Branch
Hash :
94046104
Author :
Thomas de Grivel
Date :
2020-02-24T15:19:27
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/*
This is part of Patchwork13! the real-time data synthesis toolkit.
http://patchwork13.sourceforge.net/
pw13_std - the patchwork13 standard patches library
Copyright (C) 2005 Bruno Malaquin <broen.42@gmail.com>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
vbo_cube.pw13p.c - SDL opengl vbo cube patch
*/
#include <pw13/pw13.h>
#include <std/float.pw13dt.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <SDL.h>
#include <SDL_opengl.h>
/*#include "glext.h"*/
#define BUFFER_OFFSET(offset) ((char *)NULL + (offset))
GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint);
GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *);
GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *);
GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
int g_fVBOSupported = 1;
GLuint vertexBuffer, colorBuffer;
GLfloat vertexData[] = { 1.0, 1.0, -1.0,
-1.0, 1.0, -1.0,
-1.0, 1.0, 1.0,
1.0, 1.0, 1.0,
1.0, -1.0, 1.0,
-1.0, -1.0, 1.0,
-1.0, -1.0, -1.0,
1.0, -1.0, -1.0,
1.0, 1.0, 1.0,
-1.0, 1.0, 1.0,
-1.0, -1.0, 1.0,
1.0, -1.0, 1.0,
1.0, -1.0, -1.0,
-1.0, -1.0, -1.0,
-1.0, 1.0, -1.0,
1.0, 1.0, -1.0,
-1.0, 1.0, 1.0,
-1.0, 1.0, -1.0,
-1.0, -1.0, -1.0,
-1.0, -1.0, 1.0,
1.0, 1.0, -1.0,
1.0, 1.0, 1.0,
1.0, -1.0, 1.0,
1.0, -1.0, -1.0};
GLfloat colorData[] = { 0.0, 1.0, 0.0,
0.0, 1.0, 0.0,
0.0, 1.0, 0.0,
0.0, 1.0, 0.0,
1.0, 0.5, 0.0,
1.0, 0.5, 0.0,
1.0, 0.5, 0.0,
1.0, 0.5, 0.0,
1.0, 0.0, 0.0,
1.0, 0.0, 0.0,
1.0, 0.0, 0.0,
1.0, 0.0, 0.0,
1.0, 1.0, 0.0,
1.0, 1.0, 0.0,
1.0, 1.0, 0.0,
1.0, 1.0, 0.0,
0.0, 0.0, 1.0,
0.0, 0.0, 1.0,
0.0, 0.0, 1.0,
0.0, 0.0, 1.0,
1.0, 0.0, 1.0,
1.0, 0.0, 1.0,
1.0, 0.0, 1.0,
1.0, 0.0, 1.0};
int IsExtensionSupported( char* szTargetExtension )
{
const unsigned char *pszExtensions = NULL;
const unsigned char *pszStart;
unsigned char *pszWhere, *pszTerminator;
pszWhere = (unsigned char *) strchr( szTargetExtension, ' ' );
if( pszWhere || *szTargetExtension == '\0' )
return 0;
pszExtensions = glGetString( GL_EXTENSIONS );
pszStart = pszExtensions;
for(;;)
{
pszWhere = (unsigned char *) strstr( (const char *) pszStart, szTargetExtension );
if( !pszWhere )
break;
pszTerminator = pszWhere + strlen( szTargetExtension );
if( pszWhere == pszStart || *( pszWhere - 1 ) == ' ' )
if( *pszTerminator == ' ' || *pszTerminator == '\0' )
return 1;
pszStart = pszTerminator;
}
return 0;
}
static void pw13_sdl_vbo_cube_pump (Pw13_Patch *p, Pw13_Time *time)
{
pw13_pump_sources (p, time);
p=p;
time=time;
if ( g_fVBOSupported ) {
glDrawArrays(GL_QUADS, 0, 6*4);
} else {
printf("VBO not supported");
}
}
void BuildVBOs()
{
glGenBuffersARB(1, &vertexBuffer);
glGenBuffersARB(1, &colorBuffer);
glBindBufferARB(GL_ARRAY_BUFFER, vertexBuffer);
glBufferDataARB(GL_ARRAY_BUFFER, sizeof(vertexData), vertexData, GL_STATIC_DRAW);
glBindBufferARB(GL_ARRAY_BUFFER, colorBuffer);
glBufferDataARB(GL_ARRAY_BUFFER, sizeof(colorData), colorData, GL_STATIC_DRAW);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
glBindBufferARB(GL_ARRAY_BUFFER, vertexBuffer);
glVertexPointer(3, GL_FLOAT, 0, BUFFER_OFFSET(0));
glBindBufferARB(GL_ARRAY_BUFFER, colorBuffer);
glColorPointer(3, GL_FLOAT, 0, BUFFER_OFFSET(0));
glBindBufferARB(GL_ARRAY_BUFFER, 0);
}
static int pw13_sdl_vbo_cube_start (Pw13_Patch *p, Pw13_Time *time)
{
p=p;
time=time;
/* Check For VBOs Supported */
g_fVBOSupported = IsExtensionSupported( "GL_ARB_vertex_buffer_object" );
if( g_fVBOSupported )
{
BuildVBOs();
}
return 1;
}
static void pw13_sdl_vbo_cube_stop (Pw13_Patch *p)
{
p=p;
}
PW13_EXPORT
int pw13_dl_patch_class_init (const char *name, Pw13_Patch *p, void *param)
{
param = param;
pw13_patch_init(name, p, 1, 1);
pw13_void_input("()", p->input, p);
pw13_void_output("()", p->output, p);
p->pump = pw13_sdl_vbo_cube_pump;
p->start = pw13_sdl_vbo_cube_start;
p->stop = pw13_sdl_vbo_cube_stop;
return 1;
}