Log

Author Commit Date CI Message
David Ludwig 19a168b4 2013-08-20T21:22:32 WinRT: file naming and placement cleanup - moved SDL_WinRTApp.* from src/video/windowsrt/ to src/core/winrt/, and renamed them to SDL_winrtapp.* (to mimick case-sensitivity used elsewhere in SDL) - renamed all "windowsrt" directories (in src) to "winrt", as the shorthand name is used more often (and, IMO, "WinRT" != "Windows RT", not entirely at least)
David Ludwig eaf26ff6 2013-08-13T20:33:15 WinRT: added a stub implementation of UpdateClipRect to the D3D 11.1 renderer
David Ludwig 45ef345d 2013-08-13T20:28:48 WinRT: fixed a crash in some display orientation hint code
David Ludwig 3dde6e1e 2013-08-13T20:28:10 WinRT: made sure SDL_main gets used in the latest SDL 2.0.0 based code
David Ludwig 11dc5322 2013-08-13T20:11:51 WinRT: Windows Phone 8 build fixes
David Ludwig d41fdc94 2013-08-13T20:09:52 WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
David Ludwig f7049b93 2013-08-12T22:29:55 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
Sam Lantinga 1ad936eb 2013-08-11T19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.