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e0771482
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2013-10-23T13:43:17
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Fix regression causing crashes when running without a window manager.
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298d3d62
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2013-10-22T21:54:52
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Fixed duplicate const warning
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08fa8da7
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2013-10-20T21:56:15
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Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
Andreas Ertelt
The problem in question is caused by changeset 7771 (http://hg.libsdl.org/SDL/rev/5486e579872e / https://bugzilla.libsdl.org/show_bug.cgi?id=2121)
The redefinition of __inline__ (introduced by the addition of begin_code.h:128's "|| __STRICT_ANSI__") results in mingw's gcc throwing multiple
warning: always_inline function might not be inlinable [-Wattributes]
as well as a whole bunch of redefinitions of mingw internals which break linking of projects including the SDL2 headers.
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f5fa492e
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2013-10-20T20:42:55
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Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
Went through the code and used the macro and fixed a couple places that were using incorrect timestamp comparisons.
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0e699eb5
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2013-10-20T21:18:05
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Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!).
Fixes Bugzilla #1985.
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a25b5192
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2013-10-20T09:58:37
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Fixed compiling with the new X11 symbol wrapping
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6a3478c2
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2013-10-20T17:23:43
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Fix bug 1300 by querying current border size in ConfigureNotify, and adjusting window coordinates accordingly.
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b4a00144
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2013-10-18T10:56:45
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Fixed the XInput2 X11 symbols.
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a2bd8970
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2013-10-18T01:36:41
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Don't supply duplicate X11 symbols inside SDL.
Fixes static linking when something else also uses X11.
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14e13e13
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2013-10-17T17:38:55
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Fixed compiler warning if dynamic X11 loading isn't enabled.
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7db31223
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2013-10-17T17:37:23
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Fixed using the wrong variable when reporting a missing SDL scancode mapping.
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6435a82d
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2013-10-14T09:12:30
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Backed out revision fb5ab0e91c56, the platform specific messagebox functions don't have the right prototype since they're designed to be used standalone.
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074a1c4c
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2013-10-12T16:29:34
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Fixes X11 video backend compilation when no GL is available
For example, in our Raspberry Pi sysroot.
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8b6ad7ff
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2013-09-27T23:47:57
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Fixed bug 2101 - CWBackPixel causes weird window flickering on window resize
aBothe
I tried to experiment a bit with SDL2 and OpenGL today and noticed that something caused some weird flickering when resizing my nicely drawn SDL2/OpenGL window:
Just after resizing, the background went black and I had to let my OpenGL code redraw the contents..
However, after some hours spent with googling I found out that in OpenGL examples where this CWBackPixel flag was not used when creating X windows, there was no flickering while resizing the window.
See http://www.sbin.org/doc/Xlib/chapt_04.html @ "The Window Background" for more info.
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b9567776
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2013-09-27T23:35:17
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# User Darren Salt <devspam@moreofthesa.me.uk>
# Date 1379621782 -3600
# Thu Sep 19 21:16:22 2013 +0100
Work around a false-positive in the X11 mouse wheel code
This false positive occurs when one particular button on my mouse is
pressed. The kernel which I'm using is patched to cause a release event to
be synthesised immediately when the mouse says that this button is pressed
because the mouse doesn't signal release until the button is next pressed.
(Also documents a false negative, observed with the horizontal scroll wheel
on the same mouse.)
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49d64d52
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2013-09-13T17:42:38
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Fix X11_RestoreWindow() and X11_RaiseWindow() to properly do window activation.
X11_RestoreWindow() had a call ordering problem that prevented activation, and X11_RaiseWindow() wasn't attempting activation. Windows and OS X both activate in these cases.
CR: saml
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a9166450
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2013-09-10T18:25:13
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[SDL] X11+GL: Allow Visual override for GL windows.
SDL provides an SDL_VIDEO_X11_VISUALID environment variable that lets you override
window visuals, but it wasn't being checked for OpenGL windows.
CR: Sam.
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ace1e98a
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2013-08-29T15:02:32
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Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1
SDL_GL_CONTEXT_EGL = 1 is now internally treated as profile_mask = SDL_GL_CONTEXT_PROFILE_ES
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e07d7e64
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2013-08-29T08:30:21
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Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)).
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f79fc33a
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2013-08-29T08:29:21
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Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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3d217ed7
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2013-08-21T10:07:48
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Fixed crash if the IC isn't set up for some reason (bad X11 locale?)
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6107705a
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2013-08-21T10:34:32
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Fix a couple of warnings
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2490166d
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2013-08-21T10:12:16
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Fixes for -Wdeclaration-after-statement
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1e49b1ed
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2013-08-21T09:47:10
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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695344d1
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2013-08-21T09:43:09
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OCD fixes: Adds a space before */
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24006be2
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2013-08-20T20:31:57
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Fixed compiler warning.
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0eeb76d8
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2013-08-19T16:29:46
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Fixes bug #2037, common EGL code for Android and X11
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67367be0
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2013-08-12T22:00:21
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Don't print "unrecognized key" message for an X11 keycode of 0. This can happen with composed characters.
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dad42067
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2013-08-12T11:13:50
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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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1df1e696
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2013-07-14T11:28:44
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Added the platform specific messagebox function to the video function list
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