src/video


Log

Author Commit Date CI Message
David Ludwig ed2fff6b 2014-10-25T08:50:41 WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails
David Ludwig 20b19aac 2014-10-25T08:43:51 WinRT: more keyboard code cleanups - use SDL_arraysize where appropriate - made long lines of debug-logging code span multiple lines, for easier reading
David Ludwig a1bac50d 2014-10-24T22:09:47 WinRT: Fixed bug whereby a right-shift key might get reported as left-shift
David Ludwig e9c79620 2014-10-24T21:25:21 WinRT: minor keyboard code cleanup An internally-used hash table was replaced with a plain switch statement.
Philipp Wiesemann d5d3721b 2014-10-24T19:50:29 Added new key codes from Android 4.4 (API 20) and 5.0 (API 21).
Brandon Schaefer a1dcebb2 2014-10-24T06:52:54 Remove unused variable.
Brandon Schaefer 04dbc492 2014-10-24T06:50:09 Merge patch for bug 2750. Thanks Sylvain!
Gabriel Jacobo 79035b39 2014-10-20T10:10:39 Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy
Sam Lantinga 38f94e21 2014-10-16T09:54:13 Added a platform cleanup function for the Vivante video driver
Gabriel Jacobo 29eb6e9b 2014-10-15T18:33:43 [X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene) Discussed in bug #2192, tested with Xvfb in dual head configuration.
Sam Lantinga 251ca855 2014-10-15T09:18:17 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
Sam Lantinga f7abb7c4 2014-10-15T09:14:09 Better error reporting for video drivers with less than full functionality.
Sam Lantinga 3b70f65d 2014-10-15T09:13:36 Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds
Sam Lantinga 72f703e3 2014-10-13T14:10:41 Fixed log typo
Sam Lantinga 557d43e6 2014-10-13T10:46:27 Minor cleanups
Gabriel Jacobo 47658057 2014-09-18T11:03:34 [Android] Better fix for #2480, pause/resume audio
Gabriel Jacobo 4544343b 2014-09-17T11:41:12 [Android] Fixes #2480, music does not pause when process backgrounded This modifies SDL_PauseAudio behavior to pause all audio devices instead of just the default one (required on Android, at least for testmultiaudio on my Nexus 4 which reported 2 audio devices). It also changes SDL_PauseAudioDevice to retain the device lock from pause until resume in order to save battery in mobile devices.
Sam Lantinga 5f39ea89 2014-09-13T02:15:18 Fixed bug 2415 - Message Boxes aren't implemented on Android Philipp Wiesemann I attached a patch for an incomplete implementation of the messagebox parts. It was not tested on lots of devices yet and features a very fragile workaround to block the calling SDL thread while the dialog is handled on Android's UI thread. Although it works for testmessage.c I assume there are lot of situations were it may fail (standby, device rotation and other changes). Also not all flags and colors are implemented. On the other hand most uses of the messagebox are to show an error on start and fragility (or working at all) may not matter there.
Sam Lantinga 2bfb3c3e 2014-09-12T15:09:33 Fixed using uninitialized display data in iMX6 initialization
Pierre-Loup A. Griffais 24c86b55 2014-09-11T19:24:42 [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
Ryo Munakata 7798b4d6 2014-09-09T17:26:16 video: waylandmouse: handle mmap error properly Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>