src/sensor/windows/SDL_windowssensor.c


Log

Author Commit Date CI Message
Sam Lantinga e8c3ff56 2022-03-17T10:01:13 Removed problematic call to ISensor_SetEventSink() Fixes https://github.com/libsdl-org/SDL/issues/5288
Sam Lantinga 120c76c8 2022-01-03T09:40:00 Updated copyright for 2022
Sam Lantinga 3ba9276a 2021-11-28T21:14:02 Don't fail the sensor init if we couldn't create a sensor manager (i.e. we're running on Wine) Fixes https://github.com/libsdl-org/SDL/issues/5031
Mathieu Eyraud 844d5e3e 2021-02-21T11:54:50 Fix memory leak in ConnectSensor 'name' is leaked in case of error.
Ozkan Sezer 265a1cc9 2021-01-05T15:50:02 use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2) cf. bug #5435. - SDL_wasapi_win32.c (GetWasapiDeviceName): pwszVal is WCHAR* - windows/SDL_sysfilesystem.c (SDL_GetBasePath, SDL_GetPrefPath) - windows/SDL_sysurl.c (SDL_SYS_OpenURL): wurl is WCHAR* - SDL_windowssensor.c (ConnectSensor): bstr_name is WCHAR* - windows/SDL_systhread.c (SDL_SYS_SetupThread): strw is WCHAR*
Sam Lantinga 9130f7c3 2021-01-02T10:25:38 Updated copyright for 2021
Sam Lantinga 56622f9c 2020-06-17T10:09:07 Fixed bug 5126 - MinGW compile error SDL_windowssensor.c Martin Gerhardy SDL_windowssensor.c includes InitGuid.h - but it should be initguid.h
Ryan C. Gordon a299fdd7 2020-05-21T03:52:48 sensor: Fixed compiler warnings on mingw64.
Ryan C. Gordon b4e76b58 2020-05-20T17:32:23 sensor: Fix overaggressive search/replace. :)
Ryan C. Gordon 27c38eb2 2020-05-20T17:22:52 sensor: Correct fix for redefinition of various symbols.
Ryan C. Gordon c9d358bc 2020-05-20T16:59:35 sensor: Fix build on various Windows compilers with various predefinitions.
Ryan C. Gordon 68777406 2020-05-20T16:58:33 windows: Fix calls to CoCreateInstance() so last parameter is a LPVOID *.
Sam Lantinga 0f374b06 2020-04-22T15:42:32 Fixed build on older Visual Studio, enable new features on newer Visual Studio
Sam Lantinga aba27928 2020-04-18T21:41:37 Added a Windows Gaming Input joystick driver This driver supports the Razer Atrox Arcade Stick Some of the quirks of this driver, inherent in Windows Gaming Input: * There will never appear to be controllers connected at startup. You must support hot-plugging in order to see these controllers. * You can't read the state of the guide button * You can't get controller events in the background
Sam Lantinga e9c94ac0 2020-04-08T10:27:30 Fixed Windows accelerometer data units
Sam Lantinga 09f55263 2020-04-08T09:00:10 Fixed memory leak and removed debug code from Windows sensor implementation
Sam Lantinga 3180ba81 2020-04-08T08:34:27 First pass at Windows sensor implementation