|
373216ae
|
2021-10-07T18:14:16
|
|
Added support for touchpads in the Linux evdev code (thanks Francisco!)
|
|
345c161f
|
2021-09-22T09:06:45
|
|
Fixed some accidental uses of external C runtime functions
|
|
bf97c5a2
|
2021-09-08T14:47:40
|
|
Make sure SDL file descriptors don't leak into child processes
|
|
a1ffeda0
|
2021-08-28T22:52:13
|
|
Add SDL_HINT_APP_NAME and DBUS inhibition hint
See SDL bug #4703. This implements two new hints:
- SDL_APP_NAME
- SDL_SCREENSAVER_INHIBIT_ACTIVITY_NAME
The former is the successor to SDL_HINT_AUDIO_DEVICE_APP_NAME, and acts
as a generic "application name" used both by audio drivers and DBUS
screensaver inhibition. If SDL_AUDIO_DEVICE_APP_NAME is set, it will
still take priority over SDL_APP_NAME.
The second allows the "activity name" used by
org.freedesktop.ScreenSavver's Inhibit method, which are often shown in
the UI as the reason the screensaver (and/or suspend/other
power-managment features) are disabled.
|
|
d4839702
|
2021-08-04T13:30:12
|
|
dbus: Wrap init in a spinlock.
This prevents a race if two threads that need d-bus try to init it at the
same time. Note that SDL_Init will likely handle this from a single thread
at startup, but there are places outside of init where one might trigger
D-Bus init, like setting thread priority (a common first thing for a new
thread to do) resulting in SDL trying to use RTKit.
Fixes #4587.
|
|
40e5ce7f
|
2021-06-04T13:23:54
|
|
This delay is no longer needed on Steam Link hardware
|
|
b15bbd4e
|
2021-04-22T16:11:13
|
|
SDL_udev: check for NULL return value from udev_device_get_action
Signed-off-by: Steven Noonan <steven@valvesoftware.com>
Signed-off-by: Sam Lantinga <slouken@libsdl.org>
|
|
49141996
|
2021-04-04T00:29:26
|
|
ibus: make sure we don't pass a NULL path string over D-Bus.
Fixes #2941.
|
|
5ceb6744
|
2021-03-28T14:58:41
|
|
linux: Fix ibus support on Wayland/XWayland
|
|
2f72535c
|
2021-01-08T09:54:55
|
|
Fixed joysticks generating SDL mouse events
|
|
9130f7c3
|
2021-01-02T10:25:38
|
|
Updated copyright for 2021
|
|
040bd7a9
|
2020-12-28T00:55:28
|
|
Fix udev not detecting ID_INPUT_KEY devices when udev is not running
https://bugzilla.libsdl.org/show_bug.cgi?id=5308
The udev code labels devices that are found by this code with
ID_INPUT_KEY which in turn gets used by SDL to label the devices as
SDL_UDEV_DEVICE_KEYBOARD.
This was missing for the code path when udev is not running and as such
devices such as the power button of a phone was not detected as keyboard
input and no devices were emitted.
|
|
bfffa275
|
2020-12-14T09:23:53
|
|
Fixed bug 5397 - Fcitx input is truncated
sowfelicity
Split the long text input event into multiple shorten text input event.
|
|
15cbddf4
|
2020-12-13T18:00:20
|
|
linux/SDL_threadprio.c: fix build on older systems:
SCHED_RESET_ON_FORK is in kernel >= 2.6.32.
|
|
cb361896
|
2020-12-09T07:16:22
|
|
Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon
We should really stick this in SDL_internal.h or something so it's always available.
|
|
1822f97e
|
2020-11-11T19:37:47
|
|
Fixed bug 5346 - Add FreeBSD evdev KBIO keyboard input driver
wahil1976
This patch adds the KBIO text input driver for FreeBSD, which allows text input to fully work without text spilling out into the console. It also supports accented input, AltGr keys and Alt Lock combinations.
Tested with US accent keys layout and various AltGr layouts.
|
|
aae53d59
|
2020-11-11T19:15:09
|
|
evdev: Detect whether input devices are accelerometers
Anything with X, Y and Z axes but no buttons is probably an
accelerometer (this is the assumption made in udev).
