kc3-lang/SDL/src/video/winrt

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Log

Author Commit Date CI Message
577ef5e0 2014-11-02 10:38:29 WinRT: fixed crash when trying, and failing, to load the opengles2 renderer The crash would occur when a WinRT app explicitly tried to create an SDL_Renderer using the "opengles2" renderer (via SDL_HINT_RENDER_DRIVER), but OpenGL ES 2 / ANGLE .dlls weren't packaged in the app.
18ecc34d 2014-11-02 09:02:01 WinRT: updated an OpenGL-related code-comment
0bcc254e 2014-11-02 08:47:05 WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT ANGLE for WinRT has at least two versions: - an older version, which supports Windows 8.0 and 8.1. This is currently the "winrt" branch in MSOpenTech's ANGLE repository (at https://github.com/msopentech/angle) - a newer version, which drops support for Windows 8.0, but is under more active development (via MSOpenTech's "future-dev" branch), and which was recently merged into the ANGLE project's official "master" branch (at https://chromium.googlesource.com/angle/angle) Both versions are setup using slightly different APIs. SDL/WinRT will now attempt to detect which version is being used, and configure it appropriately.
01f3498c 2014-10-26 12:33:10 WinRT: more keyboard code cleanups - made keycode listings a bit easier to read - listed VK_ keycode names, where appropriate - removed a few pieces of dead + commented-out code - applied a common 'WINRT_' prefix to internal function names
e057c7dd 2014-10-25 08:54:23 WinRT: Fixed bug whereby key-detection code could call SDL_Log
ed2fff6b 2014-10-25 08:50:41 WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails
20b19aac 2014-10-25 08:43:51 WinRT: more keyboard code cleanups - use SDL_arraysize where appropriate - made long lines of debug-logging code span multiple lines, for easier reading
a1bac50d 2014-10-24 22:09:47 WinRT: Fixed bug whereby a right-shift key might get reported as left-shift
e9c79620 2014-10-24 21:25:21 WinRT: minor keyboard code cleanup An internally-used hash table was replaced with a plain switch statement.
24c86b55 2014-09-11 19:24:42 [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam