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a1bac50d
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2014-10-24T22:09:47
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WinRT: Fixed bug whereby a right-shift key might get reported as left-shift
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e9c79620
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2014-10-24T21:25:21
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WinRT: minor keyboard code cleanup
An internally-used hash table was replaced with a plain switch statement.
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d5d3721b
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2014-10-24T19:50:29
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Added new key codes from Android 4.4 (API 20) and 5.0 (API 21).
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a1dcebb2
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2014-10-24T06:52:54
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Remove unused variable.
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04dbc492
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2014-10-24T06:50:09
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Merge patch for bug 2750. Thanks Sylvain!
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5f193f0c
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2014-10-20T22:19:09
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Fixed setting of screen saver state crashing on some version of Android.
Setting Window flags seems to affect Views and must be handled on UI thread.
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79035b39
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2014-10-20T10:10:39
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Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy
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ec4dfdfc
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2014-10-17T23:36:45
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Fixed bug 2476 - Allow custom main() arguments
rettichschnidi
I would like to pass custom arguments from my Java code (subclass of SDLActivity) to the native SDL2 binary.
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7cabaebe
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2014-10-17T23:26:02
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Fixed typo in source comment.
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38f94e21
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2014-10-16T09:54:13
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Added a platform cleanup function for the Vivante video driver
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5df970a6
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2014-10-16T09:41:42
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[udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
Also added some references to udev code where these flags are set.
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29eb6e9b
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2014-10-15T18:33:43
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[X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
Discussed in bug #2192, tested with Xvfb in dual head configuration.
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1b341f58
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2014-10-15T15:50:35
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WinRT build fix
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251ca855
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2014-10-15T09:18:17
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Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
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f7abb7c4
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2014-10-15T09:14:09
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Better error reporting for video drivers with less than full functionality.
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3b70f65d
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2014-10-15T09:13:36
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Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds
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348cf3ee
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2014-10-15T09:11:15
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Fixed spurious SDL error on shutdown if mouse capture isn't supported
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89127c2d
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2014-10-15T09:10:50
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Fixed input device detection on systems that aren't running the udev daemon
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639b39c4
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2014-10-15T09:09:57
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Fixed crash if the event subsystem didn't initialize properly
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20a6c623
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2014-10-14T09:53:46
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WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
Attributes on the host device's rotation were getting applied to offscreen
textures in an invalid manner. This was causing some apps to look different,
depending on how the device was rotated.
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72f703e3
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2014-10-13T14:10:41
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Fixed log typo
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557d43e6
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2014-10-13T10:46:27
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Minor cleanups
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47658057
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2014-09-18T11:03:34
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[Android] Better fix for #2480, pause/resume audio
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5f9ea7ed
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2014-09-17T14:49:36
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Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
A negative periodic magnitude doesn't exist in Windows' and MacOS' FF APIs
The periodic magnitude parameter of the SDL Haptic API is based on the Linux
FF API, so it means they are not directly compatible:
'dwMagnitude' is a 'DWORD', which is unsigned.
Fixes Bugzilla #2701.
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4544343b
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2014-09-17T11:41:12
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[Android] Fixes #2480, music does not pause when process backgrounded
This modifies SDL_PauseAudio behavior to pause all audio devices instead of
just the default one (required on Android, at least for testmultiaudio on my
Nexus 4 which reported 2 audio devices).
It also changes SDL_PauseAudioDevice to retain the device lock from pause until
resume in order to save battery in mobile devices.
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5f39ea89
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2014-09-13T02:15:18
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Fixed bug 2415 - Message Boxes aren't implemented on Android
Philipp Wiesemann
I attached a patch for an incomplete implementation of the messagebox parts.
It was not tested on lots of devices yet and features a very fragile workaround to block the calling SDL thread while the dialog is handled on Android's UI thread. Although it works for testmessage.c I assume there are lot of situations were it may fail (standby, device rotation and other changes). Also not all flags and colors are implemented.
On the other hand most uses of the messagebox are to show an error on start and fragility (or working at all) may not matter there.
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2bfb3c3e
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2014-09-12T15:09:33
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Fixed using uninitialized display data in iMX6 initialization
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24c86b55
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2014-09-11T19:24:42
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[X11] Reconcile logical keyboard state with physical state on FocusIn
since the window system doesn't do it for us like other platforms.
This prevents sticky keys and missed keys when going in and out
of focus, for example Alt would appear to stick if switching away
from an SDL app with Alt-Tab and had to be pressed again.
CR: Sam
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7798b4d6
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2014-09-09T17:26:16
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video: waylandmouse: handle mmap error properly
Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>
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