Signed-off-by: Simon McVittie <smcv@collabora.com>
|
|
fdd945f2
|
2020-11-11T19:14:52
|
|
joystick: Use a better heuristic to guess what is a joystick
Previously we only checked for at least one button or key and at least
the X and Y absolute axes, but this has both false positives and false
negatives.
Graphics tablets, trackpads and touchscreens all have buttons and
absolute X and Y axes, but we don't want to detect those as joysticks.
On normal Linux systems ordinary users do not have access to these
device nodes, but members of the 'input' group do.
Conversely, some game controllers only have digital buttons and no
analogue axes (the Nintendo Wiimote is an example), and some have axes
and no buttons (steering wheels or flight simulator rudders might not
have buttons).
Use the more elaborate heuristic factored out from SDL's udev code path
to handle these cases.
In an ideal world we could use exactly the same heuristic as udev's
input_id builtin, but that isn't under a suitable license for inclusion
in SDL, so we have to use a parallel implementation of something
vaguely similar.
Signed-off-by: Simon McVittie <smcv@collabora.com>
|
|
8db3171b
|
2020-11-11T19:14:34
|
|
udev: Factor out SDL_EVDEV_GuessDeviceClass
This works on capability bitfields that can either come from udev or
from ioctls, so it is equally applicable to both udev and non-udev
input device detection.
Signed-off-by: Simon McVittie <smcv@collabora.com>
|
|
07eae7d6
|
2020-11-11T08:47:18
|
|
Fix process randomly getting killed when SDL_THREAD_PRIORITY_HIGH/TIME_CRITICAL is set
When we request realtime priority from rtkit, we have a rttime limit. If we exceed
that limit, the kernel will send SIGKILL to the process to terminate it.
This isn't something that most high priority processes will want, only processes
that selectively opt into SCHED_RR/FIFO through SDL_HINT_THREAD_PRIORITY_POLICY
should be subject to this level of scrutiny.
This change:
* Switches non-apple posix OSs to use SCHED_OTHER instead of SCHED_RR
for SDL_THREAD_PRIORITY_HIGH/SDL_THREAD_PRIORITY_TIME_CRITICAL.
* Fixes using a hardcoded RLIMIT_RTTIME, instead queries it from rtkit
* Only sets RLIMIT_RTTIME for MakeRealtime rtkit requests
* Adds a note regarding the possible SIGKILL with SDL_HINT_THREAD_PRIORITY_POLICY
* Introduces SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL to allow apps to acquire realtime scheduling policies on Linux
|
|
94924f01
|
2020-11-09T10:11:55
|
|
Fix failing to set high priority for threads on Linux desktop.
Debugging inside rtkit showed we were failing the RLIMIT_RTTIME check, now that we're asking for realtime and not just high-priority due to a change in SDL.
Between that and the DBus code in SDL being wrong in previous changelist I'm not sure how this could have ever worked.
|
|
abf9dfd5
|
2020-11-09T10:11:38
|
|
Fix MakeThreadRealtime DBus method call on Linux, type mismatch due to copy paste.
Nov 02 20:34:15 redcore rtkit-daemon[2825]: Failed to parse MakeThreadRealtime() method call: Argument 1 is specified to be of type "uint32", but is actually of type "int32"
Nov 02 20:34:15 redcore rtkit-daemon[2825]: Failed to parse MakeThreadRealtime() method call: Argument 1 is specified to be of type "uint32", but is actually of type "int32"
Docs:
http://git.0pointer.net/rtkit.git/tree/README
CLIENTS:
To be able to make use of realtime scheduling clients may
request so with a small D-Bus interface that is accessible on
the interface org.freedesktop.RealtimeKit1 as object
/org/freedesktop/RealtimeKit1 on the service
org.freedesktop.RealtimeKit1:
void MakeThreadRealtime(u64 thread_id, u32 priority);
void MakeThreadHighPriority(u64 thread_id, s32 priority);
|
|
4ba0a847
|
2020-06-22T23:24:02
|
|
core/linux/SDL_threadprio.c: fix build against older glibc versions
|
|
cced5eb9
|
2020-06-04T09:23:18
|
|
Fixed bug 5169 - Can not build current sources because of recent thread management changes
Manuel Alfayate Corchete
I'm trying to build SDL2 with threads support here in GNU/Linux, both X86 and ARM, and it does not seem to be possible ATM:
/home/manuel/src/SDLLLL/src/core/linux/SDL_threadprio.c:233:26: error: 'rtkit_max_realtime_priority' undeclared (first use in this function)
|
|
cc2fe84d
|
2020-05-26T13:19:48
|
|
Getting closer.
