Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 58edac3e | 2014-02-02 00:53:27 | Fixed bug 2374 - Update copyright for 2014... Is it that time already?? | ||
| 109fe0e0 | 2014-01-28 15:28:20 | fixed hat code validation. | ||
| bfcd28c1 | 2013-12-10 16:24:11 | [Android] Hotplugging support for joysticks | ||
| 5e656f89 | 2013-12-07 11:19:52 | Associate the environment with any thread that calls Android_JNI_GetEnv(), in case it's been manually created with pthread_create() or C++11. | ||
| 6c495a80 | 2013-12-03 12:09:58 | [Android] Signal the resume semaphore after pushing the relevant events Ref: Request in #2242 | ||
| f848adff | 2013-11-29 10:06:08 | Improve Android pause/resume behavior. | ||
| 7e1289af | 2013-11-24 23:56:17 | Make internal SDL sources include SDL_internal.h instead of SDL_config.h The new header will include SDL_config.h, but allows for other global stuff. | ||
| c9331664 | 2013-11-23 23:38:16 | Fixed bug 2258 - Crash when using Android clipboard chw The Android clipboard manager methods must be called from the UI thread, otherwise crashes of the dalvikvm happen. | ||
| fdfea4ad | 2013-11-19 10:00:05 | [Android] Try to improve handling of DPAD|GAMEPAD + KEYBOARD devices It seems some devices report themselves as DPAD or GAMEPAD and KEYBOARD as well, and we need to route different keycodes to different parts of SDL. | ||
| 3f2e942f | 2013-11-10 14:39:38 | Fixed implicit function declarations by including the missing header. | ||
| bd1e1a93 | 2013-11-10 14:36:41 | Corrected source comment. | ||
| 22770a8f | 2013-11-06 11:23:24 | [Android] Fixes Bug 2041 - can't get SDL_QUIT event... Thanks to Denis Bernard! Also, changed the Android manifest so the app doesn't quit with orientation changes, and made testgles.c exit properly on Android. | ||
| 0b7c69fe | 2013-11-05 20:07:39 | Adds Joystick support for Android This bumps the build SDK level to 12 (up from 10). Runtime requirements remain the same (at API level < 12 joystick support is disabled). Also enables building SDL for armv7 and x86. | ||
| a503dabe | 2013-10-20 23:23:25 | Fixed a crash initializing Android touch IDs | ||
| 0db36f51 | 2013-10-05 17:08:19 | Added detection of touch devices before first touch events happen on Android. On Android available touch devices are now added with video initialization (like the keyboard). This fixes SDL_GetNumTouchDevices() returning 0 before any touch events happened although there is a touch screen available. The adding of touch devices after a touch event was received is still active to allow connecting devices later (if this is possible) and to provide a fallback if the new init did not work somehow. For the implementation JNI was used and API level 9 is required. There seems to be nothing in the Android NDK's input header (input.h) to implement everything on C side without communication with Java side. | ||
| 1e49b1ed | 2013-08-21 09:47:10 | OCD fixes: Adds a space after /* (glory to regular expressions!) | ||
| 695344d1 | 2013-08-21 09:43:09 | OCD fixes: Adds a space before */ | ||
| 552b04c5 | 2013-08-20 20:34:40 | More non C89 compliant comments | ||
| 0eeb76d8 | 2013-08-19 16:29:46 | Fixes bug #2037, common EGL code for Android and X11 | ||
| dad42067 | 2013-08-12 11:13:50 | Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump. | ||
| 1ad936eb | 2013-08-11 19:56:43 | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |