2` is under GPL2 with linking exemption. This means you can link to
and use the library from any program, proprietary or open source; paid or
gratis. However, you cannot modify libgit2 and distribute it without
supplying the source.
See the COPYING file for the full license text.
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libgit2 - the Git linkable library
==================================
[![Build Status](https://secure.travis-ci.org/libgit2/libgit2.png?branch=development)](http://travis-ci.org/libgit2/libgit2)
[![Coverity Scan Build Status](https://scan.coverity.com/projects/639/badge.svg)](https://scan.coverity.com/projects/639)
`libgit2` is a portable, pure C implementation of the Git core methods
provided as a re-entrant linkable library with a solid API, allowing you to
write native speed custom Git applications in any language with bindings.
`libgit2` is licensed under a **very permissive license** (GPLv2 with a special
Linking Exception). This basically means that you can link it (unmodified)
with any kind of software without having to release its source code.
Additionally, the example code has been released to the public domain (see the
[separate license](examples/COPYING) for more information).
* Website: [libgit2.github.com](http://libgit2.github.com)
* StackOverflow Tag: [libgit2](http://stackoverflow.com/questions/tagged/libgit2)
* Issues: [GitHub Issues](https://github.com/libgit2/libgit2/issues) (Right here!)
* API documentation: <http://libgit2.github.com/libgit2>
* IRC: [#libgit2](irc://irc.freenode.net/libgit2) on irc.freenode.net.
* Mailing list: The libgit2 mailing list was
traditionally hosted in Librelist but has been deprecated. We encourage you to
[use StackOverflow](http://stackoverflow.com/questions/tagged/libgit2) instead for any questions regarding
the library, or [open an issue](https://github.com/libgit2/libgit2/issues)
on GitHub for bug reports. The mailing list archives are still available at
<http://librelist.com/browser/libgit2/>.
What It Can Do
==============
`libgit2` is already very usable and is being used in production for many
applications including the GitHub.com site, in Plastic SCM and also powering
Microsoft's Visual Studio tools for Git. The library provides:
* SHA conversions, formatting and shortening
* abstracted ODB backend system
* commit, tag, tree and blob parsing, editing, and write-back
* tree traversal
* revision walking
* index file (staging area) manipulation
* reference management (including packed references)
* config file management
* high level repository management
* thread safety and reentrancy
* descriptive and detailed error messages
* ...and more (over 175 different API calls)
Optional dependencies
=====================
While the library provides git functionality without the need for
dependencies, it can make use of a few libraries to add to it:
- pthreads (non-Windows) to enable threadsafe access as well as multi-threaded pack generation
- OpenSSL (non-Windows) to talk over HTTPS and provide the SHA-1 functions
- LibSSH2 to enable the ssh transport
- iconv (OSX) to handle the HFS+ path encoding peculiarities
Building libgit2 - Using CMake
==============================
`libgit2` builds cleanly on most platforms without any external dependencies.
Under Unix-like systems, like Linux, \*BSD and Mac OS X, libgit2 expects `pthreads` to be available;
they should be installed by default on all systems. Under Windows, libgit2 uses the native Windows API
for threading.
The `libgit2` library is built using [CMake](<http://www.cmake.org>) (version 2.6 or newer) on all platforms.
On most systems you can build the library using the following commands
$ mkdir build && cd build
$ cmake ..
$ cmake --build .
Alternatively you can point the CMake GUI tool to the CMakeLists.txt file and generate platform specific build project or IDE workspace.
To install the library you can specify the install prefix by setting:
$ cmake .. -DCMAKE_INSTALL_PREFIX=/install/prefix
$ cmake --build . --target install
For more advanced use or questions about CMake please read <http://www.cmake.org/Wiki/CMake_FAQ>.
The following CMake variables are declared:
- `BIN_INSTALL_DIR`: Where to install binaries to.
- `LIB_INSTALL_DIR`: Where to install libraries to.
- `INCLUDE_INSTALL_DIR`: Where to install headers to.
- `BUILD_SHARED_LIBS`: Build libgit2 as a Shared Library (defaults to ON)
- `BUILD_CLAR`: Build [Clar](https://github.com/vmg/clar)-based test suite (defaults to ON)
- `THREADSAFE`: Build libgit2 with threading support (defaults to OFF)
- `STDCALL`: Build libgit2 as `stdcall`. Turn off for `cdecl` (Windows; defaults to ON)
Compiler and linker options
---------------------------
CMake lets you specify a few variables to control the behavior of the
compiler and linker. These flags are rarely used but can be useful for
64-bit to 32-bit cross-compilation.