|
|
0713c579
|
2020-05-26T13:19:44
|
|
More Linux fixes.
|
|
abd58418
|
2020-05-26T13:19:19
|
|
Make some changes to SDL_SetThreadPriority to try and have SDL transparently handle more of the work.
1. Comment that SDL_SetThreadPriority will make any necessary system changes when applying priority.
2. Add a hint to override SDL's default behavior for scheduler policy.
3. Modify the pthreads SDL_SetThreadPriority so that instead of just using the current thread scheduler policy it will change it to a policy that should work best for the requested priority.
4. Add hint checks in SDL_SetThreadPriority so that #3 can be overridden if desired.
5. Modify the Linux SDL_SetThreadPriority so that in the case that policy, either by SDL defaults or from the hint, is a realtime policy it uses the realtime rtkit API.
6. Prior to calling rtkit on Linux make the necessary thread state changes that rtkit requires. Currently this is done every time as it isn't expected that SDL_SetThreadPriority will be called repeatedly for a thread.
|
|
eadc8693
|
2020-05-11T14:31:04
|
|
Fixed bug 5103 - Port fcitx support to both fcitx 4 & 5
wengxt
Due to the new major fcitx version is coming close, the existing code need to be ported to use new Fcitx dbus interface.
The new dbus interface is supported by both fcitx 4 and 5, and has a good side effect, which is that it will work with flatpak for free. Also the patch remove the dependency on fcitx header. Instead, it just hardcodes a few enum value in the code so need to handle the different header for fcitx4 or 5.
|
|
ba95fa61
|
2020-04-08T08:42:09
|
|
Revert "Fix incorrectly terminated MakeThreadHighPriority dbus message"
The first terminator is for input parameters. The second terminator was for the
output parameters.
If an error occurs when calling MakeThreadHighPriority(), e.g. a bad thread id,
then the reply from connection_send_with_reply_and_block() will be null.
|
|
f4a56d7e
|
2020-03-30T14:26:15
|
|
Enable thread-safety features in libdbus
There are multiple SDL APIs that internally sink into dbus calls, e.g. battery
status, thread priority. If those calls happen in different threads simultaneously
it can result in dbus crashes.
To abide by dbus's multithreading guidelines we must call dbus_threads_init_default()
to enable dbus's internal locking mechanisms:
https://dbus.freedesktop.org/doc/api/html/group__DBusThreads.html#gac7b8a7001befc3eaa8c6b043151008dc
Additionally, access to a DBusMessage must be synchronized between threads.
SDL was already abiding that guideline as the DBusMessage structs aren't shared.
The following email from the dbus mailing list hints that arbitrating access to
the DBusConnection on the SDL may also be required:
https://lists.freedesktop.org/archives/dbus/2017-September/017306.html
|
|
2e667a8b
|
2020-03-30T14:26:10
|
|
Fix incorrectly terminated MakeThreadHighPriority dbus message
Currently the message is double terminated, which results in SDL_DBus_CallMethodInternal()
incorrectly assuming that the other party is always returning true.
I'm not super familiar with dbus, so I'm not sure if this could also be the cause of this bug:
https://github.com/ValveSoftware/steam-for-linux/issues/6901
|
|
369e5f33
|
2020-03-26T20:28:04
|
|
dbus: System bus is optional, we only need a session bus (thanks, tamo!).
