docs


Log

Author Commit Date CI Message
Philipp Wiesemann 684f9e96 2015-04-07T23:00:56 Fixed typo in gesture README.
David Ludwig 1110f536 2015-03-18T12:03:32 WinRT: updated names, and references-to, various ANGLE/WinRT repositories
Ryan C. Gordon 8751b956 2015-02-18T16:17:53 We maintain the list of platforms on the wiki now. Also, I don't really want people emailing community members directly with problems, so I'm removing their email addresses. Fixes Bugzilla #2304.
Edward Rudd b88ca1b4 2015-02-10T16:28:56 the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here. Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture. More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
David Ludwig 78f3a80c 2015-02-08T15:44:15 WinRT: made note that VSync is always enabled on WinPhone, due to OS Windows Phone does not appear to allow VSync to be turned off. Doing so appears to either result in content not getting drawn (when the D3D debug runtime is turned off), or forcing VSync back on and logging an error (when the D3D debug runtime is turned on). VSync had been getting turned on anyways, this change just notes such: - via the WinRT README - by always setting the SDL_RENDERER_PRESENTVSYNC flag when creating an SDL_Renderer on Windows Phone
Philipp Wiesemann 60f50c70 2015-01-26T22:02:53 Updated a README.
Philipp Wiesemann b48e54aa 2015-01-26T22:00:29 Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
Philipp Wiesemann 69f18b62 2014-12-28T22:02:17 Linked README-emscripten.md in README.md and added markdown formatting.
Philipp Wiesemann 3e8040f3 2014-12-28T22:00:24 Renamed README-emscripten.txt to README-emscripten.md.
Philipp Wiesemann 2cde19c6 2014-12-25T22:07:15 Fixed typos in a README.
Ryan C. Gordon fe40a172 2014-12-18T00:19:52 Initial merge of Emscripten port! With this commit, you can compile SDL2 with Emscripten ( http://emscripten.org/ ), and make your SDL-based C/C++ program into a web app. This port was due to the efforts of several people, including: Charlie Birks, Sathyanarayanan Gunasekaran, Jukka Jyl?nki, Alon Zakai, Edward Rudd, Bruce Mitchener, and Martin Gerhardy. (Thanks, everyone!)
David Ludwig 70438be2 2014-12-03T10:55:23 WinRT: fixed bug whereby SDL would override an app's default orientation WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
David Ludwig ce64b4ad 2014-11-29T10:09:30 WinRT: bug and data-integrity fixes for SDL_GetPrefPath() This change does a few things, all with regards to the WinRT implementation of SDL_GetPrefPath(): 1. it fixes a bug whereby SDL_GetPrefPath() did not create the directory it returned. On other SDL platforms, SDL_GetPrefPath() will create separate directories for its 'org' and 'app' folders. Without this, attempts to create files in the pref-path would fail, unless those directories were first created by the app, or by some other library the app used. This change makes sure that these directories get created, before SDL_GetPrefPath() returns to its caller(s). 2. it defaults to having SDL_GetPrefPath() return a WinRT 'Local' folder on all platforms. Previously, for Windows Store apps, it would have used a different, 'Roaming' folder. Files in Roaming folders can be automatically, and synchronized across multiple devices by Windows. This synchronization can happen while the app runs, with new files being copied into a running app's pref-path. Unless an app is specifically designed to handle this scenario, there is a chance that save-data could be overwritten in unwanted or unexpected ways. The default is now to use a Local folder, which does not get synchronized, and which is arguably a bit safer to use. Apps that wish to use Roaming folders can do so by setting SDL_HINT_WINRT_PREF_PATH_ROOT to "roaming", however it is recommended that one first read Microsoft's documentation for Roaming files, a link to which is provided in README-winrt.md. To preserve older pref-path selection behavior (found in SDL 2.0.3, as well as many pre-2.0.4 versions of SDL from hg.libsdl.org), which uses a Roaming path in Windows Store apps, and a Local path in Windows Phone, set SDL_HINT_WINRT_PREF_PATH_ROOT to "old". Please note that Roaming paths are not supported on Windows Phone 8.0, due to limitations in the OS itself. Attempts to use this will fail. (Windows Phone 8.1 does not have this limitation, however.) 3. It makes SDL_GetPrefPath(), when on Windows Phone 8.0, and when SDL_HINT_WINRT_PREF_PATH_ROOT is set to "roaming", return NULL, rather than silently defaulting to a Local path (then switching to a Roaming path if and when the user upgraded to Windows Phone 8.1).
