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Log

Author Commit Date CI Message
Sam Lantinga 2c4a6ea0 2015-05-26T06:27:46 Updated the copyright year to 2015
Alex Szpakowski 240a3fbf 2015-05-16T16:55:56 iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver.
Sam Lantinga 1c6ea0f2 2015-05-13T22:39:32 Added a userdata parameter to SDL_SetWindowsMessageHook()
Sam Lantinga 7de242e7 2015-05-13T22:39:20 Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows
Philipp Wiesemann 6e4e9ceb 2015-05-08T21:53:02 Fixed SDL_TouchFingerEvent documentation in header file.
Alex Szpakowski 6c20b682 2015-05-05T16:24:05 Fixed a warning when SDL_syswm.h is included in code compiled for iOS with clang.
Philipp Wiesemann 034933d7 2015-04-22T21:43:22 Fixed typos in header file documentation comments.
Philipp Wiesemann 71c65b15 2015-04-20T20:03:40 Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
Philipp Wiesemann 83c088a0 2015-04-20T20:03:26 Fixed unsupported doxygen tag in header file.
Ryan C. Gordon b72938c8 2015-04-20T12:22:44 Windows: Always set the system timer resolution to 1ms by default. An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.