Fixes Bugzilla #4795.
|
|
cbc65ce8
|
2020-02-10T13:56:53
|
|
src/core/linux/SDL_threadprio.c: fix build without threads
Add an include on SDL_error.h to avoid the following build failure
without threads:
/home/buildroot/autobuild/instance-0/output-1/host/opt/ext-toolchain/bin/../lib/gcc/arm-buildroot-linux-uclibcgnueabihf/8.3.0/../../../../arm-buildroot-linux-uclibcgnueabihf/bin/ld: build/.libs/SDL_threadprio.o: in function `SDL_LinuxSetThreadPriority_REAL':
SDL_threadprio.c:(.text+0x0): undefined reference to `SDL_Unsupported'
Fixes:
- http://autobuild.buildroot.org/results/7f7712c5bd47de4a3fcec1e0d0526fd5a3ecd532
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
|
|
a8780c6a
|
2020-01-16T20:49:25
|
|
Updated copyright date for 2020
|
|
2bfcf5cd
|
2019-11-18T14:08:05
|
|
Added Linux controller mapping for the Xbox One Elite Series 2 controller in Bluetooth mode
|
|
a747106c
|
2019-10-09T19:38:16
|
|
linux: If D-Bus isn't available on the system, don't keep trying to load it.
Fixes Bugzilla #4476.
|
|
191fe25b
|
2019-09-27T15:21:31
|
|
Fixed rtkit feature guard
|
|
84dc44e2
|
2019-09-27T15:21:27
|
|
Fix the RealtimeKit dbus include guards
The SDL_USE_LIBDBUS define is set inside SDL_debug.h, therefore the
circular dependency made it impossible for this feature to be enabled.
Instead, guard SDL_dbus.h based on the autoconf variable HAVE_DBUS_DBUS_H
Additionally, fix one of the rtkit comments. CAP_SYS_NICE isn't required
to achieve high priority. But there is some scheduler config that rtkit
needs the app to setup.
|
|
aaec90e5
|
2019-09-06T08:42:54
|
|
Fixed bug 4789 - Linux accelerometers no longer available as joysticks
Daniel Drake
A long time ago, it was possible to play neverball on Linux using the accelerometer found in HP laptops.
The kernel exposes the accelerometer as a joystick (/dev/input/jsX) as well as an evdev device (/dev/input/eventX). I guess it worked fine when SDL was using the js interface, but then stopped working here: http://hg.libsdl.org/SDL/rev/fdaeea9e7567
Looking at current code which uses udev to discover joysticks, it looks for the udev tag ID_INPUT_JOYSTICK.
However udev's internal input_id logic specifically tags accelerometers as ID_INPUT_ACCELEROMETER and nothing else.
This looks like a good fit for SDL_HINT_ACCELEROMETER_AS_JOYSTICK.
|
|
109cbd6e
|
2019-08-04T16:56:40
|
|
Fix touch-related compile errors on Linux.
|
|
d5ec735a
|
2019-08-01T18:22:12
|
|
Add a windowID field to SDL_TouchFingerEvent (bug #4331).
This is unimplemented on some platforms and will cause compile errors when building those platform backends for now.
|
|
67bb882e
|
2019-07-03T15:57:55
|
|
Fixed bug 4707 - SDL_SetRelativeMouseMode fails on Vivante
Cameron Gutman
The bugfix in https://hg.libsdl.org/SDL/rev/ca9417a52f18 caused SDL_SetRelativeMouseMode() to begin failing on Vivante (Steam Link). Even though Vivante doesn't have a SetRelativeMouseMode() or WarpMouse() function, it's in relative mode already (because it uses evdev) so the function was actually working as intended.
I think providing a no-op SetRelativeMouseMode() function for Vivante is a reasonable fix. Since it's already getting relative events through evdev, it really is a no-op to "enter relative mode".
In fact, this is probably the right thing to do for all backends that use evdev (vivante, raspberry, and kmsdrm). Raspberry and kmsdrm both have WarpMouse() implementations so SDL_SetRelativeMouseMode() isn't failing there, but it still seems to make sense not to have to do the fake warping if they're evdev-based anyway.
|
|
d5ebbcb4
|
2019-07-02T09:43:26
|
|
dbus: Don't SimulateUserActivity if we're already inhibiting the screensaver.
|
|
94658099
|
2019-07-02T09:38:31
|
|
dbus: Add org.freedesktop.ScreenSaver.SimulateUserActivity support.
