Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| a0cdcb0a | 2014-08-20 22:44:15 | Fixed warnings about unused functions in test program. | ||
| 3dcb451f | 2014-04-09 21:29:19 | Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad. | ||
| 229b438d | 2014-03-29 12:27:27 | Fixed assertion loading button.bmp in testgamecontroller | ||
| 2d92a372 | 2014-02-10 11:29:48 | Make controllermap, etc, work on platforms with hardcoded window sizes. This makes sure everything renders correctly, even if, say, an Android device gives you a certain "window" size no matter what you ask for. | ||
| b17fd9a1 | 2014-02-10 01:41:58 | Replace testgamecontroller visualization mode with something more useful. | ||
| 58edac3e | 2014-02-02 00:53:27 | Fixed bug 2374 - Update copyright for 2014... Is it that time already?? | ||
| 112f60a4 | 2013-12-23 15:55:08 | Changed testgamecontroller to wait for controllers to be reattached, the way testjoystick does. | ||
| 95ec90aa | 2013-12-02 19:35:04 | Adds controllermap utility to test suite. | ||
| f848adff | 2013-11-29 10:06:08 | Improve Android pause/resume behavior. | ||
| 540cb538 | 2013-08-28 00:07:02 | Fixed testgamecontroller output to make sense. | ||
| 65728477 | 2013-08-14 23:30:10 | Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency | ||
| dad42067 | 2013-08-12 11:13:50 | Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump. | ||
| 1ad936eb | 2013-08-11 19:56:43 | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |