Hash :
5158b0b7
Author :
Date :
2021-08-24T11:56:22
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/*
* Copyright (c) Edward Thomson. All rights reserved.
*
* This file is part of ntlmclient, distributed under the MIT license.
* For full terms and copyright information, and for third-party
* copyright information, see the included LICENSE.txt file.
*/
#include <stdlib.h>
#include <stdint.h>
#include "ntlm.h"
#include "unicode.h"
#include "compat.h"
typedef unsigned int UTF32; /* at least 32 bits */
typedef unsigned short UTF16; /* at least 16 bits */
typedef unsigned char UTF8; /* typically 8 bits */
/* Some fundamental constants */
#define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD
#define UNI_MAX_BMP (UTF32)0x0000FFFF
#define UNI_MAX_UTF16 (UTF32)0x0010FFFF
#define UNI_MAX_UTF32 (UTF32)0x7FFFFFFF
#define UNI_MAX_LEGAL_UTF32 (UTF32)0x0010FFFF
#define UNI_MAX_UTF8_BYTES_PER_CODE_POINT 4
typedef enum {
conversionOK, /* conversion successful */
sourceExhausted, /* partial character in source, but hit end */
targetExhausted, /* insuff. room in target for conversion */
sourceIllegal /* source sequence is illegal/malformed */
} ConversionResult;
typedef enum {
strictConversion = 0,
lenientConversion
} ConversionFlags;
static const int halfShift = 10; /* used for shifting by 10 bits */
static const UTF32 halfBase = 0x0010000UL;
static const UTF32 halfMask = 0x3FFUL;
#define UNI_SUR_HIGH_START (UTF32)0xD800
#define UNI_SUR_HIGH_END (UTF32)0xDBFF
#define UNI_SUR_LOW_START (UTF32)0xDC00
#define UNI_SUR_LOW_END (UTF32)0xDFFF
#define false 0
#define true 1
/* --------------------------------------------------------------------- */
/*
* Index into the table below with the first byte of a UTF-8 sequence to
* get the number of trailing bytes that are supposed to follow it.
* Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
* left as-is for anyone who may want to do such conversion, which was
* allowed in earlier algorithms.
*/
static const char trailingBytesForUTF8[256] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
};
/*
* Magic values subtracted from a buffer value during UTF8 conversion.
* This table contains as many values as there might be trailing bytes
* in a UTF-8 sequence.
*/
static const UTF32 offsetsFromUTF8[6] = {
0x00000000UL, 0x00003080UL, 0x000E2080UL,
0x03C82080UL, 0xFA082080UL, 0x82082080UL };
/*
* Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
* into the first byte, depending on how many bytes follow. There are
* as many entries in this table as there are UTF-8 sequence types.
* (I.e., one byte sequence, two byte... etc.). Remember that sequencs
* for *legal* UTF-8 will be 4 or fewer bytes total.
*/
static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
/* --------------------------------------------------------------------- */
/* The interface converts a whole buffer to avoid function-call overhead.
* Constants have been gathered. Loops & conditionals have been removed as
* much as possible for efficiency, in favor of drop-through switches.
* (See "Note A" at the bottom of the file for equivalent code.)
* If your compiler supports it, the "isLegalUTF8" call can be turned
* into an inline function.
*/
static ConversionResult ConvertUTF16toUTF8 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF16* source = *sourceStart;
UTF8* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch;
unsigned short bytesToWrite = 0;
const UTF32 byteMask = 0xBF;
const UTF32 byteMark = 0x80;
const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
ch = *source++;
/* If we have a surrogate pair, convert to UTF32 first. */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
/* If the 16 bits following the high surrogate are in the source buffer... */
if (source < sourceEnd) {
UTF32 ch2 = *source;
/* If it's a low surrogate, convert to UTF32. */
if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ (ch2 - UNI_SUR_LOW_START) + halfBase;
++source;
} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
} else { /* We don't have the 16 bits following the high surrogate. */
--source; /* return to the high surrogate */
result = sourceExhausted;
break;
}
} else if (flags == strictConversion) {
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
/* Figure out how many bytes the result will require */
if (ch < (UTF32)0x80) { bytesToWrite = 1;
} else if (ch < (UTF32)0x800) { bytesToWrite = 2;
} else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
} else if (ch < (UTF32)0x110000) { bytesToWrite = 4;
} else { bytesToWrite = 3;
ch = UNI_REPLACEMENT_CHAR;
}
target += bytesToWrite;
if (target > targetEnd) {
source = oldSource; /* Back up source pointer! */
target -= bytesToWrite; result = targetExhausted; break;
}
switch (bytesToWrite) { /* note: everything falls through. */
case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
}
target += bytesToWrite;
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
/*
* Utility routine to tell whether a sequence of bytes is legal UTF-8.
* This must be called with the length pre-determined by the first byte.
* If not calling this from ConvertUTF8to*, then the length can be set by:
* length = trailingBytesForUTF8[*source]+1;
* and the sequence is illegal right away if there aren't that many bytes
* available.
* If presented with a length > 4, this returns false. The Unicode
* definition of UTF-8 goes up to 4-byte sequences.
*/
static inline bool isLegalUTF8(const UTF8 *source, int length) {
UTF8 a;
const UTF8 *srcptr = source+length;
switch (length) {
default: return false;
/* Everything else falls through when "true"... */
case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
case 2: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
switch (*source) {
/* no fall-through in this inner switch */
case 0xE0: if (a < 0xA0) return false; break;
case 0xED: if (a > 0x9F) return false; break;
case 0xF0: if (a < 0x90) return false; break;
case 0xF4: if (a > 0x8F) return false; break;
default: if (a < 0x80) return false;
}
case 1: if (*source >= 0x80 && *source < 0xC2) return false;
}
if (*source > 0xF4) return false;
return true;
}
static ConversionResult ConvertUTF8toUTF16 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF8* source = *sourceStart;
UTF16* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch = 0;
unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
if (extraBytesToRead >= sourceEnd - source) {
result = sourceExhausted; break;
}
/* Do this check whether lenient or strict */
if (!isLegalUTF8(source, extraBytesToRead+1)) {
result = sourceIllegal;
break;
}
/*
* The cases all fall through. See "Note A" below.