David Ludwig ecc01474 2014-11-27T09:55:34 WinRT: added SDL_HINT_WINRT_PREF_PATH_ROOT SDL_HINT_WINRT_PREF_PATH_ROOT allows WinRT apps to alter the path that SDL_GetPrefPath() returns. Setting it to "local" uses the app's OS-defined Local folder, setting it to "roaming" uses the app's OS-defined Roaming folder. Roaming folder support is not available in Windows Phone 8.0. Attempts to make SDL_GetPrefPath() return a Roaming folder on this OS will be ignored. Various bits of documentation on this were added to SDL_hints.h, and to README-winrt.md
Philipp Wiesemann 9c398852 2014-11-22T22:20:40 Corrected header file documentation comment.
David Ludwig e695ec90 2014-11-15T15:07:55 WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support
David Ludwig 167b3bb4 2014-11-02T11:26:54 WinRT: updated docs to include details of recently-expanded GLES2 support
David Ludwig 1c85ba23 2014-11-01T11:41:18 WinRT: moved documentation + setup related TODO items out of README-winrt.md The TODO items were moved to SDL Bugzilla, case 2775 (https://bugzilla.libsdl.org/show_bug.cgi?id=2775).
David Ludwig 796f7bbf 2014-11-01T11:17:07 WinRT: made README-winrt.md slightly easier to read in an 80-column text editor
David Ludwig 438a55a4 2014-11-01T11:14:46 WinRT: added details of the port's status, to README-winrt.md
David Ludwig f2bd99da 2014-10-27T19:53:44 WinRT: detailed steps, via the WinRT README, to fix a common build error
Gabriel Jacobo 96fd9cef 2014-10-21T11:27:06 Clarify (lack of) support for desktop OpenGL on the Raspberry Pi
David Ludwig 53feb228 2014-09-19T12:09:51 WinRT: cleaned up the opening section of the README
David Ludwig 16773fd4 2014-09-19T11:27:18 WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
Philipp Wiesemann 60df8130 2014-09-16T23:09:32 Fixed doxygen warning and markdown formatting. Three backticks for blocks are not supported by doxygen.
David Ludwig df37d1d5 2014-09-14T13:10:21 WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible
David Ludwig 75d0396e 2014-09-14T12:57:26 WinRT: expanded and updated the README section on MSVC requirements
David Ludwig 0903aa3f 2014-09-14T11:36:24 WinRT: added manual, app-setup instructions to the README A number of other parts of the WinRT README were edited, either for clarity, or to help with Markdown rendering.
David Ludwig 11d865b8 2014-09-14T10:31:18 WinRT: added a note to README regarding need for a MS account
David Ludwig 4eef8bbc 2014-09-14T10:29:54 WinRT: cleaned up section headers
Pierre-Loup A. Griffais 24c86b55 2014-09-11T19:24:42 [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
Philipp Wiesemann c363bffa 2014-09-04T22:59:32 Changed version displayed in documentation generated by doxygen.
Ryan C. Gordon da4c3d54 2014-08-21T23:03:38 Added note about libibus-1.0-dev to the Linux README.
Philipp Wiesemann 6d9dbf5e 2014-08-15T23:39:14 Fixed markdown formatting in READMEs.
Philipp Wiesemann c5aa0d80 2014-08-15T23:18:57 Updated README.
Philipp Wiesemann e0eb6714 2014-08-15T23:13:51 Fixed enumeration in README.
Philipp Wiesemann cfaa99bb 2014-08-12T23:28:45 Fixed doxygen warnings and markdown formatting.
Philipp Wiesemann 53cf64b0 2014-08-11T23:13:20 Fixed doxygen warning and markdown formatting.
Philipp Wiesemann 09dc9f8b 2014-08-11T22:45:08 Removed 42 from README.
Sam Lantinga e76fecc4 2014-07-29T08:04:15 Moved documentation to docs, recreated a simple README.txt, fixed build