Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 56622f9c | 2020-06-17 10:09:07 | Fixed bug 5126 - MinGW compile error SDL_windowssensor.c Martin Gerhardy SDL_windowssensor.c includes InitGuid.h - but it should be initguid.h | ||
| a299fdd7 | 2020-05-21 03:52:48 | sensor: Fixed compiler warnings on mingw64. | ||
| b4e76b58 | 2020-05-20 17:32:23 | sensor: Fix overaggressive search/replace. :) | ||
| 27c38eb2 | 2020-05-20 17:22:52 | sensor: Correct fix for redefinition of various symbols. | ||
| c9d358bc | 2020-05-20 16:59:35 | sensor: Fix build on various Windows compilers with various predefinitions. | ||
| 68777406 | 2020-05-20 16:58:33 | windows: Fix calls to CoCreateInstance() so last parameter is a LPVOID *. | ||
| 0f374b06 | 2020-04-22 15:42:32 | Fixed build on older Visual Studio, enable new features on newer Visual Studio | ||
| aba27928 | 2020-04-18 21:41:37 | Added a Windows Gaming Input joystick driver This driver supports the Razer Atrox Arcade Stick Some of the quirks of this driver, inherent in Windows Gaming Input: * There will never appear to be controllers connected at startup. You must support hot-plugging in order to see these controllers. * You can't read the state of the guide button * You can't get controller events in the background | ||
| e9c94ac0 | 2020-04-08 10:27:30 | Fixed Windows accelerometer data units | ||
| 09f55263 | 2020-04-08 09:00:10 | Fixed memory leak and removed debug code from Windows sensor implementation | ||
| 3180ba81 | 2020-04-08 08:34:27 | First pass at Windows sensor implementation |