*/
switch (extraBytesToRead) {
case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
case 3: ch += *source++; ch <<= 6;
case 2: ch += *source++; ch <<= 6;
case 1: ch += *source++; ch <<= 6;
case 0: ch += *source++;
}
ch -= offsetsFromUTF8[extraBytesToRead];
if (target >= targetEnd) {
source -= (extraBytesToRead+1); /* Back up source pointer! */
result = targetExhausted; break;
}
if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
if (flags == strictConversion) {
source -= (extraBytesToRead+1); /* return to the illegal value itself */
result = sourceIllegal;
break;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
*target++ = (UTF16)ch; /* normal case */
}
} else if (ch > UNI_MAX_UTF16) {
if (flags == strictConversion) {
result = sourceIllegal;
source -= (extraBytesToRead+1); /* return to the start */
break; /* Bail out; shouldn't continue */
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
/* target is a character in range 0xFFFF - 0x10FFFF. */
if (target + 1 >= targetEnd) {
source -= (extraBytesToRead+1); /* Back up source pointer! */
result = targetExhausted; break;
}
ch -= halfBase;
*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
}
}
*sourceStart = source;
*targetStart = target;
return result;
}
bool ntlm_unicode_init(ntlm_client *ntlm)
{
NTLM_UNUSED(ntlm);
return true;
}
typedef enum {
unicode_builtin_utf8_to_16,
unicode_builtin_utf16_to_8
} unicode_builtin_encoding_direction;
static inline bool unicode_builtin_encoding_convert(
char **converted,
size_t *converted_len,
ntlm_client *ntlm,
const char *string,
size_t string_len,
unicode_builtin_encoding_direction direction)
{
const char *in_start, *in_end;
char *out, *out_start, *out_end, *new_out;
size_t out_size, out_len;
bool success = false;
ConversionResult result;
*converted = NULL;
*converted_len = 0;
in_start = string;
in_end = in_start + string_len;
/*
* When translating UTF8 to UTF16, these strings are only used
* internally, and we obey the given length, so we can simply
* use a buffer that is 2x the size. Add an extra byte to NUL
* terminate the results (two bytes for UTF16).
*/
if (direction == unicode_builtin_utf8_to_16)
out_size = (string_len * 2 + 2);
else
out_size = (string_len / 2 + 1);
/* Round to the nearest multiple of 8 */
out_size = (out_size + 7) & ~7;
if ((out = malloc(out_size)) == NULL) {
ntlm_client_set_errmsg(ntlm, "out of memory");
return false;
}
out_start = out;
out_end = out_start + out_size;
/* Make room for NUL termination */
if (direction == unicode_builtin_utf16_to_8)
out_end--;
while (true) {
if (direction == unicode_builtin_utf8_to_16)
result = ConvertUTF8toUTF16(
(const UTF8 **)&in_start, (UTF8 *)in_end,
(UTF16 **)&out_start, (UTF16 *)out_end, strictConversion);
else
result = ConvertUTF16toUTF8(
(const UTF16 **)&in_start, (UTF16 *)in_end,
(UTF8 **)&out_start, (UTF8 *)out_end, lenientConversion);
switch (result) {
case conversionOK:
success = true;
goto done;
case sourceExhausted:
ntlm_client_set_errmsg(ntlm,
"invalid unicode string; trailing data remains");
goto done;
case targetExhausted:
break;
case sourceIllegal:
ntlm_client_set_errmsg(ntlm,
"invalid unicode string; trailing data remains");
goto done;
default:
ntlm_client_set_errmsg(ntlm,
"unknown unicode conversion failure");
goto done;
}
/* Grow buffer size by 1.5 (rounded up to a multiple of 8) */
out_size = ((((out_size << 1) - (out_size >> 1)) + 7) & ~7);
if (out_size > NTLM_UNICODE_MAX_LEN) {
ntlm_client_set_errmsg(ntlm, "unicode conversion too large");
goto done;
}
if ((new_out = realloc(out, out_size)) == NULL) {
ntlm_client_set_errmsg(ntlm, "out of memory");
goto done;
}
out_len = out_start - out;
out = new_out;
out_start = new_out + out_len;
out_end = out + out_size;
/* Make room for NUL termination */
out_end -= (direction == unicode_builtin_utf8_to_16) ? 2 : 1;
}
done:
if (!success) {
free(out);
return false;
}
out_len = (out_start - out);
/* NUL terminate */
out[out_len] = '\0';
if (direction == unicode_builtin_utf8_to_16)
out[out_len+1] = '\0';
*converted = out;
*converted_len = out_len;
return true;
}
bool ntlm_unicode_utf8_to_16(
char **converted,
size_t *converted_len,
ntlm_client *client,
const char *string,
size_t string_len)
{
return unicode_builtin_encoding_convert(converted, converted_len,
client, string, string_len, unicode_builtin_utf8_to_16);
}
bool ntlm_unicode_utf16_to_8(
char **converted,
size_t *converted_len,
ntlm_client *client,
const char *string,
size_t string_len)
{
return unicode_builtin_encoding_convert(converted, converted_len,
client, string, string_len, unicode_builtin_utf16_to_8);
}
void ntlm_unicode_shutdown(ntlm_client *ntlm)
{
NTLM_UNUSED(ntlm);
}