|
|
6c4765a1
|
2019-06-17T11:10:20
|
|
Removed extraneous fprintf() call
|
|
93a5e4ce
|
2019-06-17T08:38:33
|
|
Fixed bug 4667 - Build errors on Linux when building without Threads support
Manuel Sabogal
There is an issue on the latest commit of the mercurial repo when SDL_THREADS_DISABLED is set:
src/core/linux/SDL_threadprio.c:79:28: error: unknown type name 'Sint64'; did you mean 'int'
|
|
d01150ab
|
2019-06-12T07:55:48
|
|
Fixed bug 4665 - Add support for single touch evdev devices
Jan Martin Mikkelsen
The attached patch adds support for single-touch evdev devices.
These devices report ABS_X, ABS_Y and BTN_TOUCH events. This patch sets them up as MT devices with a single slot and handles the appropriate messages.
|
|
23569362
|
2019-06-05T12:01:26
|
|
Use SDL sized types
|
|
3e329464
|
2019-06-05T08:54:07
|
|
Fixed bug 4656 - SDL_evdev.c uses Linux specific integer types
Jan Martin Mikkelsen
The file src/core/linux/SDL_evdev.c uses the Linux specific types __u32 and __s32. This breaks things on FreeBSD when building with evdev.
|
|
ab03892d
|
2019-04-04T15:19:00
|
|
Bug 4576: track both FingerId and TrackId
|
|
6bc2d9de
|
2019-04-02T17:03:58
|
|
Bug 4576: remove touch/mouse duplication for linux/EVDEV
|
|
052b4f29
|
2019-03-12T14:20:37
|
|
SDL_EVDEV_kbd_init: uninitialized data for ioctl (Bug 4530)
Only two chars are used but the full prototype is:
int tioclinux(struct tty_struct *tty, unsigned long arg)
==5010== Syscall param ioctl(TIOCLINUX) points to uninitialised byte(s)
==5010== at 0x53E73C7: ioctl (syscall-template.S:78)
==5010== by 0x4A887DA: SDL_EVDEV_Init (SDL_evdev.c:163)
==5010== by 0x4A7D157: KMSDRM_VideoInit (SDL_kmsdrmvideo.c:509)
==5010== by 0x497D959: SDL_VideoInit_REAL (SDL_video.c:529)
==5010== by 0x487ACBC: SDL_InitSubSystem_REAL (SDL.c:171)
==5010== by 0x487B052: SDL_Init_REAL (SDL.c:256)
==5010== by 0x488F7D6: SDL_Init (SDL_dynapi_procs.h:85)
|
|
861a21f9
|
2019-01-14T19:43:25
|
|
evdev: don't debug log on a BTN_TOUCH from a non-touch device.
|
|
2755a505
|
2019-01-14T19:36:54
|
|
evdev: Add touchscreen mouse emulation and pressure support (thanks, Zach!).
This also solves reports of this log message:
"INFO: The key you just pressed is not recognized by SDL. To help get this
fixed, please report this to the SDL forums/mailing list
<https://discourse.libsdl.org/> EVDEV KeyCode 330"
(EVDEV KeyCode 330 is BTN_TOUCH.)
Fixes Bugzilla #4147.
|
|
5e13087b
|
2019-01-04T22:01:14
|
|
Updated copyright for 2019
|
|
c7b71371
|
2018-12-05T17:53:38
|
|
Whoops, forgot to add a new source file. :/
|
|
1689e9f9
|
2018-12-05T16:51:22
|
|
linux: Move SDL_LinuxSetThreadPriority() elsewhere to fix build.
Fixes Bugzilla #4393.
|
|
fac40f8e
|
2018-12-01T11:14:20
|
|
Patched to compile on Linux with threads enabled. (whoops!)
|
|
c4bc59a5
|
2018-12-01T10:36:26
|
|
Patched to compile on Linux with --disable-threads.
Fixes Bugzilla #4393.
|
|
5029d50e
|
2018-11-10T16:15:48
|
|
Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id).
Touch device types include SDL_TOUCH_DEVICE_DIRECT (a touch screen with window-relative coordinates for touches), SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE (a trackpad-style device with absolute device coordinates), and SDL_TOUCH_DEVICE_INDIRECT_RELATIVE (a trackpad-style device with screen cursor-relative coordinates).
