include


Log

Author Commit Date CI Message
Sam Lantinga aee05522 2015-06-13T10:47:55 Fixed bug 3009 - Cannot compile SDL2 on Windows CMakeLists.txt was missing handling for running CMake with -DDIRECTX=0
Ryan C. Gordon e3f4ca0d 2015-06-08T01:13:51 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. This was the only thing that made SDL_config.h generate differently between 32 and 64-bit versions of Linux, so instead we force a function cast in our X11 code to match our dynamic loader version, which removes the compile error on some machines that prompted this test in the first place. Xlib never wrote to this data, so if you're on an older Xlib where this param wasn't const, your data should still be intact when we force the caller to think it was actually const after all. Fixes Bugzilla #1893.
Philipp Wiesemann 5b2e7aab 2015-06-05T19:41:34 Fixed comments at conditional compilation macro in header file.
Ryan C. Gordon 1899dfb0 2015-05-31T01:45:20 Fixed SDL_ISPIXELFORMAT_ALPHA to check pixel orders that match pixel type. Otherwise, SDL_PIXELFORMAT_BGR24 is reported as having alpha, because its SDL_ARRAYORDER_BGR pixel order uses the same integer value as SDL_PACKEDORDER_RGBA, since we weren't checking the pixel type to differentiate. Fixes Bugzilla #2977.
Philipp Wiesemann 8c9571a2 2015-05-29T22:24:38 Fixed typo in header file documentation comment.
Ryan C. Gordon 2a757825 2015-05-28T00:30:21 X11: Add Xdbe support to message boxes (thanks, Melker!). Without this, message boxes with a lot of text will noticibly flicker as you mouse over buttons. Fixes Bugzilla #2343.
Ryan C. Gordon baea64e6 2015-05-26T21:19:23 Stack hint should look for 0, not -1, and not care about environment variables.
Ryan C. Gordon a8fa7bd1 2015-05-26T21:13:27 Added a hint to specify new thread stack size (thanks, Gabriel!). Fixes Bugzilla #2019. (we'll do a better fix when we break the API in SDL 2.1.)
Ryan C. Gordon bcdc63a3 2015-05-26T21:09:48 Properly report DX headers in the CMake project files (thanks, "MailMr_S"!). Fixes Bugzilla #2900.
Ryan C. Gordon a21672c8 2015-05-26T16:25:22 Fix fallback define for DECLSPEC for non-Windows platforms. Looks like it was a copy/paste error? GCC doesn't support visibility attributes until gcc4, so just make it blank. Fixes Bugzilla #2720.
Sam Lantinga 2c4a6ea0 2015-05-26T06:27:46 Updated the copyright year to 2015
Alex Szpakowski 240a3fbf 2015-05-16T16:55:56 iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver.
Sam Lantinga 1c6ea0f2 2015-05-13T22:39:32 Added a userdata parameter to SDL_SetWindowsMessageHook()
Sam Lantinga 7de242e7 2015-05-13T22:39:20 Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows
Philipp Wiesemann 6e4e9ceb 2015-05-08T21:53:02 Fixed SDL_TouchFingerEvent documentation in header file.
Alex Szpakowski 6c20b682 2015-05-05T16:24:05 Fixed a warning when SDL_syswm.h is included in code compiled for iOS with clang.
Philipp Wiesemann 034933d7 2015-04-22T21:43:22 Fixed typos in header file documentation comments.
Philipp Wiesemann 71c65b15 2015-04-20T20:03:40 Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
Philipp Wiesemann 83c088a0 2015-04-20T20:03:26 Fixed unsupported doxygen tag in header file.
Ryan C. Gordon b72938c8 2015-04-20T12:22:44 Windows: Always set the system timer resolution to 1ms by default. An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.