Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| ace1e98a | 2013-08-29 15:02:32 | Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1 SDL_GL_CONTEXT_EGL = 1 is now internally treated as profile_mask = SDL_GL_CONTEXT_PROFILE_ES | ||
| e07d7e64 | 2013-08-29 08:30:21 | Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)). | ||
| 3e2930de | 2013-08-29 08:29:51 | Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) | ||
| f79fc33a | 2013-08-29 08:29:21 | Christoph Mallon: Remove pointless if (x) before SDL_free(x) | ||
| 64e6eeac | 2013-08-25 11:48:49 | Fixes "error: conflicting types for 'GLintptr'" | ||
| 63fe3a77 | 2013-08-20 19:49:24 | Fixes a few non C89 compliant comments | ||
| 0eeb76d8 | 2013-08-19 16:29:46 | Fixes bug #2037, common EGL code for Android and X11 | ||
| dad42067 | 2013-08-12 11:13:50 | Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump. |