Hash :
94046104
Author :
Thomas de Grivel
Date :
2020-02-24T15:19:27
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/*
This is part of Patchwork13! the real-time data synthesis toolkit.
http://patchwork13.sourceforge.net/
pw13_std - the patchwork13 standard patches library
Copyright (C) 2005 Bruno Malaquin <broen.42@gmail.com>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
surface.pw13p.c - SDL surface opengl patch
inspired by the code of Jeff Molofee ( http://nehe.gamedev.net/ )
*/
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include <SDL_opengl.h>
#include <pw13/pw13.h>
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480
#define SCREEN_BPP 16
#define TRUE 1
#define FALSE 0
const SDL_VideoInfo *videoInfo;
int videoFlags;
int isActive = TRUE;
int done = FALSE;
SDL_Event event;
SDL_Surface *surface;
/*////////////////
/ INITIALISATION /
////////////////*/
static int gl_resizeWindow( int width, int height )
{
GLfloat ratio;
if ( height == 0 )
height = 1;
ratio = ( GLfloat )width / ( GLfloat )height;
glViewport( 0, 0, ( GLint )width, ( GLint )height );
glMatrixMode( GL_PROJECTION );
gluPerspective( 45.0f, ratio, 0.1f, 100.0f );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity( );
/*glEnable( GL_LIGHTING );*/
return( TRUE );
}
static int initGL( GLvoid )
{
glEnable(GL_TEXTURE_2D);
glShadeModel( GL_SMOOTH );
glClearColor( 0.0f, 0.0f, 0.0f, 0.0f );
glClearDepth( 1.0f );
glEnable( GL_DEPTH_TEST );
glDepthFunc( GL_LEQUAL );
glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST );
glBlendFunc( GL_SRC_ALPHA, GL_ONE );
return( TRUE );
}
static int drawGLScene( GLvoid )
{
glFinish();
SDL_GL_SwapBuffers( );
return( TRUE );
}
static int gl_main( void )
{
videoInfo = SDL_GetVideoInfo( );
if ( !videoInfo ) {
fprintf( stderr, "Video query failed: %s\n",
SDL_GetError( ) );
SDL_Quit( );
}
videoFlags = SDL_OPENGL;
videoFlags |= SDL_GL_DOUBLEBUFFER;
videoFlags |= SDL_HWPALETTE;
videoFlags |= SDL_RESIZABLE;
videoFlags |= SDL_HWSURFACE;
videoFlags |= SDL_HWACCEL;
videoFlags |= SDL_ANYFORMAT;
/*
if ( videoInfo->hw_available )
videoFlags |= SDL_HWSURFACE;
else
videoFlags |= SDL_SWSURFACE;
if ( videoInfo->blit_hw )
videoFlags |= SDL_HWACCEL;
*/
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
surface = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, videoFlags );
if ( !surface ) {
fprintf( stderr, "Video mode set failed: %s\n", SDL_GetError( ) );
SDL_Quit( );
}
printf ("Vendor : %s\n"
"Renderer : %s\n"
"Version : %s\n"
"Extensions : %s\n",
glGetString (GL_VENDOR),
glGetString (GL_RENDERER),
glGetString (GL_VERSION),
glGetString (GL_EXTENSIONS));
if ( initGL( ) == FALSE ) {
fprintf( stderr, "Could not initialize OpenGL.\n" );
SDL_Quit( );
}
gl_resizeWindow( SCREEN_WIDTH, SCREEN_HEIGHT );
return( 0 );
}
/*////////////////////
/ FIN INITIALISATION /
////////////////////*/
static void pw13_sdl_gl_surface_pump (Pw13_Patch *p, Pw13_Time *time)
{
pw13_pump_sources (p, time);
drawGLScene( );
}
static int pw13_sdl_gl_surface_start (Pw13_Patch *p, Pw13_Time *time)
{
p=p;
time=time;
gl_main();
return 1;
}
static void pw13_sdl_gl_surface_stop (Pw13_Patch *p)
{
p=p;
SDL_Quit ();
}
static void pw13_sdl_gl_surface_destroy (Pw13_Patch *p)
{
p=p;
SDL_Quit ();
}
PW13_EXPORT
int pw13_dl_patch_class_init(const char *name, Pw13_Patch *p, void *param)
{
param = param;
pw13_patch_init (name, p, 1, 1);
pw13_void_input ("()", p->input, p);
pw13_void_output ("()", p->output, p);
p->pump = pw13_sdl_gl_surface_pump;
p->start = pw13_sdl_gl_surface_start;
p->stop = pw13_sdl_gl_surface_stop;
p->destroy = pw13_sdl_gl_surface_destroy;
return 1;
}