Phone screens are an example of a direct device type. Mac trackpads are the indirect-absolute touch device type. The Apple TV remote is an indirect-relative touch device type.
|
|
9af581bd
|
2018-10-31T15:01:20
|
|
Fixed bug 4347 - Keyboard LEDs don't work on linux console
Rainer Sabelka
When using SLD2 on a Linux console with the KMS/DRM video backend and Linux evdev keyboard support, the caps lock, scroll lock, and num lock leds do not work.
The attached patch adds ioctls for setting the LED state in SDL_evdev_kbd.c
|
|
91820998
|
2018-10-28T21:36:48
|
|
Add and update include guards
Include guards in most changed files were missing, I added them keeping
the same style as other SDL files. In some cases I moved the include
guards around to be the first thing the header has to take advantage of
any possible improvements compiler may have for inclusion guards.
|
|
93fb710a
|
2018-10-03T16:54:24
|
|
evdev: Don't initialize struct sigaction with "{ 0 }".
It causes warnings on some platforms, depending on the actual definition of
sigaction, and since this is static data, it'll be zero'd out anyhow.
|
|
cd90e2ca
|
2018-09-24T16:33:14
|
|
Fixed bug 4267 - linkage failure with --enable-hidapi because of missing libudev symbols
Ozkan Sezer
hidapi dynamic udev initial patch
|
|
5febdfce
|
2018-09-24T11:49:25
|
|
Fixed whitespace
|
|
b6aaefc7
|
2018-08-29T11:04:02
|
|
SDL_evdev.c: undefine _THIS before redefining it.
src/core/linux/SDL_evdev.c:104:1: warning: "_THIS" redefined
In file included from src/core/linux/../../events/SDL_events_c.h:26,
from src/core/linux/SDL_evdev.c:45:
src/core/linux/../../events/../video/SDL_sysvideo.h:146:1: warning: this is the location of the previous definition
|
|
f59b0056
|
2018-08-07T16:56:46
|
|
evdev: On sudden termination, make sure keyboard isn't lost (thanks, Tadek!)
"In release 2.0.6, when Linux evdev keyboard support has been moved to a
separate source file, a feature was added to disable normal keyboard event
processing to prevent "spilling" keystrokes to background virtual console.
This feature has one unpleasant side effect: if application fails to call
`SDL_Exit` before termination or crashes with fatal signal, console is left
in unusable state with keyboard not working and no possibility to switch
virtual console. If user has a chance, he can login remotely and restore
keyboard with `kbd_mode`, otherwise the only option is to reboot the machine.
This patch fixes that problem by intercepting fatal signals (with `sigaction`)
and process termination (with `atexit`), to restore keyboard state, if it
wasn't properly restored with `SDL_Exit`.
The function registered with `atexit` also restores original signal handlers,
to prevent leaving invalid handlers after SDL library is unloaded, if it was
loaded dynamically with `dlopen`.
No signal handlers or `atexit` function are installed if SDL boolean hint
`SDL_HINT_NO_SIGNAL_HANDLERS` is `SDL_TRUE`.
Additionally, if environment variable `SDL_INPUT_LINUX_KEEP_KBD` exists,
keyboard initialization function completely skips disabling keyboard. This
can be useful for debugging."
Fixes Bugzilla #4193.
|
|
b5a420cb
|
2018-07-13T17:53:24
|
|
dbus: Deal with undefined behavior with va_args.
Parse out a copy of the varargs ourselves to get to the reply portion, since
the original passed to D-Bus might modify or not modify the caller's copy,
depending on system ABI.
|
|
9924a8e3
|
2018-06-14T00:51:45
|
|
Fixed bug 4094 - No SDL_TEXTEDITING after pressing Alt key on Raspberry Pi Linux
This was reproducible by running an SDL app on the console from an ssh login. In this case the terminal wasn't owned by the user running the app, so we were using the default keymap, which didn't have state transitions defined for ctrl and alt, so once we entered that state keypresses would no longer transition out of that state, nor would they generate text.
As a workaround, we'll just reset to the default shift state if that happens, which means we'll get text for keys pressed while ctrl is held down, but I don't think that's a big problem.