- `CMAKE_C_FLAGS`: Set your own compiler flags
- `CMAKE_FIND_ROOT_PATH`: Override the search path for libraries
- `ZLIB_LIBRARY`, `OPENSSL_SSL_LIBRARY` AND `OPENSSL_CRYPTO_LIBRARY`:
Tell CMake where to find those specific libraries
MacOS X
-------
If you want to build a universal binary for Mac OS X, CMake sets it
all up for you if you use `-DCMAKE_OSX_ARCHITECTURES="i386;x86_64"`
when configuring.
Windows
-------
You need to run the CMake commands from the Visual Studio command
prompt, not the regular or Windows SDK one. Select the right generator
for your version with the `-G "Visual Studio X" option.
See [the wiki]
(https://github.com/libgit2/libgit2/wiki/Building-libgit2-on-Windows)
for more detailed instructions.
Android
-------
Extract toolchain from NDK using, `make-standalone-toolchain.sh` script.
Optionally, crosscompile and install OpenSSL inside of it. Then create CMake
toolchain file that configures paths to your crosscompiler (substitute `{PATH}`
with full path to the toolchain):
SET(CMAKE_SYSTEM_NAME Linux)
SET(CMAKE_SYSTEM_VERSION Android)
SET(CMAKE_C_COMPILER {PATH}/bin/arm-linux-androideabi-gcc)
SET(CMAKE_CXX_COMPILER {PATH}/bin/arm-linux-androideabi-g++)
SET(CMAKE_FIND_ROOT_PATH {PATH}/sysroot/)
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
Add `-DCMAKE_TOOLCHAIN_FILE={pathToToolchainFile} -DANDROID=1` to cmake command
when configuring.
Language Bindings
==================================
Here are the bindings to libgit2 that are currently available:
* C++
* libqgit2, Qt bindings <https://projects.kde.org/projects/playground/libs/libqgit2/>
* Chicken Scheme
* chicken-git <https://wiki.call-cc.org/egg/git>
* D
* dlibgit <https://github.com/AndrejMitrovic/dlibgit>
* Delphi
* GitForDelphi <https://github.com/libgit2/GitForDelphi>
* Erlang
* Geef <https://github.com/carlosmn/geef>
* Go
* git2go <https://github.com/libgit2/git2go>
* GObject
* libgit2-glib <https://live.gnome.org/Libgit2-glib>
* Haskell
* hgit2 <https://github.com/fpco/gitlib>
* Java
* Jagged <https://github.com/ethomson/jagged>
* Lua
* luagit2 <https://github.com/libgit2/luagit2>
* .NET
* libgit2sharp <https://github.com/libgit2/libgit2sharp>
* Node.js
* node-gitteh <https://github.com/libgit2/node-gitteh>
* nodegit <https://github.com/tbranyen/nodegit>
* Objective-C
* objective-git <https://github.com/libgit2/objective-git>
* OCaml
* libgit2-ocaml <https://github.com/burdges/libgit2-ocaml>
* Parrot Virtual Machine
* parrot-libgit2 <https://github.com/letolabs/parrot-libgit2>
* Perl
* Git-Raw <https://github.com/jacquesg/p5-Git-Raw>
* PHP
* php-git <https://github.com/libgit2/php-git>
* PowerShell
* GitPowerShell <https://github.com/ethomson/gitpowershell>
* Python
* pygit2 <https://github.com/libgit2/pygit2>
* R
* git2r <https://github.com/ropensci/git2r>
* Ruby
* Rugged <https://github.com/libgit2/rugged>
* Vala
* libgit2.vapi <https://github.com/apmasell/vapis/blob/master/libgit2.vapi>
If you start another language binding to libgit2, please let us know so
we can add it to the list.
How Can I Contribute?
==================================
Check the [contribution guidelines](CONTRIBUTING.md) to understand our
workflow, the libgit2 [coding conventions](CONVENTIONS.md), and out list of
[good starting projects](PROJECTS.md).
License
==================================
`libgit2` is under GPL2 **with linking exemption**. This means you can link to
and use the library from any program, proprietary or open source; paid or
gratis. However, you cannot modify libgit2 and distribute it without
supplying the source.
See the [COPYING file](COPYING) for the full license text.