Note that in this case we also can't mute the keyboard, so the keypresses go to the console, which probably isn't what you want...
|
|
f6366c09
|
2018-02-13T08:15:39
|
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Fixed bug 3920 - IBus not work with SDL 2.0.7
cjacker
After updating from 2.0.5 to 2.0.7, Ibus not work anymore(fcitx still works).
Compare with 2.0.5, there are two issues in SDL_ibus.c.
1, SetupConnection always return SDL_FALSE in 2.0.7.
2, 'SetCapabilities' method should be called on 'ibus_conn'.
Patch attached.
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714085d3
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2018-02-13T08:07:52
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Fixed bug 3950 - Don't always call dbus_shutdown in SDL_DBus
Alexander Larsson
dbus_shutdown() is a debug feature which closes all global resources in the dbus library. Calling this should be done by the app, not a library, because if there are multiple users of dbus in the process then SDL could shut it down even though another part is using it.
For example, i had an issue with this in mGBA, which uses both Qt and SDL, both using libdbus. I had a session bus, but no system bus (this was in a flatpak sandbox), and when SDL_DBus_Init() failed to init the system bus it called dbus_shudown() and continued on. This caused issues for Qt when running due to its session bus connections having disappeared beneath it.
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40b27fd5
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2018-02-12T17:00:00
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revert the recent typecast assignment changes (see bug #4079)
also change the void* typedefs for the two vulkan function
pointers added in vulkan_internal.h into generic function
pointer typedefs.
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90e72bf4
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2018-01-30T18:08:34
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Fixed ISO C99 compatibility
SDL now builds with gcc 7.2 with the following command line options:
-Wall -pedantic-errors -Wno-deprecated-declarations -Wno-overlength-strings --std=c99
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e3cc5b2c
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2018-01-03T10:03:25
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Updated copyright for 2018
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84fb4893
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2017-10-10T20:22:15
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Check SDL_UDEV_DYNAMIC first, then SDL_UDEV_LIBS separately
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312da262
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2017-10-05T09:37:28
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Fixed bug 3854 - arguments to dbus_type_is_basic() were incorrect
Aaron
As of 2.0.6, all of my games are failing with the following error:
process 31778: arguments to dbus_type_is_basic() were incorrect, assertion "dbus_type_is_valid (typecode) || typecode == DBUS_TYPE_INVALID" failed in file dbus-signature.c line 322.
This is normally a bug in some application using the D-Bus library.
D-Bus not built with -rdynamic so unable to print a backtrace
(patch by Ozkan Sezer)
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e564da78
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2017-09-29T10:15:44
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revert files I didnt mean to commit!
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e27f12e0
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2017-09-29T10:07:37
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wayland: Fix bug 3814 -Wmissing-field-initializers
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fb835f9e
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2017-08-14T20:22:19
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Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor
manuel.montezelo
Original bug report (note that it was against 2.0.0, it might have been fixed in between): http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=733015
--------------------------------------------------------
Package: libsdl2-2.0-0
Version: 2.0.0+dfsg1-3
Severity: normal
Tags: patch
I have occasional crashes here caused by the X11 backend of SDL2. It seems to
be caused by the X11_Pending function trying to add a high number (> 1024)
file descriptor to a fd_set before doing a select on it to avoid busy waiting
on X11 events. This causes a buffer overflow because the file descriptor is
larger (or equal) than the limit FD_SETSIZE.
Attached is a possible workaround patch.
Please also keep in mind that fd_set are also used in following files which
may have similar problems.
src/audio/bsd/SDL_bsdaudio.c
src/audio/paudio/SDL_paudio.c
src/audio/qsa/SDL_qsa_audio.c
src/audio/sun/SDL_sunaudio.c
src/joystick/linux/SDL_sysjoystick.c
--------------------------------------------------------
On Tuesday 24 December 2013 00:43:13 Sven Eckelmann wrote:
> I have occasional crashes here caused by the X11 backend of SDL2. It seems
> to be caused by the X11_Pending function trying to add a high number (>
> 1024) file descriptor to a fd_set before doing a select on it to avoid busy
> waiting on X11 events. This causes a buffer overflow because the file
> descriptor is larger (or equal) than the limit FD_SETSIZE.
I personally experienced this problem while hacking on the python bindings
package for SDL2 [1] (while doing make runtest). But it easier to reproduce in
a smaller, synthetic testcase.
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de91b124
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2017-08-14T06:28:21
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Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
Patches contributed by Ozkan Sezer
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be005b7c
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2017-07-28T12:00:10
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evdev: Fix 'Syscall param ioctl(TIOCLINUX) points to uninitialised byte'
https://pastebin.com/raw/tQjG0kG0
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a725efa4
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2017-06-15T23:30:50
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linux: Fixed using wrong constant for input text size.
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22c221f3
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2017-06-11T22:30:58
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linux: Changed internal functions to be static.
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b135557d
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2017-05-29T02:48:51
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linux: Don't crash if fcitx support is requested but unavailable.
Fixes Bugzilla #3642.
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a1faea98
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2017-05-29T00:54:08
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fcitx: removed incompatibly-licensed code.
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1c5f483a
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2017-05-29T00:51:02
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linux: removed IBus_utf8_strlen(), use SDL_utf8strlen() instead.
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643f1cb7
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2017-05-28T07:14:11
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power: Add Linux org.freedesktop.UPower D-Bus implementation.
Fixes Bugzilla #3485.
(I think.)
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b3f94acb
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2017-05-28T07:11:52
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linux: Simplify D-Bus interface, remove lots of boilerplate.
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191f578b
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2017-05-28T07:08:10
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linux: Make system D-Bus connection available (in addition to session).
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90ed3daa
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2017-05-26T22:45:52
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Changed messages about not recognized keys to include discourse link.
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f6eb23a6
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2017-04-09T23:00:42
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linux: Changed two variables to be static.
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42d02890
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2017-03-04T23:05:11
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Linux: Fixed error message.
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ad7c26ff
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2017-01-09T11:58:01
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We only need the first few keymaps corresponding to the following constants:
K_NORMTAB, K_SHIFTTAB, K_ALTTAB, K_ALTSHIFTTAB
In the normal case we'll load all the keymaps from the kernel, but this reduces the size of the SDL library for the fallback case when we can't get to the tty.
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e0a40fb6
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2017-01-09T02:54:42
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Implemented full evdev keyboard text support
This is based on the Linux kernel driver, and has fallback mapping tables in case we aren't connected to a virtual terminal.
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49292705
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2017-01-08T20:03:18
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Fixed bug 3545 - SDL_EVDEV_do_text_input() may be too eager to find error cases
Rob
I've ran into an issue where I successfully receive SDL_KEY[UP,DOWN] events but not SDL_TEXTINPUT or SDL_TEXTEDITING. In my case the code in SDL_EVDEV_do_text_input() is returning early (on error) prior to calling SDL_SendKeyboardText(). I'm running on the RaspberryPi 3, without X11.
In SDL_EVDEV_do_text_input() there is a condition to check keysyms with a type value below 0xf0, then subtract 0xf0 from type. Without understanding the purpose of this code, I disabled it, recompiled, and I'm getting correct SDL_TEXTINPUT events. I'm going to guess that my hack/fix is going to be problematic in some other environment, but after some initial testing it looks like everything is running fine in my setup.
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7b66295e
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2017-01-08T19:04:38
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Removed console check, let the kernel decide whether muting is appropriate on this terminal.
We don't fail the init if we can't mute the terminal (we might be running from ssh, or on a system without virtual terminals, etc.)
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b8ab4eb9
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2017-01-08T10:15:22
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SDL_evdev.c: fix building against old kernel headers (K_OFF may not be defined.)
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7e505b0d
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2017-01-07T16:49:23
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Don't fail if we can't open the tty, this can be a legitimate use case.
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61a3ba30
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2017-01-07T17:09:14
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Replaced a few single-line "//" comments.
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e9c2dcda
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2017-01-07T10:13:04
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Fixed bug 3469 - Keypresses leak to the console with 2.0.5
tvc
I believe this patch should fix it, instead of looping through all the tty's and seemingly selecting the wrong one and corrupting the console I've just made SDL open /dev/tty which is the console attached to the current process anyway.
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